Files
PokemonEmeraldSafariFrontier/include/assert.h
2018-01-06 21:12:42 -05:00

44 lines
1.3 KiB
C
Executable File

#ifndef GUARD_GBASDKASSERT_H
#define GUARD_GBASDKASSERT_H
// this header is based on the
// GBA SDK IsAgbAssert.h.
#ifdef NOAGBPRN
#define AGBPrintInit()
#define AGBPutc(pBuf)
#define AGBPrint(pBuf)
#define AGBPrintf(...)
#define AGBPrintFlush1Block()
#define AGBPrintFlush()
#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
#else
// without NOAGBPRN defined, this enables asserts for usage
// on a standard GBA debugger unit or in emulators that
// support it.
void AGBPrintInit(void);
void AGBPutc(const char pBuf);
void AGBPrint(const char *pBuf);
void AGBPrintf(const char *pBuf, ...);
void AGBPrintFlush1Block(void);
void AGBPrintFlush(void);
void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram);
#endif
// when using AGB_WARNING, be sure to flush after as AGBAssert does not flush the string to console
// immediately after usage.
#ifdef NOAGBPRN
#define AGB_ASSERT(expression)
#else
#define AGB_ASSERT(expression) (expression) ? ((void *)0) : AGBAssert(__FILE__, __LINE__, #expression, 1);
#endif
#ifdef NOAGBPRN
#define AGB_WARNING(expression)
#else
#define AGB_WARNING(expression) (expression) ? ((void *)0) : AGBAssert(__FILE__, __LINE__, #expression, 0);
#endif
#endif