Merge remote-tracking branch 'origin' into doc_pokesum
This commit is contained in:
@@ -434,8 +434,8 @@ RESUME_MUSIC = FC 18
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TRANSPARENT = 00
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WHITE = 01
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DARK_GREY = 02
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LIGHT_GREY = 03
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DARK_GRAY = 02
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LIGHT_GRAY = 03
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RED = 04
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LIGHT_RED = 05
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GREEN = 06
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||||
@@ -434,8 +434,8 @@ RESUME_MUSIC = FC 18
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||||
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TRANSPARENT = 00
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WHITE = 01
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DARK_GREY = 02
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LIGHT_GREY = 03
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DARK_GRAY = 02
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LIGHT_GRAY = 03
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RED = 04
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LIGHT_RED = 05
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GREEN = 06
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+17
-15
@@ -450,21 +450,23 @@ BIG = FC 06 04
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@ colors
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TRANSPARENT = 00
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DARK_GREY = 01
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RED = 02
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GREEN = 03
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BLUE = 04
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YELLOW = 05
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CYAN = 06
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MAGENTA = 07
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LIGHT_GRAY = 08
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BLACK = 09
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BLACK2 = 0A @ duplicate of black?
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SILVER = 0B
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WHITE = 0C
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SKY_BLUE = 0D
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LIGHT_BLUE = 0E
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WHITE2 = 0F @ duplicate of white?
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WHITE = 01
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DARK_GRAY = 02
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LIGHT_GRAY = 03
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RED = 04
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LIGHT_RED = 05
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GREEN = 06
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LIGHT_GREEN = 07
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BLUE = 08
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LIGHT_BLUE = 09
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@ these next colors can be set to anything arbitrary at runtime
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@ usually though they'll have the textbox border colors as described below
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DYNAMIC_COLOR1 = 0A @ white
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DYNAMIC_COLOR2 = 0B @ white with a tinge of green
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DYNAMIC_COLOR3 = 0C @ white 2
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DYNAMIC_COLOR4 = 0D @ aquamarine
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DYNAMIC_COLOR5 = 0E @ blue-green
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DYNAMIC_COLOR6 = 0F @ cerulean
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@ sound
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@@ -87,7 +87,7 @@ gStdScriptsEnd::
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.include "data/maps/BattleColosseum_2P/scripts.inc"
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.include "data/maps/TradeCenter/scripts.inc"
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.include "data/maps/RecordCenter/scripts.inc"
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.include "data/maps/RecordCorner/scripts.inc"
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.include "data/maps/BattleColosseum_4P/scripts.inc"
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.include "data/maps/UnionRoom/scripts.inc"
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.include "data/maps/ViridianForest/scripts.inc"
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@@ -457,16 +457,16 @@
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"blockdata_filepath": "data/layouts/TradeCenter/map.bin"
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},
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{
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"id": "LAYOUT_RECORD_CENTER",
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"name": "RecordCenter_Layout",
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||||
"id": "LAYOUT_RECORD_CORNER",
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||||
"name": "RecordCorner_Layout",
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||||
"width": 20,
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"height": 10,
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"border_width": 2,
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||||
"border_height": 2,
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"primary_tileset": "gTileset_Building",
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"secondary_tileset": "gTileset_CableClub",
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"border_filepath": "data/layouts/RecordCenter/border.bin",
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"blockdata_filepath": "data/layouts/RecordCenter/map.bin"
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"border_filepath": "data/layouts/RecordCorner/border.bin",
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||||
"blockdata_filepath": "data/layouts/RecordCorner/map.bin"
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||||
},
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||||
{
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||||
"id": "LAYOUT_BATTLE_COLOSSEUM_4P",
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||||
@@ -1,2 +0,0 @@
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||||
RecordCenter_MapScripts:: @ 816047A
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||||
.byte 0
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||||
@@ -1,7 +1,7 @@
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||||
{
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||||
