Merge pull request #108 from PikalaxALT/itemfinder

Itemfinder
This commit is contained in:
PikalaxALT
2019-10-03 20:57:28 -04:00
committed by GitHub
23 changed files with 861 additions and 1430 deletions
+6 -6
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@@ -1152,24 +1152,24 @@ _0806D174:
_0806D17A:
ldr r0, [r5, 0x8]
movs r1, 0x3
bl sub_80CC44C
bl GetHiddenItemAttr
lsls r0, 16
lsrs r0, 16
cmp r0, 0x1
beq _0806D164
ldr r0, [r5, 0x8]
movs r1, 0
bl sub_80CC44C
bl GetHiddenItemAttr
ldr r1, _0806D1C4 @ =gSpecialVar_0x8005
strh r0, [r1]
ldr r0, [r5, 0x8]
movs r1, 0x1
bl sub_80CC44C
bl GetHiddenItemAttr
ldr r4, _0806D1C8 @ =gSpecialVar_0x8004
strh r0, [r4]
ldr r0, [r5, 0x8]
movs r1, 0x2
bl sub_80CC44C
bl GetHiddenItemAttr
ldr r1, _0806D1CC @ =gSpecialVar_0x8006
strh r0, [r1]
ldrh r0, [r4]
@@ -1180,14 +1180,14 @@ _0806D17A:
beq _0806D164
ldr r0, _0806D1D0 @ =gSpecialVar_Facing
strh r6, [r0]
ldr r0, _0806D1D4 @ =gUnknown_81A6843
ldr r0, _0806D1D4 @ =EventScript_PickUpHiddenItem
b _0806D1E6
.align 2, 0
_0806D1C4: .4byte gSpecialVar_0x8005
_0806D1C8: .4byte gSpecialVar_0x8004
_0806D1CC: .4byte gSpecialVar_0x8006
_0806D1D0: .4byte gSpecialVar_Facing
_0806D1D4: .4byte gUnknown_81A6843
_0806D1D4: .4byte EventScript_PickUpHiddenItem
_0806D1D8:
cmp r2, 0xFF
beq _0806D1E0
+10 -9
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@@ -185,8 +185,8 @@ sub_80CA74C: @ 80CA74C
_080CA754: .4byte gBattleOutcome
thumb_func_end sub_80CA74C
thumb_func_start sub_80CA758
sub_80CA758: @ 80CA758
thumb_func_start Special_SetHiddenItemFlag
Special_SetHiddenItemFlag: @ 80CA758
push {lr}
ldr r0, _080CA768 @ =gSpecialVar_0x8004
ldrh r0, [r0]
@@ -195,7 +195,7 @@ sub_80CA758: @ 80CA758
bx r0
.align 2, 0
_080CA768: .4byte gSpecialVar_0x8004
thumb_func_end sub_80CA758
thumb_func_end Special_SetHiddenItemFlag
thumb_func_start sub_80CA76C
sub_80CA76C: @ 80CA76C
@@ -1566,8 +1566,9 @@ _080CB1D2:
bx r1
thumb_func_end sub_80CB198
thumb_func_start sub_80CB1D8
sub_80CB1D8: @ 80CB1D8
thumb_func_start Special_CheckAddCoins
Special_CheckAddCoins: @ 80CB1D8
@ addcoins but it's a dry run
push {lr}
ldr r0, _080CB1F0 @ =gSpecialVar_Result
ldrh r1, [r0]
@@ -1588,7 +1589,7 @@ _080CB1FC:
_080CB1FE:
pop {r1}
bx r1
thumb_func_end sub_80CB1D8
thumb_func_end Special_CheckAddCoins
thumb_func_start sub_80CB204
sub_80CB204: @ 80CB204
@@ -3942,8 +3943,8 @@ _080CC444: .4byte gSpecialVar_0x8004
_080CC448: .4byte gSpecialVar_0x8006
thumb_func_end sub_80CC3CC
thumb_func_start sub_80CC44C
sub_80CC44C: @ 80CC44C
thumb_func_start GetHiddenItemAttr
GetHiddenItemAttr: @ 80CC44C
push {lr}
lsls r1, 24
lsrs r1, 24
@@ -3980,7 +3981,7 @@ _080CC484:
_080CC486:
pop {r1}
bx r1
thumb_func_end sub_80CC44C
thumb_func_end GetHiddenItemAttr
thumb_func_start sub_80CC48C
sub_80CC48C: @ 80CC48C
-1347
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BIN
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-11
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@@ -1,11 +0,0 @@
.section .rodata
.align 2
gUnknown_84644D0:: @ 84644D0
.incbin "baserom.gba", 0x4644D0, 0x314
gUnknown_84647E4:: @ 84647E4
.incbin "baserom.gba", 0x4647E4, 0x18
gUnknown_84647FC:: @ 84647FC
.incbin "baserom.gba", 0x4647FC, 0x8
Binary file not shown.

