.include "asm/macros.inc" .include "constants/constants.inc" .syntax unified .text thumb_func_start sub_81646BC sub_81646BC: @ 81646BC push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} lsls r0, 16 lsrs r5, r0, 16 lsls r1, 16 lsrs r4, r1, 16 movs r0, 0 mov r9, r0 mov r10, r0 bl GetFacilityEnemyMonLevel movs r0, 0xFA lsls r0, 1 cmp r5, r0 beq _081647CE subs r0, 0xC9 cmp r5, r0 bhi _081646FC ldr r0, =gFacilityTrainerMons ldr r1, [r0] lsls r0, r4, 4 adds r0, r1 ldrh r1, [r0, 0x2] mov r9, r1 ldrh r0, [r0] mov r10, r0 b _081647CE .pool _081646FC: ldr r0, =0x0000018f cmp r5, r0 bhi _08164750 ldr r0, =gSaveBlock2Ptr ldr r3, [r0] ldr r1, =gUnknown_03006298 ldr r0, =gSpecialVar_0x8005 ldrh r0, [r0] adds r0, 0x1 lsls r0, 1 adds r0, r1 ldrh r1, [r0] movs r0, 0x2C muls r1, r0 ldr r0, =0xfffffed4 adds r2, r5, r0 movs r0, 0xEC muls r0, r2 adds r1, r0 adds r3, r1 movs r1, 0xEE lsls r1, 3 adds r0, r3, r1 ldrh r0, [r0] mov r9, r0 ldr r2, =0x0000076c adds r3, r2 ldrh r3, [r3] mov r10, r3 b _081647CE .pool _08164750: ldr r4, =gSaveBlock2Ptr ldr r3, [r4] ldr r1, =gUnknown_03006298 ldr r0, =gSpecialVar_0x8005 ldrh r0, [r0] subs r0, 0x1 lsls r0, 1 adds r0, r1 ldrh r1, [r0] lsls r0, r1, 1 adds r0, r1 lsls r0, 2 ldr r2, =0xfffffe70 adds r1, r5, r2 lsls r2, r1, 4 adds r2, r1 lsls r2, 2 adds r0, r2 adds r3, r0 adds r0, r3, 0 adds r0, 0xE2 ldrh r0, [r0] mov r9, r0 adds r3, 0xE0 ldrh r3, [r3] mov r10, r3 movs r3, 0 ldr r7, =gStringVar3 mov r8, r7 adds r0, r4, 0 mov r12, r0 adds r4, r2, 0 movs r6, 0x8A lsls r6, 1 _08164794: mov r1, r8 adds r2, r3, r1 mov r1, r12 ldr r0, [r1] adds r1, r3, r4 adds r0, r6 adds r0, r1 ldrb r0, [r0] strb r0, [r2] adds r3, 0x1 cmp r3, 0x6 ble _08164794 adds r1, r3, r7 movs r0, 0xFF strb r0, [r1] ldr r0, =gSaveBlock2Ptr ldr r2, [r0] ldr r0, =0xfffffe70 adds r1, r5, r0 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, r0 ldr r1, =0x0000011b adds r0, r2, r1 ldrb r1, [r0] adds r0, r7, 0 bl ConvertInternationalString _081647CE: ldr r0, =gStringVar1 movs r1, 0xD mov r2, r9 muls r2, r1 adds r1, r2, 0 ldr r2, =gMoveNames adds r1, r2 bl StringCopy ldr r0, =gStringVar2 movs r1, 0xB mov r2, r10 muls r2, r1 adds r1, r2, 0 ldr r2, =gSpeciesNames adds r1, r2 bl StringCopy pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_81646BC thumb_func_start sub_8164828 sub_8164828: @ 8164828 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x8 bl GetFacilityEnemyMonLevel bl sub_81A39C4 lsls r0, 16 lsrs r0, 16 movs r1, 0x7 bl __udivsi3 lsls r0, 16 lsrs r0, 16 mov r8, r0 ldr r0, =gSpecialVar_LastTalked ldrh r0, [r0] subs r5, r0, 0x2 ldr r0, =gSaveBlock2Ptr ldr r0, [r0] lsls r1, r5, 1 ldr r2, =0x00000cb4 adds r0, r2 adds r0, r1 ldrh r7, [r0] movs r3, 0 str r3, [sp] ldr r4, =gUnknown_085DD500 lsls r6, r7, 16 b _08164884 .pool _0816487C: adds r4, 0x8 ldr r0, [sp] adds r0, 0x1 str r0, [sp] _08164884: ldr r1, [sp] cmp r1, 0x31 bhi _0816489A lsrs r0, r6, 16 bl GetFrontierTrainerFacilityClass lsls r0, 24 lsrs r0, 24 ldr r1, [r4] cmp r1, r0 bne _0816487C _0816489A: ldr r0, =gSpecialVar_0x8005 ldrh r0, [r0] cmp r0, 0x4 bls _081648A4 b _08164AC2 _081648A4: lsls r0, 2 ldr r1, =_081648B8 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _081648B8: .4byte _081648CC .4byte _08164984 .4byte _0816499C .4byte _081649BC .4byte _08164AC2 _081648CC: movs r0, 0xFA lsls r0, 1 cmp r7, r0 bne _081648D6 b _08164B54 _081648D6: subs r0, 0xC9 cmp r7, r0 ble _081648E2 ldr r0, =0x0000018f cmp r7, r0 bgt _081648F4 _081648E2: ldr r0, =gStringVar1 adds r1, r7, 0 bl GetFrontierTrainerName b _08164AC2 .pool _081648F4: movs r3, 0 lsls r2, r7, 16 mov r10, r2 ldr r6, =gStringVar1 mov r9, r6 ldr r4, =gSaveBlock2Ptr mov r8, r4 ldr r5, =0xfffffe70 adds r1, r7, r5 lsls r0, r1, 4 adds r0, r1 lsls r4, r0, 2 movs r5, 0x8A lsls r5, 1 _08164910: mov r0, r9 adds r2, r3, r0 mov r1, r8 ldr r0, [r1] adds r1, r3, r4 adds r0, r5 adds r0, r1 ldrb r0, [r0] strb r0, [r2] adds r3, 0x1 cmp r3, 0x6 ble _08164910 adds r1, r3, r6 movs r0, 0xFF strb r0, [r1] ldr r2, =gSaveBlock2Ptr ldr r1, [r2] ldr r3, =0xfffffe70 adds r0, r7, r3 lsls r4, r0, 4 adds r4, r0 lsls r4, 2 adds r1, r4 ldr r5, =0x0000011b adds r0, r1, r5 ldrb r1, [r0] adds r0, r6, 0 bl ConvertInternationalString ldr r0, =gStringVar2 ldr r2, =gSaveBlock2Ptr ldr r1, [r2] adds r1, r4 adds r1, 0xDE ldrb r1, [r1] movs r2, 0 movs r3, 0x3 bl ConvertIntToDecimalStringN ldr r0, =gStringVar3 mov r3, r10 lsrs r1, r3, 16 bl GetFrontierTrainerName b _08164AC2 .pool _08164984: ldr r0, =gSaveBlock2Ptr ldr r1, [r0] lsls r0, r5, 2 adds r1, r0 ldr r4, =0x00000cc4 adds r1, r4 b _081649A8 .pool _0816499C: ldr r0, =gSaveBlock2Ptr ldr r1, [r0] lsls r0, r5, 2 adds r1, r0 ldr r5, =0x00000cc6 adds r1, r5 _081649A8: adds r0, r7, 0 ldrh r1, [r1] bl sub_81646BC b _08164AC2 .pool _081649BC: ldr r0, =gPartnerTrainerId strh r7, [r0] ldr r0, =0x0000012b cmp r7, r0 bgt _08164A08 ldr r0, =gSaveBlock2Ptr ldr r4, [r0] lsls r1, r5, 1 adds r0, r1, 0 adds r0, 0x8 lsls r0, 1 ldr r3, =0x00000cb4 adds r2, r4, r3 adds r0, r2, r0 ldrh r3, [r0] ldr r5, =0x00000cd8 adds r0, r4, r5 strh r3, [r0] adds r1, 0x9 lsls r1, 1 adds r2, r1 ldrh r0, [r2] ldr r1, =0x00000cda adds r4, r1 strh r0, [r4] b _08164A46 .pool _08164A08: ldr r0, =0x0000018f cmp r7, r0 bgt _08164A30 ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r3, =gUnknown_03006298 ldrh r2, [r3, 0x4] ldr r4, =0x00000cd8 adds r0, r1, r4 strh r2, [r0] ldrh r0, [r3, 0x6] b _08164A40 .pool _08164A30: ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r3, =gUnknown_03006298 ldrh r2, [r3] ldr r4, =0x00000cd8 adds r0, r1, r4 strh r2, [r0] ldrh r0, [r3, 0x2] _08164A40: ldr r5, =0x00000cda adds r1, r5 strh r0, [r1] _08164A46: movs r5, 0 mov r0, r8 lsls r0, 24 str r0, [sp, 0x4] _08164A4E: lsls r1, r5, 1 mov r10, r1 adds r2, r5, 0x1 mov r9, r2 lsrs r0, r5, 31 adds r0, r5, r0 asrs r0, 1 lsls r0, 24 mov r8, r0 _08164A60: ldr r3, [sp, 0x4] lsrs r0, r3, 24 mov r4, r8 lsrs r1, r4, 24 bl sub_8162548 lsls r0, 16 lsrs r3, r0, 16 ldr r0, =gPartnerTrainerId ldrh r0, [r0] cmp r0, r3 beq _08164A60 movs r2, 0 cmp r2, r5 bge _08164AA2 ldr r1, =gSaveBlock2Ptr ldr r0, [r1] ldr r4, =0x00000cb4 adds r0, r4 ldrh r0, [r0] cmp r0, r3 beq _08164AA2 adds r6, r1, 0 _08164A8E: adds r2, 0x1 cmp r2, r5 bge _08164AA2 ldr r0, [r6] lsls r1, r2, 1 adds r0, r4 adds r0, r1 ldrh r0, [r0] cmp r0, r3 bne _08164A8E _08164AA2: cmp r2, r5 bne _08164A60 ldr r5, =gSaveBlock2Ptr ldr r0, [r5] ldr r1, =0x00000cb4 adds r0, r1 add r0, r10 strh r3, [r0] mov r5, r9 cmp r5, 0xD ble _08164A4E ldr r2, =gSaveBlock2Ptr ldr r0, [r2] ldr r3, =0x00000cd6 adds r0, r3 strh r7, [r0] _08164AC2: movs r0, 0xFA lsls r0, 1 cmp r7, r0 beq _08164B54 subs r0, 0xC9 cmp r7, r0 bgt _08164AF8 ldr r0, =gUnknown_085DD500 ldr r4, [sp] lsls r1, r4, 3 b _08164B04 .pool _08164AF8: ldr r0, =0x0000018f cmp r7, r0 bgt _08164B28 ldr r0, =gUnknown_085DD500 ldr r5, [sp] lsls r1, r5, 3 _08164B04: adds r0, 0x4 adds r1, r0 ldr r0, =gSpecialVar_0x8005 ldrh r0, [r0] ldr r1, [r1] lsls r0, 2 adds r0, r1 ldr r0, [r0] bl ShowFieldMessage b _08164B54 .pool _08164B28: ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r0, =0xfffffe70 adds r2, r7, r0 lsls r0, r2, 4 adds r0, r2 lsls r0, 2 adds r1, r0 adds r1, 0xDC ldrb r0, [r1] lsls r0, 27 ldr r1, =gUnknown_085DD690 lsrs r0, 25 adds r0, r1 ldr r1, =gSpecialVar_0x8005 ldrh r1, [r1] ldr r0, [r0] lsls r1, 2 adds r1, r0 ldr r0, [r1] bl ShowFieldMessage _08164B54: add sp, 0x8 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8164828 thumb_func_start sub_8164B74 sub_8164B74: @ 8164B74 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} sub sp, 0x4 ldr r4, =gSaveBlock2Ptr ldr r0, [r4] ldr r1, =0x00000ca9 adds r0, r1 ldrb r0, [r0] lsls r0, 30 lsrs r7, r0, 30 ldr r0, =0x000040ce bl VarGet lsls r0, 16 lsrs r5, r0, 16 ldr r0, [r4] ldr r2, =0x00000cb2 adds r0, r2 ldrh r6, [r0] bl GetMultiplayerId ldr r0, =gSpecialVar_Result ldrh r0, [r0] cmp r0, 0x6 bls _08164BAC b _08164DB6 _08164BAC: lsls r0, 2 ldr r1, =_08164BD0 adds r0, r1 ldr r0, [r0] mov pc, r0 .pool .align 2, 0 _08164BD0: .4byte _08164BEC .4byte _08164C3C .4byte _08164CE0 .4byte _08164D14 .4byte _08164D98 .4byte _08164DA8 .4byte _08164DB6 _08164BEC: cmp r5, 0x3 beq _08164BF2 b _08164DB0 _08164BF2: ldr r0, =gSaveBlock2Ptr ldr r0, [r0] lsls r1, r7, 1 adds r0, r1 ldr r3, =0x00000cec adds r0, r3 ldrh r0, [r0] movs r1, 0x7 bl __udivsi3 lsls r0, 16 lsrs r0, 16 str r0, [sp] bl sub_800A520 lsls r0, 24 cmp r0, 0 bne _08164C18 b _08164DB6 _08164C18: bl bitmask_all_link_players_but_self lsls r0, 24 lsrs r0, 24 mov r1, sp movs r2, 0x4 bl SendBlock ldr r1, =gSpecialVar_Result movs r0, 0x1 b _08164DB4 .pool _08164C3C: bl GetBlockReceivedStatus movs r1, 0x3 ands r1, r0 cmp r1, 0x3 beq _08164C4A b _08164DB6 _08164C4A: bl ResetBlockReceivedFlags ldr r1, =gBlockRecvBuffer movs r0, 0x80 lsls r0, 1 adds r2, r1, r0 ldrh r0, [r1] ldrh r3, [r2] cmp r0, r3 bhi _08164C60 ldrh r0, [r2] _08164C60: str r0, [sp] movs r4, 0 ldr r0, =gSaveBlock2Ptr mov r9, r0 _08164C68: adds r1, r4, 0x1 mov r8, r1 lsrs r0, r4, 31 adds r0, r4, r0 asrs r0, 1 lsls r7, r0, 24 _08164C74: ldr r0, [sp] lsls r0, 24 lsrs r0, 24 lsrs r1, r7, 24 bl sub_8162548 lsls r0, 16 lsrs r3, r0, 16 movs r2, 0 cmp r2, r4 bge _08164CB0 mov r1, r9 ldr r0, [r1] ldr r1, =0x00000cb4 adds r0, r1 ldrh r0, [r0] cmp r0, r3 beq _08164CB0 ldr r6, =gSaveBlock2Ptr adds r5, r1, 0 _08164C9C: adds r2, 0x1 cmp r2, r4 bge _08164CB0 ldr r0, [r6] lsls r1, r2, 1 adds r0, r5 adds r0, r1 ldrh r0, [r0] cmp r0, r3 bne _08164C9C _08164CB0: cmp r4, r2 bne _08164C74 mov r2, r9 ldr r0, [r2] lsls r1, r4, 1 ldr r2, =0x00000cb4 adds r0, r2 adds r0, r1 strh r3, [r0] mov r4, r8 cmp r4, 0xD ble _08164C68 ldr r1, =gSpecialVar_Result movs r0, 0x2 b _08164DB4 .pool _08164CE0: bl sub_800A520 lsls r0, 24 cmp r0, 0 beq _08164DB6 bl bitmask_all_link_players_but_self lsls r0, 24 lsrs r0, 24 ldr r1, =gSaveBlock2Ptr ldr r1, [r1] ldr r3, =0x00000cb4 adds r1, r3 movs r2, 0x28 bl SendBlock ldr r1, =gSpecialVar_Result movs r0, 0x3 b _08164DB4 .pool _08164D14: bl GetBlockReceivedStatus movs r1, 0x3 ands r1, r0 cmp r1, 0x3 bne _08164DB6 bl ResetBlockReceivedFlags ldr r4, =gSaveBlock2Ptr ldr r0, [r4] ldr r5, =0x00000cb4 adds r0, r5 ldr r1, =gBlockRecvBuffer movs r2, 0x28 bl memcpy ldr r2, =gTrainerBattleOpponent_A ldr r1, [r4] lsls r0, r6, 2 adds r1, r5 adds r0, r1, r0 ldrh r0, [r0] strh r0, [r2] ldr r4, =gTrainerBattleOpponent_B lsls r0, r6, 1 adds r0, 0x1 lsls r0, 1 adds r1, r0 ldrh r0, [r1] strh r0, [r4] ldrh r0, [r2] movs r1, 0 bl SetBattleFacilityTrainerGfxId ldrh r0, [r4] movs r1, 0x1 bl SetBattleFacilityTrainerGfxId ldr r0, =gReceivedRemoteLinkPlayers ldrb r0, [r0] cmp r0, 0 beq _08164DB0 ldr r0, =gWirelessCommType ldrb r0, [r0] cmp r0, 0 bne _08164DB0 ldr r1, =gSpecialVar_Result movs r0, 0x4 b _08164DB4 .pool _08164D98: bl sub_800AC34 ldr r1, =gSpecialVar_Result movs r0, 0x5 b _08164DB4 .pool _08164DA8: ldr r0, =gReceivedRemoteLinkPlayers ldrb r0, [r0] cmp r0, 0 bne _08164DB6 _08164DB0: ldr r1, =gSpecialVar_Result movs r0, 0x6 _08164DB4: strh r0, [r1] _08164DB6: add sp, 0x4 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8164B74 thumb_func_start sub_8164DCC sub_8164DCC: @ 8164DCC push {lr} ldr r0, =gWirelessCommType ldrb r0, [r0] cmp r0, 0 beq _08164DDA bl sub_800AC34 _08164DDA: pop {r0} bx r0 .pool thumb_func_end sub_8164DCC thumb_func_start sub_8164DE4 sub_8164DE4: @ 8164DE4 push {lr} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000cd6 adds r0, r1 ldrh r0, [r0] movs r1, 0xF bl SetBattleFacilityTrainerGfxId pop {r0} bx r0 .pool thumb_func_end sub_8164DE4 thumb_func_start sub_8164E04 sub_8164E04: @ 8164E04 push {r4-r6,lr} sub sp, 0x20 ldr r0, =0x000040ce bl VarGet lsls r0, 16 cmp r0, 0 bne _08164E9A ldr r5, =gTrainerBattleOpponent_A ldrh r1, [r5] mov r0, sp bl GetFrontierTrainerName mov r0, sp bl StripExtCtrlCodes ldr r4, =gSaveBlock2Ptr ldr r0, [r4] ldr r1, =0x00000bd8 adds r0, r1 mov r1, sp bl StringCopy ldr