Files
PokemonEmeraldSafariFrontier/asm/battle_3.s
T
2017-09-17 15:19:15 +02:00

3048 lines
46 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start b_call_bc_move_exec
b_call_bc_move_exec: @ 8044458
ldr r1, =gBattlescriptCurrInstr
str r0, [r1]
ldr r0, =gBattleResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
adds r3, r2, 0
adds r3, 0x20
ldrb r0, [r3]
adds r1, r0, 0x1
strb r1, [r3]
lsls r0, 24
lsrs r0, 22
adds r2, r0
ldr r1, =gBattleMainFunc
ldr r0, [r1]
str r0, [r2]
ldr r0, =bc_move_exec_returning
str r0, [r1]
ldr r1, =gFightStateTracker
movs r0, 0
strb r0, [r1]
bx lr
.pool
thumb_func_end b_call_bc_move_exec
thumb_func_start b_push_move_exec
b_push_move_exec: @ 8044498
push {r4,lr}
adds r4, r0, 0
bl b_movescr_stack_push_cursor
ldr r0, =gBattlescriptCurrInstr
str r4, [r0]
ldr r0, =gBattleResources
ldr r0, [r0]
ldr r2, [r0, 0xC]
adds r3, r2, 0
adds r3, 0x20
ldrb r0, [r3]
adds r1, r0, 0x1
strb r1, [r3]
lsls r0, 24
lsrs r0, 22
adds r2, r0
ldr r1, =gBattleMainFunc
ldr r0, [r1]
str r0, [r2]
ldr r0, =sub_803E08C
str r0, [r1]
pop {r4}
pop {r0}
bx r0
.pool
thumb_func_end b_push_move_exec
thumb_func_start ItemBattleEffects
ItemBattleEffects: @ 80444DC
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x2C
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0x8]
lsls r1, 24
lsrs r7, r1, 24
lsls r2, 24
lsrs r6, r2, 24
movs r0, 0
mov r10, r0
movs r1, 0
str r1, [sp, 0xC]
add r0, sp, 0x4
strb r1, [r0]
ldr r4, =gLastUsedItem
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r0, r1
ldrh r0, [r0, 0x2E]
strh r0, [r4]
lsls r0, 16
lsrs r0, 16
cmp r0, 0xAF
bne _08044534
ldr r1, =gEnigmaBerries
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrb r5, [r0, 0x7]
ldrb r0, [r0, 0x1A]
b _08044548
.pool
_08044534:
ldrh r0, [r4]
bl ItemId_GetHoldEffect
lsls r0, 24
lsrs r5, r0, 24
ldrh r0, [r4]
bl ItemId_GetHoldEffectParam
lsls r0, 24
lsrs r0, 24
_08044548:
mov r9, r0
ldr r1, =gBattleMons
ldr r0, =gBankAttacker
ldrb r2, [r0]
movs r0, 0x58
muls r0, r2
adds r0, r1
ldrh r0, [r0, 0x2E]
str r0, [sp, 0x14]
cmp r0, 0xAF
bne _0804457C
ldr r1, =gEnigmaBerries
lsls r0, r2, 3
subs r0, r2
lsls r0, 2
adds r0, r1
ldrb r3, [r0, 0x7]
mov r8, r3
ldrb r0, [r0, 0x1A]
b _08044592
.pool
_0804457C:
ldr r0, [sp, 0x14]
bl ItemId_GetHoldEffect
lsls r0, 24
lsrs r0, 24
mov r8, r0
ldr r0, [sp, 0x14]
bl ItemId_GetHoldEffectParam
lsls r0, 24
lsrs r0, 24
_08044592:
str r0, [sp, 0x10]
ldr r2, =gBattleMons
ldr r0, =gBankTarget
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
adds r0, r2
ldrh r4, [r0, 0x2E]
cmp r4, 0xAF
beq _080445B2
adds r0, r4, 0
bl ItemId_GetHoldEffect
adds r0, r4, 0
bl ItemId_GetHoldEffectParam
_080445B2:
ldr r0, [sp, 0x8]
cmp r0, 0x4
bls _080445BC
bl _0804582A
_080445BC:
lsls r0, 2
ldr r1, =_080445D4
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080445D4:
.4byte _080445E8
.4byte _08044688
.4byte _0804582A
.4byte _08045280
.4byte _080456D0
_080445E8:
cmp r5, 0x17
beq _08044618
cmp r5, 0x20
beq _080445F4
bl _0804582A
_080445F4:
adds r0, r7, 0
bl GetBankSide
lsls r0, 24
cmp r0, 0
beq _08044604
bl _0804582A
_08044604:
ldr r0, =gBattleStruct
ldr r0, [r0]
adds r0, 0x4A
movs r1, 0x2
strb r1, [r0]
bl _0804582A
.pool
_08044618:
ldr r1, =gBattleMons
mov r8, r1
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x18
adds r1, r0
movs r2, 0x6
movs r3, 0x7
mov r10, r3
_0804462E:
movs r0, 0
ldrsb r0, [r1, r0]
cmp r0, 0x5
bgt _0804463C
strb r2, [r1]
movs r5, 0x5
str r5, [sp, 0xC]
_0804463C:
adds r1, 0x1
movs r0, 0x1
negs r0, r0
add r10, r0
mov r3, r10
cmp r3, 0
bge _0804462E
ldr r5, [sp, 0xC]
cmp r5, 0
bne _08044654
bl _0804582A
_08044654:
ldr r0, =gBattleScripting
strb r7, [r0, 0x17]
ldr r0, =gStringBank
strb r7, [r0]
ldr r1, =gActiveBank
ldr r0, =gBankAttacker
strb r7, [r0]
strb r7, [r1]
ldr r0, =gUnknown_082DB7AE
bl b_call_bc_move_exec
bl _0804582A
.pool
_08044688:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r0, r1
ldrh r0, [r0, 0x28]
mov r8, r1
cmp r0, 0
bne _0804469C
bl _0804582A
_0804469C:
subs r0, r5, 0x1
cmp r0, 0x2A
bls _080446A6
bl _080451D6
_080446A6:
lsls r0, 2
ldr r1, =_080446B8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080446B8:
.4byte _08044764
.4byte _08044F44
.4byte _08045008
.4byte _08044F74
.4byte _08044FA8
.4byte _08044FD8
.4byte _080447B0
.4byte _08045044
.4byte _08045074
.4byte _0804497C
.4byte _080449FC
.4byte _08044A78
.4byte _08044B0C
.4byte _08044BA0
.4byte _08044C34
.4byte _08044C9C
.4byte _08044CF0
.4byte _08044D44
.4byte _08044DAC
.4byte _08044E10
.4byte _08044E5C
.4byte _080451D6
.4byte _080448B0
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451A0
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _080451D6
.4byte _0804491C
_08044764:
movs r0, 0x58
muls r0, r7
mov r1, r8
adds r2, r0, r1
ldrh r0, [r2, 0x2C]
ldrh r1, [r2, 0x28]
lsrs r0, 1
cmp r1, r0
bls _0804477A
bl _080451D6
_0804477A:
cmp r6, 0
beq _08044782
bl _080451D6
_08044782:
ldr r4, =gBattleMoveDamage
mov r3, r9
str r3, [r4]
ldrh r3, [r2, 0x28]
mov r5, r9
adds r0, r3, r5
ldrh r1, [r2, 0x2C]
cmp r0, r1
ble _08044798
subs r0, r1, r3
str r0, [r4]
_08044798:
ldr r0, [r4]
negs r0, r0
str r0, [r4]
ldr r0, =gUnknown_082DB7C4
bl b_call_bc_move_exec
b _08044B02
.pool
_080447B0:
cmp r6, 0
beq _080447B8
bl _080451D6
_080447B8:
adds r0, r7, 0
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _080447DC
ldr r1, =gBattlePartyID
lsls r0, r7, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, =gPlayerParty
