Sync field_effect_object_template_pointers.h with Emerald

This commit is contained in:
PikalaxALT
2021-05-03 14:09:21 -04:00
parent cb90fda18d
commit 7f50753360
13 changed files with 189 additions and 200 deletions
+1 -17
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+36 -36
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@@ -72,41 +72,41 @@
#define FLDEFF_DESTROY_DEOXYS_ROCK 68
#define FLDEFF_UNK_45 69 // TODO: related to fame checker photos
#define FLDEFFGFX_SHADOW_SMALL 0
#define FLDEFFGFX_SHADOW_MEDIUM 1
#define FLDEFFGFX_SHADOW_LARGE 2
#define FLDEFFGFX_SHADOW_EXTRA_LARGE 3
#define FLDEFFGFX_04 4
#define FLDEFFGFX_05 5
#define FLDEFFGFX_06 6
#define FLDEFFGFX_07 7
#define FLDEFFGFX_08 8
#define FLDEFFGFX_09 9
#define FLDEFFGFX_10 10
#define FLDEFFGFX_11 11
#define FLDEFFGFX_12 12
#define FLDEFFGFX_13 13
#define FLDEFFGFX_14 14
#define FLDEFFGFX_15 15
#define FLDEFFGFX_16 16
#define FLDEFFGFX_17 17
#define FLDEFFGFX_18 18
#define FLDEFFGFX_19 19
#define FLDEFFGFX_20 20
#define FLDEFFGFX_REFLECTION 21
#define FLDEFFGFX_22 22
#define FLDEFFGFX_23 23
#define FLDEFFGFX_24 24
#define FLDEFFGFX_25 25
#define FLDEFFGFX_FLY_BLOB 26
#define FLDEFFGFX_27 27
#define FLDEFFGFX_28 28
#define FLDEFFGFX_29 29
#define FLDEFFGFX_30 30
#define FLDEFFGFX_31 31
#define FLDEFFGFX_32 32
#define FLDEFFGFX_33 33
#define FLDEFFGFX_34 34
#define FLDEFFGFX_35 35
#define FLDEFFOBJ_SHADOW_S 0
#define FLDEFFOBJ_SHADOW_M 1
#define FLDEFFOBJ_SHADOW_L 2
#define FLDEFFOBJ_SHADOW_XL 3
#define FLDEFFOBJ_TALL_GRASS 4
#define FLDEFFOBJ_RIPPLE 5
#define FLDEFFOBJ_ASH 6
#define FLDEFFOBJ_SURF_BLOB 7
#define FLDEFFOBJ_ARROW 8
#define FLDEFFOBJ_GROUND_IMPACT_DUST 9
#define FLDEFFOBJ_JUMP_TALL_GRASS 10
#define FLDEFFOBJ_SAND_FOOTPRINTS 11
#define FLDEFFOBJ_JUMP_BIG_SPLASH 12
#define FLDEFFOBJ_SPLASH 13
#define FLDEFFOBJ_JUMP_SMALL_SPLASH 14
#define FLDEFFOBJ_LONG_GRASS 15
#define FLDEFFOBJ_JUMP_LONG_GRASS 16
#define FLDEFFOBJ_UNUSED_GRASS 17
#define FLDEFFOBJ_UNUSED_GRASS_2 18
#define FLDEFFOBJ_UNUSED_SAND 19
#define FLDEFFOBJ_WATER_SURFACING 20
#define FLDEFFOBJ_REFLECTION_DISTORTION 21
#define FLDEFFOBJ_SPARKLE 22
#define FLDEFFOBJ_DEEP_SAND_FOOTPRINTS 23
#define FLDEFFOBJ_TREE_DISGUISE 24
#define FLDEFFOBJ_MOUNTAIN_DISGUISE 25
#define FLDEFFOBJ_BIRD 26
#define FLDEFFOBJ_BIKE_TIRE_TRACKS 27
#define FLDEFFOBJ_SAND_DISGUISE 28
#define FLDEFFOBJ_SAND_PILE 29
#define FLDEFFOBJ_SHORT_GRASS 30
#define FLDEFFOBJ_HOT_SPRINGS_WATER 31
#define FLDEFFOBJ_ASH_PUFF 32
#define FLDEFFOBJ_ASH_LAUNCH 33
#define FLDEFFOBJ_BUBBLES 34
#define FLDEFFOBJ_SMALL_SPARKLE 35
#endif // GUARD_CONSTANTS_FIELD_EFFECTS_H
@@ -1,74 +1,76 @@
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowS;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowM;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowL;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowXL;
const struct SpriteTemplate gUnknown_83A5420;
const struct SpriteTemplate gUnknown_83A5488;
const struct SpriteTemplate gUnknown_83A54E4;
const struct SpriteTemplate gUnknown_83A556C;
const struct SpriteTemplate gUnknown_83A5604;
const struct SpriteTemplate gUnknown_83A5648;
const struct SpriteTemplate gUnknown_83A5698;
const struct SpriteTemplate gUnknown_83A56F4;
const struct SpriteTemplate gUnknown_83A583C;
const struct SpriteTemplate gUnknown_83A589C;
const struct SpriteTemplate gUnknown_83A58E0;
const struct SpriteTemplate gUnknown_83A593C;
const struct SpriteTemplate gUnknown_83A59A4;
const struct SpriteTemplate gUnknown_83A5A30;
const struct SpriteTemplate gUnknown_83A5A88;
const struct SpriteTemplate gUnknown_83A5AD8;
const struct SpriteTemplate gUnknown_83A5B74;
const struct SpriteTemplate gUnknown_83A5C34;
const struct SpriteTemplate gUnknown_83A5750;
const struct SpriteTemplate gUnknown_83A5CB4;