r0, [r4] ldr r2, =0x00000beb adds r0, r2 ldrh r1, [r5] bl sub_8165B88 ldr r6, =gBattlerPartyIndexes ldrh r0, [r6, 0x2] movs r5, 0x64 muls r0, r5 ldr r1, =gEnemyParty adds r0, r1 movs r1, 0xB movs r2, 0 bl GetMonData ldr r1, [r4] ldr r2, =0x00000bd6 adds r1, r2 strh r0, [r1] ldrh r0, [r6] muls r0, r5 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0xB movs r2, 0 bl GetMonData ldr r1, [r4] ldr r2, =0x00000bd4 adds r1, r2 strh r0, [r1] movs r2, 0 movs r5, 0xBE lsls r5, 4 ldr r3, =gBattleMons + 0x30 adds r6, r4, 0 _08164E7C: ldr r0, [r4] adds r0, r5 adds r0, r2 adds r1, r2, r3 ldrb r1, [r1] strb r1, [r0] adds r2, 0x1 cmp r2, 0xA ble _08164E7C ldr r0, [r6] ldr r1, =gBattleOutcome ldrb r1, [r1] ldr r2, =0x00000d06 adds r0, r2 strb r1, [r0] _08164E9A: add sp, 0x20 pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end sub_8164E04 thumb_func_start sub_8164ED8 sub_8164ED8: @ 8164ED8 push {r4-r7,lr} mov r7, r8 push {r7} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] movs r3, 0 movs r2, 0 ldr r4, =0x0000064c adds r1, r0, r4 _08164EEA: ldm r1!, {r0} adds r3, r0 adds r2, 0x1 cmp r2, 0x39 bls _08164EEA ldr r5, =gSaveBlock2Ptr ldr r1, [r5] ldr r2, =0x00000734 adds r0, r1, r2 ldr r0, [r0] cmp r0, r3 beq _08164F0A ldr r3, =0x0000064c adds r0, r1, r3 bl sub_8164FB8 _08164F0A: movs r4, 0 adds r7, r5, 0 movs r6, 0xEC mov r8, r7 _08164F12: adds r0, r4, 0 muls r0, r6 movs r1, 0xE7 lsls r1, 3 adds r0, r1 ldr r1, [r7] movs r3, 0 movs r2, 0 adds r5, r4, 0x1 adds r1, r0 _08164F26: ldm r1!, {r0} adds r3, r0 adds r2, 0x1 cmp r2, 0x39 bls _08164F26 mov r0, r8 ldr r2, [r0] adds r1, r4, 0 muls r1, r6 movs r4, 0x82 lsls r4, 4 adds r0, r2, r4 adds r0, r1 ldr r0, [r0] cmp r0, r3 beq _08164F52 movs r3, 0xE7 lsls r3, 3 adds r0, r1, r3 adds r0, r2, r0 bl sub_8164FB8 _08164F52: adds r4, r5, 0 cmp r4, 0x4 ble _08164F12 pop {r3} mov r8, r3 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8164ED8 thumb_func_start CalcEmeraldBattleTowerChecksum CalcEmeraldBattleTowerChecksum: @ 8164F70 push {r4,lr} adds r2, r0, 0 adds r2, 0xE8 movs r1, 0 str r1, [r2] movs r3, 0 adds r4, r0, 0 _08164F7E: ldr r0, [r2] ldm r4!, {r1} adds r0, r1 str r0, [r2] adds r3, 0x1 cmp r3, 0x39 bls _08164F7E pop {r4} pop {r0} bx r0 thumb_func_end CalcEmeraldBattleTowerChecksum thumb_func_start sub_8164F94 sub_8164F94: @ 8164F94 push {r4,lr} adds r2, r0, 0 adds r2, 0xA0 movs r1, 0 str r1, [r2] movs r3, 0 adds r4, r0, 0 _08164FA2: ldr r0, [r2] ldm r4!, {r1} adds r0, r1 str r0, [r2] adds r3, 0x1 cmp r3, 0x27 bls _08164FA2 pop {r4} pop {r0} bx r0 thumb_func_end sub_8164F94 thumb_func_start sub_8164FB8 sub_8164FB8: @ 8164FB8 push {lr} movs r1, 0 movs r2, 0 _08164FBE: stm r0!, {r2} adds r1, 0x1 cmp r1, 0x3A bls _08164FBE pop {r0} bx r0 thumb_func_end sub_8164FB8 thumb_func_start GetCurrentBattleTowerWinStreak GetCurrentBattleTowerWinStreak: @ 8164FCC push {lr} lsls r0, 24 lsls r1, 24 ldr r2, =gSaveBlock2Ptr ldr r2, [r2] lsrs r0, 23 lsrs r1, 22 adds r0, r1 movs r1, 0xCE lsls r1, 4 adds r2, r1 adds r2, r0 ldrh r0, [r2] ldr r1, =0x0000270f cmp r0, r1 bls _08164FEE adds r0, r1, 0 _08164FEE: pop {r1} bx r1 .pool thumb_func_end GetCurrentBattleTowerWinStreak thumb_func_start sub_8164FFC sub_8164FFC: @ 8164FFC push {r4,lr} sub sp, 0x4 lsls r0, 24 lsrs r4, r0, 24 ldr r1, =gUnknown_085DFA42 mov r0, sp movs r2, 0x4 bl memcpy cmp r4, 0x3 bls _0816501C movs r0, 0x3 b _08165022 .pool _0816501C: mov r1, sp adds r0, r1, r4 ldrb r0, [r0] _08165022: add sp, 0x4 pop {r4} pop {r1} bx r1 thumb_func_end sub_8164FFC thumb_func_start sub_816502C sub_816502C: @ 816502C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0xC ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000ca9 adds r0, r1 ldrb r0, [r0] lsls r0, 30 lsrs r0, 30 adds r5, r0, 0 ldr r0, =0x000040ce bl VarGet lsls r0, 24 lsrs r0, 24 adds r4, r0, 0 bl sub_8164FFC lsls r0, 24 lsrs r0, 24 mov r8, r0 movs r2, 0x44 mov r10, r2 cmp r5, 0 beq _0816506A movs r0, 0x45 mov r10, r0 _0816506A: ldr r1, =gSpecialVar_Result mov r9, r1 movs r0, 0 strh r0, [r1] adds r0, r5, 0 adds r1, r4, 0 bl GetCurrentBattleTowerWinStreak lsls r0, 16 lsrs r0, 16 cmp r0, 0x37 bls _081650DC movs r6, 0 cmp r6, r8 bge _081650DC ldr r7, =gSaveBlock1Ptr mov r5, sp _0816508C: ldr r0, =gSaveBlock2Ptr ldr r0, [r0] lsls r1, r6, 1 ldr r2, =0x00000caa adds r0, r2 adds r0, r1 ldrh r1, [r0] subs r1, 0x1 movs r0, 0 strb r1, [r5] strb r0, [r5, 0x1] movs r0, 0x64 muls r0, r1 movs r1, 0x8E lsls r1, 2 adds r4, r0, r1 ldr r0, [r7] adds r0, r4 mov r1, r10 bl GetMonData cmp r0, 0 bne _081650D4 movs r0, 0x1 mov r2, r9 strh r0, [r2] ldr r0, [r7] adds r0, r4 mov r1, r10 bl SetMonData ldr r0, [r7] adds r0, r4 bl GetRibbonCount strb r0, [r5, 0x1] _081650D4: adds r5, 0x4 adds r6, 0x1 cmp r6, r8 blt _0816508C _081650DC: ldr r0, =gSpecialVar_Result ldrh r0, [r0] cmp r0, 0 beq _08165132 movs r0, 0x2A bl IncrementGameStat mov r0, r8 cmp r0, 0x1 ble _08165110 mov r3, sp add r2, sp, 0x4 mov r6, r8 subs r6, 0x1 _081650F8: ldrb r1, [r3, 0x1] ldrb r0, [r2, 0x1] cmp r0, r1 bls _08165108 ldr r1, [sp] ldr r0, [r2] str r0, [sp] str r1, [r2] _08165108: adds r2, 0x4 subs r6, 0x1 cmp r6, 0 bne _081650F8 _08165110: mov r0, sp ldrb r0, [r0, 0x1] cmp r0, 0x4 bls _08165132 ldr r2, =gSaveBlock1Ptr mov r0, sp ldrb r1, [r0] movs r0, 0x64 muls r1, r0 movs r0, 0x8E lsls r0, 2 adds r1, r0 ldr r0, [r2] adds r0, r1 mov r1, r10 bl sub_80EE4DC _08165132: add sp, 0xC pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_816502C thumb_func_start sub_816515C sub_816515C: @ 816515C push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} ldr r1, =gSaveBlock2Ptr ldr r2, [r1] ldr r0, =0x00000bec adds r7, r2, r0 ldrb r0, [r2, 0x8] adds r5, r1, 0 cmp r0, 0 beq _08165194 ldr r4, =gTowerFemaleFacilityClasses ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] adds r0, r1 ldrb r1, [r2, 0xC] adds r0, r1 ldrb r1, [r2, 0xD] adds r0, r1 movs r1, 0x14 b _081651A6 .pool _08165194: ldr r4, =gTowerMaleFacilityClasses ldrb r0, [r2, 