#ifndef GUARD_BARD_SOUNDS_TABLE_H #define GUARD_BARD_SOUNDS_TABLE_H const struct BardSound (*const gBardSoundsTable[])[6] = { NULL, gBardSounds_Trainer, gBardSounds_Status, gBardSounds_Battle, gBardSounds_Greetings, gBardSounds_People, gBardSounds_Voices, gBardSounds_Speech, gBardSounds_Endings, gBardSounds_Feelings, gBardSounds_Conditions, gBardSounds_Actions, gBardSounds_Lifestyle, gBardSounds_Hobbies, gBardSounds_Time, gBardSounds_Misc, gBardSounds_Adjectives, gBardSounds_Events, NULL, NULL, gBardSounds_TrendySaying, NULL }; #endif //GUARD_BARD_SOUNDS_TABLE_H