After

Width:  |  Height:  |  Size: 279 B

+125 -22
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@@ -1576,27 +1576,23 @@ EventScript_1A661D:: @ 81A661D
waitmessage
applymovement VAR_LAST_TALKED, Movement_1A666C
waitmovement 0
loadword 0, Text_1A5511
callstd 4
msgbox Text_1A5511
return
EventScript_1A6636:: @ 81A6636
checkflag 2114
goto_if_eq EventScript_1A661D
loadword 0, Text_1A552B
callstd 4
msgbox Text_1A552B
setflag 2114
message Text_1BCCCA
waitmessage
applymovement VAR_LAST_TALKED, Movement_1A666C
waitmovement 0
loadword 0, Text_1A5511
callstd 4
msgbox Text_1A5511
return
EventScript_1A6663:: @ 81A6663
loadword 0, Text_1A5511
callstd 4
msgbox Text_1A5511
return
Movement_1A666C:: @ 81A666C
@@ -1681,8 +1677,7 @@ EventScript_1A6749:: @ 81A6749
message Text_1A51F6
waitfanfare
waitmessage
loadword 0, gUnknown_81A5218
callstd 4
msgbox gUnknown_81A5218
setvar VAR_RESULT, 1
return
@@ -1717,8 +1712,7 @@ EventScript_1A6795:: @ 81A6795
message Text_1A52F0
waitfanfare
waitmessage
loadword 0, gUnknown_81A532F
callstd 4
msgbox gUnknown_81A532F
setvar VAR_RESULT, 1
return
@@ -1755,8 +1749,7 @@ EventScript_1A67EE:: @ 81A67EE
call_if 1, EventScript_1A6827
waitfanfare
waitmessage
loadword 0, gUnknown_81A5218
callstd 4
msgbox gUnknown_81A5218
return
EventScript_1A6821:: @ 81A6821
@@ -1768,15 +1761,100 @@ EventScript_1A6827:: @ 81A6827
return
EventScript_1A682D:: @ 81A682D
loadword 0, Text_1A51F6
callstd 4
loadword 0, gUnknown_81A5242
callstd 4
msgbox Text_1A51F6
msgbox gUnknown_81A5242
setvar VAR_RESULT, 0
return
gUnknown_81A6843:: @ 81A6843
.incbin "baserom.gba", 0x1A6843, 0x112
EventScript_PickUpHiddenItem:: @ 81A6843
lockall
textcolor 3
waitse
compare_var_to_value VAR_0x8005, 0
goto_if_eq EventScript_PickUpHiddenCoins
call EventScript_GiveItem
compare_var_to_value VAR_0x8007, 1
goto_if_eq EventScript_ItemInPocketMessage
compare_var_to_value VAR_0x8007, 0
goto_if_eq EventScript_BagIsFullMessage
end
EventScript_GiveItem::
additem VAR_0x8005, VAR_0x8006
copyvar VAR_0x8007, VAR_RESULT
getitemname 1, VAR_0x8005
checkitemtype VAR_0x8005
call EventScript_1A66BC
return
EventScript_ItemInPocketMessage::
compare_var_to_value VAR_0x8006, 1
call_if 1, EventScript_FoundSingleItemMessage
compare_var_to_value VAR_0x8006, 1
call_if 5, EventScript_FoundMultipleItemsMessage
waitfanfare
waitmessage
msgbox gUnknown_81A5218
special Special_SetHiddenItemFlag
releaseall
end
EventScript_FoundSingleItemMessage::
message Text_1A5231
return
EventScript_FoundCoinsMessage::
getnumberstring 0, VAR_0x8006
message Text_1A525C
return
EventScript_FoundMultipleItemsMessage::
getnumberstring 0, VAR_0x8006
message Text_1A52DD
return
EventScript_BagIsFullMessage::
msgbox Text_1A5231
msgbox gUnknown_81A5242
setvar VAR_RESULT, 0
releaseall
end
EventScript_PickUpHiddenCoins::
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_HiddenCoinsButNoCoinCase
checkcoins VAR_RESULT
specialvar VAR_RESULT, Special_CheckAddCoins
compare_var_to_value VAR_RESULT, 0
goto_if_eq EventScript_HiddenCoinsButTheCoinCaseIsFull
givecoins VAR_0x8006
getstdstring 1, 0x17
call EventScript_1A6764
call EventScript_FoundCoinsMessage
waitfanfare
waitmessage
msgbox Text_1A526C
special Special_SetHiddenItemFlag
releaseall
end
EventScript_HiddenCoinsButTheCoinCaseIsFull::
getnumberstring 0, VAR_0x8006
getstdstring 1, 0x17
msgbox Text_1A525C
msgbox Text_1A5294
setvar VAR_RESULT, 0
releaseall
end
EventScript_HiddenCoinsButNoCoinCase::
getnumberstring 0, VAR_0x8006
getstdstring 1, 0x17
msgbox Text_1A525C
msgbox Text_1A52B4
setvar VAR_RESULT, 0
releaseall
end
gUnknown_81A6955:: @ 81A6955
.incbin "baserom.gba", 0x1A6955, 0x173
@@ -2275,8 +2353,33 @@ ViridianCity_PokemonCenter_2F_EventScript_1A8D02:: @ 81A8D02
VermilionCity_PokemonCenter_1F_EventScript_1A8D08:: @ 81A8D08
.incbin "baserom.gba", 0x1A8D08, 0x41
