8 lines
196 B
C
8 lines
196 B
C
#ifndef GUARD_BATTLE_AI_SWITCH_ITEMS_H
|
|
#define GUARD_BATTLE_AI_SWITCH_ITEMS_H
|
|
|
|
void AI_TrySwitchOrUseItem(void);
|
|
u8 GetMostSuitableMonToSwitchInto(void);
|
|
|
|
#endif // GUARD_BATTLE_AI_SWITCH_ITEMS_H
|