trainer_see through CheckPathBetweenTrainerAndPlayer

This commit is contained in:
PikalaxALT
2020-02-19 15:43:59 -05:00
parent 4280723f0e
commit 0125c1440e
12 changed files with 226 additions and 506 deletions
+2 -2
View File
@@ -145,8 +145,8 @@ static void sub_8150708(void)
sub_81507BC(objectEvent, sub_805C808(2));
ObjectEventTurn(objectEvent, objectEvent->placeholder18);
SetPlayerAvatarStateMask(PLAYER_AVATAR_FLAG_SURFING);
gFieldEffectArguments[0] = objectEvent->coords2.x;
gFieldEffectArguments[1] = objectEvent->coords2.y;
gFieldEffectArguments[0] = objectEvent->currentCoords.x;
gFieldEffectArguments[1] = objectEvent->currentCoords.y;
gFieldEffectArguments[2] = gPlayerAvatar.objectEventId;
fieldEffectId = FieldEffectStart(FLDEFF_SURF_BLOB);
objectEvent->mapobj_unk_1A = fieldEffectId;