Commit Graph

104 Commits

Author SHA1 Message Date
Bassoonian
e5ac2fe0b1 Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
Eduardo Quezada
af210da972 Solved a bunch of -Wall errors on modern 2023-09-20 19:01:08 -03:00
GriffinR
d5d46bb438 More DISPLAY_WIDTH/HEIGHT constant usage 2023-08-10 01:42:38 -04:00
GriffinR
14f7e49099 Add some missing palette macro use 2023-05-25 15:09:16 -04:00
GriffinR
9003966fcc Misc field_specials cleanup 2023-02-01 11:48:55 -05:00
GriffinR
0cc10a1ada Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize 2023-01-18 11:07:12 -05:00
tustin2121
5c55e44173 More diagrams
- Diagramed all subsprite tables in the code base. There's a LOT in the slot machine code.
2022-09-17 14:34:20 -04:00
Eduardo Quezada
866d916f2f SpriteTemplate formatting 2022-08-27 02:07:58 -04:00
Martin Griffin
d57442a511 Decimal paletteNums 2022-08-19 17:05:22 +01:00
Martin Griffin
6fed961ed6 Write palette IDs in hex 2022-08-19 15:29:35 +01:00
tustin2121
1cb659df8c Renaming Script Contexts
- Determined how the various script contexts were used and renamed accordingly.
- ScriptContext2_Enable/Disable => Lock/UnlockPlayerFieldControls - The sole purpose of the flag is to make sure the player can't move around in the overworld. It has nothing to do with script contexts.
- ScriptContext1 => ScriptContext - It is the global script context used to set up scripts which run over many frames.
- ScriptContext2_RunNewScript => RunScriptImmediately - ScriptContext2's sole purpose was to run scripts immediately and in a separate context, usually while the global context is waiting for things like map loads or screen changes.
2022-08-15 15:18:12 -04:00
Eduardo Quezada
01558ff8f3 Struct pointers star standarizing 2022-07-29 11:15:33 -04:00
Eduardo Quezada
7b3401ee27 Standarized use of star in pointer types 2022-07-29 10:17:58 -04:00
Eduardo Quezada
a37d8b1346 Documented boolean uses 2022-07-25 14:59:14 -04:00
GriffinR
f85b4699dc Fix conditional in SpriteCB_DeoxysRockFragment 2022-07-12 21:29:36 -04:00
GriffinR
593e2c9be0 Fix inconsistent static s/g names 2022-05-17 14:00:02 -04:00
GriffinR
bd43b905b7 Apply palettes to some field effect pngs 2022-01-14 12:51:13 -05:00
GriffinR
4dec9b83a3 Move more graphics out of misc 2022-01-14 12:29:30 -05:00
GriffinR
b14fe9dce3 Merge pull request #1547 from GriffinRichards/doc-sounddata
Clean up sound, add CRY_MODE constants
2021-11-13 15:54:40 -05:00
GriffinR
c4169cfd29 Disambiguate cry functions 2021-11-07 14:26:09 -05:00
cbt6
0fe3881961 Rename WalkInPlaceFastest to WalkInPlaceFaster 2021-11-05 01:54:34 +08:00
cbt6
9a1764f83e Label some animation index numbers 2021-10-30 01:37:49 +08:00
cbt6
b3d779fd0d Document field player functions 2021-10-27 01:39:00 +08:00
GriffinR
862febe03a Add MAP_OFFSET 2021-10-09 13:19:27 -04:00
GriffinR
42d2fefe02 Merge branch 'master' into tag-none 2021-09-24 10:17:34 -04:00
GriffinR
f8f7617946 Add TAG_NONE 2021-09-14 13:14:14 -04:00
LOuroboros
554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
PikalaxALT
810ca5f8ff Flatten pos fields in struct Sprite 2021-07-07 09:11:52 -04:00
GriffinR
553fe6239a Document more field effects 2021-04-05 18:21:17 -04:00
GriffinR
1cc0a3506f Label misc field effects 2021-03-22 15:30:19 -05:00
GriffinR
dfc6ee0e9e Add SAFE_DIV 2021-03-21 13:43:14 -05:00
GriffinR
b71b10623b Add palette selection constants 2021-02-24 11:03:51 -05:00
SphericalIce
27dc32de26 Use RGB macros 2021-02-14 22:08:19 +00:00
SphericalIce
2dfaba9472 Name color return values more accurately 2021-01-19 17:59:36 +00:00
SphericalIce
8de76ed533 Make broader use of RGB macros 2021-01-19 17:15:12 +00:00
GriffinR
81d95b9325 Use BUGFIX for some inline fixes 2020-12-12 23:30:51 -05:00
aaaaaa123456789
7dc95a0103 Undo PokeCodec's PRs
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.

Reverts #1104, #1108, #1115, #1118, #1119, #1124, #1126, #1127, #1132, #1136,
#1137, #1139, #1140, #1144, #1148, #1149, #1150, #1153, #1155, #1177, #1179,
#1180, #1181, #1182 and #1183.
2020-09-13 06:30:55 -03:00
GriffinR
3014241179 Give songs meaningful english names 2020-08-20 19:06:14 -04:00
GriffinR
e06de33cbd Merge branch 'master' into doc-overworld 2020-07-28 17:46:17 -04:00
PokeCodec
c5aa91741b Change signedness and add casts to avoid implicit conversion warnings 2020-07-24 22:18:57 -04:00
GriffinR
ebb6c4ee66 Merge branch 'master' into doc-overworld 2020-07-08 15:51:58 -04:00
GriffinR
1ce929157f Clean up field effect doc 2020-07-02 05:05:13 -04:00
GriffinR
8589e138a8 Eliminate METATILE_ID() macro 2020-07-02 00:17:14 -04:00
GriffinR
eb80012757 Document more misc field effects 2020-06-29 16:32:46 -04:00
GriffinR
4ea6992172 Continue documenting overworld/field effects 2020-06-29 01:26:29 -04:00
GriffinR
18d57a3802 Document some overworld and field effects 2020-06-23 15:48:53 -04:00
GriffinR
f53e2491bf Document union_room_player_avatar.c 2020-06-01 10:23:12 -04:00
PikalaxALT
afe081cbba Match MultiplyInvertedPaletteRGBComponents and MultiplyPaletteRGBComponents 2020-02-27 14:00:36 -06:00
Marcus Huderle
49421a41b2 Move field effects data and graphics into own directory, and cleanup naming for object events 2020-02-12 17:32:51 -06:00
GriffinR
68cdd7b1cb Merge master into ObjEvent rename 2019-12-21 05:19:27 -05:00