resolve more review comments
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+6
-5
@@ -620,13 +620,13 @@ static u8 GetTrainerBattleTransition(void)
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return B_TRANSITION_BLUE;
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if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR_2)
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{
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if (gTrainerBattleOpponent_A == 410 || gTrainerBattleOpponent_A == 735) // TODO: replace these with enums
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if (gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_LORELEI || gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_LORELEI_2)
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return B_TRANSITION_LORELEI;
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if (gTrainerBattleOpponent_A == 411 || gTrainerBattleOpponent_A == 736)
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if (gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_BRUNO || gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_BRUNO_2)
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return B_TRANSITION_BRUNO;
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if (gTrainerBattleOpponent_A == 412 || gTrainerBattleOpponent_A == 737)
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if (gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_AGATHA || gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_AGATHA_2)
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return B_TRANSITION_AGATHA;
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if (gTrainerBattleOpponent_A == 413 || gTrainerBattleOpponent_A == 738)
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if (gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_LANCE || gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_LANCE_2)
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return B_TRANSITION_LANCE;
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return B_TRANSITION_BLUE;
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}
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@@ -997,7 +997,8 @@ void PlayTrainerEncounterMusic(void)
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{
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u16 music;
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if ((u8)(gUnknown_203ADFA - 2) > 1
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if (gUnknown_203ADFA != 2
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&& gUnknown_203ADFA != 3
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&& sTrainerBattleMode != TRAINER_BATTLE_CONTINUE_SCRIPT_NO_MUSIC
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&& sTrainerBattleMode != TRAINER_BATTLE_CONTINUE_SCRIPT_DOUBLE_NO_MUSIC)
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{
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