0xA] ldrb r1, [r2, 0xB] adds r0, r1 ldrb r1, [r2, 0xC] adds r0, r1 ldrb r1, [r2, 0xD] adds r0, r1 movs r1, 0x1E _081651A6: bl __umodsi3 adds r0, r4 ldrb r0, [r0] strb r0, [r7, 0x1] adds r0, r7, 0 adds r0, 0xC ldr r1, [r5] adds r1, 0xA bl CopyUnalignedWord adds r0, r7, 0x4 ldr r1, [r5] bl StringCopy7 movs r0, 0x1 strh r0, [r7, 0x2] movs r6, 0x7 movs r4, 0 ldr r0, =gSaveBlock1Ptr mov r8, r0 adds r5, r7, 0 adds r5, 0x10 ldr r1, =0x00002bbc mov r12, r1 adds r3, r7, 0 adds r3, 0x28 adds r2, r7, 0 adds r2, 0x1C _081651E0: lsls r0, r4, 1 mov r9, r0 mov r1, r8 ldr r0, [r1] add r0, r12 add r0, r9 ldrh r0, [r0] strh r0, [r5] strh r6, [r2] adds r0, r6, 0x6 strh r0, [r3] adds r6, 0x1 adds r5, 0x2 adds r3, 0x2 adds r2, 0x2 adds r4, 0x1 cmp r4, 0x5 ble _081651E0 movs r4, 0 _08165206: movs r0, 0x64 muls r0, r4 ldr r1, =gPlayerParty adds r0, r1 movs r1, 0x2C muls r1, r4 adds r1, 0x34 adds r1, r7, r1 bl sub_80686FC adds r4, 0x1 cmp r4, 0x2 ble _08165206 adds r0, r7, 0 bl sub_8165328 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_816515C thumb_func_start GetEreaderTrainerFrontSpriteId GetEreaderTrainerFrontSpriteId: @ 8165244 ldr r1, =gFacilityClassToPicIndex ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r2, =0x00000bed adds r0, r2 ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] bx lr .pool thumb_func_end GetEreaderTrainerFrontSpriteId thumb_func_start GetEreaderTrainerClassId GetEreaderTrainerClassId: @ 8165264 ldr r1, =gFacilityClassToTrainerClass ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r2, =0x00000bed adds r0, r2 ldrb r0, [r0] adds r0, r1 ldrb r0, [r0] bx lr .pool thumb_func_end GetEreaderTrainerClassId thumb_func_start GetEreaderTrainerName GetEreaderTrainerName: @ 8165284 push {r4,lr} adds r3, r0, 0 movs r2, 0 ldr r0, =gSaveBlock2Ptr ldr r0, [r0] movs r1, 0xBF lsls r1, 4 adds r4, r0, r1 _08165294: adds r0, r3, r2 adds r1, r4, r2 ldrb r1, [r1] strb r1, [r0] adds r2, 0x1 cmp r2, 0x4 ble _08165294 adds r1, r3, r2 movs r0, 0xFF strb r0, [r1] pop {r4} pop {r0} bx r0 .pool thumb_func_end GetEreaderTrainerName thumb_func_start ValidateEReaderTrainer ValidateEReaderTrainer: @ 81652B4 push {r4-r6,lr} ldr r2, =gSpecialVar_Result movs r0, 0 strh r0, [r2] ldr r1, =gSaveBlock2Ptr ldr r0, [r1] ldr r3, =0x00000bec adds r5, r0, r3 movs r4, 0 movs r3, 0 adds r6, r1, 0 adds r1, r5, 0 _081652CC: ldm r1!, {r0} orrs r4, r0 adds r3, 0x1 cmp r3, 0x2D bls _081652CC cmp r4, 0 bne _081652EC movs r0, 0x1 strh r0, [r2] b _08165316 .pool _081652EC: movs r4, 0 movs r3, 0 adds r2, r5, 0 _081652F2: ldm r2!, {r0} adds r4, r0 adds r3, 0x1 cmp r3, 0x2D bls _081652F2 ldr r1, [r6] ldr r2, =0x00000ca4 adds r0, r1, r2 ldr r0, [r0] cmp r0, r4 beq _08165316 ldr r3, =0x00000bec adds r0, r1, r3 bl sub_816534C ldr r1, =gSpecialVar_Result movs r0, 0x1 strh r0, [r1] _08165316: pop {r4-r6} pop {r0} bx r0 .pool thumb_func_end ValidateEReaderTrainer thumb_func_start sub_8165328 sub_8165328: @ 8165328 push {r4,lr} adds r2, r0, 0 adds r2, 0xB8 movs r1, 0 str r1, [r2] movs r3, 0 adds r4, r0, 0 _08165336: ldr r0, [r2] ldm r4!, {r1} adds r0, r1 str r0, [r2] adds r3, 0x1 cmp r3, 0x2D bls _08165336 pop {r4} pop {r0} bx r0 thumb_func_end sub_8165328 thumb_func_start sub_816534C sub_816534C: @ 816534C push {lr} movs r1, 0 movs r2, 0 _08165352: stm r0!, {r2} adds r1, 0x1 cmp r1, 0x2E bls _08165352 pop {r0} bx r0 thumb_func_end sub_816534C thumb_func_start sub_8165360 sub_8165360: @ 8165360 push {lr} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000bfc adds r0, r1 bl FrontierSpeechToString pop {r0} bx r0 .pool thumb_func_end sub_8165360 thumb_func_start sub_816537C sub_816537C: @ 816537C push {lr} ldr r0, =gBattleOutcome ldrb r0, [r0] cmp r0, 0x3 bne _08165398 ldr r1, =gStringVar4 movs r0, 0xFF strb r0, [r1] b _081653C0 .pool _08165398: cmp r0, 0x1 bne _081653B4 ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000c14 adds r0, r1 bl FrontierSpeechToString b _081653C0 .pool _081653B4: ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000c08 adds r0, r1 bl FrontierSpeechToString _081653C0: pop {r0} bx r0 .pool thumb_func_end sub_816537C thumb_func_start sub_81653CC sub_81653CC: @ 81653CC push {lr} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000ca8 adds r0, r1 ldrb r0, [r0] cmp r0, 0x1 bne _081653E0 bl sub_80F01B8 _081653E0: movs r0, 0x77 bl FlagGet lsls r0, 24 lsrs r0, 24 cmp r0, 0x1 bne _081653F8 bl sub_80F01B8 movs r0, 0x77 bl FlagClear _081653F8: pop {r0} bx r0 .pool thumb_func_end sub_81653CC thumb_func_start sub_8165404 sub_8165404: @ 8165404 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x70 lsls r0, 16 lsrs r7, r0, 16 bl GetFacilityEnemyMonLevel ldr r0, =0x00000c03 cmp r7, r0 beq _08165420 b _0816554C _08165420: movs r0, 0 mov r10, r0 mov r1, sp adds r1, 0x44 str r1, [sp, 0x64] _0816542A: mov r2, r10 lsls r2, 2 mov r9, r2 mov r3, r10 adds r3, 0x1 str r3, [sp, 0x60] mov r0, r9 add r0, r10 lsls r0, 2 ldr r6, =gUnknown_085DD6D0 adds r5, r0, r6 _08165440: bl Random adds r4, r0, 0 bl Random lsls r4, 16 lsrs r4, 16 lsls r0, 16 orrs r4, r0 str r4, [sp, 0x44] ldr r0, =0x0000ef2a adds r1, r4, 0 bl IsShinyOtIdPersonality lsls r0, 24 lsrs r7, r0, 24 cmp r7, 0 bne _08165440 ldr r0, [sp, 0x44] bl GetNatureFromPersonality ldrb r1, [r5, 0x4] lsls r0, 24 lsrs r0, 24 cmp r1, r0 bne _08165440 movs r0, 0x64 mov r6, r10 muls r6, r0 ldr r1, =gPlayerParty + 300 mov r8, r1 adds r0, r6, r1 mov r5, r9 add r5, r10 lsls r5, 2 ldr r2, =gUnknown_085DD6D0 adds r3, r5, r2 ldrh r1, [r3] ldrb r2, [r3, 0x3] ldrb r3, [r3, 0x2] mov r12, r3 movs r4, 0x1 str r4, [sp] mov r3, r10 str r3, [sp, 0x4] str r4, [sp, 0x8] ldr r4, =0x0000ef2a str r4, [sp, 0xC] mov r3, r12 bl CreateMon str r7, [sp, 0x44] movs r3, 0 mov r4, r8 ldr r0, =gUnknown_085DD6D5 adds r5, r0 _081654B0: adds r1, r3, 0 adds r1, 0x1A adds r2, r5, r3 adds r0, r6, r4 bl SetMonData ldr r0, [sp, 0x44] adds r0, 0x1 str r0, [sp, 0x44] adds r3, r0, 0 cmp r3, 0x5 ble _081654B0 movs r0, 0 str r0, [sp, 0x44] movs