Files
PokemonEmeraldSafariFrontier/src/pokenav_match_call_data.c
DavidJCobb 7fd0029ed7 Add typedefs for MAPSEC and METLOC values (#2183)
Added typedefs: mapsec_t, metloc_t, and variants for MAPSEC and METLOC values. There are some rough edges that could do with smoothing out, but for now, this gets us close to ideal with a ROM that compares equal.

Per feedback, all typedefs to mention the underlying type within the typedef name. The documentation comments reflect and explain the naming convention.

Updated comments to reflect the fact that we're no longer using SET8 for a Pokemon's met locations, in favor of a new macro (added by this PR) that adjusts to match the width of whatever is being set.
2025-10-19 17:37:13 +01:00

1143 lines
37 KiB
C

#include "global.h"
#include "battle_setup.h"
#include "data.h"
#include "event_data.h"
#include "string_util.h"
#include "battle.h"
#include "gym_leader_rematch.h"
#include "match_call.h"
#include "pokenav.h"
#include "strings.h"
#include "constants/region_map_sections.h"
#include "constants/trainers.h"
// NPC below means non-trainer character (no rematch or check page)
// Steven also uses this type but has a check page by using a MatchCallCheckPageOverride
enum
{
MC_TYPE_NPC,
MC_TYPE_TRAINER,
MC_TYPE_WALLY,
MC_TYPE_BIRCH,
MC_TYPE_RIVAL,
MC_TYPE_LEADER
};
// Static type declarations
typedef struct MatchCallTextDataStruct {
const u8 *text;
u16 flag;
u16 flag2;
} match_call_text_data_t;
struct MatchCallStructCommon {
u8 type;
mapsec_u8_t mapSec;
u16 flag;
};
struct MatchCallStructNPC {
u8 type;
mapsec_u8_t mapSec;
u16 flag;
const u8 *desc;
const u8 *name;
const match_call_text_data_t *textData;
};
// Shared by MC_TYPE_TRAINER and MC_TYPE_LEADER
struct MatchCallStructTrainer {
u8 type;
mapsec_u8_t mapSec;
u16 flag;
u16 rematchTableIdx;
const u8 *desc;
const u8 *name;
const match_call_text_data_t *textData;
};
struct MatchCallLocationOverride {
u16 flag;
mapsec_u8_t mapSec;
};
struct MatchCallWally {
u8 type;
mapsec_u8_t mapSec;
u16 flag;
u16 rematchTableIdx;
const u8 *desc;
const match_call_text_data_t *textData;
const struct MatchCallLocationOverride *locationData;
};
struct MatchCallBirch {
u8 type;
mapsec_u8_t mapSec;
u16 flag;
const u8 *desc;
const u8 *name;
};
struct MatchCallRival {
u8 type;
u8 playerGender;
u16 flag;
const u8 *desc;
const u8 *name;
const match_call_text_data_t *textData;
};
typedef union {
const struct MatchCallStructCommon *common;
const struct MatchCallStructNPC *npc;
const struct MatchCallStructTrainer *trainer;
const struct MatchCallWally *wally;
const struct MatchCallBirch *birch;
const struct MatchCallRival *rival;
const struct MatchCallStructTrainer *leader;
} match_call_t;
struct MatchCallCheckPageOverride {
u16 idx;
u16 facilityClass;
u32 flag;
const u8 *flavorTexts[CHECK_PAGE_ENTRY_COUNT];
};
// Static RAM declarations
// Static ROM declarations
static bool32 MatchCall_GetEnabled_NPC(match_call_t);
static bool32 MatchCall_GetEnabled_Trainer(match_call_t);
static bool32 MatchCall_GetEnabled_Wally(match_call_t);
static bool32 MatchCall_GetEnabled_Birch(match_call_t);
static bool32 MatchCall_GetEnabled_Rival(match_call_t);
static mapsec_u8_t MatchCall_GetMapSec_NPC(match_call_t);
static mapsec_u8_t MatchCall_GetMapSec_Trainer(match_call_t);
static mapsec_u8_t MatchCall_GetMapSec_Wally(match_call_t);
static mapsec_u8_t MatchCall_GetMapSec_Birch(match_call_t);
static mapsec_u8_t MatchCall_GetMapSec_Rival(match_call_t);
static bool32 MatchCall_IsRematchable_NPC(match_call_t);
static bool32 MatchCall_IsRematchable_Trainer(match_call_t);
static bool32 MatchCall_IsRematchable_Wally(match_call_t);
static bool32 MatchCall_IsRematchable_Birch(match_call_t);
static bool32 MatchCall_IsRematchable_Rival(match_call_t);
static bool32 MatchCall_HasCheckPage_NPC(match_call_t);
static bool32 MatchCall_HasCheckPage_Trainer(match_call_t);
static bool32 MatchCall_HasCheckPage_Wally(match_call_t);
static bool32 MatchCall_HasCheckPage_Birch(match_call_t);
static bool32 MatchCall_HasCheckPage_Rival(match_call_t);
static u32 MatchCall_GetRematchTableIdx_NPC(match_call_t);
