Alex
2044bea883
Rename battlerId to battler for consistency ( #2126 )
2025-05-09 12:43:23 +01:00
DavidJCobb
0f17e70371
Shorter names for engine/controller communication enum members
2025-05-02 00:01:15 -04:00
DavidJCobb
b4ee45f3e8
Renamed BATTLELINKMSGTYPE_ to BATTLELINKCOMMTYPE_
...
I want to avoid the word "message" since PRET has already chosen "battle message" as the term for predefined strings usable in the battle scripts and UI.
I was considering the term "battle link packet" instead, but the library for wireless communications already uses the word "packet" even though GBATEK does not. I'm going with "battle link communication type" instead. For this particular context, I don't think we need a compound noun ("X type"); the singular noun "type" is fine enough.
2025-04-26 11:37:20 -04:00
DavidJCobb
9dc48899d3
BUFFER_A/B -> BATTLELINKMSGTYPE; link send/recv. task data names
...
Replaced the BUFFER_A and BUFFER_B constants with the BATTLELINKMSGTYPE enum, which also identifies the "controller becoming idle" message type.
Named the task data for the link send task and the link receive task. Added macros to functions related to those tasks, for legibility.
2025-04-26 00:13:42 -04:00
shachar700
95aa41f0d4
Fixed switchout bug in multibattle where order of mons gets messed up ( #2099 )
2025-01-29 07:43:13 +00:00
Eduardo Quezada
7b3401ee27
Standarized use of star in pointer types
2022-07-29 10:17:58 -04:00
GriffinR
fc15b0d5f0
Add controller buffer constants, finish misc battle doc
2021-10-13 16:21:39 -04:00
GriffinR
31b501e7eb
Start misc battle documentation
2021-10-08 16:39:46 -04:00
GriffinR
a66d7e1b43
Document some single-remaining symbols
2021-09-24 17:14:20 -04:00
GriffinR
9ea9ffde09
Add remaining multistring chooser constants
2021-04-03 11:49:06 -04:00
GriffinR
27c4329e45
Use friendship event constants
2020-02-04 12:16:15 -06:00
GriffinR
e01ec84837
Document party_menu second pass
2019-10-31 03:25:56 -04:00
GriffinR
6db014cc32
Document party_menu first pass
2019-10-25 15:41:06 -04:00
PikalaxALT
306ce048ad
Move gflib srcs and headers to gflib subdir
2019-09-08 21:07:54 -04:00
DizzyEggg
8751fafad1
Make it compile
2019-04-05 07:53:23 -05:00
Marcus Huderle
462b196abc
Give battle_anim files appropriate names
2019-03-31 12:15:39 -05:00
DizzyEggg
edddd847c5
Document and clean up trainer hill
2019-01-13 20:50:08 +01:00
DizzyEggg
9320fe8f85
Clear includes
2018-12-24 00:02:29 +01:00
garak
e292d0ca83
Merge branch 'master' into fldeff
2018-12-16 20:05:31 -05:00
garak
b4312648e2
decompile fldeff_80F9BCC with data
2018-12-09 19:22:59 -05:00
nullableVoidPtr
3909b6408c
Fix alloc.c as per #386 , define INVALID_ constants and rename malloc to alloc as per #325
...
Some of the INVALID_ are likely erroneously placed, due to lack of documentation
2018-12-06 09:44:08 +08:00
DizzyEggg
66fd9b2ddf
Label trainer hill battle type
2018-09-20 22:00:00 +02:00
DizzyEggg
b846015343
more battle files cleaning
2018-03-01 00:59:52 +01:00
DizzyEggg
96290f4ee3
pokemon and battle constants
2018-02-08 11:17:41 +01:00
DizzyEggg
caf9af321d
get rid of unnecessary externs
2018-02-08 00:00:25 +01:00
camthesaxman
6a4967689e
more renaming
2018-02-06 13:48:02 -06:00
camthesaxman
f78fa6aabf
rename bank to battler
2018-02-05 19:46:59 -06:00
camthesaxman
c3c13d0acf
more renaming
2018-01-16 15:12:38 -06:00
camthesaxman
157b88b6db
identity -> position
2018-01-16 14:01:31 -06:00
camthesaxman
19fbf024ff
fix merge conflicts
2017-12-05 12:42:30 -06:00
camthesaxman
00896cb3b5
rename rng.c to random.c and rom4.c to overworld.c
2017-12-05 12:27:33 -06:00
camthesaxman
caa13f8777
convert some constants to C headers
2017-12-05 11:55:48 -06:00
DizzyEggg
d75e7ace1d
label battle stuff
2017-12-02 14:08:55 +01:00
DizzyEggg
47a8c6c432
battle5 decompiled and renamed
2017-11-12 16:39:21 +01:00