"id": "MAP_RECORD_CENTER",
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||||
"name": "RecordCenter",
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||||
"layout": "LAYOUT_RECORD_CENTER",
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||||
"id": "MAP_RECORD_CORNER",
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||||
"name": "RecordCorner",
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||||
"layout": "LAYOUT_RECORD_CORNER",
|
||||
"music": "MUS_POKE_CENTER",
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||||
"region_map_section": "MAPSEC_SPECIAL_AREA",
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||||
"requires_flash": false,
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||||
@@ -25,7 +25,7 @@
|
||||
"movement_range_y": 0,
|
||||
"trainer_type": "TRAINER_TYPE_NONE",
|
||||
"trainer_sight_or_berry_tree_id": "0",
|
||||
"script": "RecordCenter_EventScript_Attendant",
|
||||
"script": "RecordCorner_EventScript_Attendant",
|
||||
"flag": "0"
|
||||
}
|
||||
],
|
||||
@@ -67,7 +67,7 @@
|
||||
"elevation": 3,
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||||
"var": "VAR_TEMP_0",
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||||
"var_value": "0",
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||||
"script": "RecordCenter_EventScript_Spot0"
|
||||
"script": "RecordCorner_EventScript_Spot0"
|
||||
},
|
||||
{
|
||||
"type": "trigger",
|
||||
@@ -76,7 +76,7 @@
|
||||
"elevation": 3,
|
||||
"var": "VAR_TEMP_0",
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||||
"var_value": "0",
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||||
"script": "RecordCenter_EventScript_Spot1"
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||||
"script": "RecordCorner_EventScript_Spot1"
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||||
},
|
||||
{
|
||||
"type": "trigger",
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||||
@@ -85,7 +85,7 @@
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||||
"elevation": 3,
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||||
"var": "VAR_TEMP_0",
|
||||
"var_value": "0",
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||||
"script": "RecordCenter_EventScript_Spot2"
|
||||
"script": "RecordCorner_EventScript_Spot2"
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||||
},
|
||||
{
|
||||
"type": "trigger",
|
||||
@@ -94,7 +94,7 @@
|
||||
"elevation": 3,
|
||||
"var": "VAR_TEMP_0",
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||||
"var_value": "0",
|
||||
"script": "RecordCenter_EventScript_Spot3"
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||||
"script": "RecordCorner_EventScript_Spot3"
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||||
}
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||||
],
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||||
"bg_events": []
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||||
@@ -0,0 +1,2 @@
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||||
RecordCorner_MapScripts:: @ 816047A
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||||
.byte 0
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||||
@@ -47,7 +47,7 @@
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||||
"gMapGroup0": [
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||||
"BattleColosseum_2P",
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||||
"TradeCenter",
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||||
"RecordCenter",
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||||
"RecordCorner",
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||||
"BattleColosseum_4P",
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||||
"UnionRoom"
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||||
],
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||||
|
||||
@@ -703,10 +703,10 @@ TradeCenter_EventScript_Chair3:: @ 81BB974
|
||||
|
||||
@ Nop in FRLG
|
||||
@ Separate labels to match GetDirectionForEventScript
|
||||
RecordCenter_EventScript_Spot0:: @ 81BB980
|
||||
RecordCenter_EventScript_Spot1:: @ 81BB980
|
||||
RecordCenter_EventScript_Spot2:: @ 81BB980
|
||||
RecordCenter_EventScript_Spot3:: @ 81BB980
|
||||
RecordCorner_EventScript_Spot0:: @ 81BB980
|
||||
RecordCorner_EventScript_Spot1:: @ 81BB980
|
||||
RecordCorner_EventScript_Spot2:: @ 81BB980
|
||||
RecordCorner_EventScript_Spot3:: @ 81BB980
|
||||
end
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||||
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||||
CableClub_EventScript_ReadTrainerCard:: @ 81BB981
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||||
@@ -748,7 +748,7 @@ TradeCenter_EventScript_Attendant:: @ 81BB9C1
|
||||
end
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||||
|
||||
@ Nop in FRLG
|
||||
RecordCenter_EventScript_Attendant:: @ 81BB9D3
|
||||
RecordCorner_EventScript_Attendant:: @ 81BB9D3
|
||||
end
|
||||
|
||||
TradeCenter_ConfirmLeaveRoom:: @ 81BB9D4
|
||||
|
||||
+240
-240
File diff suppressed because it is too large
Load Diff
@@ -42,7 +42,7 @@
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||||
#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46
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||||
#define LAYOUT_BATTLE_COLOSSEUM_2P 47
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||||
#define LAYOUT_TRADE_CENTER 48
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||||
#define LAYOUT_RECORD_CENTER 49
|
||||
#define LAYOUT_RECORD_CORNER 49
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||||
#define LAYOUT_BATTLE_COLOSSEUM_4P 50
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||||
#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51
|
||||
#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52
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||||
|
||||
@@ -8,7 +8,7 @@
|
||||
// Map Group 0
|
||||
#define MAP_BATTLE_COLOSSEUM_2P (0 | (0 << 8))
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||||
#define MAP_TRADE_CENTER (1 | (0 << 8))
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||||
#define MAP_RECORD_CENTER (2 | (0 << 8))
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||||
#define MAP_RECORD_CORNER (2 | (0 << 8))
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||||
#define MAP_BATTLE_COLOSSEUM_4P (3 | (0 << 8))
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||||
#define MAP_UNION_ROOM (4 | (0 << 8))
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||||
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||||
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||||
@@ -1270,10 +1270,10 @@ extern const u8 BattleColosseum_4P_EventScript_PlayerSpot0[];
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||||
extern const u8 BattleColosseum_4P_EventScript_PlayerSpot1[];
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||||
extern const u8 BattleColosseum_4P_EventScript_PlayerSpot2[];
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||||
extern const u8 BattleColosseum_4P_EventScript_PlayerSpot3[];
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||||
extern const u8 RecordCenter_EventScript_Spot0[];
