Files
unitytest/Assets/Tutorials/t2_Fundamentals/s2.7_Move the yellow box.asset
2026-06-22 22:57:36 +09:30

255 lines
7.2 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ff771ccdf4150419d9ff4d342b069aae, type: 3}
m_Name: s2.7_Move the yellow box
m_EditorClassIdentifier:
Title:
m_Untranslated: Move the orange box
m_Paragraphs:
m_Items:
- m_Type: 9
Title:
m_Untranslated:
Text:
m_Untranslated:
m_CodeSample:
m_PostInstructionImage: {fileID: 0}
m_Tutorial: {fileID: 0}
m_Image: {fileID: 0}
m_VideoUrl:
m_Video: {fileID: 32900000, guid: 721e78885978d4bec8d9bfafa7861876, type: 3}
m_Media:
m_ContentType: 1
m_Image: {fileID: 0}
m_VideoClip: {fileID: 32900000, guid: bad8788ab67631f458d2ddf72a88e802, type: 3}
m_Url:
m_AutoStart: 0
m_Loop: 0
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 1
m_UnmaskedViews:
- m_SelectorType: 1
m_ViewType:
m_TypeName:
m_FocusEditorWindow: 0
m_EditorWindowType:
m_TypeName: UnityEditor.SceneView, UnityEditor.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_AlternateEditorWindowTypes:
m_Items: []
m_MaskType: 0
m_MaskSizeModifier: 0
m_UnmaskedControls: []
- m_SelectorType: 1
m_ViewType:
m_TypeName:
m_FocusEditorWindow: 0
m_EditorWindowType:
m_TypeName: UnityEditor.GameView, UnityEditor.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_AlternateEditorWindowTypes:
m_Items: []
m_MaskType: 0
m_MaskSizeModifier: 0
m_UnmaskedControls: []
- m_SelectorType: 1
m_ViewType:
m_TypeName:
m_FocusEditorWindow: 0
m_EditorWindowType:
m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_AlternateEditorWindowTypes:
m_Items: []
m_MaskType: 0
m_MaskSizeModifier: 0
m_UnmaskedControls: []
- m_SelectorType: 0
m_ViewType:
m_TypeName: UnityEditor.Toolbar, UnityEditor.CoreModule, Version=0.0.0.0,
Culture=neutral, PublicKeyToken=null
m_FocusEditorWindow: 0
m_EditorWindowType:
m_TypeName: UnityEditor.SceneHierarchyWindow, UnityEditor.CoreModule,
Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
m_AlternateEditorWindowTypes:
m_Items: []
m_MaskType: 0
m_MaskSizeModifier: 0
m_UnmaskedControls:
- m_SelectorMode: 5
m_SelectorMatchType: 0
m_GUIContent:
m_Text:
m_Image: {fileID: 0}
m_Tooltip:
m_TextWithWhitespace:
m_ControlName:
m_PropertyPath:
m_TargetType:
m_TypeName:
m_GUIStyleName:
m_ObjectReference:
m_SceneObjectReference:
m_SceneGuid:
m_GameObjectGuid:
m_SerializedComponentType:
m_TypeName:
m_ComponentIndex: 0
m_AssetObject: {fileID: 0}
m_Prefab: {fileID: 0}
m_FutureObjectReference: {fileID: 0}
m_VisualElementClassName:
m_VisualElementName: Play
m_VisualElementTypeName:
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
- m_Type: 0
Title:
m_Untranslated: Page title
Text:
m_Untranslated: 'When you select a GameObject using the <b>Move</b> tool,
you''ll see three axis arrow handles appear on top of it.
You
can click and drag these handles to move the GameObject along each of the
three dimensions (X, Y, and Z). '
m_CodeSample:
m_PostInstructionImage: {fileID: 0}
m_Tutorial: {fileID: 0}
m_Image: {fileID: 0}
m_VideoUrl:
m_Video: {fileID: 0}
m_Media:
m_ContentType: 0
m_Image: {fileID: 0}
m_VideoClip: {fileID: 0}
m_Url:
m_AutoStart: 1
m_Loop: 1
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 0
m_UnmaskedViews: []
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
- m_Type: 1
Title:
m_Untranslated: INSTRUCTIONS
Text:
m_Untranslated: '<b>1</b>. In the <b>Hierarchy</b> window, select the <b>02_Box_Orange</b>
GameObject.
<b>2</b>. Drag the blue and red handles (the arrowheads)
of the <b>Move</b> gizmo to position the smaller orange box close to the
larger box.
<b>3</b>. Enter Play mode and have the robot collect
the second star.
<b>4</b>. When you''re finished, exit Play
mode and save the scene.'
m_CodeSample:
m_PostInstructionImage: {fileID: 0}
m_Tutorial: {fileID: 0}
m_Image: {fileID: 0}
m_VideoUrl:
m_Video: {fileID: 0}
m_Media:
m_ContentType: 0
m_Image: {fileID: 0}
m_VideoClip: {fileID: 0}
m_Url:
m_AutoStart: 1
m_Loop: 1
m_CriteriaCompletion: 0
m_Criteria:
m_Items: []
m_MaskingSettings:
m_MaskingEnabled: 0
m_UnmaskedViews: []
m_Summary:
m_Description:
m_InstructionBoxTitle:
m_InstructionText:
m_TutorialButtonText:
m_CameraSettings:
m_CameraMode: 1
m_FocusMode: 0
m_Orthographic: 0
m_Size: 35.268917
m_Pivot: {x: 47.005512, y: -30.459286, z: 11.870099}
m_Rotation: {x: 0.2650235, y: 0.5160826, z: -0.1717524, w: 0.7961962}
m_FrameObject:
m_SceneGuid:
m_GameObjectGuid:
m_SerializedComponentType:
m_TypeName:
m_ComponentIndex: 0
m_AssetObject: {fileID: 0}
m_Prefab: {fileID: 0}
m_Enabled: 1
NextButton:
m_Untranslated: Next
DoneButton:
m_Untranslated: Done
m_CompletedSound: {fileID: 0}
m_FaqEntries: []
m_AutoAdvance: 0
Showing:
m_PersistentCalls:
m_Calls: []
Shown:
m_PersistentCalls:
m_Calls: []
Staying:
m_PersistentCalls:
m_Calls: []
CriteriaValidated:
m_PersistentCalls:
m_Calls: []
MaskingSettingsChanged:
m_PersistentCalls:
m_Calls: []
NonMaskingSettingsChanged:
m_PersistentCalls:
m_Calls: []
m_OnBeforePageShown:
m_PersistentCalls:
m_Calls: []
m_OnAfterPageShown:
m_PersistentCalls:
m_Calls: []
m_OnTutorialPageStay:
m_PersistentCalls:
m_Calls: []
m_OnBeforeTutorialQuit:
m_PersistentCalls:
m_Calls: []
m_NextButton: Next
m_DoneButton: Done