b _080447EA
.pool
_080447DC:
ldr r1, =gBattlePartyID
lsls r0, r7, 1
adds r0, r1
ldrh r1, [r0]
movs r0, 0x64
muls r1, r0
ldr r0, =gEnemyParty
_080447EA:
adds r4, r1, r0
movs r1, 0
mov r10, r1
add r5, sp, 0x4
_080447F2:
mov r1, r10
adds r1, 0xD
adds r0, r4, 0
bl GetMonData
lsls r0, 16
lsrs r6, r0, 16
mov r1, r10
adds r1, 0x11
adds r0, r4, 0
bl GetMonData
strb r0, [r5]
adds r0, r4, 0
movs r1, 0x15
bl GetMonData
lsls r0, 24
lsrs r1, r0, 24
cmp r6, 0
beq _08044822
ldrb r0, [r5]
cmp r0, 0
beq _0804482C
_08044822:
movs r2, 0x1
add r10, r2
mov r3, r10
cmp r3, 0x3
ble _080447F2
_0804482C:
mov r5, r10
cmp r5, 0x4
bne _08044836
bl _080451D6
_08044836:
lsls r2, r5, 24
lsrs r2, 24
adds r0, r6, 0
bl CalculatePPWithBonus
lsls r0, 24
lsrs r2, r0, 24
add r0, sp, 0x4
ldrb r0, [r0]
mov r3, r9
adds r1, r0, r3
cmp r1, r2
ble _08044860
add r0, sp, 0x4
strb r2, [r0]
b _08044864
.pool
_08044860:
add r0, sp, 0x4
strb r1, [r0]
_08044864:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x2
strb r0, [r1, 0x1]
strb r6, [r1, 0x2]
lsrs r0, r6, 8
strb r0, [r1, 0x3]
movs r0, 0xFF
strb r0, [r1, 0x4]
ldr r0, =gUnknown_082DB7E1
bl b_call_bc_move_exec
mov r1, r10
adds r1, 0x9
lsls r1, 24
lsrs r1, 24
add r5, sp, 0x4
str r5, [sp]
movs r0, 0
movs r2, 0
movs r3, 0x1
bl EmitSetAttributes
ldr r0, =gActiveBank
ldrb r0, [r0]
bl MarkBufferBankForExecution
movs r0, 0x3
str r0, [sp, 0xC]
bl _080451DE
.pool
_080448B0:
ldr r0, =gBattleMons
movs r1, 0x58
muls r1, r7
adds r0, 0x18
adds r1, r0
movs r2, 0x6
movs r3, 0x7
mov r10, r3
_080448C0:
movs r0, 0
ldrsb r0, [r1, r0]
cmp r0, 0x5
bgt _080448CE
strb r2, [r1]
movs r5, 0x5
str r5, [sp, 0xC]
_080448CE:
adds r1, 0x1
movs r0, 0x1
negs r0, r0
add r10, r0
mov r3, r10
cmp r3, 0
bge _080448C0
movs r5, 0x8
mov r10, r5
ldr r0, [sp, 0xC]
cmp r0, 0
bne _080448EA
bl _0804582A
_080448EA:
ldr r0, =gBattleScripting
strb r7, [r0, 0x17]
ldr r0, =gStringBank
strb r7, [r0]
ldr r1, =gActiveBank
ldr r0, =gBankAttacker
strb r7, [r0]
strb r7, [r1]
ldr r0, =gUnknown_082DB7AE
bl b_call_bc_move_exec
bl _080451D6
.pool
_0804491C:
movs r0, 0x58
muls r0, r7
mov r2, r8
adds r1, r0, r2
ldrh r0, [r1, 0x28]
ldrh r3, [r1, 0x2C]
cmp r0, r3
bcc _08044930
bl _080451D6
_08044930:
cmp r6, 0
beq _08044938
bl _080451D6
_08044938:
ldr r3, =gBattleMoveDamage
ldrh r0, [r1, 0x2C]
lsrs r0, 4
str r0, [r3]
cmp r0, 0
bne _08044948
movs r0, 0x1
str r0, [r3]
_08044948:
ldrh r2, [r1, 0x28]
ldr r0, [r3]
adds r0, r2, r0
ldrh r1, [r1, 0x2C]
cmp r0, r1
ble _08044958
subs r0, r1, r2
str r0, [r3]
_08044958:
ldr r0, [r3]
negs r0, r0
str r0, [r3]
ldr r0, =gUnknown_082DB7F1
bl b_call_bc_move_exec
movs r0, 0x4
str r0, [sp, 0xC]
adds r0, r7, 0
adds r1, r5, 0
bl RecordItemEffectBattle
bl _080451D6
.pool
_0804497C:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
str r1, [sp, 0x18]
adds r4, r1, 0
add r4, r8
ldrh r0, [r4, 0x2C]
ldrh r1, [r4, 0x28]
lsrs r0, 1
cmp r1, r0
bls _08044996
bl _080451D6
_08044996:
cmp r6, 0
beq _0804499E
bl _080451D6
_0804499E:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x8
strb r0, [r1, 0x1]
strb r6, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r5, =gBattleMoveDamage
ldrh r0, [r4, 0x2C]
mov r1, r9
bl __divsi3
str r0, [r5]
cmp r0, 0
bne _080449C2
movs r0, 0x1
str r0, [r5]
_080449C2:
ldrh r2, [r4, 0x28]
ldr r0, [r5]
adds r0, r2, r0
ldrh r1, [r4, 0x2C]
cmp r0, r1
ble _080449D2
subs r0, r1, r2
str r0, [r5]
_080449D2:
ldr r0, [r5]
negs r0, r0
str r0, [r5]
mov r0, r8
adds r0, 0x48
ldr r2, [sp, 0x18]
adds r0, r2, r0
ldr r0, [r0]
movs r1, 0
bl GetFlavourRelationByPersonality
lsls r0, 24
cmp r0, 0
bge _080449F0
b _08044B7C
_080449F0:
b _08044B90
.pool
_080449FC:
movs r0, 0x58
adds r5, r7, 0
muls r5, r0
str r5, [sp, 0x1C]
add r5, r8
ldrh r0, [r5, 0x2C]
ldrh r1, [r5, 0x28]
lsrs r0, 1
cmp r1, r0
bls _08044A14
bl _080451D6
_08044A14:
cmp r6, 0
beq _08044A1C
bl _080451D6
_08044A1C:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x8
strb r0, [r1, 0x1]
movs r6, 0x1
strb r6, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r4, =gBattleMoveDamage
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
str r0, [r4]
cmp r0, 0
bne _08044A40
str r6, [r4]
_08044A40:
ldrh r2, [r5, 0x28]
ldr r0, [r4]
adds r0, r2, r0
ldrh r1, [r5, 0x2C]
cmp r0, r1
ble _08044A50
subs r0, r1, r2
str r0, [r4]
_08044A50:
ldr r0, [r4]
negs r0, r0
str r0, [r4]
mov r0, r8
adds r0, 0x48
ldr r1, [sp, 0x1C]
adds r0, r1, r0
ldr r0, [r0]
movs r1, 0x1
bl GetFlavourRelationByPersonality
lsls r0, 24
cmp r0, 0
bge _08044A6E
b _08044C0E
_08044A6E:
b _08044C24
.pool
_08044A78:
movs r0, 0x58
adds r3, r7, 0
muls r3, r0
str r3, [sp, 0x20]
adds r5, r3, 0
add r5, r8
ldrh r0, [r5, 0x2C]
ldrh r1, [r5, 0x28]
lsrs r0, 1
cmp r1, r0
bls _08044A90
b _080451D6
_08044A90:
cmp r6, 0
beq _08044A96
b _080451D6
_08044A96:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x8
strb r0, [r1, 0x1]
movs r0, 0x2
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r4, =gBattleMoveDamage
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
str r0, [r4]
cmp r0, 0
bne _08044ABC
movs r0, 0x1
str r0, [r4]
_08044ABC:
ldrh r2, [r5, 0x28]
ldr r0, [r4]
adds r0, r2, r0
ldrh r1, [r5, 0x2C]
cmp r0, r1
ble _08044ACC
subs r0, r1, r2
str r0, [r4]
_08044ACC:
ldr r0, [r4]
negs r0, r0
str r0, [r4]
mov r0, r8
adds r0, 0x48
ldr r5, [sp, 0x20]
adds r0, r5, r0
ldr r0, [r0]
movs r1, 0x2
bl GetFlavourRelationByPersonality
lsls r0, 24
cmp r0, 0
bge _08044AFC
ldr r0, =gUnknown_082DB824
bl b_call_bc_move_exec