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||||
extern const u8 RecordCenter_EventScript_Spot1[];
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||||
extern const u8 RecordCenter_EventScript_Spot2[];
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||||
extern const u8 RecordCenter_EventScript_Spot3[];
|
||||
extern const u8 RecordCorner_EventScript_Spot0[];
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||||
extern const u8 RecordCorner_EventScript_Spot1[];
|
||||
extern const u8 RecordCorner_EventScript_Spot2[];
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||||
extern const u8 RecordCorner_EventScript_Spot3[];
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||||
extern const u8 BattleColosseum_2P_EventScript_PlayerSpot0[];
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||||
extern const u8 BattleColosseum_2P_EventScript_PlayerSpot1[];
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||||
extern const u8 TradeCenter_EventScript_Chair0[];
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||||
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||||
+1
-1
@@ -1190,7 +1190,7 @@ extern const u8 gText_BerryCrush_NoBerries[];
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||||
extern const u8 gText_BerryCrush_MemberDroppedOut[];
|
||||
extern const u8 gText_BerryCrush_TimeUp[];
|
||||
extern const u8 gText_BerryCrush_CommunicationStandby[];
|
||||
extern const u8 gText_1_ClrLtGryShdwBlk_Dynamic0[];
|
||||
extern const u8 gText_1_ClrBluShdwLtBlu_Dynamic0[];
|
||||
extern const u8 gText_1_Dynamic0[];
|
||||
extern const u8 gText_SpaceTimes[];
|
||||
extern const u8 gText_XDotY[];
|
||||
|
||||
+2
-2
@@ -95,8 +95,8 @@
|
||||
|
||||
#define TEXT_COLOR_TRANSPARENT 0x0
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||||
#define TEXT_COLOR_WHITE 0x1
|
||||
#define TEXT_COLOR_DARK_GREY 0x2
|
||||
#define TEXT_COLOR_LIGHT_GREY 0x3
|
||||
#define TEXT_COLOR_DARK_GRAY 0x2
|
||||
#define TEXT_COLOR_LIGHT_GRAY 0x3
|
||||
#define TEXT_COLOR_RED 0x4
|
||||
#define TEXT_COLOR_LIGHT_RED 0x5
|
||||
#define TEXT_COLOR_GREEN 0x6
|
||||
|
||||
@@ -5637,7 +5637,7 @@ static void PutLevelAndGenderOnLvlUpBox(void)
|
||||
printerTemplate.unk = 0;
|
||||
printerTemplate.fgColor = TEXT_COLOR_WHITE;
|
||||
printerTemplate.bgColor = TEXT_COLOR_TRANSPARENT;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_DARK_GREY;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_DARK_GRAY;
|
||||
AddTextPrinter(&printerTemplate, 0xFF, NULL);
|
||||
txtPtr = gStringVar4;
|
||||
gStringVar4[0] = 0xF9;
|
||||
|
||||
+7
-7
@@ -400,15 +400,15 @@ static const struct BgTemplate sBgTemplates[] = {
|
||||
static const u8 sBerryCrushTextColorTable[][3] = {
|
||||
{
|
||||
TEXT_COLOR_WHITE,
|
||||
TEXT_COLOR_DARK_GREY,
|
||||
TEXT_COLOR_LIGHT_GREY
|
||||
TEXT_COLOR_DARK_GRAY,
|
||||
TEXT_COLOR_LIGHT_GRAY
|
||||
}, {
|
||||
TEXT_COLOR_TRANSPARENT,
|
||||
TEXT_COLOR_WHITE,
|
||||
TEXT_COLOR_DARK_GREY
|
||||
TEXT_COLOR_DARK_GRAY
|
||||
}, {
|
||||
TEXT_COLOR_TRANSPARENT,
|
||||
TEXT_COLOR_LIGHT_GREY,
|
||||
TEXT_COLOR_LIGHT_GRAY,
|
||||
TEXT_COLOR_RED
|
||||
}, {
|
||||
TEXT_COLOR_WHITE,
|
||||
@@ -1091,11 +1091,11 @@ static u32 BerryCrushCommand_PrintMessage(struct BerryCrushGame * game, u8 *para
|
||||
if (params[1] & 2)
|
||||
{
|
||||
StringExpandPlaceholders(gStringVar4, sBerryCrushMessages[params[0]]);
|
||||
AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gStringVar4, game->textSpeed, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
}
|
||||
else
|
||||
{
|
||||
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, sBerryCrushMessages[params[0]], game->textSpeed, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
}
|
||||
CopyWindowToVram(0, COPYWIN_BOTH);
|
||||
break;
|
||||
@@ -2695,7 +2695,7 @@ static void PrintBerryCrushResultWindow(struct BerryCrushGame * game, u8 command
|
||||
break;
|
||||
}
|
||||
if (linkPlayerId == game->localId)
|
||||
StringCopy(gStringVar3, gText_1_ClrLtGryShdwBlk_Dynamic0);
|
||||
StringCopy(gStringVar3, gText_1_ClrBluShdwLtBlu_Dynamic0);
|
||||
else
|
||||
StringCopy(gStringVar3, gText_1_Dynamic0);
|
||||
gStringVar3[0] = linkIdToPrint + CHAR_1;
|
||||
|
||||
@@ -910,7 +910,7 @@ void CopyToBgTilemapBufferRect_ChangePalette(u8 bg, const void *src, u8 destX, u
|
||||
CopyRectToBgTilemapBufferRect(bg, src, 0, 0, rectWidth, rectHeight, destX, destY, rectWidth, rectHeight, palette, 0, 0);
|
||||
}
|
||||
|
||||
void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 unused, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, s16 palette1, s16 tileOffset)
|
||||
void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8 srcWidth, u8 srcHeight, u8 destX, u8 destY, u8 rectWidth, u8 rectHeight, u8 palette1, s16 tileOffset, s16 palette2)
|
||||
{
|
||||
u16 screenWidth, screenHeight, screenSize;
|
||||
u16 var;
|
||||
@@ -926,28 +926,28 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8
|
||||
{
|
||||
case 0:
|
||||
srcPtr = src + ((srcY * srcWidth) + srcX) * 2;
|
||||
for (i = destX; i < (destX + rectWidth); i++)
|
||||
for (i = destY; i < (destY + rectHeight); i++)
|
||||
{
|
||||
for (j = srcHeight; j < (srcHeight + destY); j++)
|
||||
for (j = destX; j < (destX + rectWidth); j++)
|
||||
{
|
||||
u16 index = GetTileMapIndexFromCoords(j, i, screenSize, screenWidth, screenHeight);
|
||||
CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), rectHeight, palette1, tileOffset);
|
||||
CopyTileMapEntry(srcPtr, sGpuBgConfigs2[bg].tilemap + (index * 2), palette1, tileOffset, palette2);
|
||||
srcPtr += 2;
|
||||
}
|
||||
srcPtr += (srcWidth - destY) * 2;
|
||||
srcPtr += (srcWidth - rectWidth) * 2;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
srcPtr = src + ((srcY * srcWidth) + srcX);
|
||||
var = GetBgMetricAffineMode(bg, 0x1);
|
||||
for (i = destX; i < (destX + rectWidth); i++)
|
||||
for (i = destY; i < (destY + rectHeight); i++)
|
||||
{
|
||||
for (j = srcHeight; j < (srcHeight + destY); j++)
|
||||
for (j = destX; j < (destX + rectWidth); j++)
|
||||
{
|
||||
*(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + palette1;
|
||||
*(u8*)(sGpuBgConfigs2[bg].tilemap + ((var * i) + j)) = *(u8*)(srcPtr) + tileOffset;
|
||||
srcPtr++;
|
||||
}
|
||||
srcPtr += (srcWidth - destY);
|
||||
srcPtr += (srcWidth - rectWidth);
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -55,8 +55,8 @@ static const struct WindowTemplate sWindowTemplates[] = {
|
||||
|
||||
static const u8 sTextColor[] = {
|
||||
TEXT_COLOR_WHITE,
|
||||
TEXT_COLOR_DARK_GREY,
|
||||
TEXT_COLOR_LIGHT_GREY
|
||||
TEXT_COLOR_DARK_GRAY,
|
||||
TEXT_COLOR_LIGHT_GRAY
|
||||
};
|
||||
|
||||
static void CB2_RunClearSaveDataScreen(void)
|
||||
|
||||
@@ -112,12 +112,12 @@ static const u32 sCancelButton_Tilemap[] = INCBIN_U32("graphics/interface/party_
|
||||
|
||||
static const u8 sFontColorTable[][3] =
|
||||
{
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY}, // Default
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY}, // Default
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_GREEN}, // Unused
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_2, TEXT_DYNAMIC_COLOR_3}, // Gender symbol
