From 36fb1bf3c5740b38517ff7d764e4ec668e0550a6 Mon Sep 17 00:00:00 2001 From: dionmoustos Date: Tue, 23 Jun 2026 00:37:41 +0930 Subject: [PATCH] more --- Assets/Settings.meta | 8 +++ Assets/Settings/Build Profiles.meta | 8 +++ Assets/Settings/Build Profiles/Windows.asset | 56 +++++++++++++++++++ .../Build Profiles/Windows.asset.meta | 8 +++ 4 files changed, 80 insertions(+) create mode 100644 Assets/Settings.meta create mode 100644 Assets/Settings/Build Profiles.meta create mode 100644 Assets/Settings/Build Profiles/Windows.asset create mode 100644 Assets/Settings/Build Profiles/Windows.asset.meta diff --git a/Assets/Settings.meta b/Assets/Settings.meta new file mode 100644 index 0000000..2159858 --- /dev/null +++ b/Assets/Settings.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: f1c9310dac70ad745856a6075e5c7532 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Build Profiles.meta b/Assets/Settings/Build Profiles.meta new file mode 100644 index 0000000..e29c1d3 --- /dev/null +++ b/Assets/Settings/Build Profiles.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 60cf18c36c85a7743a91b554c8a60810 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Settings/Build Profiles/Windows.asset b/Assets/Settings/Build Profiles/Windows.asset new file mode 100644 index 0000000..10d656d --- /dev/null +++ b/Assets/Settings/Build Profiles/Windows.asset @@ -0,0 +1,56 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 15003, guid: 0000000000000000e000000000000000, type: 0} + m_Name: Windows + m_EditorClassIdentifier: UnityEditor.dll::UnityEditor.Build.Profile.BuildProfile + m_AssetVersion: 2 + m_BuildTarget: 19 + m_Subtarget: 2 + m_PlatformId: 4e3c793746204150860bf175a9a41a05 + m_PlatformBuildProfile: + rid: 5177256620536102918 + m_ActivePlatformGuid: + m_AdditionalPlatformBuildSettings: [] + m_OverrideGlobalSceneList: 0 + m_Scenes: [] + m_HasScriptingDefines: 0 + m_ScriptingDefines: [] + m_PlayerSettingsYaml: + m_Settings: [] + requiredComponents: [] + references: + version: 2 + RefIds: + - rid: 5177256620536102918 + type: {class: WindowsPlatformSettings, ns: UnityEditor.WindowsStandalone, asm: UnityEditor.WindowsStandalone.Extensions} + data: + m_Development: 0 + m_ConnectProfiler: 0 + m_BuildWithDeepProfilingSupport: 0 + m_BuildWithCodeCoverage: 0 + m_AllowDebugging: 0 + m_WaitForManagedDebugger: 0 + m_ManagedDebuggerFixedPort: 0 + m_ExplicitNullChecks: 0 + m_ExplicitDivideByZeroChecks: 0 + m_ExplicitArrayBoundsChecks: 0 + m_CompressionType: 0 + m_InstallInBuildFolder: 0 + m_InsightsSettingsContainer: + m_BuildProfileEngineDiagnosticsState: 2 + m_AdaptivePerformanceEnabled: 0 + m_WindowsBuildAndRunDeployTarget: 0 + m_Architecture: 0 + m_CreateSolution: 0 + m_CopyPDBFiles: 0 + m_WindowsDevicePortalAddress: + m_WindowsDevicePortalUsername: diff --git a/Assets/Settings/Build Profiles/Windows.asset.meta b/Assets/Settings/Build Profiles/Windows.asset.meta new file mode 100644 index 0000000..a2bd262 --- /dev/null +++ b/Assets/Settings/Build Profiles/Windows.asset.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3d34fa1b6cc15ee48a84e4eac3f92851 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 11400000 + userData: + assetBundleName: + assetBundleVariant: