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@@ -36,6 +36,15 @@ GraphicsSettings:
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- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
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m_PreloadedShaders: []
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m_PreloadShadersBatchTimeLimit: -1
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m_GraphicsStateCollection: {fileID: 0}
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m_CollectionStartupAction: 0
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m_TraceSavePath: TracedCollection
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m_TraceSendToEditor: 1
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m_AdditionalWarmupCollections: []
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m_WarmupAsync: 1
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m_EnableCacheMissTracing: 0
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m_WarmupProgressivelyLimit: -1
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m_CacheMissCollectionPath: CacheMissCollection
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_CustomRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd, type: 2}
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m_TransparencySortMode: 0
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@@ -61,6 +70,8 @@ GraphicsSettings:
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UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2}
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m_ShaderBuildSettings:
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keywordDeclarationOverrides: []
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numInternalDefines: 0
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defines: []
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m_LightsUseLinearIntensity: 1
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m_LightsUseColorTemperature: 1
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m_LogWhenShaderIsCompiled: 0
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@@ -528,7 +528,10 @@ PlayerSettings:
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m_Height: 720
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m_Kind: 1
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m_SubKind:
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m_BuildTargetBatching: []
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m_BuildTargetBatching:
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- m_BuildTarget: Standalone
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m_StaticBatching: 1
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m_DynamicBatching: 0
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs: []
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m_BuildTargetGraphicsJobMode: []
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@@ -4,7 +4,7 @@
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_Enabled: 1
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
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m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
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