|
||||
{TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY}, // Selection actions
|
||||
{TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY}, // Selection actions
|
||||
{TEXT_COLOR_WHITE, TEXT_COLOR_BLUE, TEXT_COLOR_LIGHT_BLUE}, // Field moves
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}, // Unused
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}, // Unused
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sSinglePartyMenuWindowTemplate[] =
|
||||
|
||||
+2
-2
@@ -38,8 +38,8 @@ static const u8 gUnknown_841599D[] = _("{HIGHLIGHT TRANSPARENT}さま");
|
||||
static const u8 gUnknown_84159A3[] = _("{HIGHLIGHT TRANSPARENT}ホウエン");
|
||||
static const u8 gUnknown_84159AB[] = _("{HIGHLIGHT TRANSPARENT}ぜんこく");
|
||||
static const u8 gUnknown_84159B3[] = _("{HIGHLIGHT TRANSPARENT} ポケモンずかんを\nみごと かんせい させた\nいだいなこうせきを たたえ\nここに しょうめい します");
|
||||
static const u8 gUnknown_84159ED[] = _("{COLOR RED}{HIGHLIGHT TRANSPARENT}ゲームフリーク");
|
||||
static const u8 gUnknown_84159FB[] = _("{COLOR RED}{HIGHLIGHT TRANSPARENT}");
|
||||
static const u8 gUnknown_84159ED[] = _("{COLOR DARK_GRAY}{HIGHLIGHT TRANSPARENT}ゲームフリーク");
|
||||
static const u8 gUnknown_84159FB[] = _("{COLOR DARK_GRAY}{HIGHLIGHT TRANSPARENT}");
|
||||
|
||||
static const ALIGNED(4) u8 gUnknown_8415A04[3] = {0, 2, 3};
|
||||
|
||||
|
||||
@@ -906,8 +906,8 @@ static const u8 sTextColorTable[][3] =
|
||||
{
|
||||
{
|
||||
TEXT_COLOR_WHITE,
|
||||
TEXT_COLOR_DARK_GREY,
|
||||
TEXT_COLOR_LIGHT_GREY
|
||||
TEXT_COLOR_DARK_GRAY,
|
||||
TEXT_COLOR_LIGHT_GRAY
|
||||
}, {
|
||||
TEXT_COLOR_WHITE,
|
||||
TEXT_COLOR_RED,
|
||||
@@ -1421,7 +1421,7 @@ static void sub_8155A78(void)
|
||||
{
|
||||
case 0:
|
||||
DrawDialogueFrame(0, FALSE);
|
||||
AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gText_SavingDontTurnOffThePower2, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
gUnknown_203F440->state++;
|
||||
break;
|
||||
case 1:
|
||||
|
||||
+2
-2
@@ -1321,7 +1321,7 @@ static void PrintTitleText(void)
|
||||
|
||||
xOffset = (128 - GetStringWidth(1, titleText, 0)) / 2u;
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
||||
EC_AddTextPrinterParameterized2(0, 1, titleText, xOffset, 0, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
|
||||
EC_AddTextPrinterParameterized2(0, 1, titleText, xOffset, 0, TEXT_SPEED_FF, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
PutWindowTilemap(0);
|
||||
CopyWindowToVram(0, COPYWIN_BOTH);
|
||||
}
|
||||
@@ -1439,7 +1439,7 @@ static void PrintECFields(void)
|
||||
*str++ = 9;
|
||||
}
|
||||
|
||||
str = WriteColorChangeControlCode(str, 0, TEXT_COLOR_DARK_GREY);
|
||||
str = WriteColorChangeControlCode(str, 0, TEXT_COLOR_DARK_GRAY);
|
||||
}
|
||||
|
||||
str = StringAppend(str, sText_Clear17);
|
||||
|
||||
@@ -69,7 +69,7 @@ static const u16 sMovingBgPals[] = INCBIN_U16("graphics/evolution_scene/transiti
|
||||
|
||||
static const u8 sText_ShedinjaJapaneseName[] = _("ヌケニン");
|
||||
|
||||
static const u8 unref_83F8445[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}");
|
||||
static const u8 unref_83F8445[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}");
|
||||
|
||||
static const u8 unref_83F844F[][10] = {
|
||||
_("▶\n "),
|
||||
|
||||
@@ -1839,7 +1839,7 @@ static bool8 Fishing10(struct Task *task)
|
||||
{
|
||||
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, gText_PokemonOnHook, 1, 0, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gText_PokemonOnHook, 1, 0, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->tStep++;
|
||||
task->tFrameCounter = 0;
|
||||
return FALSE;
|
||||
@@ -1886,7 +1886,7 @@ static bool8 Fishing12(struct Task *task)
|
||||
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
|
||||
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, gText_NotEvenANibble, 1, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gText_NotEvenANibble, 1, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->tStep = FISHING_SHOW_RESULT;
|
||||
return TRUE;
|
||||
}
|
||||
@@ -1896,7 +1896,7 @@ static bool8 Fishing13(struct Task *task)
|
||||
{
|
||||
AlignFishingAnimationFrames(&gSprites[gPlayerAvatar.spriteId]);
|
||||
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], GetFishingNoCatchDirectionAnimNum(GetPlayerFacingDirection()));
|
||||
AddTextPrinterParameterized2(0, 2, gText_ItGotAway, 1, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gText_ItGotAway, 1, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->tStep++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ static const struct WindowTemplate gUnknown_83C68E4 = {
|
||||
.baseBlock = 1,
|
||||
};
|
||||
|
||||
static const u8 gUnknown_83C68EC[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
|
||||
static const u8 gUnknown_83C68EC[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
|
||||
|
||||
static void Task_EnableScriptAfterMusicFade(u8 taskId);
|
||||
static void Task_BarnDoorWipeChild(u8 taskId);
|
||||
|
||||
+1
-1
@@ -89,7 +89,7 @@ static void sub_8112FD0(void)
|
||||
sub_8112F18(sHelpMessageWindowId);
|
||||
}
|
||||
|
||||
static const u8 sHelpMessageTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
|
||||
static const u8 sHelpMessageTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
|
||||
|
||||
static void PrintHelpMessageText(const u8 *text)
|
||||
{
|
||||
|
||||
+2
-2
@@ -289,9 +289,9 @@ static const struct YesNoFuncTable sYesNoMenu_Sell = {
|
||||
Task_SellItem_No
|
||||
};
|
||||
|
||||
static const u8 sListItemTextColor_RegularItem[] = _("{COLOR_HIGHLIGHT_SHADOW RED TRANSPARENT GREEN}");
|
||||
static const u8 sListItemTextColor_RegularItem[] = _("{COLOR_HIGHLIGHT_SHADOW DARK_GRAY TRANSPARENT LIGHT_GRAY}");
|
||||
|
||||
static const u8 sListItemTextColor_TmCase_BerryPouch[] = _("{COLOR_HIGHLIGHT_SHADOW LIGHT_GRAY TRANSPARENT BLACK}");
|
||||
static const u8 sListItemTextColor_TmCase_BerryPouch[] = _("{COLOR_HIGHLIGHT_SHADOW BLUE TRANSPARENT LIGHT_BLUE}");
|
||||
|
||||
static const struct ScrollArrowsTemplate sPocketSwitchArrowPairTemplate = {
|
||||
.firstArrowType = SCROLL_ARROW_LEFT,
|
||||
|
||||
+4
-4
@@ -121,10 +121,10 @@ static const struct MenuAction sItemPcSubmenuOptions[] = {
|
||||
};
|
||||
|
||||
static const u8 sTextColors[][3] = {
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY},
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_DARK_GREY},
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY}
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY},
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_DARK_GRAY},
|
||||
{TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY}
|
||||
};
|
||||
|
||||
static const struct WindowTemplate sWindowTemplates[] = {
|
||||
|
||||
+10
-10
@@ -1425,35 +1425,35 @@ static u16 rfu_STC_setSendData_org(u8 ni_or_uni, u8 bmSendSlot, u8 subFrameSize,
|
||||
sending = ni_or_uni & 0x20;
|
||||
if (sending || ni_or_uni == 0x40)
|
||||
{
|
||||
u8 *dataType_p; // a hack to swap instructions
|
||||
|
||||
slotStatus_NI = gRfuSlotStatusNI[bm_slot_id];
|
||||
slotStatus_UNI = NULL;
|
||||
slotStatus_NI->send.errorCode = 0;
|
||||
*slotStatus_NI->send.now_p = dataType_p = &slotStatus_NI->send.dataType;