static u32 MatchCall_GetRematchTableIdx_Trainer(match_call_t);
static u32 MatchCall_GetRematchTableIdx_Wally(match_call_t);
static u32 MatchCall_GetRematchTableIdx_Birch(match_call_t);
static u32 MatchCall_GetRematchTableIdx_Rival(match_call_t);
static void MatchCall_GetMessage_NPC(match_call_t, u8 *);
static void MatchCall_GetMessage_Trainer(match_call_t, u8 *);
static void MatchCall_GetMessage_Wally(match_call_t, u8 *);
static void MatchCall_GetMessage_Birch(match_call_t, u8 *);
static void MatchCall_GetMessage_Rival(match_call_t, u8 *);
static void MatchCall_GetNameAndDesc_NPC(match_call_t, const u8 **, const u8 **);
static void MatchCall_GetNameAndDesc_Trainer(match_call_t, const u8 **, const u8 **);
static void MatchCall_GetNameAndDesc_Wally(match_call_t, const u8 **, const u8 **);
static void MatchCall_GetNameAndDesc_Birch(match_call_t, const u8 **, const u8 **);
static void MatchCall_GetNameAndDesc_Rival(match_call_t, const u8 **, const u8 **);
static void MatchCall_BufferCallMessageText(const match_call_text_data_t *, u8 *);
static void MatchCall_BufferCallMessageTextByRematchTeam(const match_call_text_data_t *, u16, u8 *);
static void MatchCall_GetNameAndDescByRematchIdx(u32, const u8 **, const u8 **);
// .rodata
static const match_call_text_data_t sMrStoneTextScripts[] = {
{ MatchCall_Text_MrStone1, 0xFFFF, FLAG_ENABLE_MR_STONE_POKENAV },
{ MatchCall_Text_MrStone2, FLAG_ENABLE_MR_STONE_POKENAV, 0xFFFF },
{ MatchCall_Text_MrStone3, FLAG_DELIVERED_STEVEN_LETTER, 0xFFFF },
{ MatchCall_Text_MrStone4, FLAG_RECEIVED_EXP_SHARE, 0xFFFF },
{ MatchCall_Text_MrStone5, FLAG_RECEIVED_HM_STRENGTH, 0xFFFF },
{ MatchCall_Text_MrStone6, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
{ MatchCall_Text_MrStone7, FLAG_RECEIVED_CASTFORM, 0xFFFF },
{ MatchCall_Text_MrStone8, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
{ MatchCall_Text_MrStone9, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
{ MatchCall_Text_MrStone10, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
{ MatchCall_Text_MrStone11, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructNPC sMrStoneMatchCallHeader =
{
.type = MC_TYPE_NPC,
.mapSec = MAPSEC_RUSTBORO_CITY,
.flag = 0xFFFF,
.desc = gText_MrStoneMatchCallDesc,
.name = gText_MrStoneMatchCallName,
.textData = sMrStoneTextScripts
};
static const match_call_text_data_t sNormanTextScripts[] = {
{ MatchCall_Text_Norman1, FLAG_ENABLE_NORMAN_MATCH_CALL, 0xFFFF },
{ MatchCall_Text_Norman2, FLAG_DEFEATED_DEWFORD_GYM, 0xFFFF },
{ MatchCall_Text_Norman3, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
{ MatchCall_Text_Norman4, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
{ MatchCall_Text_Norman5, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
{ MatchCall_Text_Norman6, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Norman7, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ MatchCall_Text_Norman8, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ MatchCall_Text_Norman9, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sNormanMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_PETALBURG_CITY,
.flag = FLAG_ENABLE_NORMAN_MATCH_CALL,
.rematchTableIdx = REMATCH_NORMAN,
.desc = gText_NormanMatchCallDesc,
.name = gText_NormanMatchCallName,
.textData = sNormanTextScripts
};
static const struct MatchCallBirch sProfBirchMatchCallHeader =
{
.type = MC_TYPE_BIRCH,
.mapSec = 0,
.flag = FLAG_ENABLE_PROF_BIRCH_MATCH_CALL,
.desc = gText_ProfBirchMatchCallDesc,
.name = gText_ProfBirchMatchCallName
};
static const match_call_text_data_t sMomTextScripts[] = {
{ MatchCall_Text_Mom1, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Mom2, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
{ MatchCall_Text_Mom3, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructNPC sMomMatchCallHeader =
{
.type = MC_TYPE_NPC,
.mapSec = MAPSEC_LITTLEROOT_TOWN,
.flag = FLAG_ENABLE_MOM_MATCH_CALL,
.desc = gText_MomMatchCallDesc,
.name = gText_MomMatchCallName,
.textData = sMomTextScripts
};
static const match_call_text_data_t sStevenTextScripts[] = {
{ MatchCall_Text_Steven1, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Steven2, FLAG_RUSTURF_TUNNEL_OPENED, 0xFFFF },