b _08044B02
.pool
_08044AFC:
ldr r0, =gUnknown_082DB7C4
bl b_call_bc_move_exec
_08044B02:
movs r0, 0x4
str r0, [sp, 0xC]
b _080451DE
.pool
_08044B0C:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
str r1, [sp, 0x24]
adds r5, r1, 0
add r5, r8
ldrh r0, [r5, 0x2C]
ldrh r1, [r5, 0x28]
lsrs r0, 1
cmp r1, r0
bls _08044B24
b _080451D6
_08044B24:
cmp r6, 0
beq _08044B2A
b _080451D6
_08044B2A:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x8
strb r0, [r1, 0x1]
movs r0, 0x3
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r4, =gBattleMoveDamage
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
str r0, [r4]
cmp r0, 0
bne _08044B50
movs r0, 0x1
str r0, [r4]
_08044B50:
ldrh r2, [r5, 0x28]
ldr r0, [r4]
adds r0, r2, r0
ldrh r1, [r5, 0x2C]
cmp r0, r1
ble _08044B60
subs r0, r1, r2
str r0, [r4]
_08044B60:
ldr r0, [r4]
negs r0, r0
str r0, [r4]
mov r0, r8
adds r0, 0x48
ldr r2, [sp, 0x24]
adds r0, r2, r0
ldr r0, [r0]
movs r1, 0x3
bl GetFlavourRelationByPersonality
lsls r0, 24
cmp r0, 0
bge _08044B90
_08044B7C:
ldr r0, =gUnknown_082DB824
bl b_call_bc_move_exec
b _08044B96
.pool
_08044B90:
ldr r0, =gUnknown_082DB7C4
bl b_call_bc_move_exec
_08044B96:
movs r3, 0x4
str r3, [sp, 0xC]
b _080451DE
.pool
_08044BA0:
movs r0, 0x58
adds r5, r7, 0
muls r5, r0
str r5, [sp, 0x28]
add r5, r8
ldrh r0, [r5, 0x2C]
ldrh r1, [r5, 0x28]
lsrs r0, 1
cmp r1, r0
bls _08044BB6
b _080451D6
_08044BB6:
cmp r6, 0
beq _08044BBC
b _080451D6
_08044BBC:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x8
strb r0, [r1, 0x1]
movs r0, 0x4
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r4, =gBattleMoveDamage
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
str r0, [r4]
cmp r0, 0
bne _08044BE2
movs r0, 0x1
str r0, [r4]
_08044BE2:
ldrh r2, [r5, 0x28]
ldr r0, [r4]
adds r0, r2, r0
ldrh r1, [r5, 0x2C]
cmp r0, r1
ble _08044BF2
subs r0, r1, r2
str r0, [r4]
_08044BF2:
ldr r0, [r4]
negs r0, r0
str r0, [r4]
mov r0, r8
adds r0, 0x48
ldr r1, [sp, 0x28]
adds r0, r1, r0
ldr r0, [r0]
movs r1, 0x4
bl GetFlavourRelationByPersonality
lsls r0, 24
cmp r0, 0
bge _08044C24
_08044C0E:
ldr r0, =gUnknown_082DB824
bl b_call_bc_move_exec
b _08044C2A
.pool
_08044C24:
ldr r0, =gUnknown_082DB7C4
bl b_call_bc_move_exec
_08044C2A:
movs r2, 0x4
str r2, [sp, 0xC]
b _080451DE
.pool
_08044C34:
movs r0, 0x58
muls r0, r7
mov r3, r8
adds r5, r0, r3
ldrh r4, [r5, 0x28]
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044C4C
b _080451D6
_08044C4C:
cmp r6, 0
beq _08044C52
b _080451D6
_08044C52:
movs r0, 0x19
ldrsb r0, [r5, r0]
cmp r0, 0xB
ble _08044C5C
b _080451D6
_08044C5C:
ldr r1, =gBattleTextBuff1
movs r2, 0xFD
strb r2, [r1]
movs r0, 0x5
strb r0, [r1, 0x1]
movs r0, 0x1
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r1, =gBattleTextBuff2
strb r2, [r1]
strb r6, [r1, 0x1]
movs r0, 0xD2
strb r0, [r1, 0x2]
strb r6, [r1, 0x3]
subs r0, 0xD3
strb r0, [r1, 0x4]
ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x11
strb r0, [r1, 0x1A]
movs r0, 0xF
b _08044DF0
.pool
_08044C9C:
movs r0, 0x58
muls r0, r7
mov r1, r8
adds r5, r0, r1
ldrh r4, [r5, 0x28]
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044CB4
b _080451D6
_08044CB4:
cmp r6, 0
beq _08044CBA
b _080451D6
_08044CBA:
movs r0, 0x1A
ldrsb r0, [r5, r0]
cmp r0, 0xB
ble _08044CC4
b _080451D6
_08044CC4:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x5
strb r0, [r1, 0x1]
movs r0, 0x2
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x12
strb r0, [r1, 0x1A]
movs r0, 0x10
b _08044D8A
.pool
_08044CF0:
movs r0, 0x58
muls r0, r7
mov r3, r8
adds r5, r0, r3
ldrh r4, [r5, 0x28]
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044D08
b _080451D6
_08044D08:
cmp r6, 0
beq _08044D0E
b _080451D6
_08044D0E:
movs r0, 0x1B
ldrsb r0, [r5, r0]
cmp r0, 0xB
ble _08044D18
b _080451D6
_08044D18:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x5
strb r0, [r1, 0x1]
movs r0, 0x3
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x13
strb r0, [r1, 0x1A]
movs r0, 0x11
b _08044DF0
.pool
_08044D44:
movs r0, 0x58
muls r0, r7
mov r1, r8
adds r5, r0, r1
ldrh r4, [r5, 0x28]
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044D5C
b _080451D6
_08044D5C:
cmp r6, 0
beq _08044D62
b _080451D6
_08044D62:
movs r0, 0x1C
ldrsb r0, [r5, r0]
cmp r0, 0xB
ble _08044D6C
b _080451D6
_08044D6C:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x5
strb r0, [r1, 0x1]
movs r0, 0x4
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x14
strb r0, [r1, 0x1A]
movs r0, 0x12
_08044D8A:
strb r0, [r1, 0x10]
strb r6, [r1, 0x11]
ldr r0, =gUnknown_082DB84E
bl b_call_bc_move_exec
movs r2, 0x5
str r2, [sp, 0xC]
b _080451DE
.pool
_08044DAC:
movs r0, 0x58
muls r0, r7
mov r3, r8
adds r5, r0, r3
ldrh r4, [r5, 0x28]
ldrh r0, [r5, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044DC4
b _080451D6
_08044DC4:
cmp r6, 0
beq _08044DCA
b _080451D6
_08044DCA:
movs r0, 0x1D
ldrsb r0, [r5, r0]
cmp r0, 0xB
ble _08044DD4
b _080451D6
_08044DD4:
ldr r1, =gBattleTextBuff1
movs r0, 0xFD
strb r0, [r1]
movs r0, 0x5
strb r0, [r1, 0x1]
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
movs r0, 0x15
strb r0, [r1, 0x1A]
movs r0, 0x13
_08044DF0:
strb r0, [r1, 0x10]
strb r6, [r1, 0x11]
ldr r0, =gUnknown_082DB84E
bl b_call_bc_move_exec
movs r5, 0x5
str r5, [sp, 0xC]
b _080451DE
.pool
_08044E10:
movs r0, 0x58
adds r5, r7, 0
muls r5, r0
mov r1, r8
adds r0, r5, r1
ldrh r4, [r0, 0x28]
ldrh r0, [r0, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044E2A