const struct SpriteTemplate gUnknown_83A5D34;
const struct SpriteTemplate gUnknown_83A5E00;
const struct SpriteTemplate gUnknown_83A57EC;
const struct SpriteTemplate gUnknown_83A5D84;
const struct SpriteTemplate gUnknown_83A5B1C;
const struct SpriteTemplate gUnknown_83A5E38;
const struct SpriteTemplate gUnknown_83A5E64;
const struct SpriteTemplate gUnknown_83A5EC0;
const struct SpriteTemplate gUnknown_83A5F24;
const struct SpriteTemplate gUnknown_83A5FA4;
const struct SpriteTemplate gUnknown_83A5FE0;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge;
const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple;
const struct SpriteTemplate gFieldEffectObjectTemplate_Ash;
const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob;
const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow;
const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpTallGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpBigSplash;
const struct SpriteTemplate gFieldEffectObjectTemplate_Splash;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash;
const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2;
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand;
const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing;
const struct SpriteTemplate gFieldEffectObjectTemplate_ReflectionDistortion;
const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints;
const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise;
const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise;
const struct SpriteTemplate gFieldEffectObjectTemplate_Bird;
const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks;
const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder;
const struct SpriteTemplate gFieldEffectObjectTemplate_SandPile;
const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass;
const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater;
const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff;
const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch;
const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles;
const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle;
#define gFieldEffectObjectTemplate_Sparkle NULL
const struct SpriteTemplate *const gFieldEffectObjectTemplatePointers[] = {
[FLDEFFGFX_SHADOW_SMALL] = &gFieldEffectObjectTemplate_ShadowS,
[FLDEFFGFX_SHADOW_MEDIUM] = &gFieldEffectObjectTemplate_ShadowM,
[FLDEFFGFX_SHADOW_LARGE] = &gFieldEffectObjectTemplate_ShadowL,
[FLDEFFGFX_SHADOW_EXTRA_LARGE] = &gFieldEffectObjectTemplate_ShadowXL,
[FLDEFFGFX_04] = &gUnknown_83A5420,
[FLDEFFGFX_05] = &gUnknown_83A5488,
[FLDEFFGFX_06] = &gUnknown_83A54E4,
[FLDEFFGFX_07] = &gUnknown_83A556C,
[FLDEFFGFX_08] = &gUnknown_83A5604,
[FLDEFFGFX_09] = &gUnknown_83A5648,
[FLDEFFGFX_10] = &gUnknown_83A5698,
[FLDEFFGFX_11] = &gUnknown_83A56F4,
[FLDEFFGFX_12] = &gUnknown_83A583C,
[FLDEFFGFX_13] = &gUnknown_83A589C,
[FLDEFFGFX_14] = &gUnknown_83A58E0,
[FLDEFFGFX_15] = &gUnknown_83A593C,
[FLDEFFGFX_16] = &gUnknown_83A59A4,
[FLDEFFGFX_17] = &gUnknown_83A5A30,
[FLDEFFGFX_18] = &gUnknown_83A5A88,
[FLDEFFGFX_19] = &gUnknown_83A5AD8,
[FLDEFFGFX_20] = &gUnknown_83A5B74,
[FLDEFFGFX_REFLECTION] = &gUnknown_83A5C34,
[FLDEFFGFX_22] = NULL,
[FLDEFFGFX_23] = &gUnknown_83A5750,
[FLDEFFGFX_24] = &gUnknown_83A5CB4,
[FLDEFFGFX_25] = &gUnknown_83A5D34,
[FLDEFFGFX_FLY_BLOB] = &gUnknown_83A5E00,
[FLDEFFGFX_27] = &gUnknown_83A57EC,
[FLDEFFGFX_28] = &gUnknown_83A5D84,
[FLDEFFGFX_29] = &gUnknown_83A5B1C,
[FLDEFFGFX_30] = &gUnknown_83A5E38,
[FLDEFFGFX_31] = &gUnknown_83A5E64,
[FLDEFFGFX_32] = &gUnknown_83A5EC0,
[FLDEFFGFX_33] = &gUnknown_83A5F24,
[FLDEFFGFX_34] = &gUnknown_83A5FA4,
[FLDEFFGFX_35] = &gUnknown_83A5FE0,
[FLDEFFOBJ_SHADOW_S] = &gFieldEffectObjectTemplate_ShadowSmall,
[FLDEFFOBJ_SHADOW_M] = &gFieldEffectObjectTemplate_ShadowMedium,
