ported battle_controllers from pokeem
This commit is contained in:
@@ -35,11 +35,11 @@
|
||||
#define B_TXT_EFF_ABILITY 0x1B
|
||||
#define B_TXT_TRAINER1_CLASS 0x1C
|
||||
#define B_TXT_TRAINER1_NAME 0x1D
|
||||
#define B_TXT_1E 0x1E // trainer name for a link player
|
||||
#define B_TXT_1F 0x1F // trainer name for a link player
|
||||
#define B_TXT_20 0x20 // trainer name for a link player
|
||||
#define B_TXT_21 0x21 // trainer name for a link player
|
||||
#define B_TXT_22 0x22 // trainer name for a link player
|
||||
#define B_TXT_LINK_PLAYER_NAME 0x1E
|
||||
#define B_TXT_LINK_PARTNER_NAME 0x1F
|
||||
#define B_TXT_LINK_OPPONENT1_NAME 0x20
|
||||
#define B_TXT_LINK_OPPONENT2_NAME 0x21
|
||||
#define B_TXT_LINK_SCR_TRAINER_NAME 0x22
|
||||
#define B_TXT_PLAYER_NAME 0x23
|
||||
#define B_TXT_TRAINER1_LOSE_TEXT 0x24
|
||||
#define B_TXT_TRAINER1_WIN_TEXT 0x25
|
||||
@@ -196,7 +196,7 @@
|
||||
textVar[4] = B_BUFF_EOS; \
|
||||
}
|
||||
|
||||
struct StringInfoBattle
|
||||
struct BattleMsgData
|
||||
{
|
||||
u16 currentMove;
|
||||
u16 originallyUsedMove;
|
||||
@@ -205,7 +205,7 @@ struct StringInfoBattle
|
||||
u8 scrActive;
|
||||
u8 unk1605E;
|
||||
u8 hpScale;
|
||||
u8 StringBank;
|
||||
u8 itemEffectBattler;
|
||||
u8 moveType;
|
||||
u8 abilities[4];
|
||||
u8 textBuffs[3][0x10];
|
||||
@@ -220,6 +220,8 @@ u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
|
||||
void BattlePutTextOnWindow(const u8* text, u8 arg1);
|
||||
bool8 sub_80D89B0(u16);
|
||||
|
||||
extern struct BattleMsgData *gBattleMsgDataPtr;
|
||||
|
||||
#define TEXT_BUFF_ARRAY_COUNT 16
|
||||
|
||||
extern u8 gDisplayedStringBattle[300];
|
||||
|
||||
Reference in New Issue
Block a user