ported battle_controllers from pokeem
This commit is contained in:
+5
-12
@@ -19,7 +19,6 @@
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#include "evolution_scene.h"
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#include "battle_message.h"
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#include "battle_util.h"
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#include "battle_ai_script_commands.h"
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#include "link.h"
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#include "m4a.h"
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#include "sound.h"
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@@ -2592,7 +2591,7 @@ u8 CountAliveMonsInBattle(u8 caseId)
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case BATTLE_ALIVE_ATK_SIDE:
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for (i = 0; i < 4; i++)
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{
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if (GetBattlerSide(i) == GetBattlerSide(sBattler_AI) && !(gAbsentBattlerFlags & gBitTable[i]))
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if (GetBattlerSide(i) == GetBattlerSide(gBattlerAttacker) && !(gAbsentBattlerFlags & gBitTable[i]))
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retVal++;
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}
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break;
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@@ -6106,7 +6105,7 @@ const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId)
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}
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else
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{
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sBattler_AI = gBattlerInMenuId;
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gBattlerAttacker = gBattlerInMenuId;
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BattleStringExpandPlaceholdersToDisplayedString(BattleText_GetPumped);
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}
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}
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@@ -6114,7 +6113,7 @@ const u8 *Battle_PrintStatBoosterEffectMessage(u16 itemId)
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if (itemEffect[3] & 0x80)
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{
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sBattler_AI = gBattlerInMenuId;
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gBattlerAttacker = gBattlerInMenuId;
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BattleStringExpandPlaceholdersToDisplayedString(BattleText_MistShroud);
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}
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@@ -7075,15 +7074,9 @@ void BoxMonRestorePP(struct BoxPokemon *boxMon)
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}
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}
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// SetMonPreventsSwitchingString
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void sub_8044348(void)
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void SetMonPreventsSwitchingString(void)
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{
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#ifdef NONMATCHING
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gLastUsedAbility = gBattleStruct -> abilityPreventingSwitchout; // fixed from the original
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#else
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gLastUsedAbility = ((u8 *) gBattleStruct)[0xac]; // huh? why is this wrong?
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#endif
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gLastUsedAbility = gBattleStruct -> abilityPreventingSwitchout;
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gBattleTextBuff1[0] = B_BUFF_PLACEHOLDER_BEGIN;
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gBattleTextBuff1[1] = B_BUFF_MON_NICK_WITH_PREFIX;
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gBattleTextBuff1[2] = gBattleStruct->battlerPreventingSwitchout;
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