r1, 0 movs r6, 0x64 mov r4, r10 muls r4, r6 ldr r7, =gUnknown_085DD6DC ldr r6, =gPlayerParty + 300 mov r0, r9 add r0, r10 lsls r5, r0, 2 _081654DE: lsls r0, r1, 1 adds r0, r5 adds r0, r7 ldrh r1, [r0] ldr r0, [sp, 0x64] ldrb r2, [r0] adds r0, r4, r6 bl SetMonMoveSlot ldr r0, [sp, 0x44] adds r0, 0x1 str r0, [sp, 0x44] adds r1, r0, 0 cmp r1, 0x3 ble _081654DE movs r1, 0x64 mov r4, r10 muls r4, r1 ldr r0, =gPlayerParty + 300 adds r4, r0 adds r0, r4, 0 movs r1, 0x7 ldr r2, =gTrainers + 804 * 0x28 + 0x4 @ TRAINER_STEVEN name bl SetMonData movs r0, 0 str r0, [sp, 0x44] adds r0, r4, 0 movs r1, 0x31 ldr r2, [sp, 0x64] bl SetMonData adds r0, r4, 0 bl CalculateMonStats ldr r2, [sp, 0x60] mov r10, r2 cmp r2, 0x2 bgt _0816552E b _0816542A _0816552E: b _0816585A .pool _0816554C: movs r0, 0xFA lsls r0, 1 cmp r7, r0 bne _08165564 add r0, sp, 0x10 ldr r1, =gGameLanguage ldrb r1, [r1] strb r1, [r0] b _0816585A .pool _08165564: ldr r0, =0x0000012b cmp r7, r0 bls _0816556C b _081656E8 _0816556C: bl GetFacilityEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x50] adds r0, r7, 0 bl GetFrontierTrainerFixedIvs lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x4C] bl Random adds r4, r0, 0 bl Random lsls r4, 16 lsrs r4, 16 lsls r0, 16 orrs r4, r0 str r4, [sp, 0x58] movs r3, 0 mov r10, r3 mov r6, sp adds r6, 0x44 str r6, [sp, 0x64] mov r0, sp adds r0, 0x48 str r0, [sp, 0x5C] _081655A6: ldr r0, =gSaveBlock2Ptr ldr r1, [r0] mov r0, r10 adds r0, 0x12 lsls r0, 1 ldr r2, =0x00000cb4 adds r1, r2 adds r1, r0 ldrh r1, [r1] str r1, [sp, 0x54] movs r6, 0x64 mov r3, r10 muls r3, r6 mov r8, r3 ldr r0, =gPlayerParty + 300 mov r9, r0 mov r0, r8 add r0, r9 ldr r6, =gFacilityTrainerMons ldr r4, [r6] lsls r5, r1, 4 adds r4, r5, r4 ldrh r1, [r4] ldr r3, [sp, 0x50] lsls r2, r3, 24 ldrb r3, [r4, 0xC] mov r12, r3 ldr r3, [sp, 0x4C] str r3, [sp] ldrb r4, [r4, 0xB] str r4, [sp, 0x4] ldr r3, [sp, 0x58] str r3, [sp, 0x8] lsrs r2, 24 mov r3, r12 bl CreateMonWithEVSpreadPersonalityOTID movs r0, 0xFF str r0, [sp, 0x48] movs r0, 0 str r0, [sp, 0x44] movs r2, 0 mov r0, r10 adds r0, 0x1 str r0, [sp, 0x60] mov r4, r8 mov r3, r9 _08165604: ldr r0, [r6] adds r0, r5, r0 lsls r1, r2, 1 adds r0, 0x2 adds r0, r1 ldrh r1, [r0] lsls r2, 24 lsrs r2, 24 adds r0, r4, r3 str r3, [sp, 0x68] bl SetMonMoveSlot ldr r0, [r6] adds r0, r5, r0 ldr r2, [sp, 0x44] lsls r1, r2, 1 adds r0, 0x2 adds r0, r1 ldrh r0, [r0] ldr r3, [sp, 0x68] cmp r0, 0xDA bne _08165634 movs r0, 0 str r0, [sp, 0x48] _08165634: adds r0, r2, 0x1 str r0, [sp, 0x44] adds r2, r0, 0 cmp r2, 0x3 ble _08165604 movs r1, 0x64 mov r4, r10 muls r4, r1 ldr r0, =gPlayerParty + 300 adds r4, r0 adds r0, r4, 0 movs r1, 0x20 ldr r2, [sp, 0x5C] bl SetMonData ldr r0, =gFacilityTrainerMons ldr r1, [r0] ldr r2, [sp, 0x54] lsls r0, r2, 4 adds r0, r1 ldrb r2, [r0, 0xA] lsls r2, 1 ldr r0, =gBattleFrontierHeldItems adds r2, r0 adds r0, r4, 0 movs r1, 0xC bl SetMonData movs r0, 0 str r0, [sp, 0x44] movs r2, 0 ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r7 adds r0, r1 adds r3, r0, 0x4 _0816567E: mov r1, sp adds r1, r2 adds r1, 0x10 adds r0, r3, r2 ldrb r0, [r0] strb r0, [r1] ldr r0, [sp, 0x44] adds r0, 0x1 str r0, [sp, 0x44] adds r2, r0, 0 cmp r2, 0x7 ble _0816567E movs r3, 0x64 mov r4, r10 muls r4, r3 ldr r0, =gPlayerParty + 300 adds r4, r0 adds r0, r4, 0 movs r1, 0x7 add r2, sp, 0x10 bl SetMonData adds r0, r7, 0 bl IsFrontierTrainerFemale lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x44] adds r0, r4, 0 movs r1, 0x31 ldr r2, [sp, 0x64] bl SetMonData ldr r6, [sp, 0x60] mov r10, r6 cmp r6, 0x1 bgt _081656CA b _081655A6 _081656CA: b _0816585A .pool _081656E8: ldr r0, =0x0000018f cmp r7, r0 bls _081656F0 b _081657F0 _081656F0: ldr r1, =0xfffffed4 adds r0, r7, r1 lsls r0, 16 lsrs r7, r0, 16 movs r2, 0 mov r10, r2 mov r3, sp adds r3, 0x44 str r3, [sp, 0x64] add r5, sp, 0x18 ldr r6, =0x000015fc mov r9, r6 ldr r0, =0x0000ffff mov r8, r0 movs r1, 0x24 str r1, [sp, 0x6C] _08165710: ldr r1, =gSaveBlock2Ptr movs r0, 0xEC adds r4, r7, 0 muls r4, r0 movs r2, 0xE7 lsls r2, 3 adds r4, r2 ldr r0, [r1] adds r4, r0, r4 ldr r3, =0x00000cb4 adds r0, r3 ldr r6, [sp, 0x6C] adds r0, r6 ldrh r1, [r0] movs r0, 0x2C muls r1, r0 adds r1, r4, r1 adds r0, r5, 0 adds r1, 0x34 ldm r1!, {r2,r3,r6} stm r0!, {r2,r3,r6} ldm r1!, {r2,r3,r6} stm r0!, {r2,r3,r6} ldm r1!, {r2,r3,r6} stm r0!, {r2,r3,r6} ldm r1!, {r2,r3} stm r0!, {r2,r3} adds r1, r4, 0x4 add r0, sp, 0x10 bl StringCopy adds r4, 0xE4 ldrb r0, [r4] cmp r0, 0x1 bne _0816578C ldrh r0, [r5, 0x20] mov r6, r8 ands r0, r6 cmp r0, r9 beq _0816579C mov r1, sp adds r1, 0x3D movs r0, 0xFF strb r0, [r1] add r0, sp, 0x38 movs r1, 0x1 bl ConvertInternationalString b _0816579C .pool _0816578C: ldrh r0, [r5, 0x20] mov r1, r8 ands r0, r1 cmp r0, r9 bne _0816579C add r1, sp, 0x10 movs r0, 0xFF strb r0, [r1, 0x5] _0816579C: movs r0, 0x64 mov r4, r10 muls r4, r0 ldr r0, =gPlayerParty + 300 adds r4, r0 adds r0, r4, 0 adds r1, r5, 0 movs r2, 0x1 bl sub_8068338 adds r0, r4, 0 movs r1, 0x7 add r2, sp, 0x10 bl SetMonData movs r2, 0x96 lsls r2, 1 adds r0, r7, r2 lsls r0, 16 lsrs r0, 16 bl IsFrontierTrainerFemale lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x44] adds r0, r4, 0 movs r1, 0x31 ldr r2, [sp, 0x64] bl SetMonData ldr r3, [sp, 0x6C] adds r3, 0x2 str r3, [sp, 0x6C] movs r6, 0x1 add r10, r6 mov r0, r10 cmp r0, 0x1 ble _08165710 b _0816585A .pool _081657F0: ldr r1, =0xfffffe70 adds r0, r7, r1 lsls r0, 16 lsrs r7, r0, 16 movs r2, 0 mov r10, r2 mov r3, sp adds r3, 0x44 str r3, [sp, 0x64] ldr r6, =gSaveBlock2Ptr mov r8, r6 movs r5, 0x24 lsls r0, r7, 4 adds r0, r7 lsls r0, 2 adds r6, r0, 0 adds r6, 0xDC _08165812: movs r0, 0x64 mov r4, r10 muls r4, r0 ldr r0, =gPlayerParty + 300 adds r4, r0 mov r1, r8 ldr r0, [r1] adds r1, r0, r6 ldr r2, =0x00000cb4 adds r0, r2 adds r0, r5 ldrb r2, [r0] adds r0, r4, 0 bl CreateApprenticeMon movs r3, 0xC8 lsls r3, 1 adds r0, r7, r3 lsls r0, 16 lsrs r0, 16 bl