|
||||
slotStatus_NI->send.now_p[0] = &slotStatus_NI->send.dataType;
|
||||
slotStatus_NI->send.remainSize = 7;
|
||||
slotStatus_NI->send.bmSlotOrg = bmSendSlot;
|
||||
slotStatus_NI->send.bmSlot = bmSendSlot;
|
||||
slotStatus_NI->send.payloadSize = subFrameSize - frameSize;
|
||||
if (sending != 0)
|
||||
*dataType_p = 0;
|
||||
slotStatus_NI->send.dataType = 0;
|
||||
else
|
||||
*dataType_p = 1;
|
||||
slotStatus_NI->send.dataType = 1;
|
||||
slotStatus_NI->send.dataSize = dataSize;
|
||||
slotStatus_NI->send.src = src;
|
||||
slotStatus_NI->send.ack = 0;
|
||||
slotStatus_NI->send.phase = 0;
|
||||
#ifndef NONMATCHING // to fix r2, r3, r4, r5 register roulette
|
||||
asm("":::"r2");
|
||||
#endif
|
||||
for (i = 0; i < WINDOW_COUNT; ++i)
|
||||
{
|
||||
slotStatus_NI->send.recvAckFlag[i] = 0;
|
||||
slotStatus_NI->send.n[i] = 1;
|
||||
}
|
||||
for (bm_slot_id = 0; bm_slot_id < RFU_CHILD_MAX; ++bm_slot_id)
|
||||
if ((bmSendSlot >> bm_slot_id) & 1)
|
||||
gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
|
||||
{
|
||||
do
|
||||
{
|
||||
if ((bmSendSlot >> bm_slot_id) & 1)
|
||||
gRfuSlotStatusNI[bm_slot_id]->send.failCounter = 0;
|
||||
} while (0);
|
||||
}
|
||||
gRfuLinkStatus->sendSlotNIFlag |= bmSendSlot;
|
||||
*llFrameSize_p -= subFrameSize;
|
||||
slotStatus_NI->send.state = SLOT_STATE_SEND_START;
|
||||
|
||||
@@ -455,7 +455,7 @@ u16 MapPreview_CreateMapNameWindow(u8 mapsec)
|
||||
PutWindowTilemap(windowId);
|
||||
color[0] = TEXT_COLOR_WHITE; // Access violation
|
||||
color[1] = TEXT_COLOR_RED; // Access violation
|
||||
color[2] = TEXT_COLOR_LIGHT_GREY; // Access violation
|
||||
color[2] = TEXT_COLOR_LIGHT_GRAY; // Access violation
|
||||
GetMapName(gStringVar4, mapsec, 0);
|
||||
xctr = 104 - GetStringWidth(2, gStringVar4, 0);
|
||||
AddTextPrinterParameterized4(windowId, 2, xctr / 2, 2, 0, 0, color/* Access violation */, -1, gStringVar4);
|
||||
|
||||
+5
-5
@@ -706,7 +706,7 @@ static void pokemon_transfer_to_pc_with_message(void)
|
||||
StringExpandPlaceholders(gStringVar4, sTransferredToPCMessages[stringToDisplay]);
|
||||
DrawDialogueFrame(0, FALSE);
|
||||
gTextFlags.canABSpeedUpPrint = TRUE;
|
||||
AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gStringVar4, GetTextSpeedSetting(), NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
CopyWindowToVram(0, COPYWIN_BOTH);
|
||||
}
|
||||
|
||||
@@ -1814,9 +1814,9 @@ struct TextColor // Needed because of alignment
|
||||
|
||||
static const struct TextColor sTextColorStruct = {
|
||||
{
|
||||
{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
|
||||
{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY},
|
||||
{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY}
|
||||
{TEXT_DYNAMIC_COLOR_4, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
|
||||
{TEXT_DYNAMIC_COLOR_5, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY},
|
||||
{TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY}
|
||||
}
|
||||
};
|
||||
|
||||
@@ -1880,7 +1880,7 @@ static void sub_809FA60(void)
|
||||
|
||||
static void sub_809FAE4(void)
|
||||
{
|
||||
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
|
||||
const u8 color[3] = { TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
|
||||
int strwidth = GetStringWidth(0, gText_MoveOkBack, 0);
|
||||
|
||||
FillWindowPixelBuffer(sNamingScreenData->windows[4], PIXEL_FILL(15));
|
||||
|
||||
+1
-1
@@ -176,7 +176,7 @@ static const u8 *const sButtonTypeOptions[] =
|
||||
gText_ButtonTypeLEqualsA
|
||||
};
|
||||
|
||||
static const u8 sOptionMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
|
||||
static const u8 sOptionMenuPickSwitchCancelTextColor[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
|
||||
static const u8 sOptionMenuTextColor[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_RED, TEXT_COLOR_RED};
|
||||
|
||||
// Functions
|
||||
|
||||
+4
-4
@@ -3117,13 +3117,13 @@ static u16 GetDirectionForEventScript(const u8 *script)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == BattleColosseum_4P_EventScript_PlayerSpot3)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == RecordCenter_EventScript_Spot0)
|
||||
else if (script == RecordCorner_EventScript_Spot0)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == RecordCenter_EventScript_Spot1)
|
||||
else if (script == RecordCorner_EventScript_Spot1)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == RecordCenter_EventScript_Spot2)
|
||||
else if (script == RecordCorner_EventScript_Spot2)
|
||||
return FACING_FORCED_RIGHT;
|
||||
else if (script == RecordCenter_EventScript_Spot3)
|
||||
else if (script == RecordCorner_EventScript_Spot3)
|
||||
return FACING_FORCED_LEFT;
|
||||
else if (script == BattleColosseum_2P_EventScript_PlayerSpot0)
|
||||
return FACING_FORCED_RIGHT;
|
||||
|
||||
@@ -667,7 +667,7 @@ static void sub_814A7D0(u16 left, u16 top, u8 cursorPos)
|
||||
|
||||
static void sub_814A84C(void)
|
||||
{
|
||||
u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
|
||||
u8 color[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
|
||||
|
||||
PutWindowTilemap(0);
|
||||
PutWindowTilemap(1);
|
||||
@@ -867,7 +867,7 @@ static void sub_814AC30(bool32 arg0)
|
||||
if (!arg0)
|
||||
{
|
||||
for (i = 0; i < playersCount; i++)
|
||||
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
|
||||
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -875,7 +875,7 @@ static void sub_814AC30(bool32 arg0)
|
||||
for (i = 0; i < playersCount; i++)
|
||||
{
|
||||
if (var != i)
|
||||
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
|
||||
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
else
|
||||
sub_814AB98(i, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED);
|
||||
}
|
||||
|
||||
@@ -610,13 +610,13 @@ bool8 PSA_LevelUpVerticalSpritesTaskIsRunning(void)
|
||||
UNUSED void PSA_DrawLevelUpWindowPg1(u16 *statsBefore, u16 *statsAfter)
|
||||
{
|
||||
DrawTextBorderOuter(1, 0x001, 0xE);
|
||||
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
|
||||
DrawLevelUpWindowPg1(1, statsBefore, statsAfter, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
PutWindowTilemap(1);
|
||||
CopyWindowToVram(1, COPYWIN_BOTH);
|
||||
}
|
||||
UNUSED void PSA_DrawLevelUpWindowPg2(u16 *currStats)
|
||||
{
|
||||
DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY);
|
||||
DrawLevelUpWindowPg2(1, currStats, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY);
|
||||
CopyWindowToVram(1, COPYWIN_GFX);
|
||||
}
|
||||
|
||||
|
||||
@@ -245,7 +245,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
|
||||
LoadStdWindowFrameGfx();
|
||||
DrawDialogueFrame(0, 0);
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, TEXT_SPEED_FF, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, TEXT_SPEED_FF, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
CopyWindowToVram(0, COPYWIN_BOTH);
|
||||
CopyWindowToVram(task->data[15], COPYWIN_BOTH);
|
||||
task->data[0]++;
|
||||
@@ -271,7 +271,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
|
||||
{
|
||||
task->data[1] = task->data[3];
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
}
|
||||
break;
|
||||
