38 lines
647 B
C++
38 lines
647 B
C++
CaveHole_CheckFallDownHole:
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map_script_2 VAR_ICE_STEP_COUNT, 0, EventScript_FallDownHole
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.2byte 0
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CaveHole_FixCrackedGround:
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#ifdef UBFIX
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setvar VAR_ICE_STEP_COUNT, 1
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#else
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copyvar VAR_ICE_STEP_COUNT, 1, warn=FALSE
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#endif
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end
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EventScript_FallDownHole::
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lockall
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delay 20
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applymovement LOCALID_PLAYER, Movement_SetInvisible
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waitmovement 0
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playse SE_FALL
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delay 60
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warphole MAP_UNDEFINED
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waitstate
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end
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EventScript_FallDownHoleMtPyre::
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lockall
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delay 20
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applymovement LOCALID_PLAYER, Movement_SetInvisible
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waitmovement 0
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playse SE_FALL
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delay 60
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special DoFallWarp
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waitstate
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end
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Movement_SetInvisible:
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set_invisible
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step_end
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