IsFrontierTrainerFemale lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x44] adds r0, r4, 0 movs r1, 0x31 ldr r2, [sp, 0x64] bl SetMonData adds r5, 0x2 movs r0, 0x1 add r10, r0 mov r1, r10 cmp r1, 0x1 ble _08165812 _0816585A: add sp, 0x70 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8165404 thumb_func_start sub_816587C sub_816587C: @ 816587C push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x14 adds r6, r0, 0 adds r5, r1, 0 movs r2, 0 adds r1, r6, 0 adds r3, r6, 0 adds r3, 0x58 _08165894: ldrh r0, [r1, 0x1C] cmp r0, 0 beq _0816589C adds r2, 0x1 _0816589C: adds r1, 0x2C cmp r1, r3 ble _08165894 cmp r2, 0x3 beq _081658B4 adds r0, r5, 0 movs r1, 0 movs r2, 0xEC bl memset movs r0, 0 b _081659BE _081658B4: ldrb r0, [r6] strb r0, [r5] ldrh r0, [r6, 0x2] strh r0, [r5, 0x2] movs r2, 0 ldr r0, =gUnknown_085DCF40 ldrb r1, [r0] ldrb r3, [r6, 0x1] mov r12, r0 adds r4, r5, 0x4 adds r7, r6, 0x4 movs r0, 0xC adds r0, r5 mov r9, r0 movs r0, 0xC adds r0, r6 mov r8, r0 adds r0, r5, 0 adds r0, 0x10 str r0, [sp, 0x4] movs r0, 0x10 adds r0, r6 mov r10, r0 adds r0, r5, 0 adds r0, 0x1C str r0, [sp, 0x8] adds r0, 0xC str r0, [sp, 0xC] adds r0, 0x90 str r0, [sp, 0x10] cmp r1, r3 beq _08165904 mov r1, r12 _081658F6: adds r1, 0x2 adds r2, 0x1 cmp r2, 0x51 bgt _08165904 ldrb r0, [r1] cmp r0, r3 bne _081658F6 _08165904: cmp r2, 0x52 beq _08165918 lsls r0, r2, 1 mov r1, r12 adds r1, 0x1 adds r0, r1 ldrb r0, [r0] b _0816591A .pool _08165918: movs r0, 0x2B _0816591A: strb r0, [r5, 0x1] movs r2, 0 adds r3, r7, 0 _08165920: adds r0, r4, r2 adds r1, r3, r2 ldrb r1, [r1] strb r1, [r0] adds r2, 0x1 cmp r2, 0x7 ble _08165920 movs r2, 0 mov r4, r9 mov r3, r8 _08165934: adds r0, r4, r2 adds r1, r3, r2 ldrb r1, [r1] strb r1, [r0] adds r2, 0x1 cmp r2, 0x3 ble _08165934 mov r3, r10 ldr r1, [sp, 0x4] movs r2, 0x5 _08165948: ldrh r0, [r3] strh r0, [r1] adds r3, 0x2 adds r1, 0x2 subs r2, 0x1 cmp r2, 0 bge _08165948 ldr r3, =gUnknown_085DFA46 ldr r1, [sp, 0x8] movs r2, 0x5 _0816595C: ldrh r0, [r3] strh r0, [r1] adds r3, 0x2 adds r1, 0x2 subs r2, 0x1 cmp r2, 0 bge _0816595C ldr r3, =gUnknown_085DFA52 ldr r1, [sp, 0xC] movs r2, 0x5 _08165970: ldrh r0, [r3] strh r0, [r1] adds r3, 0x2 adds r1, 0x2 subs r2, 0x1 cmp r2, 0 bge _08165970 adds r2, r6, 0 adds r3, r5, 0 movs r4, 0x58 adds r4, r2 mov r8, r4 _08165988: adds r1, r3, 0 adds r1, 0x34 adds r0, r2, 0 adds r0, 0x1C ldm r0!, {r4,r6,r7} stm r1!, {r4,r6,r7} ldm r0!, {r4,r6,r7} stm r1!, {r4,r6,r7} ldm r0!, {r4,r6,r7} stm r1!, {r4,r6,r7} ldm r0!, {r6,r7} stm r1!, {r6,r7} adds r2, 0x2C adds r3, 0x2C cmp r2, r8 ble _08165988 movs r0, 0 str r0, [sp] ldr r2, =0x0500000b mov r0, sp ldr r1, [sp, 0x10] bl CpuSet adds r0, r5, 0 bl CalcEmeraldBattleTowerChecksum movs r0, 0x1 _081659BE: add sp, 0x14 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 .pool thumb_func_end sub_816587C thumb_func_start sub_81659DC sub_81659DC: @ 81659DC push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x4 adds r4, r0, 0 adds r6, r1, 0 movs r2, 0 adds r1, r4, 0 adds r3, r4, 0 adds r3, 0x58 _081659F4: ldrh r0, [r1, 0x34] cmp r0, 0 beq _081659FC adds r2, 0x1 _081659FC: adds r1, 0x2C cmp r1, r3 ble _081659F4 cmp r2, 0x3 beq _08165A14 adds r0, r6, 0 movs r1, 0 movs r2, 0xA4 bl memset movs r0, 0 b _08165AD8 _08165A14: ldrb r0, [r4] strb r0, [r6] ldrh r0, [r4, 0x2] strh r0, [r6, 0x2] movs r2, 0 ldr r0, =gUnknown_085DCF40 ldrb r1, [r0, 0x1] ldrb r3, [r4, 0x1] mov r12, r0 adds r5, r6, 0x4 adds r7, r4, 0x4 movs r0, 0xC adds r0, r6 mov r9, r0 movs r0, 0xC adds r0, r4 mov r8, r0 adds r0, r6, 0 adds r0, 0x10 str r0, [sp] movs r0, 0x10 adds r0, r4 mov r10, r0 cmp r1, r3 beq _08165A58 mov r1, r12 adds r1, 0x1 _08165A4A: adds r1, 0x2 adds r2, 0x1 cmp r2, 0x51 bgt _08165A58 ldrb r0, [r1] cmp r0, r3 bne _08165A4A _08165A58: cmp r2, 0x52 beq _08165A68 lsls r0, r2, 1 add r0, r12 ldrb r0, [r0] b _08165A6A .pool _08165A68: movs r0, 0x24 _08165A6A: strb r0, [r6, 0x1] movs r2, 0 adds r3, r7, 0 _08165A70: adds r0, r5, r2 adds r1, r3, r2 ldrb r1, [r1] strb r1, [r0] adds r2, 0x1 cmp r2, 0x7 ble _08165A70 movs r2, 0 mov r5, r9 mov r3, r8 _08165A84: adds r0, r5, r2 adds r1, r3, r2 ldrb r1, [r1] strb r1, [r0] adds r2, 0x1 cmp r2, 0x3 ble _08165A84 mov r3, r10 ldr r1, [sp] movs r2, 0x5 _08165A98: ldrh r0, [r3] strh r0, [r1] adds r3, 0x2 adds r1, 0x2 subs r2, 0x1 cmp r2, 0 bge _08165A98 adds r2, r4, 0 adds r3, r6, 0 movs r4, 0x58 adds r4, r2 mov r8, r4 _08165AB0: adds r1, r3, 0 adds r1, 0x1C adds r0, r2, 0 adds r0, 0x34 ldm r0!, {r4,r5,r7} stm r1!, {r4,r5,r7} ldm r0!, {r4,r5,r7} stm r1!, {r4,r5,r7} ldm r0!, {r4,r5,r7} stm r1!, {r4,r5,r7} ldm r0!, {r5,r7} stm r1!, {r5,r7} adds r2, 0x2C adds r3, 0x2C cmp r2, r8 ble _08165AB0 adds r0, r6, 0 bl sub_8164F94 movs r0, 0x1 _08165AD8: add sp, 0x4 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r1} bx r1 thumb_func_end sub_81659DC thumb_func_start sub_8165AE8 sub_8165AE8: @ 8165AE8 push {r4,lr} adds r2, r0, 0 movs r0, 0 str r0, [r2, 0x40] movs r3, 0 adds r4, r2, 0 _08165AF4: ldr r0, [r2, 0x40] ldm r4!, {r1} adds r0, r1 str r0, [r2, 0x40] adds r3, 0x1 cmp r3, 0xF bls _08165AF4 pop {r4} pop {r0} bx r0 thumb_func_end sub_8165AE8 thumb_func_start sub_8165B08 sub_8165B08: @ 8165B08 push {lr} movs r1, 0 movs r3, 0 adds r2, r0, 0 _08165B10: stm r2!, {r3} adds r1, 0x1 cmp r1, 0x10 bls _08165B10 bl ResetApprenticeStruct pop {r0} bx r0 thumb_func_end sub_8165B08 thumb_func_start sub_8165B20 sub_8165B20: @ 8165B20 push {r4-r7,lr} mov r7, r9 mov r6, r8 push {r6,r7} movs r5, 0 ldr r0, =gSaveBlock2Ptr mov r8, r0 mov r9, r8 _08165B30: lsls r0, r5, 4 adds r1, r0, r5 lsls r1, 2 adds r1, 0xDC mov r3, r9 ldr r2, [r3] movs r4, 0 movs r3, 0 adds r6, r0, 0 adds r7, r5, 0x1 adds r2, r1 _08165B46: ldm r2!, {r0} adds r4, r0 adds r3, 0x1 cmp r3, 0xF bls _08165B46 mov r0, r8 ldr r2, [r0] adds r0, r6, r5 lsls r1, r0, 2 movs r3, 0x8E lsls r3, 1 adds r0, r2, r3 adds r0, r1 ldr r0, [r0] cmp r0, r4 beq _08165B70 adds r0, r1, 0 adds r0, 0xDC adds r0, r2, r0 bl sub_8165B08 _08165B70: adds r5, r7, 0 cmp r5, 0x3 ble _08165B30 pop {r3,r4} mov r8, r3 mov r9, r4 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8165B20 thumb_func_start sub_8165B88 sub_8165B88: @ 8165B88 push {r4,lr} adds r4, r0, 0 lsls r1, 16 lsrs r2, r1, 16 adds r3, r2, 0 movs r0, 0xFA lsls r0, 1 cmp r2, r0 bne _08165BA4 ldr r0, =gGameLanguage b _08165C28 .pool _08165BA4: ldr r0, =0x0000012b cmp r2, r0 bhi _08165BB8 ldr r0, =gGameLanguage b _08165C28 .pool _08165BB8: ldr r0, =0x0000018f cmp r2, r0 bhi _08165BFC ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x80 lsls r1, 17 ands r0, r1 cmp r0, 0 beq _08165BDC bl sub_81864B4 b _08165C2A .pool _08165BDC: ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0xfffffed4 adds r2, r1 movs r1, 0xEC muls r1, r2 adds r0, r1 ldr r1, =0x0000081c adds r0, r1 b _08165C28 .pool _08165BFC: ldr r0, =gBattleTypeFlags ldr r0, [r0] movs r1, 0x80 lsls r1, 17 ands r0, r1 cmp r0, 0 beq _08165C14 bl sub_81864C0 b _08165C2A .pool _08165C14: ldr r0, =gSaveBlock2Ptr ldr r2, [r0] ldr r0, =0xfffffe70 adds r1, r3, r0 lsls r0, r1, 4 adds r0, r1 lsls r0, 2 adds r2, r0 ldr r1, =0x0000011b adds r0, r2, r1 _08165C28: ldrb r0, [r0] _08165C2A: strb r0, [r4] pop {r4} pop {r0} bx r0 .pool thumb_func_end sub_8165B88 thumb_func_start GetFacilityEnemyMonLevel GetFacilityEnemyMonLevel: @ 8165C40 push {lr} ldr r0, =gSaveBlock2Ptr ldr r0, [r0] ldr r1, =0x00000ca9 adds r2, r0, r1 ldrb r1, [r2] movs r0, 0x3 ands r0, r1 cmp r0, 0x2 beq _08165C84 ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons str r0, [r1] ldrb r0, [r2] lsls r0, 30 lsrs r0, 30 bl GetFrontierEnemyMonLevel b _08165C88 .pool _08165C84: bl GetTentEnemyMonLevel _08165C88: lsls r0, 24 lsrs r0, 24 pop {r1} bx r1 thumb_func_end GetFacilityEnemyMonLevel thumb_func_start GetFrontierEnemyMonLevel GetFrontierEnemyMonLevel: @ 8165C90 push {lr} lsls r0, 24 lsrs r0, 24 cmp r0, 0 beq _08165C9E cmp r0, 0x1 beq _08165CA2 _08165C9E: movs r0, 0x32 b _08165CB0 _08165CA2: bl sub_8165CB4 lsls r0, 24 lsrs r0, 24 cmp r0, 0x3B bhi _08165CB0 movs r0, 0x3C _08165CB0: pop {r1} bx r1 thumb_func_end GetFrontierEnemyMonLevel thumb_func_start sub_8165CB4 sub_8165CB4: @ 8165CB4 push {r4-r6,lr} movs r6, 0 movs r5, 0 _08165CBA: movs r0, 0x64 adds r1, r5, 0 muls r1, r0 ldr r0, =gPlayerParty adds r4, r1, r0 adds r0, r4, 0 movs r1, 0xB movs r2, 0 bl GetMonData cmp r0, 0 beq _08165CF4 adds r0, r4, 0 movs r1, 0x41 movs r2, 0 bl GetMonData movs r1, 0xCE lsls r1, 1 cmp r0, r1 beq _08165CF4 adds r0, r4, 0 movs r1, 0x38 movs r2, 0 bl GetMonData cmp r0, r6 ble _08165CF4 adds r6, r0, 0 _08165CF4: adds r5, 0x1 cmp r5, 0x5 ble _08165CBA adds r0, r6, 0 pop {r4-r6} pop {r1} bx r1 .pool thumb_func_end sub_8165CB4 thumb_func_start GetFrontierTrainerFixedIvs GetFrontierTrainerFixedIvs: @ 8165D08 push {lr} lsls r0, 16 lsrs r0, 16 movs r1, 0x3 cmp r0, 0x63 bls _08165D3A movs r1, 0x6 cmp r0, 0x77 bls _08165D3A movs r1, 0x9 cmp r0, 0x8B bls _08165D3A movs r1, 0xC cmp r0, 0x9F bls _08165D3A movs r1, 0xF cmp r0, 0xB3 bls _08165D3A movs r1, 0x12 cmp r0, 0xC7 bls _08165D3A movs r1, 0x1F cmp r0, 0xDB bhi _08165D3A movs r1, 0x15 _08165D3A: adds r0, r1, 0 pop {r1} bx r1 thumb_func_end GetFrontierTrainerFixedIvs thumb_func_start sub_8165D40 sub_8165D40: @ 8165D40 push {lr} ldr r0, =0x000040cf bl VarGet lsls r0, 16 lsrs r0, 16 cmp r0, 0x2 beq _08165D58 cmp r0, 0x3 beq _08165D58 cmp r0, 0x4 bne _08165D70 _08165D58: bl Random lsls r0, 16 lsrs r0, 16 movs r1, 0x1E bl __umodsi3 lsls r0, 16 lsrs r0, 16 b _08165D72 .pool _08165D70: movs r0, 0 _08165D72: pop {r1} bx r1 thumb_func_end sub_8165D40 thumb_func_start GetTentEnemyMonLevel GetTentEnemyMonLevel: @ 8165D78 push {lr} ldr r0, =0x000040cf bl VarGet lsls r0, 16 lsrs r0, 16 cmp r0, 0x4 bne _08165DA8 ldr r1, =gFacilityTrainers ldr r0, =gSlateportBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons ldr r0, =gSlateportBattleTentMons b _08165DF2 .pool _08165DA8: cmp r0, 0x2 bne _08165DC8 ldr r1, =gFacilityTrainers ldr r0, =gVerdanturfBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons ldr r0, =gVerdanturfBattleTentMons b _08165DF2 .pool _08165DC8: cmp r0, 0x3 bne _08165DE8 ldr r1, =gFacilityTrainers ldr r0, =gFallarborBattleTentTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons ldr r0, =gFallarborBattleTentMons b _08165DF2 .pool _08165DE8: ldr r1, =gFacilityTrainers ldr r0, =gBattleFrontierTrainers str r0, [r1] ldr r1, =gFacilityTrainerMons ldr r0, =gBattleFrontierMons _08165DF2: str r0, [r1] bl sub_8165CB4 lsls r0, 24 lsrs r0, 24 cmp r0, 0x1D bhi _08165E02 movs r0, 0x1E _08165E02: pop {r1} bx r1 .pool thumb_func_end GetTentEnemyMonLevel thumb_func_start sub_8165E18 sub_8165E18: @ 8165E18 push {r4,r5,lr} ldr r5, =gSaveBlock2Ptr _08165E1C: bl sub_8165D40 lsls r0, 16 lsrs r4, r0, 16 movs r3, 0 ldr r1, [r5] ldr r2, =0x00000cb2 adds r0, r1, r2 ldrh r0, [r0] cmp r3, r0 bge _08165E58 adds r2, 0x2 adds r0, r1, r2 ldrh r0, [r0] cmp r0, r4 beq _08165E58 ldr r0, =gSaveBlock2Ptr ldr r1, [r0] subs r2, 0x2 adds r0, r1, r2 ldrh r2, [r0] ldr r0, =0x00000cb4 adds r1, r0 _08165E4A: adds r1, 0x2 adds r3, 0x1 cmp r3, r2 bge _08165E58 ldrh r0, [r1] cmp r0, r4 bne _08165E4A _08165E58: ldr r0, [r5] ldr r1, =0x00000cb2 adds r0, r1 ldrh r0, [r0] cmp r3, r0 bne _08165E1C ldr r5, =gTrainerBattleOpponent_A strh r4, [r5] ldrh r0, [r5] movs r1, 0 bl SetBattleFacilityTrainerGfxId ldr r0, =gSaveBlock2Ptr ldr r1, [r0] ldr r2, =0x00000cb2 adds r0, r1, r2 ldrh r2, [r0] adds r0, r2, 0x1 cmp r0, 0x2 bgt _08165E8C lsls r0, r2, 1 ldr r2, =0x00000cb4 adds r1, r2 adds r1, r0 ldrh r0, [r5] strh r0, [r1] _08165E8C: pop {r4,r5} pop {r0} bx r0 .pool thumb_func_end sub_8165E18 thumb_func_start sub_8165EA4 sub_8165EA4: @ 8165EA4 push {r4-r7,lr} mov r7, r10 mov r6, r9 mov r5, r8 push {r5-r7} sub sp, 0x38 lsls r1, 24 lsrs r1, 24 str r1, [sp, 0x18] lsls r2, 24 lsrs r2, 24 str r2, [sp, 0x1C] bl GetTentEnemyMonLevel lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x20] ldr