Sync field_effect_objects.h from Emerald
This commit is contained in:
@@ -1,16 +1,16 @@
|
||||
#ifndef GUARD_CONSTANTS_FIELD_EFFECTS_H
|
||||
#define GUARD_CONSTANTS_FIELD_EFFECTS_H
|
||||
|
||||
#define FLDEFF_EXCLAMATION_MARK_ICON 0
|
||||
#define FLDEFF_USE_CUT_ON_GRASS 1
|
||||
#define FLDEFF_USE_CUT_ON_TREE 2
|
||||
#define FLDEFF_SHADOW 3
|
||||
#define FLDEFF_TALL_GRASS 4
|
||||
#define FLDEFF_RIPPLE 5
|
||||
#define FLDEFF_FIELD_MOVE_SHOW_MON 6
|
||||
#define FLDEFF_ASH 7
|
||||
#define FLDEFF_SURF_BLOB 8
|
||||
#define FLDEFF_USE_SURF 9
|
||||
#define FLDEFF_EXCLAMATION_MARK_ICON 0
|
||||
#define FLDEFF_USE_CUT_ON_GRASS 1
|
||||
#define FLDEFF_USE_CUT_ON_TREE 2
|
||||
#define FLDEFF_SHADOW 3
|
||||
#define FLDEFF_TALL_GRASS 4
|
||||
#define FLDEFF_RIPPLE 5
|
||||
#define FLDEFF_FIELD_MOVE_SHOW_MON 6
|
||||
#define FLDEFF_ASH 7
|
||||
#define FLDEFF_SURF_BLOB 8
|
||||
#define FLDEFF_USE_SURF 9
|
||||
#define FLDEFF_DUST 10
|
||||
#define FLDEFF_USE_SECRET_POWER_CAVE 11
|
||||
#define FLDEFF_JUMP_TALL_GRASS 12
|
||||
@@ -72,41 +72,46 @@
|
||||
#define FLDEFF_DESTROY_DEOXYS_ROCK 68
|
||||
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
|
||||
|
||||
#define FLDEFFOBJ_SHADOW_S 0
|
||||
#define FLDEFFOBJ_SHADOW_M 1
|
||||
#define FLDEFFOBJ_SHADOW_L 2
|
||||
#define FLDEFFOBJ_SHADOW_XL 3
|
||||
#define FLDEFFOBJ_TALL_GRASS 4
|
||||
#define FLDEFFOBJ_RIPPLE 5
|
||||
#define FLDEFF_PAL_TAG_GENERAL_0 0x1004
|
||||
#define FLDEFF_PAL_TAG_GENERAL_1 0x1005
|
||||
#define FLDEFF_PAL_TAG_ASH 0x100D
|
||||
#define FLDEFF_PAL_TAG_SMALL_SPARKLE 0x100F
|
||||
|
||||
#define FLDEFFOBJ_SHADOW_S 0
|
||||
#define FLDEFFOBJ_SHADOW_M 1
|
||||
#define FLDEFFOBJ_SHADOW_L 2
|
||||
#define FLDEFFOBJ_SHADOW_XL 3
|
||||
#define FLDEFFOBJ_TALL_GRASS 4
|
||||
#define FLDEFFOBJ_RIPPLE 5
|
||||
#define FLDEFFOBJ_ASH 6
|
||||
#define FLDEFFOBJ_SURF_BLOB 7
|
||||
#define FLDEFFOBJ_ARROW 8
|
||||
#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
|
||||
#define FLDEFFOBJ_JUMP_TALL_GRASS 10
|
||||
#define FLDEFFOBJ_SAND_FOOTPRINTS 11
|
||||
#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
|
||||
#define FLDEFFOBJ_SPLASH 13
|
||||
#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
|
||||
#define FLDEFFOBJ_LONG_GRASS 15
|
||||
#define FLDEFFOBJ_JUMP_LONG_GRASS 16
|
||||
#define FLDEFFOBJ_UNUSED_GRASS 17
|
||||
#define FLDEFFOBJ_UNUSED_GRASS_2 18
|
||||
#define FLDEFFOBJ_UNUSED_SAND 19
|
||||
#define FLDEFFOBJ_WATER_SURFACING 20
|
||||
#define FLDEFFOBJ_REFLECTION_DISTORTION 21
|
||||
#define FLDEFFOBJ_SPARKLE 22
|
||||
#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
|
||||
#define FLDEFFOBJ_TREE_DISGUISE 24
|
||||
#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
|
||||
#define FLDEFFOBJ_BIRD 26
|
||||
#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
|
||||
#define FLDEFFOBJ_SAND_DISGUISE 28
|
||||
#define FLDEFFOBJ_SAND_PILE 29
|
||||
#define FLDEFFOBJ_SHORT_GRASS 30
|
||||
#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
|
||||
#define FLDEFFOBJ_ASH_PUFF 32
|
||||
#define FLDEFFOBJ_ASH_LAUNCH 33
