Merge pull request #541 from Diegoisawesome/master

Misc documentation
This commit is contained in:
Diegoisawesome
2019-02-02 16:00:56 -06:00
committed by GitHub
12 changed files with 147 additions and 134 deletions

View File

@@ -52,14 +52,14 @@ extern const struct SpriteFrameImage gUnknown_082FF3A8[];
extern const struct SpriteFrameImage gUnknown_082FF3C8[];
extern const struct SpriteFrameImage gUnknown_082FF3E8[];
extern const struct SpriteFrameImage gUnknown_082FF408[];
extern const struct SpriteFrameImage gUnknown_082FF428[];
extern const struct SpriteFrameImage gUnknown_082FF448[];
extern const struct SpriteFrameImage gUnknown_082FF468[];
extern const struct SpriteFrameImage gUnknown_082FF490[];
extern const struct SpriteFrameImage gUnknown_082FF4B8[];
extern const struct SpriteFrameImage gUnknown_082FF4D8[];
extern const struct SpriteFrameImage gUnknown_082FF4F8[];
extern const struct SpriteFrameImage gUnknown_082FF518[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Brendan[];
extern const struct SpriteFrameImage gTrainerBackPicTable_May[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Red[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Leaf[];
extern const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireBrendan[];
extern const struct SpriteFrameImage gTrainerBackPicTable_RubySapphireMay[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Wally[];
extern const struct SpriteFrameImage gTrainerBackPicTable_Steven[];
extern const union AffineAnimCmd *const gUnknown_082FF618[];
extern const union AffineAnimCmd *const gUnknown_082FF694[];
extern const union AnimCmd *gPlayerMonSpriteAnimsTable[];
@@ -2328,14 +2328,14 @@ const struct SpriteTemplate gUnknown_08329D98[MAX_BATTLERS_COUNT] =
},
};
static const struct SpriteTemplate gUnknown_08329DF8[] =
static const struct SpriteTemplate gSpriteTemplateTable_TrainerBackSprites[] =
{
{
.tileTag = 0xFFFF,
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF428,
.images = gTrainerBackPicTable_Brendan,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2344,7 +2344,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF448,
.images = gTrainerBackPicTable_May,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2353,7 +2353,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF468,
.images = gTrainerBackPicTable_Red,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2362,7 +2362,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF490,
.images = gTrainerBackPicTable_Leaf,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2371,7 +2371,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF4B8,
.images = gTrainerBackPicTable_RubySapphireBrendan,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2380,7 +2380,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF4D8,
.images = gTrainerBackPicTable_RubySapphireMay,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2389,7 +2389,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF4F8,
.images = gTrainerBackPicTable_Wally,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -2398,7 +2398,7 @@ static const struct SpriteTemplate gUnknown_08329DF8[] =
.paletteTag = 0,
.oam = &gOamData_831ACB0,
.anims = NULL,
.images = gUnknown_082FF518,
.images = gTrainerBackPicTable_Steven,
.affineAnims = gUnknown_082FF618,
.callback = sub_8039BB4,
},
@@ -3817,7 +3817,7 @@ void SetMultiuseSpriteTemplateToTrainerBack(u16 trainerSpriteId, u8 battlerPosit
gMultiuseSpriteTemplate.paletteTag = trainerSpriteId;
if (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_PLAYER_RIGHT)
{
gMultiuseSpriteTemplate = gUnknown_08329DF8[trainerSpriteId];
gMultiuseSpriteTemplate = gSpriteTemplateTable_TrainerBackSprites[trainerSpriteId];
gMultiuseSpriteTemplate.anims = gTrainerBackAnimsPtrTable[trainerSpriteId];
}
else