b _080451D6
_08044E2A:
cmp r6, 0
beq _08044E30
b _080451D6
_08044E30:
mov r0, r8
adds r0, 0x50
adds r1, r5, r0
ldr r2, [r1]
movs r3, 0x80
lsls r3, 13
adds r0, r2, 0
ands r0, r3
cmp r0, 0
beq _08044E46
b _080451D6
_08044E46:
orrs r2, r3
str r2, [r1]
ldr r0, =gUnknown_082DB869
bl b_call_bc_move_exec
movs r2, 0x2
str r2, [sp, 0xC]
b _080451DE
.pool
_08044E5C:
cmp r6, 0
beq _08044E62
b _080451D6
_08044E62:
movs r0, 0x58
adds r5, r7, 0
muls r5, r0
mov r3, r8
adds r0, r5, r3
ldrh r4, [r0, 0x28]
ldrh r0, [r0, 0x2C]
mov r1, r9
bl __divsi3
cmp r4, r0
ble _08044E7C
b _080451D6
_08044E7C:
movs r0, 0
mov r10, r0
adds r0, r5, 0x1
mov r1, r8
adds r1, 0x18
adds r0, r1
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
cmp r0, 0xB
ble _08044EAC
mov r0, r8
adds r0, 0x19
adds r1, r5, r0
_08044E98:
adds r1, 0x1
movs r2, 0x1
add r10, r2
mov r3, r10
cmp r3, 0x4
bgt _08044EAC
movs r0, 0
ldrsb r0, [r1, r0]
cmp r0, 0xB
bgt _08044E98
_08044EAC:
mov r5, r10
cmp r5, 0x5
bne _08044EB4
b _080451D6
_08044EB4:
movs r0, 0x58
muls r0, r7
adds r4, r0, 0x1
ldr r5, =gBattleMons + 0x18
_08044EBC:
bl Random
lsls r0, 16
lsrs r0, 16
movs r1, 0x5
bl __umodsi3
lsls r0, 16
lsrs r0, 16
mov r10, r0
adds r0, r4
adds r0, r5
ldrb r0, [r0]
lsls r0, 24
asrs r0, 24
cmp r0, 0xC
beq _08044EBC
ldr r1, =gBattleTextBuff1
movs r2, 0
movs r3, 0xFD
strb r3, [r1]
movs r0, 0x5
strb r0, [r1, 0x1]
mov r0, r10
adds r0, 0x1
strb r0, [r1, 0x2]
movs r0, 0xFF
strb r0, [r1, 0x3]
ldr r0, =gBattleTextBuff2
strb r3, [r0]
strb r2, [r0, 0x1]
movs r1, 0xD1
strb r1, [r0, 0x2]
strb r2, [r0, 0x3]
strb r2, [r0, 0x4]
movs r1, 0xD2
strb r1, [r0, 0x5]
strb r2, [r0, 0x6]
subs r1, 0xD3
strb r1, [r0, 0x7]
ldr r0, =gEffectBank
strb r7, [r0]
ldr r1, =gBattleScripting
mov r0, r10
adds r0, 0x21
strb r0, [r1, 0x1A]
adds r0, 0x6
strb r0, [r1, 0x10]
strb r2, [r1, 0x11]
ldr r0, =gUnknown_082DB84E
bl b_call_bc_move_exec
movs r0, 0x5
str r0, [sp, 0xC]
b _080451DE
.pool
_08044F44:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x4C
adds r1, r0
ldr r2, [r1]
movs r0, 0x40
ands r0, r2
cmp r0, 0
bne _08044F5C
b _080451D6
_08044F5C:
movs r0, 0x41
negs r0, r0
ands r2, r0
str r2, [r1]
ldr r0, =gUnknown_082DB706
bl b_call_bc_move_exec
movs r1, 0x1
str r1, [sp, 0xC]
b _080451DE
.pool
_08044F74:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x4C
adds r1, r0
ldr r2, [r1]
movs r0, 0x88
ands r0, r2
cmp r0, 0
bne _08044F8C
b _080451D6
_08044F8C:
ldr r0, =0xfffff077
ands r2, r0
str r2, [r1]
ldr r0, =gUnknown_082DB71E
bl b_call_bc_move_exec
movs r2, 0x1
str r2, [sp, 0xC]
b _080451DE
.pool
_08044FA8:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x4C
adds r1, r0
ldr r2, [r1]
movs r0, 0x10
ands r0, r2
cmp r0, 0
bne _08044FC0
b _080451D6
_08044FC0:
movs r0, 0x11
negs r0, r0
ands r2, r0
str r2, [r1]
ldr r0, =gUnknown_082DB736
bl b_call_bc_move_exec
movs r3, 0x1
str r3, [sp, 0xC]
b _080451DE
.pool
_08044FD8:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x4C
adds r1, r0
ldr r2, [r1]
movs r0, 0x20
ands r0, r2
cmp r0, 0
bne _08044FF0
b _080451D6
_08044FF0:
movs r0, 0x21
negs r0, r0
ands r2, r0
str r2, [r1]
ldr r0, =gUnknown_082DB74E
bl b_call_bc_move_exec
movs r5, 0x1
str r5, [sp, 0xC]
b _080451DE
.pool
_08045008:
movs r0, 0x58
adds r3, r7, 0
muls r3, r0
mov r0, r8
adds r0, 0x4C
adds r2, r3, r0
ldr r1, [r2]
movs r0, 0x7
ands r0, r1
cmp r0, 0
bne _08045020
b _080451D6
_08045020:
movs r0, 0x8
negs r0, r0
ands r1, r0
str r1, [r2]
mov r1, r8
adds r1, 0x50
adds r1, r3, r1
ldr r0, [r1]
ldr r2, =0xf7ffffff
ands r0, r2
str r0, [r1]
ldr r0, =gUnknown_082DB766
b _0804518A
.pool
_08045044:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x50
adds r1, r0
ldr r2, [r1]
movs r0, 0x7
ands r0, r2
cmp r0, 0
bne _0804505C
b _080451D6
_0804505C:
movs r0, 0x8
negs r0, r0
ands r2, r0
str r2, [r1]
ldr r0, =gUnknown_082DB77E
bl b_call_bc_move_exec
movs r1, 0x2
str r1, [sp, 0xC]
b _080451DE
.pool
_08045074:
movs r0, 0x58
adds r5, r7, 0
muls r5, r0
mov r0, r8
adds r0, 0x4C
adds r4, r5, r0
ldr r2, [r4]
ldrb r0, [r4]
cmp r0, 0
bne _0804509A
mov r0, r8
adds r0, 0x50
adds r0, r5, r0
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
cmp r0, 0
bne _0804509A
b _080451D6
_0804509A:
movs r3, 0
mov r10, r3
movs r0, 0x88
ands r2, r0
cmp r2, 0
beq _080450B2
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_PoisonJpn
bl StringCopy
movs r0, 0x1
mov r10, r0
_080450B2:
ldr r0, [r4]
movs r1, 0x7
mov r9, r1
ands r0, r1
mov r6, r8
adds r6, 0x50
cmp r0, 0
beq _080450D8
adds r2, r5, r6
ldr r0, [r2]
ldr r1, =0xf7ffffff
ands r0, r1
str r0, [r2]
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_SleepJpn
bl StringCopy
movs r2, 0x1
add r10, r2
_080450D8:
ldr r0, [r4]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _080450EE
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_ParalysisJpn
bl StringCopy
movs r3, 0x1
add r10, r3
_080450EE:
ldr r0, [r4]
movs r1, 0x10
ands r0, r1
cmp r0, 0
beq _08045104
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_BurnJpn
bl StringCopy
movs r0, 0x1
add r10, r0
_08045104:
ldr r0, [r4]
movs r1, 0x20
ands r0, r1
cmp r0, 0
beq _0804511A
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_IceJpn
bl StringCopy
movs r1, 0x1
add r10, r1
_0804511A:
adds r0, r5, r6
ldr r0, [r0]
mov r2, r9
ands r0, r2
cmp r0, 0
beq _08045132
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_ConfusionJpn
bl StringCopy
movs r3, 0x1
add r10, r3
_08045132:
mov r5, r10
cmp r5, 0x1
bgt _08045164