[FLDEFFOBJ_SHADOW_L] = &gFieldEffectObjectTemplate_ShadowLarge,
[FLDEFFOBJ_SHADOW_XL] = &gFieldEffectObjectTemplate_ShadowExtraLarge,
[FLDEFFOBJ_TALL_GRASS] = &gFieldEffectObjectTemplate_TallGrass,
[FLDEFFOBJ_RIPPLE] = &gFieldEffectObjectTemplate_Ripple,
[FLDEFFOBJ_ASH] = &gFieldEffectObjectTemplate_Ash,
[FLDEFFOBJ_SURF_BLOB] = &gFieldEffectObjectTemplate_SurfBlob,
[FLDEFFOBJ_ARROW] = &gFieldEffectObjectTemplate_Arrow,
[FLDEFFOBJ_GROUND_IMPACT_DUST] = &gFieldEffectObjectTemplate_GroundImpactDust,
[FLDEFFOBJ_JUMP_TALL_GRASS] = &gFieldEffectObjectTemplate_JumpTallGrass,
[FLDEFFOBJ_SAND_FOOTPRINTS] = &gFieldEffectObjectTemplate_SandFootprints,
[FLDEFFOBJ_JUMP_BIG_SPLASH] = &gFieldEffectObjectTemplate_JumpBigSplash,
[FLDEFFOBJ_SPLASH] = &gFieldEffectObjectTemplate_Splash,
[FLDEFFOBJ_JUMP_SMALL_SPLASH] = &gFieldEffectObjectTemplate_JumpSmallSplash,
[FLDEFFOBJ_LONG_GRASS] = &gFieldEffectObjectTemplate_LongGrass,
[FLDEFFOBJ_JUMP_LONG_GRASS] = &gFieldEffectObjectTemplate_JumpLongGrass,
[FLDEFFOBJ_UNUSED_GRASS] = &gFieldEffectObjectTemplate_UnusedGrass,
[FLDEFFOBJ_UNUSED_GRASS_2] = &gFieldEffectObjectTemplate_UnusedGrass2,
[FLDEFFOBJ_UNUSED_SAND] = &gFieldEffectObjectTemplate_UnusedSand,
[FLDEFFOBJ_WATER_SURFACING] = &gFieldEffectObjectTemplate_WaterSurfacing,
[FLDEFFOBJ_REFLECTION_DISTORTION] = &gFieldEffectObjectTemplate_ReflectionDistortion,
[FLDEFFOBJ_SPARKLE] = gFieldEffectObjectTemplate_Sparkle,
[FLDEFFOBJ_DEEP_SAND_FOOTPRINTS] = &gFieldEffectObjectTemplate_DeepSandFootprints,
[FLDEFFOBJ_TREE_DISGUISE] = &gFieldEffectObjectTemplate_TreeDisguise,
[FLDEFFOBJ_MOUNTAIN_DISGUISE] = &gFieldEffectObjectTemplate_MountainDisguise,
[FLDEFFOBJ_BIRD] = &gFieldEffectObjectTemplate_Bird,
[FLDEFFOBJ_BIKE_TIRE_TRACKS] = &gFieldEffectObjectTemplate_BikeTireTracks,
[FLDEFFOBJ_SAND_DISGUISE] = &gFieldEffectObjectTemplate_SandDisguisePlaceholder,
[FLDEFFOBJ_SAND_PILE] = &gFieldEffectObjectTemplate_SandPile,
[FLDEFFOBJ_SHORT_GRASS] = &gFieldEffectObjectTemplate_ShortGrass,
[FLDEFFOBJ_HOT_SPRINGS_WATER] = &gFieldEffectObjectTemplate_HotSpringsWater,
[FLDEFFOBJ_ASH_PUFF] = &gFieldEffectObjectTemplate_AshPuff,
[FLDEFFOBJ_ASH_LAUNCH] = &gFieldEffectObjectTemplate_AshLaunch,
[FLDEFFOBJ_BUBBLES] = &gFieldEffectObjectTemplate_Bubbles,
[FLDEFFOBJ_SMALL_SPARKLE] = &gFieldEffectObjectTemplate_SmallSparkle,
};
+35 -35
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@@ -17,7 +17,7 @@ const struct SpriteFrameImage gSpriteFrameImage_FieldShadowM[] = {obj_frame_tile
const struct SpriteFrameImage gSpriteFrameImage_FieldShadowL[] = {obj_frame_tiles(gSpriteImageGfx_FieldShadowL) };
const struct SpriteFrameImage gSpriteFrameImage_FieldShadowXL[] = { obj_frame_tiles(gSpriteImageGfx_FieldShadowXL) };
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowS =
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowSmall =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -28,7 +28,7 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowS =
.callback = UpdateShadowFieldEffect,
};
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowM =
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowMedium =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -39,7 +39,7 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowM =
.callback = UpdateShadowFieldEffect,
};
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowL =
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowLarge =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -50,7 +50,7 @@ const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowL =
.callback = UpdateShadowFieldEffect,
};
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowXL =
const struct SpriteTemplate gFieldEffectObjectTemplate_ShadowExtraLarge =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -85,7 +85,7 @@ const union AnimCmd *const gUnknown_83A541C[] =