{ MatchCall_Text_Steven3, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
{ MatchCall_Text_Steven4, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
{ MatchCall_Text_Steven5, FLAG_DEFEATED_MOSSDEEP_GYM, 0xFFFF },
{ MatchCall_Text_Steven6, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
{ MatchCall_Text_Steven7, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF },
};
static const struct MatchCallStructNPC sStevenMatchCallHeader =
{
.type = MC_TYPE_NPC,
.mapSec = MAPSEC_NONE,
.flag = FLAG_REGISTERED_STEVEN_POKENAV,
.desc = gText_StevenMatchCallDesc,
.name = gText_StevenMatchCallName,
.textData = sStevenTextScripts
};
static const match_call_text_data_t sMayTextScripts[] = {
{ MatchCall_Text_May1, 0xFFFF, 0xFFFF },
{ MatchCall_Text_May2, FLAG_DEFEATED_DEWFORD_GYM, 0xFFFF },
{ MatchCall_Text_May3, FLAG_DELIVERED_DEVON_GOODS, 0xFFFF },
{ MatchCall_Text_May4, FLAG_HIDE_MAUVILLE_CITY_WALLY, 0xFFFF },
{ MatchCall_Text_May5, FLAG_RECEIVED_HM_STRENGTH, 0xFFFF },
{ MatchCall_Text_May6, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
{ MatchCall_Text_May7, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
{ MatchCall_Text_May8, FLAG_RECEIVED_CASTFORM, 0xFFFF },
{ MatchCall_Text_May9, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
{ MatchCall_Text_May10, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
{ MatchCall_Text_May11, FLAG_MET_TEAM_AQUA_HARBOR, 0xFFFF },
{ MatchCall_Text_May12, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
{ MatchCall_Text_May13, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
{ MatchCall_Text_May14, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
{ MatchCall_Text_May15, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallRival sMayMatchCallHeader =
{
.type = MC_TYPE_RIVAL,
.playerGender = MALE,
.flag = FLAG_ENABLE_RIVAL_MATCH_CALL,
.desc = gText_MayBrendanMatchCallDesc,
.name = gText_ExpandedPlaceholder_May,
.textData = sMayTextScripts
};
static const match_call_text_data_t sBrendanTextScripts[] = {
{ MatchCall_Text_Brendan1, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Brendan2, FLAG_DEFEATED_DEWFORD_GYM, 0xFFFF },
{ MatchCall_Text_Brendan3, FLAG_DELIVERED_DEVON_GOODS, 0xFFFF },
{ MatchCall_Text_Brendan4, FLAG_HIDE_MAUVILLE_CITY_WALLY, 0xFFFF },
{ MatchCall_Text_Brendan5, FLAG_RECEIVED_HM_STRENGTH, 0xFFFF },
{ MatchCall_Text_Brendan6, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
{ MatchCall_Text_Brendan7, FLAG_DEFEATED_PETALBURG_GYM, 0xFFFF },
{ MatchCall_Text_Brendan8, FLAG_RECEIVED_CASTFORM, 0xFFFF },
{ MatchCall_Text_Brendan9, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
{ MatchCall_Text_Brendan10, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
{ MatchCall_Text_Brendan11, FLAG_MET_TEAM_AQUA_HARBOR, 0xFFFF },
{ MatchCall_Text_Brendan12, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
{ MatchCall_Text_Brendan13, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
{ MatchCall_Text_Brendan14, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
{ MatchCall_Text_Brendan15, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallRival sBrendanMatchCallHeader =
{
.type = MC_TYPE_RIVAL,
.playerGender = FEMALE,
.flag = FLAG_ENABLE_RIVAL_MATCH_CALL,
.desc = gText_MayBrendanMatchCallDesc,
.name = gText_ExpandedPlaceholder_Brendan,
.textData = sBrendanTextScripts
};
static const match_call_text_data_t sWallyTextScripts[] = {
{ MatchCall_Text_Wally1, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Wally2, FLAG_RUSTURF_TUNNEL_OPENED, 0xFFFF },
{ MatchCall_Text_Wally3, FLAG_DEFEATED_LAVARIDGE_GYM, 0xFFFF },
{ MatchCall_Text_Wally4, FLAG_RECEIVED_CASTFORM, 0xFFFF },
{ MatchCall_Text_Wally5, FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, 0xFFFF },
{ MatchCall_Text_Wally6, FLAG_KYOGRE_ESCAPED_SEAFLOOR_CAVERN, 0xFFFF },
{ MatchCall_Text_Wally7, FLAG_DEFEATED_WALLY_VICTORY_ROAD, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallLocationOverride sWallyLocationData[] = {
{ FLAG_HIDE_MAUVILLE_CITY_WALLY, MAPSEC_VERDANTURF_TOWN },
{ FLAG_GROUDON_AWAKENED_MAGMA_HIDEOUT, MAPSEC_NONE },
