trainer_see through CheckPathBetweenTrainerAndPlayer
This commit is contained in:
@@ -76,7 +76,7 @@ u8 GetStepInPlaceDelay4AnimId(u32);
|
||||
u8 GetStepInPlaceDelay8AnimId(u32);
|
||||
u8 GetStepInPlaceDelay16AnimId(u32);
|
||||
u8 GetStepInPlaceDelay32AnimId(u32);
|
||||
u8 npc_block_way(struct ObjectEvent *, s16, s16, u32);
|
||||
u8 GetCollisionAtCoords(struct ObjectEvent *, s16, s16, u32);
|
||||
void MoveCoords(u8, s16 *, s16 *);
|
||||
bool8 ObjectEventIsSpecialAnimActive(struct ObjectEvent *);
|
||||
u8 ObjectEventClearHeldMovementIfFinished(struct ObjectEvent *);
|
||||
@@ -98,6 +98,9 @@ u8 GetTrainerFacingDirectionMovementType(u8 direction);
|
||||
void CameraObjectSetFollowedObjectId(u8 spriteId);
|
||||
void UnfreezeObjectEvents(void);
|
||||
void TurnObjectEvent(u8, u8);
|
||||
const u8 *GetObjectEventScriptPointerByObjectEventId(u8 objectEventId);
|
||||
u8 sub_805DF30(void);
|
||||
u8 GetCollisionFlagsAtCoords(struct ObjectEvent * objectEvent, s16 x, s16 y, u8 direction);
|
||||
|
||||
// Exported data declarations
|
||||
|
||||
|
||||
@@ -205,9 +205,9 @@ struct ObjectEvent
|
||||
/*0x0A*/ u8 mapGroup;
|
||||
/*0x0B*/ u8 mapobj_unk_0B_0:4;
|
||||
u8 elevation:4;
|
||||
/*0x0C*/ struct Coords16 coords1;
|
||||
/*0x10*/ struct Coords16 coords2;
|
||||
/*0x14*/ struct Coords16 coords3;
|
||||
/*0x0C*/ struct Coords16 initialCoords;
|
||||
/*0x10*/ struct Coords16 currentCoords;
|
||||
/*0x14*/ struct Coords16 previousCoords;
|
||||
/*0x18*/ u8 facingDirection:4; //current direction?
|
||||
/*0x18*/ u8 placeholder18:4;
|
||||
/*0x19*/ union ObjectEventRange range;
|
||||
|
||||
@@ -49,5 +49,6 @@ void *QuestLogGetFlagOrVarPtr(bool8 isFlag, u16 idx);
|
||||
void QuestLogSetFlagOrVar(bool8 isFlag, u16 idx, u16 value);
|
||||
void sub_8110840(void *oldSave);
|
||||
void sub_8112F18(u8 windowId);
|
||||
bool8 sub_8111C2C(void);
|
||||
|
||||
#endif //GUARD_QUEST_LOG_H
|
||||
|
||||
Reference in New Issue
Block a user