gUnknown_83A5404,
};
const struct SpriteTemplate gUnknown_83A5420 =
const struct SpriteTemplate gFieldEffectObjectTemplate_TallGrass =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -123,7 +123,7 @@ const union AnimCmd *const gUnknown_83A5484[] =
gUnknown_83A5460,
};
const struct SpriteTemplate gUnknown_83A5488 =
const struct SpriteTemplate gFieldEffectObjectTemplate_Ripple =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -158,7 +158,7 @@ const union AnimCmd *const gUnknown_83A54E0[] =
gUnknown_83A54C8,
};
const struct SpriteTemplate gUnknown_83A54E4 =
const struct SpriteTemplate gFieldEffectObjectTemplate_Ash =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -215,7 +215,7 @@ const union AnimCmd *const gUnknown_83A555C[] =
gUnknown_83A5550,
};
const struct SpriteTemplate gUnknown_83A556C =
const struct SpriteTemplate gFieldEffectObjectTemplate_SurfBlob =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -274,7 +274,7 @@ const union AnimCmd *const gUnknown_83A55F4[] =
gUnknown_83A55E8,
};
const struct SpriteTemplate gUnknown_83A5604 =
const struct SpriteTemplate gFieldEffectObjectTemplate_Arrow =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -305,7 +305,7 @@ const union AnimCmd *const gUnknown_83A5644[] =
gUnknown_83A5634,
};
const struct SpriteTemplate gUnknown_83A5648 =
const struct SpriteTemplate gFieldEffectObjectTemplate_GroundImpactDust =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -338,7 +338,7 @@ const union AnimCmd *const gUnknown_83A5694[] =
gUnknown_83A5680,
};
const struct SpriteTemplate gUnknown_83A5698 =
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpTallGrass =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -388,7 +388,7 @@ const union AnimCmd *const gUnknown_83A56E0[] =
gUnknown_83A56D8,
};
const struct SpriteTemplate gUnknown_83A56F4 =
const struct SpriteTemplate gFieldEffectObjectTemplate_SandFootprints =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -438,7 +438,7 @@ const union AnimCmd *const gUnknown_83A573C[] =
gUnknown_83A5734,
};
const struct SpriteTemplate gUnknown_83A5750 =
const struct SpriteTemplate gFieldEffectObjectTemplate_DeepSandFootprints =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -518,7 +518,7 @@ const union AnimCmd *const gUnknown_83A57C8[] =
gUnknown_83A57C0,
};
const struct SpriteTemplate gUnknown_83A57EC =
const struct SpriteTemplate gFieldEffectObjectTemplate_BikeTireTracks =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -551,7 +551,7 @@ const union AnimCmd *const gUnknown_83A5838[] =
gUnknown_83A5824,
};
const struct SpriteTemplate gUnknown_83A583C =
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpBigSplash =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -594,7 +594,7 @@ const union AnimCmd *const gUnknown_83A5894[] =
gUnknown_83A5870,
};
const struct SpriteTemplate gUnknown_83A589C =
const struct SpriteTemplate gFieldEffectObjectTemplate_Splash =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -625,7 +625,7 @@ const union AnimCmd *const gUnknown_83A58DC[] =
gUnknown_83A58CC,
};
const struct SpriteTemplate gUnknown_83A58E0 =
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpSmallSplash =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -661,7 +661,7 @@ const union AnimCmd *const gUnknown_83A5938[] =
gUnknown_83A5918,
};
const struct SpriteTemplate gUnknown_83A593C =
const struct SpriteTemplate gFieldEffectObjectTemplate_LongGrass =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -698,7 +698,7 @@ const union AnimCmd *const gUnknown_83A59A0[] =
gUnknown_83A5984,
};
const struct SpriteTemplate gUnknown_83A59A4 =
const struct SpriteTemplate gFieldEffectObjectTemplate_JumpLongGrass =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -741,7 +741,7 @@ const union AnimCmd *const gUnknown_83A5A2C[] =
