#ifndef GUARD_UTIL_H #define GUARD_UTIL_H #include "sprite.h" extern const u8 gMiscBlank_Gfx[]; // unused in Emerald extern const u32 gBitTable[]; u8 CreateInvisibleSpriteWithCallback(void (*callback)(struct Sprite *)); void StoreWordInTwoHalfwords(u16 *h, u32 w); void LoadWordFromTwoHalfwords(u16 *h, u32 *w); int CountTrailingZeroBits(u32 value); u16 CalcCRC16(const u8 *data, s32 length); u16 CalcCRC16WithTable(const u8 *data, u32 length); u32 CalcByteArraySum(const u8 *data, u32 length); void BlendPalette(u16 palOffset, u16 numEntries, u8 coeff, u16 blendColor); void DoBgAffineSet(struct BgAffineDstData *dest, u32 texX, u32 texY, s16 scrX, s16 scrY, s16 sx, s16 sy, u16 alpha); void CopySpriteTiles(u8 shape, u8 size, u8 *tiles, u16 *tilemap, u8 *output); #endif // GUARD_UTIL_H