ldr r1, =gBattleCommunication
movs r0, 0
b _08045168
.pool
_08045164:
ldr r1, =gBattleCommunication
movs r0, 0x1
_08045168:
strb r0, [r1, 0x5]
ldr r2, =gBattleMons
movs r0, 0x58
adds r3, r7, 0
muls r3, r0
adds r0, r2, 0
adds r0, 0x4C
adds r0, r3, r0
movs r1, 0
str r1, [r0]
adds r2, 0x50
adds r3, r2
ldr r0, [r3]
subs r1, 0x8
ands r0, r1
str r0, [r3]
ldr r0, =gUnknown_082DB794
_0804518A:
bl b_call_bc_move_exec
movs r0, 0x1
str r0, [sp, 0xC]
b _080451DE
.pool
_080451A0:
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x50
adds r1, r0
ldr r2, [r1]
movs r0, 0xF0
lsls r0, 12
ands r0, r2
cmp r0, 0
beq _080451D6
ldr r0, =0xfff0ffff
ands r2, r0
str r2, [r1]
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_LoveJpn
bl StringCopy
ldr r0, =gUnknown_082DB794
bl b_call_bc_move_exec
ldr r1, =gBattleCommunication
movs r0, 0
strb r0, [r1, 0x5]
movs r1, 0x2
str r1, [sp, 0xC]
_080451D6:
ldr r2, [sp, 0xC]
cmp r2, 0
bne _080451DE
b _0804582A
_080451DE:
ldr r0, =gBattleScripting
strb r7, [r0, 0x17]
ldr r0, =gStringBank
strb r7, [r0]
ldr r4, =gActiveBank
ldr r0, =gBankAttacker
strb r7, [r0]
strb r7, [r4]
ldr r3, [sp, 0xC]
cmp r3, 0x1
beq _08045220
cmp r3, 0x3
beq _08045226
b _0804582A
.pool
_08045220:
movs r0, 0x58
muls r0, r7
b _0804568C
_08045226:
ldr r4, =gBattleMons
movs r0, 0x58
adds r3, r7, 0
muls r3, r0
adds r0, r4, 0
adds r0, 0x50
adds r0, r3, r0
ldr r0, [r0]
movs r1, 0x80
lsls r1, 14
ands r0, r1
cmp r0, 0
beq _08045242
b _0804582A
_08045242:
ldr r1, =gDisableStructs
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrb r1, [r0, 0x18]
lsrs r1, 4
ldr r2, =gBitTable
mov r5, r10
lsls r0, r5, 2
adds r0, r2
ldr r0, [r0]
ands r1, r0
cmp r1, 0
beq _08045262
b _0804582A
_08045262:
adds r1, r5, r3
adds r0, r4, 0
adds r0, 0x24
adds r1, r0
add r0, sp, 0x4
ldrb r0, [r0]
strb r0, [r1]
b _0804582A
.pool
_08045280:
movs r7, 0
ldr r0, =gNoOfAllBanks
ldrb r0, [r0]
cmp r7, r0
bcc _0804528C
b _0804582A
_0804528C:
ldr r4, =gLastUsedItem
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r0, r1
ldrh r0, [r0, 0x2E]
strh r0, [r4]
lsls r0, 16
lsrs r0, 16
cmp r0, 0xAF
bne _080452C0
ldr r1, =gEnigmaBerries
lsls r0, r7, 3
subs r0, r7
lsls r0, 2
adds r0, r1
ldrb r5, [r0, 0x7]
b _080452D0
.pool
_080452C0:
ldrh r0, [r4]
bl ItemId_GetHoldEffect
lsls r0, 24
lsrs r5, r0, 24
ldrh r0, [r4]
bl ItemId_GetHoldEffectParam
_080452D0:
subs r0, r5, 0x2
cmp r0, 0x1A
bls _080452D8
b _08045674
_080452D8:
lsls r0, 2
ldr r1, =_080452E8
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_080452E8:
.4byte _08045354
.4byte _08045444
.4byte _08045390
.4byte _080453CC
.4byte _08045408
.4byte _08045674
.4byte _0804548C
.4byte _08045520
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045614
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _08045674
.4byte _080454C8
_08045354:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r1, 0x4C
adds r2, r0, r1
ldr r1, [r2]
movs r0, 0x40
ands r0, r1
cmp r0, 0
bne _0804536A
b _08045674
_0804536A:
movs r0, 0x41
negs r0, r0
ands r1, r0
str r1, [r2]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB70C
str r0, [r1]
movs r0, 0x1
str r0, [sp, 0xC]
b _0804567A
.pool
_08045390:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r1, 0x4C
adds r2, r0, r1
ldr r1, [r2]
movs r0, 0x88
ands r0, r1
cmp r0, 0
bne _080453A6
b _08045674
_080453A6:
ldr r0, =0xfffff077
ands r1, r0
str r1, [r2]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB724
str r0, [r1]
movs r1, 0x1
str r1, [sp, 0xC]
b _0804567A
.pool
_080453CC:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r1, 0x4C
adds r2, r0, r1
ldr r1, [r2]
movs r0, 0x10
ands r0, r1
cmp r0, 0
bne _080453E2
b _08045674
_080453E2:
movs r0, 0x11
negs r0, r0
ands r1, r0
str r1, [r2]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB73C
str r0, [r1]
movs r2, 0x1
str r2, [sp, 0xC]
b _0804567A
.pool
_08045408:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r1, 0x4C
adds r2, r0, r1
ldr r1, [r2]
movs r0, 0x20
ands r0, r1
cmp r0, 0
bne _0804541E
b _08045674
_0804541E:
movs r0, 0x21
negs r0, r0
ands r1, r0
str r1, [r2]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB754
str r0, [r1]
movs r3, 0x1
str r3, [sp, 0xC]
b _0804567A
.pool
_08045444:
ldr r2, =gBattleMons
movs r0, 0x58
adds r4, r7, 0
muls r4, r0
adds r0, r2, 0
adds r0, 0x4C
adds r3, r4, r0
ldr r1, [r3]
movs r0, 0x7
ands r0, r1
cmp r0, 0
bne _0804545E
b _08045674
_0804545E:
movs r0, 0x8
negs r0, r0
ands r1, r0
str r1, [r3]
adds r2, 0x50
adds r2, r4, r2
ldr r0, [r2]
ldr r1, =0xf7ffffff
ands r0, r1
str r0, [r2]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB76C
b _080455DC
.pool
_0804548C:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r1, 0x50
adds r2, r0, r1
ldr r1, [r2]
movs r0, 0x7
ands r0, r1
cmp r0, 0
bne _080454A2
b _08045674
_080454A2:
movs r0, 0x8
negs r0, r0
ands r1, r0
str r1, [r2]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB784
str r0, [r1]
movs r0, 0x2
str r0, [sp, 0xC]
b _0804567A
.pool
_080454C8:
ldr r1, =gBattleMons
movs r0, 0x58
muls r0, r7
adds r1, 0x50
adds r2, r0, r1
ldr r1, [r2]
movs r0, 0xF0
lsls r0, 12
ands r0, r1
cmp r0, 0
bne _080454E0
b _08045674
_080454E0:
ldr r0, =0xfff0ffff
ands r1, r0
str r1, [r2]
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_LoveJpn
bl StringCopy
bl b_movescr_stack_push_cursor
ldr r1, =gBattleCommunication
movs r0, 0
strb r0, [r1, 0x5]
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB79A
str r0, [r1]
movs r1, 0x2