gUnknown_83A5A04,
};
const struct SpriteTemplate gUnknown_83A5A30 =
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -776,7 +776,7 @@ const union AnimCmd *const gUnknown_83A5A84[] =
gUnknown_83A5A68,
};
const struct SpriteTemplate gUnknown_83A5A88 =
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedGrass2 =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -809,7 +809,7 @@ const union AnimCmd *const gUnknown_83A5AD4[] =
gUnknown_83A5AC0,
};
const struct SpriteTemplate gUnknown_83A5AD8 =
const struct SpriteTemplate gFieldEffectObjectTemplate_UnusedSand =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -840,7 +840,7 @@ const union AnimCmd *const gUnknown_83A5B18[] =
gUnknown_83A5B08,
};
const struct SpriteTemplate gUnknown_83A5B1C =
const struct SpriteTemplate gFieldEffectObjectTemplate_SandPile =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -875,7 +875,7 @@ const union AnimCmd *const gUnknown_83A5B70[] =
gUnknown_83A5B54,
};
const struct SpriteTemplate gUnknown_83A5B74 =
const struct SpriteTemplate gFieldEffectObjectTemplate_WaterSurfacing =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -920,7 +920,7 @@ const union AffineAnimCmd *const gUnknown_83A5C2C[] =
gUnknown_83A5BDC,
};
const struct SpriteTemplate gUnknown_83A5C34 =
const struct SpriteTemplate gFieldEffectObjectTemplate_ReflectionDistortion =
{
.tileTag = 0x0,
.paletteTag = SPRITE_INVALID_TAG,
@@ -966,7 +966,7 @@ const union AnimCmd *const gUnknown_83A5CAC[] =
gUnknown_83A5C8C,
};
const struct SpriteTemplate gUnknown_83A5CB4 =
const struct SpriteTemplate gFieldEffectObjectTemplate_TreeDisguise =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -1012,7 +1012,7 @@ const union AnimCmd *const gUnknown_83A5D2C[] =
gUnknown_83A5D0C,
};
const struct SpriteTemplate gUnknown_83A5D34 =
const struct SpriteTemplate gFieldEffectObjectTemplate_MountainDisguise =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -1034,7 +1034,7 @@ const struct SpriteFrameImage gUnknown_83A5D4C[] =
overworld_frame(gUnknown_839BE08, 2, 4, 6),
};
const struct SpriteTemplate gUnknown_83A5D84 =
const struct SpriteTemplate gFieldEffectObjectTemplate_SandDisguisePlaceholder =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -1093,7 +1093,7 @@ const union AnimCmd *const gUnknown_83A5DEC[] =
gUnknown_83A5DE4,
};
const struct SpriteTemplate gUnknown_83A5E00 =
const struct SpriteTemplate gFieldEffectObjectTemplate_Bird =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = SPRITE_INVALID_TAG,
@@ -1122,7 +1122,7 @@ const union AnimCmd *const gUnknown_83A5E34[] =
gUnknown_83A5E28,
};
const struct SpriteTemplate gUnknown_83A5E38 =
const struct SpriteTemplate gFieldEffectObjectTemplate_ShortGrass =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -1149,7 +1149,7 @@ const union AnimCmd *const gUnknown_83A5E60[] =
gUnknown_83A5E58,
};
const struct SpriteTemplate gUnknown_83A5E64 =
const struct SpriteTemplate gFieldEffectObjectTemplate_HotSpringsWater =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1005,
@@ -1184,7 +1184,7 @@ const union AnimCmd *const gUnknown_83A5EBC[] =
gUnknown_83A5EA4,
};
const struct SpriteTemplate gUnknown_83A5EC0 =
const struct SpriteTemplate gFieldEffectObjectTemplate_AshPuff =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x100D,
@@ -1221,7 +1221,7 @@ const union AnimCmd *const gUnknown_83A5F20[] =
gUnknown_83A5F08,
};
const struct SpriteTemplate gUnknown_83A5F24 =
const struct SpriteTemplate gFieldEffectObjectTemplate_AshLaunch =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x100D,
@@ -1262,7 +1262,7 @@ const union AnimCmd *const gUnknown_83A5FA0[] =
gUnknown_83A5F7C,
};
const struct SpriteTemplate gUnknown_83A5FA4 =
const struct SpriteTemplate gFieldEffectObjectTemplate_Bubbles =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x1004,
