Commit Graph

53 Commits

Author SHA1 Message Date
Eduardo Quezada a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
GriffinR ceaff148f7 Shift to multiply 2022-06-09 10:52:19 -04:00
GriffinR 34438e6bc4 Continue documenting generic arguments 2022-06-03 15:38:03 -04:00
GriffinR a8437493c1 Document generic argument names in battle anim palettes 2022-06-01 12:25:01 -04:00
GriffinR e3b6337c3a Finish battle_anim_mons doc 2021-11-08 14:29:37 -05:00
GriffinR ae2602b5a5 Add missing BATTLER_COORD usage 2021-11-08 11:54:29 -05:00
GriffinR d20341646a Start battle_anim_mons doc 2021-11-08 11:46:13 -05:00
Eduardo Quezada D'Ottone f3013d8ee9 Standarized Solarbeam into Solar Beam 2021-11-01 18:36:35 -03:00
PikalaxALT 810ca5f8ff Flatten pos fields in struct Sprite 2021-07-07 09:11:52 -04:00
GriffinR 56057d3c32 Label more unused battle anims 2021-04-13 02:50:37 -04:00
Marcus Huderle a85fada314 Document more battle anim effects 2021-02-28 09:54:55 -06:00
GriffinR 3fd5e143a9 Misc battle anim documentation 2021-01-23 00:40:46 -05:00
aaaaaa123456789 7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
GriffinR 3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
DizzyEggg 11178a49db Fix undefined behaviour in protect animation
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1]

The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer.
2020-07-27 13:17:18 -04:00
PokeCodec ddd012f3ed holding back on casts 2020-07-27 12:47:08 -04:00
PokeCodec c5aa91741b Change signedness and add casts to avoid implicit conversion warnings 2020-07-24 22:18:57 -04:00
GriffinR 51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00
GriffinR 68dc68907b Label move anim data 2020-02-25 12:54:08 -06:00
GriffinR efd53d080c Clean up battle anim C for doc 2020-02-25 12:54:08 -06:00
GriffinR afa1ae2209 Finish documenting move anim scripts 2020-02-25 12:54:08 -06:00
GriffinR 0d651c7c9e Some battle anim review changes 2020-02-25 12:54:08 -06:00
GriffinR 1ba12dc050 Document move anims I-S 2020-02-25 12:54:08 -06:00
GriffinR 2756771958 More usage of ST_OAM constants and SPRITE macros 2019-12-06 19:05:44 -06:00
Sewef e9675bdd24 battle_anims_effects_2 2019-10-20 12:29:08 -05:00
Sewef ed1f5a7455 Conflits 3/2
Nice one, git
2019-10-16 19:32:02 +02:00
Sewef c280d0e00e Another fix, Conflicts 2/2 2019-10-16 19:26:08 +02:00
Sewef e7d36a76e1 Forgotten fix, conflits 1/2 2019-10-16 19:21:58 +02:00
Sewef 9dcfc5ba73 Fix labels 2019-10-16 19:10:39 +02:00
Sewef 8dacb53029 Update battle_anim_effects_1.c 2019-10-14 23:31:29 +02:00
Sewef 975c0ce1d0 Label battle_anim_effects_1 2019-10-14 23:27:12 +02:00
Sewef 65b82d67c9 Revert "More battle_anim_effects_1 labels"
This reverts commit 00331a644a.
2019-10-14 23:22:44 +02:00
Sewef 5a366e8d72 More battle_anim_effects_1 labels 2019-10-14 22:51:45 +02:00
Sewef 00331a644a More battle_anim_effects_1 labels 2019-10-14 22:42:15 +02:00
Sewef 299166edee Document subs & AnimTask in battle_anim_effects_1 2019-10-14 22:08:03 +02:00
Sewef 46f2cc5449 battle_anim_effects_1 main callbacks 2019-10-14 21:17:38 +02:00
Sewef 63b5be9259 Ended battle_anims_effects_1 SpriteTemplates 2019-10-14 21:05:40 +02:00
Sewef ddd4639b82 Started labelling battle_anim_effects_1 2019-10-13 22:35:31 +02:00
PikalaxALT 306ce048ad Move gflib srcs and headers to gflib subdir 2019-09-08 21:07:54 -04:00
GriffinR 4a0cad80b0 Use B_SIDE constants
Also includes a CHAR_X constant use for X items
2019-09-04 17:06:59 -04:00
PikalaxALT 5b8d0f1c33 Remove MNUM from oam flip constant names 2019-08-21 17:15:23 -05:00
PikalaxALT f7cf4fa154 Use HFLIP, VFLIP 2019-08-21 17:15:23 -05:00
DizzyEggg 7133f5db94 Clean up battle anim effects file 2019-07-30 15:08:49 +02:00
PikalaxALT fb06e4a3c9 Modernize code
Can compile with arm-none-eabi-gcc 8.3.0
gbafix correctly handles ELF input
2019-06-26 12:12:10 -04:00
DizzyEggg b93581b519 Rename battle anim sprites 2019-04-06 10:14:48 -05:00
DizzyEggg 1aa95a1821 Document a bit of anims 2019-04-02 07:31:06 -05:00
Marcus Huderle 1253cbf5f6 Document some battle anim things 2019-02-06 21:14:28 -06:00
Marcus Huderle 58f130d007 Document some battle anims and helpers 2018-12-30 11:04:17 -06:00
Marcus Huderle b7ce383a96 Document a bunch of battle anims 2018-12-19 21:19:44 -06:00
Marcus Huderle c74468fd11 Document a bunch of battle anim stuff 2018-12-17 22:16:17 -06:00