str r1, [sp, 0xC]
b _0804567A
.pool
_08045520:
ldr r4, =gBattleMons
movs r0, 0x58
adds r5, r7, 0
muls r5, r0
adds r0, r4, 0
adds r0, 0x4C
adds r6, r5, r0
ldr r2, [r6]
ldrb r0, [r6]
cmp r0, 0
bne _08045548
adds r0, r4, 0
adds r0, 0x50
adds r0, r5, r0
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
cmp r0, 0
bne _08045548
b _08045674
_08045548:
movs r0, 0x88
ands r2, r0
cmp r2, 0
beq _08045558
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_PoisonJpn
bl StringCopy
_08045558:
ldr r0, [r6]
movs r2, 0x7
mov r8, r2
ands r0, r2
adds r4, 0x50
cmp r0, 0
beq _08045578
adds r2, r5, r4
ldr r0, [r2]
ldr r1, =0xf7ffffff
ands r0, r1
str r0, [r2]
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_SleepJpn
bl StringCopy
_08045578:
ldr r0, [r6]
movs r1, 0x40
ands r0, r1
cmp r0, 0
beq _0804558A
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_ParalysisJpn
bl StringCopy
_0804558A:
ldr r0, [r6]
movs r1, 0x10
ands r0, r1
cmp r0, 0
beq _0804559C
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_BurnJpn
bl StringCopy
_0804559C:
ldr r0, [r6]
movs r1, 0x20
ands r0, r1
cmp r0, 0
beq _080455AE
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_IceJpn
bl StringCopy
_080455AE:
adds r5, r4
ldr r0, [r5]
mov r3, r8
ands r0, r3
cmp r0, 0
beq _080455C2
ldr r0, =gBattleTextBuff1
ldr r1, =gStatusConditionString_ConfusionJpn
bl StringCopy
_080455C2:
movs r4, 0
str r4, [r6]
ldr r0, [r5]
movs r1, 0x8
negs r1, r1
ands r0, r1
str r0, [r5]
bl b_movescr_stack_push_cursor
ldr r0, =gBattleCommunication
strb r4, [r0, 0x5]
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB79A
_080455DC:
str r0, [r1]
movs r5, 0x1
str r5, [sp, 0xC]
b _0804567A
.pool
_08045614:
ldr r0, =gBattleMons
mov r8, r0
movs r0, 0x58
adds r1, r7, 0
muls r1, r0
mov r0, r8
adds r0, 0x18
adds r1, r0
movs r2, 0x6
movs r3, 0x7
mov r10, r3
_0804562A:
movs r0, 0
ldrsb r0, [r1, r0]
cmp r0, 0x5
bgt _08045638
strb r2, [r1]
movs r5, 0x5
str r5, [sp, 0xC]
_08045638:
adds r1, 0x1
movs r0, 0x1
negs r0, r0
add r10, r0
mov r3, r10
cmp r3, 0
bge _0804562A
ldr r5, [sp, 0xC]
cmp r5, 0
beq _080456B8
ldr r0, =gBattleScripting
strb r7, [r0, 0x17]
ldr r0, =gStringBank
strb r7, [r0]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB7B4
str r0, [r1]
b _0804582A
.pool
_08045674:
ldr r0, [sp, 0xC]
cmp r0, 0
beq _080456B8
_0804567A:
ldr r0, =gBattleScripting
strb r7, [r0, 0x17]
ldr r0, =gStringBank
strb r7, [r0]
ldr r4, =gActiveBank
strb r7, [r4]
ldrb r1, [r4]
movs r0, 0x58
muls r0, r1
_0804568C:
ldr r1, =gBattleMons + 0x4C
adds r0, r1
str r0, [sp]
movs r0, 0
movs r1, 0x28
movs r2, 0
movs r3, 0x4
bl EmitSetAttributes
ldrb r0, [r4]
bl MarkBufferBankForExecution
b _0804582A
.pool
_080456B8:
adds r0, r7, 0x1
lsls r0, 24
lsrs r7, r0, 24
ldr r0, =gNoOfAllBanks
ldrb r0, [r0]
cmp r7, r0
bcs _080456C8
b _0804528C
_080456C8:
b _0804582A
.pool
_080456D0:
ldr r7, =gBattleMoveDamage
ldr r0, [r7]
cmp r0, 0
bne _080456DA
b _0804582A
_080456DA:
mov r1, r8
cmp r1, 0x1E
beq _080456EC
cmp r1, 0x3E
beq _08045794
b _0804582A
.pool
_080456EC:
ldr r0, =gBattleMoveFlags
ldrb r1, [r0]
movs r0, 0x29
ands r0, r1
cmp r0, 0
beq _080456FA
b _0804582A
_080456FA:
ldr r2, =gSpecialStatuses
ldr r4, =gBankTarget
ldrb r1, [r4]
lsls r0, r1, 2
adds r0, r1
lsls r1, r0, 2
adds r0, r2, 0
adds r0, 0x8
adds r0, r1, r0
ldr r0, [r0]
cmp r0, 0
bne _08045720
adds r0, r2, 0
adds r0, 0xC
adds r0, r1, r0
ldr r0, [r0]
cmp r0, 0
bne _08045720
b _0804582A
_08045720:
bl Random
lsls r0, 16
lsrs r0, 16
movs r1, 0x64
bl __umodsi3
lsls r0, 16
lsrs r0, 16
ldr r2, [sp, 0x10]
cmp r0, r2
bcs _0804582A
ldr r2, =gBattleMoves
ldr r0, =gCurrentMove
ldrh r1, [r0]
lsls r0, r1, 1
adds r0, r1
lsls r0, 2
adds r0, r2
ldrb r1, [r0, 0x8]
movs r0, 0x20
ands r0, r1
cmp r0, 0
beq _0804582A
ldr r2, =gBattleMons
ldrb r1, [r4]
movs r0, 0x58
muls r0, r1
adds r0, r2
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _0804582A
ldr r1, =gBattleCommunication
movs r0, 0x8
strb r0, [r1, 0x3]
bl b_movescr_stack_push_cursor
movs r0, 0
movs r1, 0
bl SetMoveEffect
bl b_movescr_stack_pop_cursor
b _0804582A
.pool
_08045794:
ldr r0, =gBattleMoveFlags
ldrb r0, [r0]
movs r5, 0x29
ands r5, r0
cmp r5, 0
bne _0804582A
ldr r1, =gSpecialStatuses
ldr r4, =gBankTarget
ldrb r2, [r4]
lsls r0, r2, 2
adds r0, r2
lsls r0, 2
adds r6, r1, 0x4
adds r0, r6
ldr r1, [r0]
cmp r1, 0
beq _0804582A
ldr r0, =0x0000ffff
cmp r1, r0
beq _0804582A
ldr r0, =gBankAttacker
ldrb r3, [r0]
cmp r3, r2
beq _0804582A
ldr r2, =gBattleMons
ldrb r1, [r0]
movs r0, 0x58
muls r0, r1
adds r0, r2
ldrh r1, [r0, 0x28]
ldrh r0, [r0, 0x2C]
cmp r1, r0
beq _0804582A
cmp r1, 0
beq _0804582A
ldr r0, =gLastUsedItem
mov r1, sp
ldrh r1, [r1, 0x14]
strh r1, [r0]
ldr r0, =gStringBank
strb r3, [r0]
ldr r0, =gBattleScripting
strb r3, [r0, 0x17]
ldrb r1, [r4]
lsls r0, r1, 2
adds r0, r1
lsls r0, 2
adds r0, r6
ldr r0, [r0]
ldr r1, [sp, 0x10]
bl __divsi3
negs r0, r0
str r0, [r7]
ldrb r1, [r4]
cmp r0, 0
bne _0804580C
movs r0, 0x1
negs r0, r0
str r0, [r7]
_0804580C:
lsls r0, r1, 2
adds r0, r1
lsls r0, 2
adds r0, r6
str r5, [r0]
bl b_movescr_stack_push_cursor
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB7F7
str r0, [r1]
ldr r0, [sp, 0xC]
adds r0, 0x1
lsls r0, 24
lsrs r0, 24
str r0, [sp, 0xC]
_0804582A:
ldr r0, [sp, 0xC]
add sp, 0x2C
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end ItemBattleEffects
thumb_func_start sub_8045868
sub_8045868: @ 8045868
lsls r0, 24
lsrs r0, 24
ldr r2, =gDisableStructs