@@ -1292,7 +1292,7 @@ const union AnimCmd *const gUnknown_83A5FDC[] =
gUnknown_83A5FCC,
};
const struct SpriteTemplate gUnknown_83A5FE0 =
const struct SpriteTemplate gFieldEffectObjectTemplate_SmallSparkle =
{
.tileTag = SPRITE_INVALID_TAG,
.paletteTag = 0x100F,
@@ -199,6 +199,7 @@ const u32 gUnknown_8398928[] = INCBIN_U32("graphics/object_events/pics/unknown/8
const u32 gUnknown_8398BA8[] = INCBIN_U32("graphics/object_events/pics/unknown/8398BA8.4bpp");
const u16 gUnknown_8398FA8[] = INCBIN_U16("graphics/object_events/palettes/8398FA8.gbapal");
const u16 gUnknown_8398FC8[] = INCBIN_U16("graphics/object_events/palettes/8398FC8.gbapal");
const u16 filler_8398FE8[16] = {0};
const u32 gUnknown_8399008[] = INCBIN_U32("graphics/object_events/pics/unknown/8399008.4bpp");
const u32 gUnknown_83990C8[] = INCBIN_U32("graphics/object_events/pics/unknown/83990C8.4bpp");
const u32 gUnknown_8399188[] = INCBIN_U32("graphics/object_events/pics/unknown/8399188.4bpp");
+2 -2
View File
@@ -1243,13 +1243,13 @@ void ResetObjectEvents(void)
static void CreateReflectionEffectSprites(void)
{
u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFGFX_REFLECTION], 0, 0, 31);
u8 spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_REFLECTION_DISTORTION], 0, 0, 31);
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 0);
gSprites[spriteId].invisible = TRUE;
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFGFX_REFLECTION], 0, 0, 31);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_REFLECTION_DISTORTION], 0, 0, 31);
gSprites[spriteId].oam.affineMode = ST_OAM_AFFINE_NORMAL;
InitSpriteAffineAnim(&gSprites[spriteId]);
StartSpriteAffineAnim(&gSprites[spriteId], 1);
+4 -4
View File
@@ -1903,7 +1903,7 @@ u8 FldEff_LavaridgeGymWarp(void)
{
u8 spriteId;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFGFX_33], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ASH_LAUNCH], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = TRUE;
return spriteId;
@@ -1996,7 +1996,7 @@ u8 FldEff_PopOutOfAsh(void)
{
u8 spriteId;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFGFX_32], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ASH_PUFF], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
gSprites[spriteId].oam.priority = gFieldEffectArguments[3];
gSprites[spriteId].coordOffsetEnabled = TRUE;
return spriteId;
@@ -3048,7 +3048,7 @@ static void sub_8086D94(struct Sprite * sprite);
u8 FldEff_NpcFlyOut(void)
{
u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[FLDEFFGFX_FLY_BLOB], 0x78, 0, 1);
u8 spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_BIRD], 0x78, 0, 1);
struct Sprite * sprite = &gSprites[spriteId];
sprite->oam.paletteNum = 0;
@@ -3239,7 +3239,7 @@ static u8 sub_8087168(void)
{
u8 spriteId;
struct Sprite * sprite;
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[FLDEFFGFX_FLY_BLOB], 0xff, 0xb4, 0x1);
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_BIRD], 0xff, 0xb4, 0x1);
sprite = &gSprites[spriteId];
sprite->oam.paletteNum = 0;
sprite->oam.priority = 1;
+35 -34
View File
@@ -7,6 +7,7 @@
#include "fieldmap.h"
#include "metatile_behavior.h"
#include "constants/field_effects.h"
#include "constants/event_objects.h"
#include "constants/songs.h"
#define OBJ_EVENT_PAL_TAG_NONE 0x11FF // duplicate of define in event_object_movement.c
@@ -164,7 +165,7 @@ u8 CreateWarpArrowSprite(void)
u8 spriteId;
struct Sprite * sprite;
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[8], 0, 0, 0x52);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ARROW], 0, 0, 0x52);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -201,17 +202,17 @@ void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y)
}
const u8 gShadowEffectTemplateIds[] = {
0,
1,
2,
3
[SHADOW_SIZE_S] = FLDEFFOBJ_SHADOW_S,
[SHADOW_SIZE_M] = FLDEFFOBJ_SHADOW_M,
