Multiple changes 2
This commit is contained in:
+11
-11
@@ -209,14 +209,14 @@ extern struct ProtectStruct gProtectStructs[MAX_BATTLERS_COUNT];
|
||||
|
||||
struct SpecialStatus
|
||||
{
|
||||
u8 statLowered : 1; // 0x1
|
||||
u8 lightningRodRedirected : 1; // 0x2
|
||||
u8 restoredBattlerSprite: 1; // 0x4
|
||||
u8 intimidatedMon : 1; // 0x8
|
||||
u8 traced : 1; // 0x10
|
||||
u8 ppNotAffectedByPressure : 1;
|
||||
u8 flag40 : 1;
|
||||
u8 focusBanded : 1;
|
||||
u8 statLowered:1; // 0x1
|
||||
u8 lightningRodRedirected:1; // 0x2
|
||||
u8 restoredBattlerSprite:1; // 0x4
|
||||
u8 intimidatedMon:1; // 0x8
|
||||
u8 traced:1; // 0x10
|
||||
u8 ppNotAffectedByPressure:1;
|
||||
u8 faintedHasReplacement:1;
|
||||
u8 focusBanded:1;
|
||||
u8 field1[3];
|
||||
s32 dmg;
|
||||
s32 physicalDmg;
|
||||
@@ -492,7 +492,7 @@ struct BattleScripting
|
||||
u8 animArg1;
|
||||
u8 animArg2;
|
||||
u16 tripleKickPower;
|
||||
u8 atk49_state;
|
||||
u8 moveendState;
|
||||
u8 battlerWithAbility;
|
||||
u8 multihitMoveEffect;
|
||||
u8 battler;
|
||||
@@ -500,9 +500,9 @@ struct BattleScripting
|
||||
u8 animTargetsHit;
|
||||
u8 statChanger;
|
||||
bool8 statAnimPlayed;
|
||||
u8 atk23_state;
|
||||
u8 getexpState;
|
||||
u8 battleStyle;
|
||||
u8 atk6C_state;
|
||||
u8 drawlvlupboxState;
|
||||
u8 learnMoveState;
|
||||
u8 field_20;
|
||||
u8 reshowMainState;
|
||||
|
||||
Reference in New Issue
Block a user