{ FLAG_HIDE_VICTORY_ROAD_ENTRANCE_WALLY, MAPSEC_VICTORY_ROAD },
{ 0xFFFF, MAPSEC_NONE }
};
static const struct MatchCallWally sWallyMatchCallHeader =
{
.type = MC_TYPE_WALLY,
.mapSec = 0,
.flag = FLAG_ENABLE_WALLY_MATCH_CALL,
.rematchTableIdx = REMATCH_WALLY_VR,
.desc = gText_WallyMatchCallDesc,
.textData = sWallyTextScripts,
.locationData = sWallyLocationData
};
static const match_call_text_data_t sScottTextScripts[] = {
{ MatchCall_Text_Scott1, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Scott2, FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY, 0xFFFF },
{ MatchCall_Text_Scott3, FLAG_RECEIVED_CASTFORM, 0xFFFF },
{ MatchCall_Text_Scott4, FLAG_RECEIVED_RED_OR_BLUE_ORB, 0xFFFF },
{ MatchCall_Text_Scott5, FLAG_TEAM_AQUA_ESCAPED_IN_SUBMARINE, 0xFFFF },
{ MatchCall_Text_Scott6, FLAG_DEFEATED_SOOTOPOLIS_GYM, 0xFFFF },
{ MatchCall_Text_Scott7, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructNPC sScottMatchCallHeader =
{
.type = 0,
.mapSec = MAPSEC_NONE,
.flag = FLAG_ENABLE_SCOTT_MATCH_CALL,
.desc = gText_ScottMatchCallDesc,
.name = gText_ScottMatchCallName,
.textData = sScottTextScripts
};
static const match_call_text_data_t sRoxanneTextScripts[] = {
{ MatchCall_Text_Roxanne1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Roxanne2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Roxanne3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Roxanne4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sRoxanneMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_RUSTBORO_CITY,
.flag = FLAG_ENABLE_ROXANNE_MATCH_CALL,
.rematchTableIdx = REMATCH_ROXANNE,
.desc = gText_RoxanneMatchCallDesc,
.name = NULL,
.textData = sRoxanneTextScripts
};
static const match_call_text_data_t sBrawlyTextScripts[] = {
{ MatchCall_Text_Brawly1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Brawly2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Brawly3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Brawly4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sBrawlyMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_DEWFORD_TOWN,
.flag = FLAG_ENABLE_BRAWLY_MATCH_CALL,
.rematchTableIdx = REMATCH_BRAWLY,
.desc = gText_BrawlyMatchCallDesc,
.name = NULL,
.textData = sBrawlyTextScripts
};
static const match_call_text_data_t sWattsonTextScripts[] = {
{ MatchCall_Text_Wattson1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Wattson2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Wattson3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Wattson4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sWattsonMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_MAUVILLE_CITY,
.flag = FLAG_ENABLE_WATTSON_MATCH_CALL,
.rematchTableIdx = REMATCH_WATTSON,
.desc = gText_WattsonMatchCallDesc,
.name = NULL,
.textData = sWattsonTextScripts
};
static const match_call_text_data_t sFlanneryTextScripts[] = {
{ MatchCall_Text_Flannery1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Flannery2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Flannery3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Flannery4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sFlanneryMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_LAVARIDGE_TOWN,
.flag = FLAG_ENABLE_FLANNERY_MATCH_CALL,
.rematchTableIdx = REMATCH_FLANNERY,
.desc = gText_FlanneryMatchCallDesc,
.name = NULL,
.textData = sFlanneryTextScripts
};
static const match_call_text_data_t sWinonaTextScripts[] = {
{ MatchCall_Text_Winona1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Winona2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Winona3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Winona4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sWinonaMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_FORTREE_CITY,
.flag = FLAG_ENABLE_WINONA_MATCH_CALL,
.rematchTableIdx = REMATCH_WINONA,
.desc = gText_WinonaMatchCallDesc,
.name = NULL,
.textData = sWinonaTextScripts
};
static const match_call_text_data_t sTateLizaTextScripts[] = {