case MENU_B_PRESSED:
|
||||
@@ -286,13 +286,13 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
|
||||
if (task->data[2] == 0 && CountPartyMons() == PARTY_SIZE)
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gText_PartyFull, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->data[0] = 3;
|
||||
}
|
||||
else if (task->data[2] == 1 && CountPartyMons() == 1)
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, gText_JustOnePkmn, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->data[0] = 3;
|
||||
}
|
||||
else
|
||||
@@ -307,7 +307,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
|
||||
if (JOY_NEW(A_BUTTON | B_BUTTON))
|
||||
{
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->data[0] = 2;
|
||||
}
|
||||
else if (JOY_NEW(DPAD_UP))
|
||||
@@ -317,7 +317,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
|
||||
Menu_MoveCursor(-1);
|
||||
task->data[1] = Menu_GetCursorPos();
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->data[0] = 2;
|
||||
}
|
||||
else if (JOY_NEW(DPAD_DOWN))
|
||||
@@ -327,7 +327,7 @@ static void Task_PokemonStorageSystemPC(u8 taskId)
|
||||
Menu_MoveCursor(1);
|
||||
task->data[1] = Menu_GetCursorPos();
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
AddTextPrinterParameterized2(0, 2, sUnknown_83CDA20[task->data[1]].desc, 0, NULL, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
task->data[0] = 2;
|
||||
}
|
||||
break;
|
||||
|
||||
@@ -1114,18 +1114,18 @@ static void SetCursorMonData(void *pokemon, u8 mode)
|
||||
*(txtPtr)++ = CHAR_FEMALE;
|
||||
break;
|
||||
default:
|
||||
*(txtPtr)++ = TEXT_COLOR_DARK_GREY;
|
||||
*(txtPtr)++ = TEXT_COLOR_DARK_GRAY;
|
||||
*(txtPtr)++ = TEXT_COLOR_WHITE;
|
||||
*(txtPtr)++ = TEXT_COLOR_LIGHT_GREY;
|
||||
*(txtPtr)++ = TEXT_COLOR_LIGHT_GRAY;
|
||||
*(txtPtr)++ = CHAR_SPACE;
|
||||
break;
|
||||
}
|
||||
|
||||
*(txtPtr++) = EXT_CTRL_CODE_BEGIN;
|
||||
*(txtPtr++) = EXT_CTRL_CODE_COLOR_HIGHLIGHT_SHADOW;
|
||||
*(txtPtr++) = TEXT_COLOR_DARK_GREY;
|
||||
*(txtPtr++) = TEXT_COLOR_DARK_GRAY;
|
||||
*(txtPtr++) = TEXT_COLOR_WHITE;
|
||||
*(txtPtr++) = TEXT_COLOR_LIGHT_GREY;
|
||||
*(txtPtr++) = TEXT_COLOR_LIGHT_GRAY;
|
||||
*(txtPtr++) = CHAR_SPACE;
|
||||
*(txtPtr++) = CHAR_EXTRA_EMOJI;
|
||||
*(txtPtr++) = 5; // LV_2
|
||||
|
||||
+4
-4
@@ -511,9 +511,9 @@ static const struct WindowTemplate sRegionMapWindowTemplates[] = {
|
||||
}, DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
|
||||
ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GREY};
|
||||
ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GREY};
|
||||
ALIGNED(4) const u8 sTextColor_White[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
|
||||
ALIGNED(4) const u8 sTextColor_Green[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_LIGHT_GREEN, TEXT_COLOR_DARK_GRAY};
|
||||
ALIGNED(4) const u8 sTextColor_Red[] = {TEXT_COLOR_TRANSPARENT, TEXT_DYNAMIC_COLOR_1, TEXT_COLOR_DARK_GRAY};
|
||||
|
||||
static const u8 *const sTextColorTable[] = {
|
||||
[MAPSECTYPE_VISITED - 2] = sTextColor_Green,
|
||||
@@ -812,7 +812,7 @@ static const u8 sWinRegs[][2] = {
|
||||
{REG_OFFSET_WIN1V, REG_OFFSET_WIN1H}
|
||||
};
|
||||
|
||||
static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY};
|
||||
static const u8 sTextColors[] = {TEXT_DYNAMIC_COLOR_6, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY};
|
||||
|
||||
static const u8 *const sMapNames[] = {
|
||||
[MAPSEC_PALLET_TOWN - MAPSECS_KANTO] = gMapSecName_PalletTown,
|
||||
|
||||
@@ -153,7 +153,7 @@ static void ClearMapBuffer(void)
|
||||
|
||||
static void PrintTextOnSaveFailedScreen(const u8 *str)
|
||||
{
|
||||
GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GREY);
|
||||
GenerateFontHalfRowLookupTable(TEXT_COLOR_DARK_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_LIGHT_GRAY);
|
||||
CpuFill16(PIXEL_FILL(1) | (PIXEL_FILL(1) << 8), gDecompressionBuffer + 0x20, 0x2300);
|
||||
HelpSystemRenderText(2, gDecompressionBuffer + 0x20, str, 2, 2, 28, 10);
|
||||
RequestDmaCopyFromCharBuffer();
|
||||
|
||||
+1
-1
@@ -1991,7 +1991,7 @@ static bool8 SlotsTask_GraphicsInit(u8 * state, struct SlotMachineSetupTaskData
|
||||
x = 236 - GetStringWidth(0, gString_SlotMachineControls, 0);
|
||||
textColor[0] = TEXT_DYNAMIC_COLOR_6;
|
||||
textColor[1] = TEXT_COLOR_WHITE;
|
||||
textColor[2] = TEXT_COLOR_DARK_GREY;
|
||||
textColor[2] = TEXT_COLOR_DARK_GRAY;
|
||||
AddTextPrinterParameterized3(1, 0, x, 0, textColor, 0, gString_SlotMachineControls);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
|
||||
|
||||
+14
-14
@@ -58,7 +58,7 @@ const u8 gText_Seen[] = _("Seen:");
|
||||
const u8 gText_Owned[] = _("Owned:");
|
||||
const u8 gText_Kanto[] = _("KANTO");
|
||||
const u8 gText_National[] = _("NATIONAL");
|
||||
const u8 gText_PokemonHabitats[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}POKéMON HABITATS");
|
||||
const u8 gText_PokemonHabitats[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}POKéMON HABITATS");
|
||||
const u8 gText_DexCategory_GrasslandPkmn[] = _("Grassland POKéMON");
|
||||
const u8 gText_DexCategory_ForestPkmn[] = _("Forest POKéMON");
|
||||
const u8 gText_DexCategory_WatersEdgePkmn[] = _("Water's-edge POKéMON");
|
||||
@@ -68,16 +68,16 @@ const u8 gText_DexCategory_MountainPkmn[] = _("Mountain POKéMON");
|
||||
const u8 gText_DexCategory_RoughTerrainPkmn[] = _("Rough-terrain POKéMON");
|
||||
const u8 gText_DexCategory_UrbanPkmn[] = _("Urban POKéMON");
|
||||
const u8 gText_DexCategory_RarePkmn[] = _("Rare POKéMON");
|
||||
const u8 gText_Search[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}SEARCH");
|
||||
const u8 gText_Search[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}SEARCH");
|
||||
const u8 gText_NumericalMode[] = _("NUMERICAL MODE");
|
||||
const u8 gText_AToZMode[] = _("A TO Z MODE");
|
||||
const u8 gText_PokedexOther[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}OTHER");
|
||||
const u8 gText_PokedexOther[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}OTHER");
|
||||
const u8 gTextJP_HowToUsePokedex[] = _("ずかんの つかいかた");
|
||||
const u8 gText_ClosePokedex[] = _("CLOSE POKéDEX");
|
||||
const u8 gText_TypeMode[] = _("TYPE MODE");
|
||||
const u8 gText_LightestMode[] = _("LIGHTEST MODE");
|
||||
const u8 gText_SmallestMode[] = _("SMALLEST MODE");
|
||||
const u8 gText_PokemonList[] = _("{COLOR WHITE2}{SHADOW LIGHT_BLUE}POKéMON LIST");
|
||||
const u8 gText_PokemonList[] = _("{COLOR DYNAMIC_COLOR6}{SHADOW DYNAMIC_COLOR5}POKéMON LIST");
|
||||
const u8 gText_NumericalModeKanto[] = _("NUMERICAL MODE: KANTO");
|
||||
const u8 gText_NumericalModeNational[] = _("NUMERICAL MODE: NATIONAL");
|
||||
const u8 gText_PokemonListNoColor[] = _("POKéMON LIST");
|
||||
@@ -110,8 +110,8 @@ ALIGNED(4) const u8 gText_Number[] = _("No. ");
|
||||
ALIGNED(4) const u8 gText_Level[] = _("Lv. ");
|
||||
ALIGNED(4) const u8 gText_Name[] = _("NAME");
|
||||
ALIGNED(4) const u8 gText_IDNumber[] = _("IDNo.");
|
||||
const u8 gUnknown_841610A[] = _("{HIGHLIGHT WHITE2}{COLOR DARK_GREY}オダマキはかせが ピンチだ!\nポケモンを だして たすけてあげよう!");
|
||||
const u8 gUnknown_8416133[] = _("{HIGHLIGHT WHITE2}{COLOR DARK_GREY}このポケモンにしますか?");
|
||||
