Sync field_effect_objects.h from Emerald

This commit is contained in:
PikalaxALT
2021-05-03 15:22:13 -04:00
parent 7f50753360
commit 014dd7f0be
18 changed files with 767 additions and 712 deletions
+1 -1
View File
@@ -26,7 +26,7 @@ u8 CreateMonSprite_PicBox(u16 species, s16 x, s16 y, bool8 unused);
void ReturnToFieldFromFlyMapSelect(void);
void MultiplyInvertedPaletteRGBComponents(u16 i, u8 r, u8 g, u8 b);
void SpriteCB_PopOutOfAsh(struct Sprite * sprite);
void SpriteCB_LavaridgeGymWarp(struct Sprite * sprite);
void SpriteCB_AshLaunch(struct Sprite * sprite);
void FieldEffectActiveListClear(void);
#endif //GUARD_FIELD_EFFECTS_H