{ MatchCall_Text_TateLiza1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_TateLiza2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_TateLiza3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_TateLiza4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sTateLizaMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_MOSSDEEP_CITY,
.flag = FLAG_ENABLE_TATE_AND_LIZA_MATCH_CALL,
.rematchTableIdx = REMATCH_TATE_AND_LIZA,
.desc = gText_TateLizaMatchCallDesc,
.name = NULL,
.textData = sTateLizaTextScripts
};
static const match_call_text_data_t sJuanTextScripts[] = {
{ MatchCall_Text_Juan1, 0xFFFE, 0xFFFF },
{ MatchCall_Text_Juan2, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Juan3, 0xFFFF, 0xFFFF },
{ MatchCall_Text_Juan4, FLAG_SYS_GAME_CLEAR, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sJuanMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_SOOTOPOLIS_CITY,
.flag = FLAG_ENABLE_JUAN_MATCH_CALL,
.rematchTableIdx = REMATCH_JUAN,
.desc = gText_JuanMatchCallDesc,
.name = NULL,
.textData = sJuanTextScripts
};
static const match_call_text_data_t sSidneyTextScripts[] = {
{ MatchCall_Text_Sidney, 0xFFFF, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sSidneyMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_EVER_GRANDE_CITY,
.flag = FLAG_REGISTERED_SIDNEY,
.rematchTableIdx = REMATCH_SIDNEY,
.desc = gText_EliteFourMatchCallDesc,
.name = NULL,
.textData = sSidneyTextScripts
};
static const match_call_text_data_t sPhoebeTextScripts[] = {
{ MatchCall_Text_Phoebe, 0xFFFF, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sPhoebeMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_EVER_GRANDE_CITY,
.flag = FLAG_REGISTERED_PHOEBE,
.rematchTableIdx = REMATCH_PHOEBE,
.desc = gText_EliteFourMatchCallDesc,
.name = NULL,
.textData = sPhoebeTextScripts
};
static const match_call_text_data_t sGlaciaTextScripts[] = {
{ MatchCall_Text_Glacia, 0xFFFF, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sGlaciaMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_EVER_GRANDE_CITY,
.flag = FLAG_REGISTERED_GLACIA,
.rematchTableIdx = REMATCH_GLACIA,
.desc = gText_EliteFourMatchCallDesc,
.name = NULL,
.textData = sGlaciaTextScripts
};
static const match_call_text_data_t sDrakeTextScripts[] = {
{ MatchCall_Text_Drake, 0xFFFF, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sDrakeMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_EVER_GRANDE_CITY,
.flag = FLAG_REGISTERED_DRAKE,
.rematchTableIdx = REMATCH_DRAKE,
.desc = gText_EliteFourMatchCallDesc,
.name = NULL,
.textData = sDrakeTextScripts
};
static const match_call_text_data_t sWallaceTextScripts[] = {
{ MatchCall_Text_Wallace, 0xFFFF, 0xFFFF },
{ NULL, 0xFFFF, 0xFFFF }
};
static const struct MatchCallStructTrainer sWallaceMatchCallHeader =
{
.type = MC_TYPE_LEADER,
.mapSec = MAPSEC_EVER_GRANDE_CITY,
.flag = FLAG_REGISTERED_WALLACE,
.rematchTableIdx = REMATCH_WALLACE,
.desc = gText_ChampionMatchCallDesc,
.name = NULL,
.textData = sWallaceTextScripts
};
static const match_call_t sMatchCallHeaders[] = {
[MC_HEADER_MR_STONE] = {.npc = &sMrStoneMatchCallHeader},
[MC_HEADER_PROF_BIRCH] = {.birch = &sProfBirchMatchCallHeader},
[MC_HEADER_BRENDAN] = {.rival = &sBrendanMatchCallHeader},
[MC_HEADER_MAY] = {.rival = &sMayMatchCallHeader},
[MC_HEADER_WALLY] = {.wally = &sWallyMatchCallHeader},
[MC_HEADER_NORMAN] = {.leader = &sNormanMatchCallHeader},
[MC_HEADER_MOM] = {.npc = &sMomMatchCallHeader},
[MC_HEADER_STEVEN] = {.npc = &sStevenMatchCallHeader},
[MC_HEADER_SCOTT] = {.npc = &sScottMatchCallHeader},
[MC_HEADER_ROXANNE] = {.leader = &sRoxanneMatchCallHeader},
[MC_HEADER_BRAWLY] = {.leader = &sBrawlyMatchCallHeader},
[MC_HEADER_WATTSON] = {.leader = &sWattsonMatchCallHeader},
[MC_HEADER_FLANNERY] = {.leader = &sFlanneryMatchCallHeader},
[MC_HEADER_WINONA] = {.leader = &sWinonaMatchCallHeader},
[MC_HEADER_TATE_LIZA] = {.leader = &sTateLizaMatchCallHeader},
[MC_HEADER_JUAN] = {.leader = &sJuanMatchCallHeader},
[MC_HEADER_SIDNEY] = {.leader = &sSidneyMatchCallHeader},
[MC_HEADER_PHOEBE] = {.leader = &sPhoebeMatchCallHeader},
[MC_HEADER_GLACIA] = {.leader = &sGlaciaMatchCallHeader},
[MC_HEADER_DRAKE] = {.leader = &sDrakeMatchCallHeader},
[MC_HEADER_WALLACE] = {.leader = &sWallaceMatchCallHeader}
};
static bool32 (*const sMatchCallGetEnabledFuncs[])(match_call_t) = {
MatchCall_GetEnabled_NPC,
MatchCall_GetEnabled_Trainer,
MatchCall_GetEnabled_Wally,
MatchCall_GetEnabled_Rival,
MatchCall_GetEnabled_Birch
};
static mapsec_u8_t (*const sMatchCallGetMapSecFuncs[])(match_call_t) = {
MatchCall_GetMapSec_NPC,
MatchCall_GetMapSec_Trainer,
MatchCall_GetMapSec_Wally,
MatchCall_GetMapSec_Rival,
MatchCall_GetMapSec_Birch
};
static bool32 (*const sMatchCall_IsRematchableFunctions[])(match_call_t) = {
MatchCall_IsRematchable_NPC,
MatchCall_IsRematchable_Trainer,
MatchCall_IsRematchable_Wally,
MatchCall_IsRematchable_Rival,
MatchCall_IsRematchable_Birch
};
static bool32 (*const sMatchCall_HasCheckPageFunctions[])(match_call_t) = {
MatchCall_HasCheckPage_NPC,
MatchCall_HasCheckPage_Trainer,
MatchCall_HasCheckPage_Wally,
MatchCall_HasCheckPage_Rival,
MatchCall_HasCheckPage_Birch
};
static u32 (*const sMatchCall_GetRematchTableIdxFunctions[])(match_call_t) = {
MatchCall_GetRematchTableIdx_NPC,
MatchCall_GetRematchTableIdx_Trainer,
MatchCall_GetRematchTableIdx_Wally,
MatchCall_GetRematchTableIdx_Rival,
MatchCall_GetRematchTableIdx_Birch
};
static void (*const sMatchCall_GetMessageFunctions[])(match_call_t, u8 *) = {
MatchCall_GetMessage_NPC,
MatchCall_GetMessage_Trainer,
MatchCall_GetMessage_Wally,
MatchCall_GetMessage_Rival,
MatchCall_GetMessage_Birch
};
static void (*const sMatchCall_GetNameAndDescFunctions[])(match_call_t, const u8 **, const u8 **) = {
MatchCall_GetNameAndDesc_NPC,
MatchCall_GetNameAndDesc_Trainer,
MatchCall_GetNameAndDesc_Wally,
MatchCall_GetNameAndDesc_Rival,
MatchCall_GetNameAndDesc_Birch
};
static const struct MatchCallCheckPageOverride sCheckPageOverrides[] = {
{
.idx = MC_HEADER_STEVEN,
.facilityClass = FACILITY_CLASS_STEVEN,
.flag = 0xFFFF,
.flavorTexts = {
[CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy,
[CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon,
[CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle,
[CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle
}
},
{
.idx = MC_HEADER_STEVEN,
.facilityClass = FACILITY_CLASS_STEVEN,
.flag = FLAG_DEFEATED_MOSSDEEP_GYM,
.flavorTexts = {
[CHECK_PAGE_STRATEGY] = gText_MatchCallSteven_Strategy,
[CHECK_PAGE_POKEMON] = gText_MatchCallSteven_Pokemon,
[CHECK_PAGE_INTRO_1] = gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle,
[CHECK_PAGE_INTRO_2] = gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle
}
},
{
.idx = MC_HEADER_BRENDAN,
.facilityClass = FACILITY_CLASS_BRENDAN,
.flag = 0xFFFF,
.flavorTexts = MCFLAVOR(Brendan)
},
{
.idx = MC_HEADER_MAY,
.facilityClass = FACILITY_CLASS_MAY,
.flag = 0xFFFF,
.flavorTexts = MCFLAVOR(May)
}
};
// .text
static u32 MatchCallGetFunctionIndex(match_call_t matchCall)
{
switch (matchCall.common->type)
{
default:
case MC_TYPE_NPC:
return 0;
case MC_TYPE_TRAINER:
case MC_TYPE_LEADER:
return 1;
case MC_TYPE_WALLY:
return 2;
case MC_TYPE_RIVAL:
return 3;
case MC_TYPE_BIRCH:
return 4;
}
}
u32 GetTrainerIdxByRematchIdx(u32 rematchIdx)
{
return gRematchTable[rematchIdx].trainerIds[0];
}
s32 GetRematchIdxByTrainerIdx(s32 trainerIdx)
{
s32 rematchIdx;
for (rematchIdx = 0; rematchIdx < REMATCH_TABLE_ENTRIES; rematchIdx++)
{
if (gRematchTable[rematchIdx].trainerIds[0] == trainerIdx)
return rematchIdx;
}
return -1;
}
bool32 MatchCall_GetEnabled(u32 idx)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return FALSE;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
return sMatchCallGetEnabledFuncs[i](matchCall);
}
static bool32 MatchCall_GetEnabled_NPC(match_call_t matchCall)
{
if (matchCall.npc->flag == 0xFFFF)
return TRUE;
return FlagGet(matchCall.npc->flag);
}
static bool32 MatchCall_GetEnabled_Trainer(match_call_t matchCall)
{
if (matchCall.trainer->flag == 0xFFFF)
return TRUE;
return FlagGet(matchCall.trainer->flag);
}
static bool32 MatchCall_GetEnabled_Wally(match_call_t matchCall)
{
if (matchCall.wally->flag == 0xFFFF)
return TRUE;
return FlagGet(matchCall.wally->flag);
}
static bool32 MatchCall_GetEnabled_Rival(match_call_t matchCall)
{
if (matchCall.rival->playerGender != gSaveBlock2Ptr->playerGender)
return FALSE;
