%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3} m_Name: s2.10_Add a primitive m_EditorClassIdentifier: Title: m_Untranslated: Add a primitive cube m_Paragraphs: m_Items: - m_Type: 9 Title: m_Untranslated: Text: m_Untranslated: m_CodeSample: m_PostInstructionImage: {fileID: 0} m_Tutorial: {fileID: 0} m_Image: {fileID: 0} m_VideoUrl: m_Video: {fileID: 32900000, guid: d9947f382301246df91eca80350820b0, type: 3} m_Media: m_ContentType: 1 m_Image: {fileID: 0} m_VideoClip: {fileID: 32900000, guid: d4c7825f613903e469beb1e0a0f23109, type: 3} m_Url: m_AutoStart: 0 m_Loop: 0 m_CriteriaCompletion: 0 m_Criteria: m_Items: [] m_MaskingSettings: m_MaskingEnabled: 1 m_UnmaskedViews: - m_SelectorType: 1 m_ViewType: m_TypeName: m_FocusEditorWindow: 0 m_EditorWindowType: m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] - m_SelectorType: 1 m_ViewType: m_TypeName: m_FocusEditorWindow: 0 m_EditorWindowType: m_TypeName: UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null m_AlternateEditorWindowTypes: m_Items: [] m_MaskType: 0 m_MaskSizeModifier: 0 m_UnmaskedControls: [] m_Summary: m_Description: m_InstructionBoxTitle: m_InstructionText: m_TutorialButtonText: - m_Type: 0 Title: m_Untranslated: Text: m_Untranslated: "There's one more star to collect in this scene; to reach it, you'll need a ramp. \n\nYou'll start with a simple cube, known as a primitive GameObject. Later, you'll transform that cube into a ramp.\n\nFollow the instructions below to add a primitive cube to your scene. \n" m_CodeSample: m_PostInstructionImage: {fileID: 0} m_Tutorial: {fileID: 0} m_Image: {fileID: 0} m_VideoUrl: m_Video: {fileID: 0} m_Media: m_ContentType: 0 m_Image: {fileID: 0} m_VideoClip: {fileID: 0} m_Url: m_AutoStart: 1 m_Loop: 1 m_CriteriaCompletion: 0 m_Criteria: m_Items: [] m_MaskingSettings: m_MaskingEnabled: 0 m_UnmaskedViews: [] m_Summary: m_Description: m_InstructionBoxTitle: m_InstructionText: m_TutorialButtonText: - m_Type: 1 Title: m_Untranslated: INSTRUCTIONS Text: m_Untranslated: "1. Select the Add (+) button in the upper-left corner of the Hierarchy window.\n\n2. From the menu, select 3D Object > Cube.\n\nA new GameObject named \u201CCube\u201D appears in the Hierarchy window and the Scene view.\n\n3. 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