const u8 gUnknown_841610A[] = _("{HIGHLIGHT DYNAMIC_COLOR6}{COLOR WHITE}オダマキはかせが ピンチだ!\nポケモンを だして たすけてあげよう!");
|
||||
const u8 gUnknown_8416133[] = _("{HIGHLIGHT DYNAMIC_COLOR6}{COLOR WHITE}このポケモンにしますか?");
|
||||
const u8 gUnknown_8416146[] = _("ポケモン");
|
||||
const u8 gText_SaveError_PleaseExchangeBackupMemory[] = _("Save error.\pPlease exchange the\nbackup memory.");
|
||||
const u8 gSaveStatName_Player[] = _("PLAYER");
|
||||
@@ -760,9 +760,9 @@ const u8 gUnknown_8418C62[] = _("なにも かわらなかった!");
|
||||
const u8 gUnknown_8418C6F[] = _("もう これいじょう たべない みたい‥");
|
||||
const u8 gText_SaveFailedScreen_CheckingBackupMemory[] = _("Save failed.\nChecking the backup memory‥\nPlease wait.\n“Time required:\nabout 1 minute”");
|
||||
const u8 gText_SaveFailedScreen_BackupMemoryDamaged[] = _("The backup memory is damaged or\nthe game's battery has run dry.\nThe game can be played, but its\nprogress cannot be saved.\n“Please press the A Button.”");
|
||||
const u8 gUnknown_8418D70[] = _("{COLOR RED}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
|
||||
const u8 gUnknown_8418D70[] = _("{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
|
||||
const u8 gUnknown_8418D99[] = _("けんさが しゅうりょうしました!\nもういちど レポ-トを かきこみます\nしばらくおまちください");
|
||||
const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR RED}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
|
||||
const u8 gUnknown_8418DC9[] = _("レポ-トの かきこみは しゅうりょうしました\n{COLOR DARK_GRAY}“このまま ぼうけんをつづけることは できません\nタイトルに もどります”");
|
||||
const u8 gText_SaveFailedScreen_SaveCompleted[] = _("Save completed.\n“Please press the A Button.”");
|
||||
const u8 gUnknown_8418E36[] = _("れんらくせん");
|
||||
const u8 gUnknown_8418E3D[] = _("ひみつきち");
|
||||
@@ -1032,7 +1032,7 @@ ALIGNED(4) const u8 gText_BerryCrush_NoBerries[] = _("You have no BERRIES.\nThe
|
||||
ALIGNED(4) const u8 gText_BerryCrush_MemberDroppedOut[] = _("A member dropped out.\nThe game will be canceled.");
|
||||
ALIGNED(4) const u8 gText_BerryCrush_TimeUp[] = _("Time's up.\pGood BERRY POWDER could not be\nmade…\p");
|
||||
ALIGNED(4) const u8 gText_BerryCrush_CommunicationStandby[] = _("Communication standby…");
|
||||
ALIGNED(4) const u8 gText_1_ClrLtGryShdwBlk_Dynamic0[] = _("1. {COLOR LIGHT_GRAY}{SHADOW BLACK}{DYNAMIC 0x00}");
|
||||
ALIGNED(4) const u8 gText_1_ClrBluShdwLtBlu_Dynamic0[] = _("1. {COLOR BLUE}{SHADOW LIGHT_BLUE}{DYNAMIC 0x00}");
|
||||
const u8 gText_1_Dynamic0[] = _("1. {DYNAMIC 0x00}");
|
||||
ALIGNED(4) const u8 gText_SpaceTimes[] = _(" times");
|
||||
ALIGNED(4) const u8 gText_XDotY[] = _("{STR_VAR_1}.{STR_VAR_2}");
|
||||
@@ -1214,10 +1214,10 @@ const u8 gTradeText_CancelTrade[] = _("Cancel trade?");
|
||||
const u8 gTradeText_PressBButtonToExit[] = _("Press the B Button to exit.");
|
||||
const u8 gUnknown_841E10A[] = _("SUMMARY");
|
||||
const u8 gUnknown_841E112[] = _("TRADE");
|
||||
const u8 gUnknown_841E118[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}Communication standby…\nPlease wait.");
|
||||
const u8 gUnknown_841E145[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}The trade has been canceled.");
|
||||
const u8 gUnknown_841E16B[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}That's your only POKéMON\nfor battle.");
|
||||
const u8 gUnknown_841E199[] = _("{COLOR RED}{HIGHLIGHT DARK_GREY}{SHADOW GREEN}Waiting for your friend\nto finish…");
|
||||
const u8 gUnknown_841E118[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Communication standby…\nPlease wait.");
|
||||
const u8 gUnknown_841E145[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}The trade has been canceled.");
|
||||
const u8 gUnknown_841E16B[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}That's your only POKéMON\nfor battle.");
|
||||
const u8 gUnknown_841E199[] = _("{COLOR DARK_GRAY}{HIGHLIGHT WHITE}{SHADOW LIGHT_GRAY}Waiting for your friend\nto finish…");
|
||||
const u8 gUnknown_841E1C5[] = _("Your friend wants\nto trade POKéMON.");
|
||||
const u8 gText_XWillBeSentToY[] = _("{STR_VAR_2} will be\nsent to {STR_VAR_1}.");
|
||||
const u8 gText_ByeByeVar1[] = _("Bye-bye, {STR_VAR_2}!");
|
||||
@@ -1246,7 +1246,7 @@ const u8 gUnknown_841E2C9[] = _("{DYNAMIC 0x02} players");
|
||||
const u8 gUnknown_841E2D4[] = _("{DYNAMIC 0x03} players");
|
||||
const u8 gUnknown_841E2DF[] = _("{DPAD_ANY}えらぶ:{A_BUTTON}けってい");
|
||||
const u8 gUnknown_841E2EC[] = _("{B_BUTTON}CANCEL");
|
||||
const u8 gUnknown_841E2F5[] = _("{COLOR BLUE}{SHADOW YELLOW} たいせんの くみあわせ\n{COLOR RED}{SHADOW GREEN}じぶんの ばしょをきめて ください");
|
||||
const u8 gUnknown_841E2F5[] = _("{COLOR RED}{SHADOW LIGHT_RED} たいせんの くみあわせ\n{COLOR DARK_GRAY}{SHADOW LIGHT_GRAY}じぶんの ばしょをきめて ください");
|
||||
const u8 gUnknown_841E322[] = _("{ID}");
|
||||
const u8 gText_CommunicationStandby5[] = _("Communication standby…");
|
||||
const u8 gDaycareText_GetAlongVeryWell[] = _("The two seem to get along\nvery well.");
|
||||
|
||||
+11
-21
@@ -411,7 +411,7 @@ static const u8 gUnknown_8261E92[] = {
|
||||
};
|
||||
|
||||
const u8 sText_Dummy[] = _("");
|
||||
const u8 sText_ClrDkGryHltTranspShdwRed[] = _("{COLOR DARK_GREY}{HIGHLIGHT TRANSPARENT}{SHADOW RED}");
|
||||
const u8 sText_ClrWhtHltTranspShdwDrkGry[] = _("{COLOR WHITE}{HIGHLIGHT TRANSPARENT}{SHADOW DARK_GRAY}");
|
||||
const u8 gText_MaleSymbol4[] = _("♂");
|
||||
const u8 gText_FemaleSymbol4[] = _("♀");
|
||||
const u8 gText_GenderlessSymbol[] = _("");
|
||||
@@ -455,7 +455,7 @@ static const u8 *const sTradeErrorOrStatusMessagePtrs[] = {
|
||||
gText_OtherTrainersPkmnCantBeTraded // The other TRAINER's POKéMON can't be traded now
|
||||
};
|
||||
|
||||
static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY };
|
||||
static const u8 sTextColor_PartyMonNickname[] = { TEXT_COLOR_TRANSPARENT, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY };
|
||||
|
||||
static const struct BgTemplate sBgTemplates[] = {
|
||||
{
|
||||
@@ -674,7 +674,7 @@ static const u8 gUnknown_8262055[][2] = {
|
||||
static void InitTradeMenuResources(void)
|
||||
{
|
||||
int i;
|
||||
static vu16 dummy;
|
||||
static u16 dummy;
|
||||
|
||||
ResetSpriteData();
|
||||
FreeAllSpritePalettes();
|
||||
@@ -723,11 +723,6 @@ static void CB2_ReturnFromLinkTrade2(void)
|
||||
u8 id;
|
||||
s32 width;
|
||||
u32 xPos;
|
||||
#ifndef NONMATCHING
|
||||
register u32 r0 asm("r0");
|
||||
#else
|
||||
u32 r0;
|
||||
#endif
|
||||
u8 *name;
|
||||
|
||||
switch (gMain.state)
|
||||
@@ -895,7 +890,8 @@ static void CB2_ReturnFromLinkTrade2(void)
|
||||
gMain.state++;
|
||||
break;
|
||||
case 12:
|
||||
width = GetStringWidth(1, gSaveBlock2Ptr->playerName, 0);
|
||||
name = gSaveBlock2Ptr->playerName;
|
||||
width = GetStringWidth(1, name, 0);
|
||||
xPos = (56 - width) / 2;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
@@ -904,9 +900,8 @@ static void CB2_ReturnFromLinkTrade2(void)
|
||||
CreateSprite(&temp, xPos + sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][0] + (i * 32), sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][1], 1);
|
||||
}
|
||||
id = GetMultiplayerId();
|
||||
r0 = (id ^ 1) * sizeof(*gLinkPlayers);
|
||||
name = gLinkPlayers->name;
|
||||
width = GetStringWidth(1, name + r0, 0);
|
||||
name = gLinkPlayers[id ^ 1].name;