if (matchCall.rival->flag == 0xFFFF)
return TRUE;
return FlagGet(matchCall.rival->flag);
}
static bool32 MatchCall_GetEnabled_Birch(match_call_t matchCall)
{
return FlagGet(matchCall.birch->flag);
}
mapsec_u8_t MatchCall_GetMapSec(u32 idx)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return 0;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
return sMatchCallGetMapSecFuncs[i](matchCall);
}
static mapsec_u8_t MatchCall_GetMapSec_NPC(match_call_t matchCall)
{
return matchCall.npc->mapSec;
}
static mapsec_u8_t MatchCall_GetMapSec_Trainer(match_call_t matchCall)
{
return matchCall.trainer->mapSec;
}
static mapsec_u8_t MatchCall_GetMapSec_Wally(match_call_t matchCall)
{
s32 i;
for (i = 0; matchCall.wally->locationData[i].flag != 0xFFFF; i++)
{
if (!FlagGet(matchCall.wally->locationData[i].flag))
break;
}
return matchCall.wally->locationData[i].mapSec;
}
static mapsec_u8_t MatchCall_GetMapSec_Rival(match_call_t matchCall)
{
return MAPSEC_NONE;
}
static mapsec_u8_t MatchCall_GetMapSec_Birch(match_call_t matchCall)
{
return MAPSEC_NONE;
}
bool32 MatchCall_IsRematchable(u32 idx)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return 0;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
return sMatchCall_IsRematchableFunctions[i](matchCall);
}
static bool32 MatchCall_IsRematchable_NPC(match_call_t matchCall)
{
return FALSE;
}
static bool32 MatchCall_IsRematchable_Trainer(match_call_t matchCall)
{
if (matchCall.trainer->rematchTableIdx >= REMATCH_ELITE_FOUR_ENTRIES)
return FALSE;
return gSaveBlock1Ptr->trainerRematches[matchCall.trainer->rematchTableIdx] ? TRUE : FALSE;
}
static bool32 MatchCall_IsRematchable_Wally(match_call_t matchCall)
{
return gSaveBlock1Ptr->trainerRematches[matchCall.wally->rematchTableIdx] ? TRUE : FALSE;
}
static bool32 MatchCall_IsRematchable_Rival(match_call_t matchCall)
{
return FALSE;
}
static bool32 MatchCall_IsRematchable_Birch(match_call_t matchCall)
{
return FALSE;
}
bool32 MatchCall_HasCheckPage(u32 idx)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return FALSE;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
if (sMatchCall_HasCheckPageFunctions[i](matchCall))
return TRUE;
for (i = 0; i < ARRAY_COUNT(sCheckPageOverrides); i++)
{
if (sCheckPageOverrides[i].idx == idx)
return TRUE;
}
return FALSE;
}
static bool32 MatchCall_HasCheckPage_NPC(match_call_t matchCall)
{
return FALSE;
}
static bool32 MatchCall_HasCheckPage_Trainer(match_call_t matchCall)
{
return TRUE;
}
static bool32 MatchCall_HasCheckPage_Wally(match_call_t matchCall)
{
return TRUE;
}
static bool32 MatchCall_HasCheckPage_Rival(match_call_t matchCall)
{
return FALSE;
}
static bool32 MatchCall_HasCheckPage_Birch(match_call_t matchCall)
{
return FALSE;
}
u32 MatchCall_GetRematchTableIdx(u32 idx)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return REMATCH_TABLE_ENTRIES;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
return sMatchCall_GetRematchTableIdxFunctions[i](matchCall);
}
static u32 MatchCall_GetRematchTableIdx_NPC(match_call_t matchCall)
{
return REMATCH_TABLE_ENTRIES;
}
static u32 MatchCall_GetRematchTableIdx_Trainer(match_call_t matchCall)
{
return matchCall.trainer->rematchTableIdx;
}
static u32 MatchCall_GetRematchTableIdx_Wally(match_call_t matchCall)
{
return matchCall.wally->rematchTableIdx;
}
static u32 MatchCall_GetRematchTableIdx_Rival(match_call_t matchCall)
{
return REMATCH_TABLE_ENTRIES;
}
static u32 MatchCall_GetRematchTableIdx_Birch(match_call_t matchCall)
{
return REMATCH_TABLE_ENTRIES;
}
void MatchCall_GetMessage(u32 idx, u8 *dest)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
sMatchCall_GetMessageFunctions[i](matchCall, dest);
}
static void MatchCall_GetMessage_NPC(match_call_t matchCall, u8 *dest)
{
MatchCall_BufferCallMessageText(matchCall.npc->textData, dest);
}
// This is the one functional difference between MC_TYPE_TRAINER and MC_TYPE_LEADER
static void MatchCall_GetMessage_Trainer(match_call_t matchCall, u8 *dest)
{
if (matchCall.common->type != MC_TYPE_LEADER)
MatchCall_BufferCallMessageText(matchCall.trainer->textData, dest);
else
