DizzyEggg
1cc4321a42
Fix AnimItemSteal_Step3 and AnimKnockOffOpponentsItem matches
2025-06-13 16:45:24 +02:00
Eduardo Quezada
5483e05db6
Fixed brace style inconsistencies
2024-12-05 12:46:50 -03:00
Eduardo Quezada
a56eb4f53f
Review changes.
2023-09-22 11:19:00 -03:00
Eduardo Quezada
af210da972
Solved a bunch of -Wall errors on modern
2023-09-20 19:01:08 -03:00
GriffinR
d5d46bb438
More DISPLAY_WIDTH/HEIGHT constant usage
2023-08-10 01:42:38 -04:00
Eduardo Quezada
f8c0f91c66
Using RGB color constants where appropiate
2023-07-31 15:33:14 -04:00
GriffinR
14f7e49099
Add some missing palette macro use
2023-05-25 15:09:16 -04:00
GriffinR
0cc10a1ada
Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize
2023-01-18 11:07:12 -05:00
Eduardo Quezada D'Ottone
18e7fc5efc
Introduce NUM_BATTLE_SIDES
2022-10-20 08:41:18 -03:00
GriffinR
c2d5dd2a1f
Additional battle anim sync
2022-08-19 11:51:13 -04:00
Martin Griffin
6fed961ed6
Write palette IDs in hex
2022-08-19 15:29:35 +01:00
GriffinR
2ec8f27811
Add missing usage of SOUND_PAN_*
2022-08-16 13:04:00 -04:00
Eduardo Quezada
01558ff8f3
Struct pointers star standarizing
2022-07-29 11:15:33 -04:00
Eduardo Quezada
13672680b0
void pointer standarized
2022-07-29 10:52:35 -04:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
Eduardo Quezada
a37d8b1346
Documented boolean uses
2022-07-25 14:59:14 -04:00
GriffinR
ceaff148f7
Shift to multiply
2022-06-09 10:52:19 -04:00
GriffinR
34438e6bc4
Continue documenting generic arguments
2022-06-03 15:38:03 -04:00
GriffinR
a8437493c1
Document generic argument names in battle anim palettes
2022-06-01 12:25:01 -04:00
GriffinR
e3b6337c3a
Finish battle_anim_mons doc
2021-11-08 14:29:37 -05:00
GriffinR
ae2602b5a5
Add missing BATTLER_COORD usage
2021-11-08 11:54:29 -05:00
GriffinR
d20341646a
Start battle_anim_mons doc
2021-11-08 11:46:13 -05:00
Eduardo Quezada D'Ottone
f3013d8ee9
Standarized Solarbeam into Solar Beam
2021-11-01 18:36:35 -03:00
PikalaxALT
810ca5f8ff
Flatten pos fields in struct Sprite
2021-07-07 09:11:52 -04:00
GriffinR
56057d3c32
Label more unused battle anims
2021-04-13 02:50:37 -04:00
Marcus Huderle
a85fada314
Document more battle anim effects
2021-02-28 09:54:55 -06:00
GriffinR
3fd5e143a9
Misc battle anim documentation
2021-01-23 00:40:46 -05:00
aaaaaa123456789
7dc95a0103
Undo PokeCodec's PRs
...
This commit undoes most of PokeCodec's PRs after the debate in chat. Some
harmless or completely superseded PRs have been left alone, as there is not
much benefit in attempting to undo them.
Reverts #1104 , #1108 , #1115 , #1118 , #1119 , #1124 , #1126 , #1127 , #1132 , #1136 ,
#1137 , #1139 , #1140 , #1144 , #1148 , #1149 , #1150 , #1153 , #1155 , #1177 , #1179 ,
#1180 , #1181 , #1182 and #1183 .
2020-09-13 06:30:55 -03:00
GriffinR
3014241179
Give songs meaningful english names
2020-08-20 19:06:14 -04:00
DizzyEggg
11178a49db
Fix undefined behaviour in protect animation
...
gPlttBufferFaded[sprite->data[2] + ++i] = gPlttBufferFaded[sprite->data[2] + i + 1]
The above does NOT make it certain that i gets incremented before reading from the right side. Changed it, so the function always increments i first, then reads from pal buffer.
2020-07-27 13:17:18 -04:00
PokeCodec
ddd012f3ed
holding back on casts
2020-07-27 12:47:08 -04:00
PokeCodec
c5aa91741b
Change signedness and add casts to avoid implicit conversion warnings
2020-07-24 22:18:57 -04:00
GriffinR
51cd0ac081
Rename battle anim type files, remove unneeded ARG_RET_IDs
2020-02-25 12:54:08 -06:00
GriffinR
68dc68907b
Label move anim data
2020-02-25 12:54:08 -06:00
GriffinR
efd53d080c
Clean up battle anim C for doc
2020-02-25 12:54:08 -06:00
GriffinR
afa1ae2209
Finish documenting move anim scripts
2020-02-25 12:54:08 -06:00
GriffinR
0d651c7c9e
Some battle anim review changes
2020-02-25 12:54:08 -06:00
GriffinR
1ba12dc050
Document move anims I-S
2020-02-25 12:54:08 -06:00
GriffinR
2756771958
More usage of ST_OAM constants and SPRITE macros
2019-12-06 19:05:44 -06:00
Sewef
e9675bdd24
battle_anims_effects_2
2019-10-20 12:29:08 -05:00
Sewef
ed1f5a7455
Conflits 3/2
...
Nice one, git
2019-10-16 19:32:02 +02:00
Sewef
c280d0e00e
Another fix, Conflicts 2/2
2019-10-16 19:26:08 +02:00
Sewef
e7d36a76e1
Forgotten fix, conflits 1/2
2019-10-16 19:21:58 +02:00
Sewef
9dcfc5ba73
Fix labels
2019-10-16 19:10:39 +02:00
Sewef
8dacb53029
Update battle_anim_effects_1.c
2019-10-14 23:31:29 +02:00
Sewef
975c0ce1d0
Label battle_anim_effects_1
2019-10-14 23:27:12 +02:00
Sewef
65b82d67c9
Revert "More battle_anim_effects_1 labels"
...
This reverts commit 00331a644a .
2019-10-14 23:22:44 +02:00
Sewef
5a366e8d72
More battle_anim_effects_1 labels
2019-10-14 22:51:45 +02:00
Sewef
00331a644a
More battle_anim_effects_1 labels
2019-10-14 22:42:15 +02:00
Sewef
299166edee
Document subs & AnimTask in battle_anim_effects_1
2019-10-14 22:08:03 +02:00