lsls r1, r0, 3
subs r1, r0
lsls r1, 2
adds r1, r2
movs r2, 0
strb r2, [r1, 0x10]
ldr r1, =gBattleMons
movs r2, 0x58
adds r3, r0, 0
muls r3, r2
adds r1, 0x50
adds r3, r1
ldr r1, [r3]
ldr r2, =0xfdffffff
ands r1, r2
str r1, [r3]
ldr r1, =gStatuses3
lsls r0, 2
adds r0, r1
ldr r1, [r0]
ldr r2, =0xffffbfff
ands r1, r2
str r1, [r0]
bx lr
.pool
thumb_func_end sub_8045868
thumb_func_start sub_80458B4
sub_80458B4: @ 80458B4
push {lr}
ldr r0, =gBattleExecBuffer
ldr r0, [r0]
cmp r0, 0
bne _080458D0
ldr r1, =gBattleScriptingCommandsTable
ldr r0, =gBattlescriptCurrInstr
ldr r0, [r0]
ldrb r0, [r0]
lsls r0, 2
adds r0, r1
ldr r0, [r0]
bl _call_via_r0
_080458D0:
pop {r0}
bx r0
.pool
thumb_func_end sub_80458B4
thumb_func_start GetMoveTarget
GetMoveTarget: @ 80458E0
push {r4-r7,lr}
mov r7, r8
push {r7}
sub sp, 0x4
lsls r0, 16
lsrs r7, r0, 16
lsls r1, 24
lsrs r0, r1, 24
movs r5, 0
cmp r0, 0
beq _080458FE
subs r0, 0x1
lsls r0, 24
lsrs r6, r0, 24
b _0804590A
_080458FE:
ldr r1, =gBattleMoves
lsls r0, r7, 1
adds r0, r7
lsls r0, 2
adds r0, r1
ldrb r6, [r0, 0x6]
_0804590A:
cmp r6, 0x40
bls _08045910
b _08045C20
_08045910:
lsls r0, r6, 2
ldr r1, =_08045924
adds r0, r1
ldr r0, [r0]
mov pc, r0
.pool
.align 2, 0
_08045924:
.4byte _08045A28
.4byte _08045B28
.4byte _08045C1C
.4byte _08045C20
.4byte _08045B40
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045B28
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C1C
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045B28
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045C20
.4byte _08045B28
_08045A28:
ldr r0, =gBankAttacker
ldrb r0, [r0]
bl GetBankSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gSideTimers
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r2, r0, r1
ldrb r0, [r2, 0x8]
cmp r0, 0
beq _08045A5A
ldr r1, =gBattleMons
ldrb r4, [r2, 0x9]
movs r0, 0x58
muls r0, r4
adds r0, r1
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08045A5A
b _08045B70
_08045A5A:
ldr r0, =gBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
lsrs r4, r0, 24
lsls r0, r7, 1
mov r8, r0
_08045A6A:
bl Random
lsls r0, 16
lsrs r0, 16
ldr r1, =gNoOfAllBanks
ldrb r1, [r1]
bl __modsi3
lsls r0, 24
lsrs r5, r0, 24
ldr r6, =gBankAttacker
ldrb r3, [r6]
cmp r5, r3
beq _08045A6A
adds r0, r5, 0
bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r4, r0
beq _08045A6A
ldr r0, =gAbsentBankFlags
ldrb r2, [r0]
ldr r1, =gBitTable
lsls r0, r5, 2
adds r0, r1
ldr r0, [r0]
ands r2, r0
cmp r2, 0
bne _08045A6A
ldr r0, =gBattleMoves
mov r3, r8
adds r1, r3, r7
lsls r1, 2
adds r1, r0
ldrb r0, [r1, 0x2]
cmp r0, 0xD
beq _08045AB8
b _08045C20
_08045AB8:
ldrb r1, [r6]
str r2, [sp]
movs r0, 0x10
movs r2, 0x1F
movs r3, 0
bl AbilityBattleEffects
lsls r0, 24
cmp r0, 0
bne _08045ACE
b _08045C20
_08045ACE:
ldr r2, =gBattleMons
movs r1, 0x58
adds r0, r5, 0
muls r0, r1
adds r0, r2
adds r0, 0x20
ldrb r0, [r0]
cmp r0, 0x1F
bne _08045AE2
b _08045C20
_08045AE2:
movs r4, 0x2
eors r5, r4
adds r0, r5, 0
muls r0, r1
adds r0, r2
adds r0, 0x20
ldrb r1, [r0]
adds r0, r5, 0
bl RecordAbilityBattle
ldr r1, =gSpecialStatuses
lsls r0, r5, 2
adds r0, r5
lsls r0, 2
adds r0, r1
ldrb r1, [r0]
orrs r1, r4
strb r1, [r0]
b _08045C20
.pool
_08045B28:
ldr r0, =gBankAttacker
ldrb r0, [r0]
bl GetBankIdentity
adds r1, r0, 0
movs r2, 0x1
movs r0, 0x1
ands r0, r1
eors r0, r2
b _08045BD2
.pool
_08045B40:
ldr r0, =gBankAttacker
ldrb r0, [r0]
bl GetBankSide
movs r1, 0x1
eors r0, r1
lsls r0, 24
lsrs r4, r0, 24
ldr r1, =gSideTimers
lsls r0, r4, 1
adds r0, r4
lsls r0, 2
adds r2, r0, r1
ldrb r0, [r2, 0x8]
cmp r0, 0
beq _08045B80
ldr r1, =gBattleMons
ldrb r4, [r2, 0x9]
movs r0, 0x58
muls r0, r4
adds r0, r1
ldrh r0, [r0, 0x28]
cmp r0, 0
beq _08045B80
_08045B70:
adds r5, r4, 0
b _08045C20
.pool
_08045B80:
ldr r0, =gBattleTypeFlags
ldr r0, [r0]
movs r4, 0x1
ands r0, r4
cmp r0, 0
beq _08045BFC
movs r0, 0x4
ands r6, r0
cmp r6, 0
beq _08045BFC
ldr r0, =gBankAttacker
ldrb r0, [r0]
bl GetBankSide
lsls r0, 24
cmp r0, 0
bne _08045BC0
bl Random
adds r1, r4, 0
ands r1, r0
cmp r1, 0
beq _08045BBC
movs r0, 0x1
b _08045BD2
.pool
_08045BBC:
movs r0, 0x3
b _08045BD2
_08045BC0:
bl Random
adds r1, r4, 0
ands r1, r0
cmp r1, 0
beq _08045BD0
movs r0, 0
b _08045BD2
_08045BD0:
movs r0, 0x2
_08045BD2:
bl GetBankByPlayerAI
lsls r0, 24
lsrs r5, r0, 24
ldr r0, =gAbsentBankFlags
ldrb r1, [r0]
ldr r2, =gBitTable
lsls r0, r5, 2
adds r0, r2
ldr r0, [r0]
ands r1, r0
cmp r1, 0
beq _08045C20
movs r0, 0x2
eors r5, r0
b _08045C20
.pool
_08045BFC:
ldr r0, =gBankAttacker
ldrb r0, [r0]
bl GetBankIdentity
adds r1, r0, 0
movs r2, 0x1
movs r0, 0x1
ands r0, r1
eors r0, r2
bl GetBankByPlayerAI
lsls r0, 24
lsrs r5, r0, 24
b _08045C20
.pool
_08045C1C:
ldr r0, =gBankAttacker
ldrb r5, [r0]
_08045C20:
ldr r0, =gBankAttacker
ldrb r0, [r0]
ldr r1, =gBattleStruct
ldr r1, [r1]
adds r0, r1
strb r5, [r0, 0xC]
adds r0, r5, 0
add sp, 0x4
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end GetMoveTarget
thumb_func_start sub_8045C44
sub_8045C44: @ 8045C44
push {r4-r7,lr}
lsls r0, 24
lsrs r4, r0, 24
adds r0, r4, 0
bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
beq _08045C8A
ldr r0, =gBattlePartyID
lsls r4, 1
adds r5, r4, r0
ldrh r0, [r5]
movs r7, 0x64
muls r0, r7
ldr r6, =gPlayerParty
adds r0, r6
movs r1, 0xB
movs r2, 0
bl GetMonData
movs r1, 0xCD
lsls r1, 1
cmp r0, r1
beq _08045C98
ldrh r0, [r5]
muls r0, r7
adds r0, r6
movs r1, 0xB
movs r2, 0
bl GetMonData
cmp r0, 0x97
beq _08045C98