MatchCall_BufferCallMessageTextByRematchTeam(matchCall.leader->textData, matchCall.leader->rematchTableIdx, dest);
}
static void MatchCall_GetMessage_Wally(match_call_t matchCall, u8 *dest)
{
MatchCall_BufferCallMessageText(matchCall.wally->textData, dest);
}
static void MatchCall_GetMessage_Rival(match_call_t matchCall, u8 *dest)
{
MatchCall_BufferCallMessageText(matchCall.rival->textData, dest);
}
static void MatchCall_GetMessage_Birch(match_call_t matchCall, u8 *dest)
{
BufferPokedexRatingForMatchCall(dest);
}
static void MatchCall_BufferCallMessageText(const match_call_text_data_t *textData, u8 *dest)
{
u32 i;
for (i = 0; textData[i].text != NULL; i++)
;
if (i)
i--;
while (i)
{
if (textData[i].flag != 0xFFFF && FlagGet(textData[i].flag) == TRUE)
break;
i--;
}
if (textData[i].flag2 != 0xFFFF)
FlagSet(textData[i].flag2);
StringExpandPlaceholders(dest, textData[i].text);
}
static void MatchCall_BufferCallMessageTextByRematchTeam(const match_call_text_data_t *textData, u16 idx, u8 *dest)
{
u32 i;
for (i = 0; textData[i].text != NULL; i++)
{
if (textData[i].flag == 0xFFFE)
break;
if (textData[i].flag != 0xFFFF && !FlagGet(textData[i].flag))
break;
}
if (textData[i].flag != 0xFFFE)
{
if (i)
i--;
if (textData[i].flag2 != 0xFFFF)
FlagSet(textData[i].flag2);
StringExpandPlaceholders(dest, textData[i].text);
}
else
{
if (FlagGet(FLAG_SYS_GAME_CLEAR))
{
do
{
if (gSaveBlock1Ptr->trainerRematches[idx])
i += 2;
else if (CountBattledRematchTeams(idx) >= 2)
i += 3;
else
i++;
} while (0);
}
StringExpandPlaceholders(dest, textData[i].text);
}
}
void MatchCall_GetNameAndDesc(u32 idx, const u8 **desc, const u8 **name)
{
match_call_t matchCall;
u32 i;
if (idx >= ARRAY_COUNT(sMatchCallHeaders))
return;
matchCall = sMatchCallHeaders[idx];
i = MatchCallGetFunctionIndex(matchCall);
sMatchCall_GetNameAndDescFunctions[i](matchCall, desc, name);
}
static void MatchCall_GetNameAndDesc_NPC(match_call_t matchCall, const u8 **desc, const u8 **name)
{
*desc = matchCall.npc->desc;
*name = matchCall.npc->name;
}
static void MatchCall_GetNameAndDesc_Trainer(match_call_t matchCall, const u8 **desc, const u8 **name)
{
match_call_t _matchCall = matchCall;
if (_matchCall.trainer->name == NULL)
MatchCall_GetNameAndDescByRematchIdx(_matchCall.trainer->rematchTableIdx, desc, name);
else
*name = _matchCall.trainer->name;
*desc = _matchCall.trainer->desc;
}
static void MatchCall_GetNameAndDesc_Wally(match_call_t matchCall, const u8 **desc, const u8 **name)
{
MatchCall_GetNameAndDescByRematchIdx(matchCall.wally->rematchTableIdx, desc, name);
*desc = matchCall.wally->desc;
}
static void MatchCall_GetNameAndDesc_Rival(match_call_t matchCall, const u8 **desc, const u8 **name)
{
*desc = matchCall.rival->desc;
*name = matchCall.rival->name;
}
static void MatchCall_GetNameAndDesc_Birch(match_call_t matchCall, const u8 **desc, const u8 **name)
{
*desc = matchCall.birch->desc;
*name = matchCall.birch->name;
}
static void MatchCall_GetNameAndDescByRematchIdx(u32 idx, const u8 **desc, const u8 **name)
{
const struct Trainer *trainer = gTrainers + GetTrainerIdxByRematchIdx(idx);
*desc = gTrainerClassNames[trainer->trainerClass];
*name = trainer->trainerName;
}
const u8 *MatchCall_GetOverrideFlavorText(u32 idx, u32 offset)
{
u32 i;
for (i = 0; i < ARRAY_COUNT(sCheckPageOverrides); i++)
{
if (sCheckPageOverrides[i].idx == idx)
{
for (; i + 1 < ARRAY_COUNT(sCheckPageOverrides) &&
sCheckPageOverrides[i + 1].idx == idx &&
FlagGet(sCheckPageOverrides[i + 1].flag); i++);
return sCheckPageOverrides[i].flavorTexts[offset];
}
}
return NULL;
}
int MatchCall_GetOverrideFacilityClass(u32 idx)
{
u32 i;
for (i = 0; i < ARRAY_COUNT(sCheckPageOverrides); i++)
{
if (sCheckPageOverrides[i].idx == idx)
return sCheckPageOverrides[i].facilityClass;
}
return -1;
}
bool32 MatchCall_HasRematchId(u32 idx)
{
int i;
for (i = 0; i < (int)ARRAY_COUNT(sMatchCallHeaders); i++)
{
u32 id = MatchCall_GetRematchTableIdx(i);
if (id != REMATCH_TABLE_ENTRIES && id == idx)
return TRUE;
}
return FALSE;
}
void SetMatchCallRegisteredFlag(void)
{
int index = GetRematchIdxByTrainerIdx(gSpecialVar_0x8004);
if (index >= 0)
FlagSet(TRAINER_REGISTERED_FLAGS_START + index);
}