Commit Graph

60 Commits

Author SHA1 Message Date
DavidJCobb 0f17e70371 Shorter names for engine/controller communication enum members 2025-05-02 00:01:15 -04:00
DavidJCobb b4ee45f3e8 Renamed BATTLELINKMSGTYPE_ to BATTLELINKCOMMTYPE_
I want to avoid the word "message" since PRET has already chosen "battle message" as the term for predefined strings usable in the battle scripts and UI.

I was considering the term "battle link packet" instead, but the library for wireless communications already uses the word "packet" even though GBATEK does not. I'm going with "battle link communication type" instead. For this particular context, I don't think we need a compound noun ("X type"); the singular noun "type" is fine enough.
2025-04-26 11:37:20 -04:00
DavidJCobb 2738d11b0f Additional fixes to last few commits
ROM now compiles, but it's not comparing as equal...
2025-04-26 01:00:16 -04:00
psf 312749dd31 Changed type1 and type2 to be consistent (#2021)
* Changed type1 and type2 in gBattleMons to match gSpeciesInfo
* Changed monType1 and monType2 to monTypes to match gSpeciesInfo
2024-08-07 06:44:03 +01:00
Bassoonian e5ac2fe0b1 Clean up pokemon/ball/dex mentions in comments 2023-12-12 19:02:36 +01:00
GriffinR 18319e8da3 Misc missing constant use 2023-08-10 01:42:18 -04:00
Eduardo Quezada 079ca8ab29 Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification 2023-02-24 07:53:02 -03:00
GriffinR 18384894e0 Merge pull request #1822 from AsparagusEduardo/pret/doc/typesEggGroups
Made Types and Egg Groups into arrays
2023-01-15 00:27:20 -05:00
GriffinR 5b3596108d Add some missing PARTY_SIZE usage 2023-01-12 10:51:20 -05:00
Eduardo Quezada 7327be6f9e Made Types and Egg Groups into arrays 2022-11-22 17:05:25 -03:00
Eduardo Quezada 3ed485632f Renamed gBaseStats to gSpeciesInfo 2022-10-24 17:01:48 -03:00
Eduardo Quezada 99fbad92e2 IS_BATTLER_OF_TYPE 2022-08-27 02:50:55 -04:00
Eduardo Quezada 1f0a952546 Usage of BATTLE_OPPOSITE 2022-08-27 01:44:39 -04:00
Eduardo Quezada 15d611ba65 Usage of BATTLE_PARTNER 2022-08-27 01:26:13 -04:00
sphericalice 186f2c0232 Introduce a MOVE_UNAVAILABLE constant 2022-07-11 15:18:13 +01:00
Kurausukun d3c8346a67 fix type, add bugfix 2022-06-17 21:58:56 -04:00
Kurausukun 23e9455e0a document design oddity, use constants, correct comment 2022-06-17 21:52:58 -04:00
GriffinR fc15b0d5f0 Add controller buffer constants, finish misc battle doc 2021-10-13 16:21:39 -04:00
GriffinR 739e7d3c31 Document summary screen sprite manager 2021-10-02 23:47:59 -04:00
LOuroboros 554210c5e3 Removed trailing spaces in the most relevant files
Command used for the job:
egrep -rl ' $' --include *.c --include *.h --include  *.s --include  *.inc --include  *.txt *  | xargs sed -i 's/\s\+$//g'

Credits to Grant Murphy from Stack Overflow.
2021-08-24 19:59:32 -03:00
GriffinR b6711441f5 Fix AI Guard Spec use, and Specs->Spec 2021-04-03 15:18:17 -04:00
GriffinR 9ea9ffde09 Add remaining multistring chooser constants 2021-04-03 11:49:06 -04:00
GriffinR b9e1b050e1 Label remaining battle types 2021-01-13 15:20:29 -05:00
GriffinR 5259898325 Replace POKEMON_SLOTS_NUMBER 2020-10-01 17:07:12 -05:00
GriffinR 5e8ffff62f Add stat stage constants 2020-08-04 20:38:57 -04:00
GriffinR 749965d56b Document item_use.c 2019-12-21 21:39:30 -05:00
GriffinR b46c4b6703 more constant usage 2019-09-16 19:21:23 -05:00
DizzyEggg 4ae1e014bc Change abilities in base stats to array 2019-05-16 17:09:43 -05:00
DizzyEggg 33979f0fa6 use ability num instead of alt ability 2019-05-16 17:09:43 -05:00
DizzyEggg b4e1375bb6 Document pokemon item effects 2019-04-16 11:23:09 -05:00
Marcus Huderle 462b196abc Give battle_anim files appropriate names 2019-03-31 12:15:39 -05:00
melthelesbian 2dd706ca54 use max mon moves constant where able (#480)
* use max mon moves constant where able

* fix errors in script commands file

* fix more errors
2018-12-25 11:50:15 -06:00
DizzyEggg 1b0cfb0757 Party Size and Num Stats 2018-11-18 20:00:36 +01:00
Slawter666 4311fd8b89 Sort includes into alphabetical order 2018-11-14 00:01:50 +00:00
DizzyEggg ecdf0fd69d Clean battle structs 2018-10-14 18:37:52 +02:00
DizzyEggg caa36b530a label and document battle windows 2018-06-17 16:48:58 +02:00
DizzyEggg b846015343 more battle files cleaning 2018-03-01 00:59:52 +01:00
DizzyEggg 2fa00d01ee make it compile 2018-02-26 15:56:59 +01:00
DizzyEggg 919f803214 correct move target defines 2018-02-26 13:24:46 +01:00
DizzyEggg 2736c0fd4a add more const pokemon data, clear include 2018-02-11 23:46:50 +01:00
DizzyEggg 084ba7a7a4 decompile all pokemon files 2018-02-10 13:24:03 +01:00
DizzyEggg caf9af321d get rid of unnecessary externs 2018-02-08 00:00:25 +01:00
camthesaxman c3dc14ba66 more renaming 2018-02-06 16:09:39 -06:00
camthesaxman 6a4967689e more renaming 2018-02-06 13:48:02 -06:00
camthesaxman f78fa6aabf rename bank to battler 2018-02-05 19:46:59 -06:00
camthesaxman c3c13d0acf more renaming 2018-01-16 15:12:38 -06:00
camthesaxman 157b88b6db identity -> position 2018-01-16 14:01:31 -06:00
camthesaxman c681b482c2 convert more constants 2017-12-11 12:27:51 -06:00
camthesaxman 19fbf024ff fix merge conflicts 2017-12-05 12:42:30 -06:00
camthesaxman 00896cb3b5 rename rng.c to random.c and rom4.c to overworld.c 2017-12-05 12:27:33 -06:00