r0, =gTrainerBattleOpponent_A ldrh r2, [r0] ldr r0, =gFacilityTrainers ldr r1, [r0] movs r0, 0x34 muls r0, r2 adds r0, r1 ldr r0, [r0, 0x30] str r0, [sp, 0x28] movs r0, 0 str r0, [sp, 0x24] ldr r2, [sp, 0x28] ldrh r1, [r2] b _08165EFE .pool _08165EEC: ldr r0, [sp, 0x24] adds r0, 0x1 lsls r0, 24 lsrs r0, 24 str r0, [sp, 0x24] lsls r0, 1 ldr r6, [sp, 0x28] adds r0, r6 ldrh r1, [r0] _08165EFE: ldr r0, =0x0000ffff cmp r1, r0 bne _08165EEC movs r0, 0 mov r8, r0 bl Random adds r4, r0, 0 bl Random lsls r4, 16 lsrs r4, 16 lsls r0, 16 orrs r4, r0 str r4, [sp, 0x2C] b _08166092 .pool _08165F24: bl Random lsls r0, 16 lsrs r0, 16 ldr r1, [sp, 0x24] bl __modsi3 lsls r0, 1 ldr r2, [sp, 0x28] adds r0, r2 ldrh r4, [r0] movs r6, 0 ldr r7, [sp, 0x18] add r7, r8 b _08165F44 _08165F42: adds r6, 0x1 _08165F44: cmp r6, r7 bge _08165F68 movs r1, 0x64 adds r0, r6, 0 muls r0, r1 ldr r2, =gEnemyParty adds r0, r2 movs r1, 0xB movs r2, 0 bl GetMonData ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r1, r4, 4 adds r1, r2 ldrh r1, [r1] cmp r0, r1 bne _08165F42 _08165F68: cmp r6, r7 beq _08165F6E b _08166092 _08165F6E: movs r6, 0 cmp r6, r7 bge _08165FB8 ldr r0, =gBattleFrontierHeldItems mov r9, r0 movs r3, 0 _08165F7A: ldr r1, =gEnemyParty adds r5, r3, r1 adds r0, r5, 0 movs r1, 0xC movs r2, 0 str r3, [sp, 0x34] bl GetMonData ldr r3, [sp, 0x34] cmp r0, 0 beq _08165FB0 adds r0, r5, 0 movs r1, 0xC movs r2, 0 bl GetMonData ldr r1, =gFacilityTrainerMons ldr r2, [r1] lsls r1, r4, 4 adds r1, r2 ldrb r1, [r1, 0xA] lsls r1, 1 add r1, r9 ldr r3, [sp, 0x34] ldrh r1, [r1] cmp r0, r1 beq _08165FB8 _08165FB0: adds r3, 0x64 adds r6, 0x1 cmp r6, r7 blt _08165F7A _08165FB8: cmp r6, r7 bne _08166092 movs r6, 0 cmp r6, r8 bge _08165FDA add r0, sp, 0xC ldrh r0, [r0] cmp r0, r4 beq _08165FDA add r1, sp, 0xC _08165FCC: adds r1, 0x2 adds r6, 0x1 cmp r6, r8 bge _08165FDA ldrh r0, [r1] cmp r0, r4 bne _08165FCC _08165FDA: cmp r6, r8 bne _08166092 mov r2, r8 lsls r0, r2, 1 add r0, sp adds r0, 0xC strh r4, [r0] movs r6, 0x64 adds r0, r7, 0 muls r0, r6 ldr r1, =gEnemyParty adds r0, r1 ldr r5, =gFacilityTrainerMons ldr r2, [r5] lsls r4, 4 adds r2, r4, r2 ldrh r1, [r2] ldrb r3, [r2, 0xC] movs r6, 0 str r6, [sp] ldrb r2, [r2, 0xB] str r2, [sp, 0x4] ldr r2, [sp, 0x2C] str r2, [sp, 0x8] ldr r2, [sp, 0x20] bl CreateMonWithEVSpreadPersonalityOTID add r1, sp, 0x14 movs r0, 0xFF strb r0, [r1] mov r9, r4 mov r0, r8 adds r0, 0x1 str r0, [sp, 0x30] movs r0, 0x64 adds r1, r7, 0 muls r1, r0 mov r8, r1 adds r3, r5, 0 mov r5, r9 ldr r2, =gEnemyParty mov r10, r2 _0816602E: ldr r0, [r3] adds r0, r5, r0 lsls r4, r6, 1 adds r0, 0x2 adds r0, r4 ldrh r1, [r0] lsls r2, r6, 24 lsrs r2, 24 mov r0, r8 add r0, r10 str r3, [sp, 0x34] bl SetMonMoveSlot ldr r3, [sp, 0x34] ldr r0, [r3] adds r0, r5, r0 adds r0, 0x2 adds r0, r4 ldrh r0, [r0] cmp r0, 0xDA bne _0816605E movs r0, 0 mov r1, sp strb r0, [r1, 0x14] _0816605E: adds r6, 0x1 cmp r6, 0x3 ble _0816602E movs r2, 0x64 adds r4, r7, 0 muls r4, r2 ldr r6, =gEnemyParty adds r4, r6 adds r0, r4, 0 movs r1, 0x20 add r2, sp, 0x14 bl SetMonData ldr r0, =gFacilityTrainerMons ldr r0, [r0] add r0, r9 ldrb r2, [r0, 0xA] lsls r2, 1 ldr r0, =gBattleFrontierHeldItems adds r2, r0 adds r0, r4, 0 movs r1, 0xC bl SetMonData ldr r0, [sp, 0x30] mov r8, r0 _08166092: ldr r1, [sp, 0x1C] cmp r8, r1 beq _0816609A b _08165F24 _0816609A: add sp, 0x38 pop {r3-r5} mov r8, r3 mov r9, r4 mov r10, r5 pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8165EA4 thumb_func_start sub_81660B8 sub_81660B8: @ 81660B8 push {lr} lsls r0, 24 lsrs r2, r0, 24 movs r1, 0 ldr r3, =gTowerMaleFacilityClasses ldrb r0, [r3] cmp r0, r2 beq _081660DA _081660C8: adds r0, r1, 0x1 lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0x1D bhi _081660DA adds r0, r1, r3 ldrb r0, [r0] cmp r0, r2 bne _081660C8 _081660DA: cmp r1, 0x1E beq _081660EC ldr r0, =gTowerMaleTrainerGfxIds b _08166116 .pool _081660EC: movs r1, 0 ldr r3, =gTowerFemaleFacilityClasses ldrb r0, [r3] cmp r0, r2 beq _08166108 _081660F6: adds r0, r1, 0x1 lsls r0, 24 lsrs r1, r0, 24 cmp r1, 0x13 bhi _08166108 adds r0, r1, r3 ldrb r0, [r0] cmp r0, r2 bne _081660F6 _08166108: cmp r1, 0x14 bne _08166114 movs r0, 0x7 b _0816611A .pool _08166114: ldr r0, =gTowerFemaleTrainerGfxIds _08166116: adds r0, r1, r0 ldrb r0, [r0] _0816611A: pop {r1} bx r1 .pool thumb_func_end sub_81660B8 thumb_func_start sub_8166124 sub_8166124: @ 8166124 push {r4-r6,lr} lsls r0, 24 lsrs r6, r0, 24 ldr r2, =gSaveBlock2Ptr movs r0, 0xEC muls r0, r6 movs r1, 0xE7 lsls r1, 3 adds r0, r1 ldr r1, [r2] movs r5, 0 movs r4, 0 movs r3, 0 adds r1, r0 _08166140: ldm r1!, {r0} adds r5, r0 orrs r4, r0 adds r3, 0x1 cmp r3, 0x39 bls _08166140 cmp r5, 0 bne _08166154 cmp r4, 0 beq _08166180 _08166154: ldr r2, [r2] movs r0, 0xEC adds r1, r6, 0 muls r1, r0 movs r3, 0x82 lsls r3, 4 adds r0, r2, r3 adds r0, r1 ldr r0, [r0] cmp r0, r5 bne _08166174 movs r0, 0x1 b _08166182 .pool _08166174: movs r3, 0xE7 lsls r3, 3 adds r0, r1, r3 adds r0, r2, r0 bl sub_8164FB8 _08166180: movs r0, 0 _08166182: pop {r4-r6} pop {r1} bx r1 thumb_func_end sub_8166124 thumb_func_start sub_8166188 sub_8166188: @ 8166188 push {r4-r7,lr} ldr r0, =gBattleTypeFlags ldr r0, [r0] ldr r1, =0x02000002 ands r0, r1 cmp r0, 0 beq _081661E8 bl GetFacilityEnemyMonLevel lsls r0, 24 movs r5, 0 ldr r7, =gBaseStats lsrs r0, 22 ldr r1, =gExperienceTables adds r6, r0, r1 _081661A6: movs r0, 0x64 adds r1, r5, 0 muls r1, r0 ldr r0, =gEnemyParty adds r4, r1, r0 adds r0, r4, 0 movs r1, 0xB movs r2, 0 bl GetMonData adds r1, r0, 0 cmp r1, 0 beq _081661E2 lsls r0, r1, 3 subs r0, r1 lsls r0, 2 adds r0, r7 ldrb r1, [r0, 0x13] movs r0, 0xCA lsls r0, 1 adds r2, r1, 0 muls r2, r0 adds r2, r6 adds r0, r4, 0 movs r1, 0x19 bl SetMonData adds r0, r4, 0 bl CalculateMonStats _081661E2: adds r5, 0x1 cmp r5, 0x5 ble _081661A6 _081661E8: pop {r4-r7} pop {r0} bx r0 .pool thumb_func_end sub_8166188 .align 2, 0 @ Don't pad with nop.