Files
PokemonEmeraldSafariFrontier/sound/songs/se_m_absorb.s
Josh 0dfec24967 Allow names for voicegroups and use a macro for use with drumsets (#2149)
mid2agb has been modified to allow more than just numbers when naming voicegroups and voicegroups have been renamed to match. A "voice_group" macro has been set up with a optional parameter for the starting note will shift the offset by the specified amount * 0xC which is the length of 1 voice in a voicegroup. All drumset voicegroups have a "starting_note" of 36.
2025-07-30 19:43:08 +01:00

74 lines
1.5 KiB
ArmAsm

.include "MPlayDef.s"
.equ se_m_absorb_grp, voicegroup_rs_sfx_2
.equ se_m_absorb_pri, 4
.equ se_m_absorb_rev, reverb_set+50
.equ se_m_absorb_mvl, 127
.equ se_m_absorb_key, 0
.equ se_m_absorb_tbs, 1
.equ se_m_absorb_exg, 0
.equ se_m_absorb_cmp, 1
.section .rodata
.global se_m_absorb
.align 2
@********************** Track 1 **********************@
se_m_absorb_1:
.byte KEYSH , se_m_absorb_key+0
.byte TEMPO , 150*se_m_absorb_tbs/2
.byte VOICE , 24
.byte VOL , 110*se_m_absorb_mvl/mxv
.byte BENDR , 12
.byte PAN , c_v+0
.byte BEND , c_v+0
.byte N01 , Cn6 , v127
.byte W01
.byte Gn6 , v112
.byte W01
.byte VOICE , 38
.byte VOL , 58*se_m_absorb_mvl/mxv
.byte N08 , Gn4
.byte W01
.byte VOL , 68*se_m_absorb_mvl/mxv
.byte PAN , c_v+8
.byte BEND , c_v-20
.byte W01
.byte VOL , 75*se_m_absorb_mvl/mxv
.byte PAN , c_v-8
.byte BEND , c_v-48
.byte W02
.byte VOL , 83*se_m_absorb_mvl/mxv
.byte PAN , c_v+8
.byte BEND , c_v-18
.byte W01
.byte VOL , 90*se_m_absorb_mvl/mxv
.byte PAN , c_v-8
.byte BEND , c_v+10
.byte W01
.byte VOL , 101*se_m_absorb_mvl/mxv
.byte PAN , c_v+9
.byte BEND , c_v+39
.byte W01
.byte VOL , 110*se_m_absorb_mvl/mxv
.byte PAN , c_v-8
.byte BEND , c_v+63
.byte W03
.byte FINE
@******************************************************@
.align 2
se_m_absorb:
.byte 1 @ NumTrks
.byte 0 @ NumBlks
.byte se_m_absorb_pri @ Priority
.byte se_m_absorb_rev @ Reverb.
.word se_m_absorb_grp
.word se_m_absorb_1
.end