[SHADOW_SIZE_L] = FLDEFFOBJ_SHADOW_L,
[SHADOW_SIZE_XL] = FLDEFFOBJ_SHADOW_XL
};
const u16 gShadowVerticalOffsets[] = {
4,
4,
4,
16
[SHADOW_SIZE_S] = 4,
[SHADOW_SIZE_M] = 4,
[SHADOW_SIZE_L] = 4,
[SHADOW_SIZE_XL] = 16
};
u32 FldEff_Shadow(void)
@@ -273,7 +274,7 @@ u32 FldEff_TallGrass(void)
x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1];
sub_8063BC4(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[4], x, y, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_TALL_GRASS], x, y, 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -340,7 +341,7 @@ u32 FldEff_JumpTallGrass(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[10], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_TALL_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -380,7 +381,7 @@ u32 FldEff_LongGrass(void)
x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1];
sub_8063BC4(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[15], x, y, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_LONG_GRASS], x, y, 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -443,7 +444,7 @@ u32 FldEff_JumpLongGrass(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[16], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_LONG_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -464,7 +465,7 @@ u32 FldEff_ShortGrass(void)
objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[30], 0, 0, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SHORT_GRASS], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
sprite = &(gSprites[spriteId]);
@@ -521,7 +522,7 @@ u32 FldEff_SandFootprints(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[11], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SAND_FOOTPRINTS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -539,7 +540,7 @@ u32 FldEff_DeepSandFootprints(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[23], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_DEEP_SAND_FOOTPRINTS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -557,7 +558,7 @@ u32 FldEff_BikeTireTracks(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[27], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_BIKE_TIRE_TRACKS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -610,7 +611,7 @@ u32 FldEff_Splash(void)
objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SPLASH], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
@@ -649,7 +650,7 @@ u32 FldEff_JumpSmallSplash(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[14], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_SMALL_SPLASH], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -667,7 +668,7 @@ u32 FldEff_JumpBigSplash(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[12], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_JUMP_BIG_SPLASH], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -689,7 +690,7 @@ u32 FldEff_FeetInFlowingWater(void)
objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[13], 0, 0, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SPLASH], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
@@ -743,7 +744,7 @@ u32 FldEff_Ripple(void)
u8 spriteId;
struct Sprite * sprite;
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[5], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_RIPPLE], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -763,7 +764,7 @@ u32 FldEff_HotSpringsWater(void)
objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[31], 0, 0, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_HOT_SPRINGS_WATER], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -805,7 +806,7 @@ u32 FldEff_Unknown19(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[17], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_GRASS], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -822,7 +823,7 @@ u32 FldEff_Unknown20(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[18], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_GRASS_2], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -839,7 +840,7 @@ u32 FldEff_Unknown21(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[19], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_UNUSED_SAND], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -856,7 +857,7 @@ u32 FldEff_Unknown22(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[20], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_WATER_SURFACING], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -888,7 +889,7 @@ u32 FldEff_Ash(void)
x = gFieldEffectArguments[0];
y = gFieldEffectArguments[1];
sub_8063BC4(&x, &y, 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[6], x, y, gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_ASH], x, y, gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -944,7 +945,7 @@ u32 FldEff_SurfBlob(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[7], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SURF_BLOB], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x96);
if (spriteId !=MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -1104,7 +1105,7 @@ u32 FldEff_Dust(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 12);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[9], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_GROUND_IMPACT_DUST], gFieldEffectArguments[0], gFieldEffectArguments[1], 0);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -1126,7 +1127,7 @@ u32 FldEff_SandPile(void)
objectEventId = GetObjectEventIdByLocalIdAndMap(gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
objectEvent = &gObjectEvents[objectEventId];
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[29], 0, 0, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SAND_PILE], 0, 0, 0);
if (spriteId != MAX_SPRITES)
{
graphicsInfo = GetObjectEventGraphicsInfo(objectEvent->graphicsId);
@@ -1180,7 +1181,7 @@ u32 FldEff_Bubbles(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 0);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[34], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_BUBBLES], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -1208,7 +1209,7 @@ u32 FldEff_BerryTreeGrowthSparkle(void)
struct Sprite * sprite;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 4);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[22], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SPARKLE], gFieldEffectArguments[0], gFieldEffectArguments[1], gFieldEffectArguments[2]);
if (spriteId != MAX_SPRITES)
{
sprite = &gSprites[spriteId];
@@ -1328,7 +1329,7 @@ u32 FldEff_Sparkle(void)
gFieldEffectArguments[0] += 7;
gFieldEffectArguments[1] += 7;
sub_8063BC4((s16 *)&gFieldEffectArguments[0], (s16 *)&gFieldEffectArguments[1], 8, 8);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[35], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
spriteId = CreateSpriteAtEnd(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_SMALL_SPARKLE], gFieldEffectArguments[0], gFieldEffectArguments[1], 0x52);
if (spriteId != MAX_SPRITES)
{
gSprites[spriteId].oam.priority = gFieldEffectArguments[2];
+2 -1
View File
@@ -25,6 +25,7 @@
#include "graphics.h"
#include "fieldmap.h"
#include "strings.h"
#include "constants/field_effects.h"
struct TeachyTvCtrlBlk
{
@@ -1107,7 +1108,7 @@ static void TeachyTvGrassAnimationMain(u8 taskId, s16 x, s16 y, u8 subpriority,
if (sResources->grassAnimDisabled != 1 && TeachyTvGrassAnimationCheckIfNeedsToGenerateGrassObj(x - 0x10, y))
{
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[4], 0, 0, subpriority);
spriteId = CreateSprite(gFieldEffectObjectTemplatePointers[FLDEFFOBJ_TALL_GRASS], 0, 0, subpriority);
obj = &gSprites[spriteId];
obj->pos2.x = x;
obj->pos2.y = y + 8;