|
||||
#define FLDEFFOBJ_BUBBLES 34
|
||||
#define FLDEFFOBJ_SMALL_SPARKLE 35
|
||||
#define FLDEFFOBJ_SURF_BLOB 7
|
||||
#define FLDEFFOBJ_ARROW 8
|
||||
#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
|
||||
#define FLDEFFOBJ_JUMP_TALL_GRASS 10
|
||||
#define FLDEFFOBJ_SAND_FOOTPRINTS 11
|
||||
#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
|
||||
#define FLDEFFOBJ_SPLASH 13
|
||||
#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
|
||||
#define FLDEFFOBJ_LONG_GRASS 15
|
||||
#define FLDEFFOBJ_JUMP_LONG_GRASS 16
|
||||
#define FLDEFFOBJ_UNUSED_GRASS 17
|
||||
#define FLDEFFOBJ_UNUSED_GRASS_2 18
|
||||
#define FLDEFFOBJ_UNUSED_SAND 19
|
||||
#define FLDEFFOBJ_WATER_SURFACING 20
|
||||
#define FLDEFFOBJ_REFLECTION_DISTORTION 21
|
||||
#define FLDEFFOBJ_SPARKLE 22
|
||||
#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
|
||||
#define FLDEFFOBJ_TREE_DISGUISE 24
|
||||
#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
|
||||
#define FLDEFFOBJ_BIRD 26
|
||||
#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
|
||||
#define FLDEFFOBJ_SAND_DISGUISE 28
|
||||
#define FLDEFFOBJ_SAND_PILE 29
|
||||
#define FLDEFFOBJ_SHORT_GRASS 30
|
||||
#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
|
||||
#define FLDEFFOBJ_ASH_PUFF 32
|
||||
#define FLDEFFOBJ_ASH_LAUNCH 33
|
||||
#define FLDEFFOBJ_BUBBLES 34
|
||||
#define FLDEFFOBJ_SMALL_SPARKLE 35
|
||||
|
||||
#endif // GUARD_CONSTANTS_FIELD_EFFECTS_H
|
||||
|
||||
@@ -196,7 +196,7 @@ u8 GetMoveDirectionAnimNum(u8 direction);
|
||||
// Exported data declarations
|
||||
|
||||
extern const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[];
|
||||
extern const struct SpritePalette gUnknown_83A5348;
|
||||
extern const struct SpritePalette gSpritePalette_GeneralFieldEffect1;
|
||||
extern const struct SpriteTemplate * const gFieldEffectObjectTemplatePointers[];
|
||||
extern const struct OamData gObjectEventBaseOam_32x32;
|
||||
extern const u16 gUnknown_8398648[];
|
||||
|
||||
@@ -26,7 +26,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, bool8 unused);
|
||||
void ReturnToFieldFromFlyMapSelect(void);
|
||||
void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
|
||||
void SpriteCB_PopOutOfAsh(struct Sprite * sprite);
|
||||
void SpriteCB_LavaridgeGymWarp(struct Sprite * sprite);
|
||||
void SpriteCB_AshLaunch(struct Sprite * sprite);
|
||||
void FieldEffectActiveListClear(void);
|
||||
|
||||
#endif //GUARD_FIELD_EFFECTS_H
|
||||
|
||||
@@ -25,7 +25,7 @@ u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s
|
||||
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
|
||||
void SetSpriteInvisible(u8 spriteId);
|
||||
void sub_80DC4A4(u8 spriteId, u8 value, s16 data1);
|
||||
void sub_80DCCE0(struct Sprite * sprite);
|
||||
void UpdateJumpImpactEffect(struct Sprite * sprite);
|
||||
void UpdateShadowFieldEffect(struct Sprite * sprite);
|
||||
void UpdateBubblesFieldEffect(struct Sprite * sprite);
|
||||
void UpdateSparkleFieldEffect(struct Sprite * sprite);
|
||||
|
||||
Reference in New Issue
Block a user