Commit Graph

20 Commits

Author SHA1 Message Date
DavidJCobb 35b33a46e9 Identified task and sprite fields related to battle weather animations
Named task and sprite fields related to the animations for Hail, Rain Dance, and Sandstorm.
2025-04-28 05:39:52 -04:00
GriffinR d5d46bb438 More DISPLAY_WIDTH/HEIGHT constant usage 2023-08-10 01:42:38 -04:00
GriffinR 0cc10a1ada Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize 2023-01-18 11:07:12 -05:00
Eduardo Quezada 790bdd69f8 Using GET_BATTLER_SIDE and GET_BATTLER_SIDE2 2022-09-03 00:28:32 -04:00
Eduardo Quezada 0a34d47041 Merge remote-tracking branch 'pret/master' into pret_clean2 2022-08-27 00:56:00 -04:00
Eduardo Quezada 481210b7f3 Missing uses of MAX_SPRITES 2022-08-27 00:54:30 -04:00
GriffinR c2d5dd2a1f Additional battle anim sync 2022-08-19 11:51:13 -04:00
Martin Griffin 6fed961ed6 Write palette IDs in hex 2022-08-19 15:29:35 +01:00
Eduardo Quezada a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
GriffinR e3b6337c3a Finish battle_anim_mons doc 2021-11-08 14:29:37 -05:00
GriffinR d20341646a Start battle_anim_mons doc 2021-11-08 11:46:13 -05:00
GriffinR 31b501e7eb Start misc battle documentation 2021-10-08 16:39:46 -04:00
PikalaxALT 810ca5f8ff Flatten pos fields in struct Sprite 2021-07-07 09:11:52 -04:00
GriffinR 62abcecc54 More usage of DISPLAY constants 2021-04-15 02:22:24 -04:00
GriffinR 98ab546d3a Label misc unused move anims 2021-04-13 04:04:09 -04:00
GriffinR 2166e337a1 Label unused move anims 2021-04-11 13:21:22 -04:00
Marcus Huderle a85fada314 Document more battle anim effects 2021-02-28 09:54:55 -06:00
Marcus Huderle c323e7f061 Document some battle anim funcs and data 2021-02-27 11:04:45 -06:00
GriffinR 3fd5e143a9 Misc battle anim documentation 2021-01-23 00:40:46 -05:00
GriffinR 51cd0ac081 Rename battle anim type files, remove unneeded ARG_RET_IDs 2020-02-25 12:54:08 -06:00