_08045C8A:
movs r0, 0x1
b _08045CAE
.pool
_08045C98:
ldr r0, =gBattlePartyID
adds r0, r4, r0
ldrh r1, [r0]
movs r0, 0x64
muls r0, r1
ldr r1, =gPlayerParty
adds r0, r1
movs r1, 0x50
movs r2, 0
bl GetMonData
_08045CAE:
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_8045C44
thumb_func_start sub_8045CBC
sub_8045CBC: @ 8045CBC
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
sub sp, 0x10
movs r6, 0
ldr r5, =gBattleTypeFlags
ldr r0, [r5]
ldr r1, =0x02000002
ands r0, r1
cmp r0, 0
bne _08045DAC
ldr r4, =gBankAttacker
ldrb r0, [r4]
bl GetBankSide
lsls r0, 24
lsrs r0, 24
cmp r0, 0x1
beq _08045DAC
ldrb r0, [r4]
bl sub_8045C44
cmp r0, 0
beq _08045D76
ldr r0, [r5]
movs r1, 0x80
lsls r1, 15
ands r0, r1
cmp r0, 0
beq _08045D08
ldrb r0, [r4]
bl GetBankIdentity
lsls r0, 24
lsrs r0, 24
cmp r0, 0x2
beq _08045DAC
_08045D08:
ldr r0, =gBattleTypeFlags
ldr r1, [r0]
ldr r0, =0x003f0100
ands r0, r1
cmp r0, 0
bne _08045DAC
movs r0, 0x80
lsls r0, 17
ands r1, r0
cmp r1, 0
bne _08045DAC
ldr r2, =gBattleMons
ldr r0, =gBankAttacker
ldrb r1, [r0]
movs r0, 0x58
muls r1, r0
adds r0, r2, 0
adds r0, 0x54
adds r0, r1, r0
ldr r0, [r0]
adds r2, 0x3C
adds r1, r2
bl IsOtherTrainer
lsls r0, 24
cmp r0, 0
beq _08045DAC
ldr r0, =0x0000086e
bl FlagGet
lsls r0, 24
cmp r0, 0
bne _08045DAC
movs r6, 0xA
ldr r0, =0x00000868
bl FlagGet
lsls r0, 24
cmp r0, 0
beq _08045D5A
movs r6, 0x1E
_08045D5A:
ldr r0, =0x0000086a
bl FlagGet
lsls r0, 24
cmp r0, 0
beq _08045D68
movs r6, 0x32
_08045D68:
ldr r0, =0x0000086c
bl FlagGet
lsls r0, 24
cmp r0, 0
beq _08045D76
movs r6, 0x46
_08045D76:
ldr r5, =gBattleMons
ldr r0, =gBankAttacker
mov r8, r0
ldrb r0, [r0]
movs r7, 0x58
muls r0, r7
adds r0, r5
adds r0, 0x2A
ldrb r0, [r0]
cmp r0, r6
bls _08045DAC
bl Random
movs r1, 0xFF
ands r1, r0
mov r2, r8
ldrb r0, [r2]
adds r2, r0, 0
muls r2, r7
adds r0, r2, r5
adds r0, 0x2A
ldrb r0, [r0]
adds r0, r6
muls r0, r1
asrs r4, r0, 8
cmp r4, r6
bge _08045DD4
_08045DAC:
movs r0, 0
b _08045FD0
.pool
_08045DD4:
ldr r3, =gCurrentMove
ldrh r0, [r3]
cmp r0, 0x63
bne _08045DEA
adds r0, r5, 0
adds r0, 0x50
adds r0, r2, r0
ldr r1, [r0]
ldr r2, =0xff7fffff
ands r1, r2
str r1, [r0]
_08045DEA:
mov r1, r8
ldrb r0, [r1]
muls r0, r7
adds r1, r5, 0
adds r1, 0x4C
adds r0, r1
ldr r0, [r0]
movs r1, 0x7
ands r0, r1
cmp r0, 0
beq _08045E20
ldrh r0, [r3]
cmp r0, 0xAD
beq _08045E0A
cmp r0, 0xD6
bne _08045E20
_08045E0A:
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB695
b _08045F7A
.pool
_08045E20:
bl Random
movs r5, 0xFF
adds r1, r5, 0
ands r1, r0
ldr r7, =gBattleMons
ldr r2, =gBankAttacker
mov r9, r2
ldrb r3, [r2]
movs r0, 0x58
mov r8, r0
mov r0, r8
muls r0, r3
adds r0, r7
adds r0, 0x2A
ldrb r2, [r0]
adds r0, r2, r6
muls r0, r1
asrs r4, r0, 8
cmp r4, r6
bge _08045EE8
ldr r6, =gBitTable
ldr r5, =gCurrMovePos
ldrb r0, [r5]
lsls r0, 2
adds r0, r6
ldrb r1, [r0]
adds r0, r3, 0
movs r2, 0xFF
bl CheckMoveLimitations
lsls r0, 24
lsrs r4, r0, 24
cmp r4, 0xF
bne _08045E68
b _08045F6A
_08045E68:
ldr r1, =gUnknown_020241E9
mov r8, r1
movs r7, 0x3
_08045E6E:
bl Random
ands r0, r7
mov r2, r8
strb r0, [r2]
strb r0, [r5]
ldrb r0, [r5]
lsls r0, 2
adds r0, r6
ldr r0, [r0]
ands r0, r4
cmp r0, 0
bne _08045E6E
ldr r4, =gRandomMove
ldr r3, =gBattleMons
ldr r0, =gCurrMovePos
ldrb r0, [r0]
lsls r0, 1
ldr r1, =gBankAttacker
ldrb r2, [r1]
movs r1, 0x58
muls r1, r2
adds r0, r1
adds r3, 0xC
adds r0, r3
ldrh r0, [r0]
strh r0, [r4]
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB6A5
str r0, [r1]
ldrh r0, [r4]
movs r1, 0
bl GetMoveTarget
ldr r1, =gBankTarget
strb r0, [r1]
ldr r2, =gHitMarker
ldr r0, [r2]
movs r1, 0x80
lsls r1, 14
b _08045FCA
.pool
_08045EE8:
subs r0, r2, r6
lsls r0, 24
lsrs r6, r0, 24
bl Random
adds r4, r5, 0
ands r4, r0
cmp r4, r6
bge _08045F64
mov r1, r9
ldrb r0, [r1]
mov r1, r8
muls r1, r0
adds r0, r7, 0
adds r0, 0x4C
adds r0, r1, r0
ldr r0, [r0]
ands r0, r5
cmp r0, 0
bne _08045F64
adds r0, r1, r7
adds r0, 0x20
ldrb r0, [r0]
cmp r0, 0x48
beq _08045F64
cmp r0, 0xF
beq _08045F64
movs r2, 0
ldr r0, =gNoOfAllBanks
ldrb r3, [r0]
mov r8, r0
cmp r2, r3
bge _08045F4A
ldr r0, [r7, 0x50]
movs r1, 0x70
ands r0, r1
cmp r0, 0
bne _08045F4A
adds r1, r7, 0
adds r1, 0x50
movs r5, 0x70
_08045F3A:
adds r1, 0x58
adds r2, 0x1
cmp r2, r3
bge _08045F4A
ldr r0, [r1]
ands r0, r5
cmp r0, 0
beq _08045F3A
_08045F4A:
mov r0, r8
ldrb r0, [r0]
cmp r2, r0
bne _08045F64
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB6D9
b _08045F7A
.pool
_08045F64:
subs r4, r6
cmp r4, r6
blt _08045F8C
_08045F6A:
bl Random
ldr r2, =gBattleCommunication
movs r1, 0x3
ands r1, r0
strb r1, [r2, 0x5]
ldr r1, =gBattlescriptCurrInstr
ldr r0, =BattleScript_MoveUsedLoafingAround
_08045F7A:
str r0, [r1]
movs r0, 0x1
b _08045FD0
.pool
_08045F8C:
ldr r4, =gBankAttacker
ldrb r1, [r4]
movs r0, 0x58
muls r1, r0
ldr r0, =gBattleMons
adds r1, r0
movs r0, 0x28
str r0, [sp]
movs r0, 0
str r0, [sp, 0x4]
ldrb r0, [r4]
str r0, [sp, 0x8]
ldrb r0, [r4]
str r0, [sp, 0xC]
adds r0, r1, 0
movs r2, 0x1
movs r3, 0
bl CalculateBaseDamage
ldr r1, =gBattleMoveDamage
str r0, [r1]
ldr r1, =gBankTarget
ldrb r0, [r4]
strb r0, [r1]
ldr r1, =gBattlescriptCurrInstr
ldr r0, =gUnknown_082DB6F0
str r0, [r1]
ldr r2, =gHitMarker
ldr r0, [r2]
movs r1, 0x80
lsls r1, 12
_08045FCA:
orrs r0, r1
str r0, [r2]
movs r0, 0x2
_08045FD0:
add sp, 0x10
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
.pool
thumb_func_end sub_8045CBC
.align 2, 0 @ Don't pad with nop.