Merge remote-tracking branch 'origin' into doc_pokesum
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@@ -42,7 +42,7 @@
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#define LAYOUT_RS_SAFARI_ZONE_ENTRANCE 46
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#define LAYOUT_BATTLE_COLOSSEUM_2P 47
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#define LAYOUT_TRADE_CENTER 48
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#define LAYOUT_RECORD_CENTER 49
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#define LAYOUT_RECORD_CORNER 49
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#define LAYOUT_BATTLE_COLOSSEUM_4P 50
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#define LAYOUT_FUCHSIA_CITY_SAFARI_ZONE_ENTRANCE 51
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#define LAYOUT_RS_SAFARI_ZONE_NORTHEAST 52
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@@ -8,7 +8,7 @@
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// Map Group 0
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#define MAP_BATTLE_COLOSSEUM_2P (0 | (0 << 8))
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#define MAP_TRADE_CENTER (1 | (0 << 8))
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#define MAP_RECORD_CENTER (2 | (0 << 8))
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#define MAP_RECORD_CORNER (2 | (0 << 8))
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#define MAP_BATTLE_COLOSSEUM_4P (3 | (0 << 8))
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#define MAP_UNION_ROOM (4 | (0 << 8))
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@@ -1270,10 +1270,10 @@ extern const u8 BattleColosseum_4P_EventScript_PlayerSpot0[];
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extern const u8 BattleColosseum_4P_EventScript_PlayerSpot1[];
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extern const u8 BattleColosseum_4P_EventScript_PlayerSpot2[];
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extern const u8 BattleColosseum_4P_EventScript_PlayerSpot3[];
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extern const u8 RecordCenter_EventScript_Spot0[];
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extern const u8 RecordCenter_EventScript_Spot1[];
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extern const u8 RecordCenter_EventScript_Spot2[];
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extern const u8 RecordCenter_EventScript_Spot3[];
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extern const u8 RecordCorner_EventScript_Spot0[];
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extern const u8 RecordCorner_EventScript_Spot1[];
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extern const u8 RecordCorner_EventScript_Spot2[];
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extern const u8 RecordCorner_EventScript_Spot3[];
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extern const u8 BattleColosseum_2P_EventScript_PlayerSpot0[];
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extern const u8 BattleColosseum_2P_EventScript_PlayerSpot1[];
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extern const u8 TradeCenter_EventScript_Chair0[];
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+1
-1
@@ -1190,7 +1190,7 @@ extern const u8 gText_BerryCrush_NoBerries[];
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extern const u8 gText_BerryCrush_MemberDroppedOut[];
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extern const u8 gText_BerryCrush_TimeUp[];
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extern const u8 gText_BerryCrush_CommunicationStandby[];
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extern const u8 gText_1_ClrLtGryShdwBlk_Dynamic0[];
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extern const u8 gText_1_ClrBluShdwLtBlu_Dynamic0[];
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extern const u8 gText_1_Dynamic0[];
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extern const u8 gText_SpaceTimes[];
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extern const u8 gText_XDotY[];
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+2
-2
@@ -95,8 +95,8 @@
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#define TEXT_COLOR_TRANSPARENT 0x0
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#define TEXT_COLOR_WHITE 0x1
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#define TEXT_COLOR_DARK_GREY 0x2
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#define TEXT_COLOR_LIGHT_GREY 0x3
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#define TEXT_COLOR_DARK_GRAY 0x2
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#define TEXT_COLOR_LIGHT_GRAY 0x3
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#define TEXT_COLOR_RED 0x4
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#define TEXT_COLOR_LIGHT_RED 0x5
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#define TEXT_COLOR_GREEN 0x6
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