|
||||
width = GetStringWidth(1, name, 0);
|
||||
xPos = (56 - width) / 2;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
@@ -999,11 +994,6 @@ void CB2_ReturnToTradeMenuFromSummary(void)
|
||||
u8 id;
|
||||
s32 width;
|
||||
u32 xPos;
|
||||
#ifndef NONMATCHING
|
||||
register u32 r0 asm("r0");
|
||||
#else
|
||||
u32 r0;
|
||||
#endif
|
||||
u8 *name;
|
||||
|
||||
switch (gMain.state)
|
||||
@@ -1095,7 +1085,8 @@ void CB2_ReturnToTradeMenuFromSummary(void)
|
||||
}
|
||||
break;
|
||||
case 12:
|
||||
width = GetStringWidth(1, gSaveBlock2Ptr->playerName, 0);
|
||||
name = gSaveBlock2Ptr->playerName;
|
||||
width = GetStringWidth(1, name, 0);
|
||||
xPos = (56 - width) / 2;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
@@ -1104,9 +1095,8 @@ void CB2_ReturnToTradeMenuFromSummary(void)
|
||||
CreateSprite(&temp, xPos + sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][0] + (i * 32), sTradeUnknownSpriteCoords[LANGUAGE_ENGLISH - 1][1], 1);
|
||||
}
|
||||
id = GetMultiplayerId();
|
||||
r0 = (id ^ 1) * sizeof(*gLinkPlayers);
|
||||
name = gLinkPlayers->name;
|
||||
width = GetStringWidth(1, name + r0, 0);
|
||||
name = gLinkPlayers[id ^ 1].name;
|
||||
width = GetStringWidth(1, name, 0);
|
||||
xPos = (56 - width) / 2;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
|
||||
+1
-1
@@ -271,7 +271,7 @@ static const u16 *const sKantoTrainerCardStarPals[] =
|
||||
sKantoTrainerCard4Stars_Pals
|
||||
};
|
||||
|
||||
static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
|
||||
static const u8 sTrainerCardTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
|
||||
static const u8 sTrainerCardStatColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_RED, TEXT_COLOR_LIGHT_RED};
|
||||
static const u8 sTimeColonInvisibleTextColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT, TEXT_COLOR_TRANSPARENT};
|
||||
static const u8 sTrainerCardFontIds[] = {0, 2, 0};
|
||||
|
||||
+3
-12
@@ -316,7 +316,7 @@ static const struct WindowTemplate sTimeBoardWindowTemplate[] = {
|
||||
|
||||
static const u32 sUnused_847A228 = 0x70;
|
||||
|
||||
static const u8 sTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
|
||||
static const u8 sTextColors[3] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GRAY, TEXT_COLOR_LIGHT_GRAY};
|
||||
|
||||
static void (*const sTrainerTowerFunctions[])(void) = {
|
||||
[TRAINER_TOWER_FUNC_INIT_FLOOR] = InitTrainerTowerFloor,
|
||||
@@ -501,7 +501,7 @@ void GetTrainerTowerOpponentLoseText(u8 *dest, u8 opponentIdx)
|
||||
TT_ConvertEasyChatMessageToString(sTrainerTowerOpponent->speechLose2, dest);
|
||||
}
|
||||
|
||||
static void SetUpTrainerTowerDataStruct(void) // fakematching
|
||||
static void SetUpTrainerTowerDataStruct(void)
|
||||
{
|
||||
u32 challengeType = gSaveBlock1Ptr->towerChallengeId;
|
||||
s32 r4;
|
||||
@@ -519,16 +519,7 @@ static void SetUpTrainerTowerDataStruct(void) // fakematching
|
||||
r7 = gUnknown_84827B4[challengeType];
|
||||
for (r4 = 0; r4 < MAX_TRAINER_TOWER_FLOORS; r4++)
|
||||
{
|
||||
#ifndef NONMATCHING
|
||||
void * r5;
|
||||
register void * r0 asm("r0") = sTrainerTowerState;
|
||||
r5 = (void *)(r4 * sizeof(struct TrainerTowerFloor));
|
||||
r0 = r5 + (uintptr_t)r0;
|
||||
r0 += offsetof(struct UnkStruct_203F458, unk_0004.floors);
|
||||
memcpy(r0, r7[r4], sizeof(struct TrainerTowerFloor));
|
||||
#else
|
||||
memcpy(&sTrainerTowerState->unk_0004.floors[r4], r7[r4], sizeof(struct TrainerTowerFloor));
|
||||
#endif
|
||||
*(sTrainerTowerState->unk_0004.floors + r4) = *(r7[r4]); // manual pointer arithmetic needed to match
|
||||
}
|
||||
sTrainerTowerState->unk_0004.checksum = CalcByteArraySum((void *)sTrainerTowerState->unk_0004.floors, sizeof(sTrainerTowerState->unk_0004.floors));
|
||||
ValidateOrResetCurTrainerTowerRecord();
|
||||
|
||||
+5
-5
@@ -3993,9 +3993,9 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
|
||||
case UR_COLOR_DKE_WHT_LTE:
|
||||
printerTemplate.letterSpacing = 0;
|
||||
printerTemplate.lineSpacing = 0;
|
||||
printerTemplate.fgColor = TEXT_COLOR_DARK_GREY;
|
||||
printerTemplate.fgColor = TEXT_COLOR_DARK_GRAY;
|
||||
printerTemplate.bgColor = TEXT_COLOR_WHITE;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
|
||||
break;
|
||||
case UR_COLOR_RED_WHT_LTR:
|
||||
printerTemplate.letterSpacing = 0;
|
||||
@@ -4016,14 +4016,14 @@ static void UR_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str
|
||||
printerTemplate.lineSpacing = 0;
|
||||
printerTemplate.fgColor = TEXT_COLOR_WHITE;
|
||||
printerTemplate.bgColor = TEXT_COLOR_WHITE;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
|
||||
break;
|
||||
case UR_COLOR_WHT_DKE_LTE:
|
||||
printerTemplate.letterSpacing = 0;
|
||||
printerTemplate.lineSpacing = 0;
|
||||
printerTemplate.fgColor = TEXT_COLOR_WHITE;
|
||||
printerTemplate.bgColor = TEXT_COLOR_DARK_GREY;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GREY;
|
||||
printerTemplate.bgColor = TEXT_COLOR_DARK_GRAY;
|
||||
printerTemplate.shadowColor = TEXT_COLOR_LIGHT_GRAY;
|
||||
break;
|
||||
case UR_COLOR_GRN_DN6_LTB:
|
||||
printerTemplate.letterSpacing = 0;
|
||||
|
||||
@@ -600,7 +600,7 @@ static bool32 DisplaySubtask_UpdateMessageBuffer(u8 *state)
|
||||
UnionRoomChat_GetBufferSelectionRegion(&start, &length);
|
||||
FillWin1Rect(start, length, PIXEL_FILL(0));
|
||||
str = UnionRoomChat_GetMessageEntryBuffer();
|
||||
PrintOnWin1Parameterized(0, str, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY);
|
||||
PrintOnWin1Parameterized(0, str, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY);
|
||||
CopyWindowToVram(1, COPYWIN_GFX);
|
||||
break;
|
||||
case 1:
|
||||
@@ -670,7 +670,7 @@ static bool32 DisplaySubtask_CancelRegister(u8 *state)
|
||||
str = UnionRoomChat_GetEndOfMessageEntryBuffer();
|
||||
length = StringLength_Multibyte(str);
|
||||
FillWin1Rect(x, length, PIXEL_FILL(0));
|
||||
PrintOnWin1Parameterized(x, str, TEXT_COLOR_LIGHT_GREY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GREY);
|
||||
PrintOnWin1Parameterized(x, str, TEXT_COLOR_LIGHT_GRAY, TEXT_COLOR_WHITE, TEXT_COLOR_DARK_GRAY);
|
||||
CopyWindowToVram(1, COPYWIN_GFX);
|
||||
break;
|
||||
case 1:
|
||||
|
||||
@@ -323,13 +323,13 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
|
||||
{
|
||||
case 0:
|
||||
textColor[0] = TEXT_COLOR_TRANSPARENT;
|
||||
textColor[1] = TEXT_COLOR_DARK_GREY;
|
||||
textColor[2] = TEXT_COLOR_LIGHT_GREY;
|
||||
textColor[1] = TEXT_COLOR_DARK_GRAY;
|
||||
textColor[2] = TEXT_COLOR_LIGHT_GRAY;
|
||||
break;
|
||||
case 1:
|
||||
textColor[0] = TEXT_COLOR_TRANSPARENT;
|
||||
textColor[1] = TEXT_COLOR_WHITE;
|
||||
textColor[2] = TEXT_COLOR_LIGHT_GREY;
|
||||
textColor[2] = TEXT_COLOR_LIGHT_GRAY;
|
||||
break;
|
||||
case 2:
|
||||
textColor[0] = TEXT_COLOR_TRANSPARENT;
|
||||
@@ -344,7 +344,7 @@ static void WCSS_AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *
|
||||
case 4:
|
||||
textColor[0] = TEXT_COLOR_TRANSPARENT;
|
||||
textColor[1] = TEXT_COLOR_WHITE;
|
||||
textColor[2] = TEXT_COLOR_DARK_GREY;
|
||||
textColor[2] = TEXT_COLOR_DARK_GRAY;
|
||||
break;
|
||||
// default: UB
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user