gUnknown_81A8D49:: @ 81A8D49
.incbin "baserom.gba", 0x1A8D49, 0x4E
EventScript_ItemfinderDigUpUnderfootItem:: @ 81A8D49
lockall
textcolor 3
waitse
call EventScript_GiveItem
compare_var_to_value VAR_0x8007, 1
goto_if_eq EventScript_DigUpItemPutInPocket
compare_var_to_value VAR_0x8007, 0
goto_if_eq EventScript_DigUpItemBagIsFull
end
EventScript_DigUpItemPutInPocket::
message Text_1A5700
waitfanfare
waitmessage
delay 60
msgbox gUnknown_81A5218
special Special_SetHiddenItemFlag
releaseall
end
EventScript_DigUpItemBagIsFull::
msgbox Text_1A5700
msgbox gUnknown_81A5242
setvar VAR_RESULT, 0
releaseall
end
gUnknown_81A8D97:: @ 81A8D97
.incbin "baserom.gba", 0x1A8D97, 0x41
+5 -5
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@@ -39,7 +39,7 @@ CeladonCity_GameCorner_EventScript_16C68D:: @ 816C68D
end
EventScript_16C6E6:: @ 816C6E6
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16C790
compare_var_to_value VAR_0x8009, 0
goto_if_eq EventScript_16C734
@@ -134,7 +134,7 @@ CeladonCity_GameCorner_EventScript_16C7E7:: @ 816C7E7
checkflag FLAG_0x26E
goto_if_eq EventScript_16C849
msgbox gUnknown_8196AF3
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16C839
checkcoins VAR_0x4001
compare_var_to_value VAR_0x4001, 9990
@@ -198,7 +198,7 @@ CeladonCity_GameCorner_EventScript_16C89E:: @ 816C89E
checkflag FLAG_0x26F
goto_if_eq EventScript_16C8F0
msgbox gUnknown_8196D2B
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16C839
checkcoins VAR_0x4001
compare_var_to_value VAR_0x4001, 9980
@@ -228,7 +228,7 @@ CeladonCity_GameCorner_EventScript_16C8FE:: @ 816C8FE
checkflag FLAG_0x270
goto_if_eq EventScript_16C950
msgbox gUnknown_8196DB7
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16C839
checkcoins VAR_0x4001
compare_var_to_value VAR_0x4001, 9980
@@ -263,7 +263,7 @@ EventScript_16C96A:: @ 816C96A
end
EventScript_16C96C:: @ 816C96C
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16CAA0
msgbox gUnknown_8196F46, MSGBOX_YESNO
compare_var_to_value VAR_RESULT, 0
@@ -12,7 +12,7 @@ CeladonCity_GameCorner_PrizeRoom_EventScript_16CB7F:: @ 816CB7F
CeladonCity_GameCorner_PrizeRoom_EventScript_16CB88:: @ 816CB88
lock
faceplayer
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16CD99
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
@@ -191,7 +191,7 @@ EventScript_16CE12:: @ 816CE12
CeladonCity_GameCorner_PrizeRoom_EventScript_16CE1D:: @ 816CE1D
lock
faceplayer
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16CD99
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
@@ -289,7 +289,7 @@ EventScript_16CF79:: @ 816CF79
CeladonCity_GameCorner_PrizeRoom_EventScript_16CF88:: @ 816CF88
lock
faceplayer
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if 0, EventScript_16CD99
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2
+2 -2
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@@ -12,7 +12,7 @@ CeladonCity_Restaurant_EventScript_16D1F4:: @ 816D1F4
CeladonCity_Restaurant_EventScript_16D1FD:: @ 816D1FD
lock
faceplayer
checkflag FLAG_0x243
checkflag FLAG_GOT_COIN_CASE
goto_if_eq EventScript_16D24B
msgbox gUnknown_81979C1
checkitemspace ITEM_COIN_CASE, 1
@@ -20,7 +20,7 @@ CeladonCity_Restaurant_EventScript_16D1FD:: @ 816D1FD
goto_if_eq EventScript_16D241
additem ITEM_COIN_CASE, 1
giveitemfanfaremsg gUnknown_8197A38, ITEM_COIN_CASE
setflag FLAG_0x243
setflag FLAG_GOT_COIN_CASE
release
end
+2 -2
View File
@@ -159,7 +159,7 @@ gSpecials:: @ 815FD60
def_special sub_80CA6BC
def_special sub_80CA6DC
def_special sub_80CA714
def_special sub_80CA758
def_special Special_SetHiddenItemFlag
def_special nullsub_75
def_special nullsub_75
def_special Overworld_PlaySpecialMapMusic
@@ -359,7 +359,7 @@ gSpecials:: @ 815FD60
def_special sub_80CADEC
def_special sub_805D1A8
def_special sub_80CB0A8
def_special sub_80CB1D8
def_special Special_CheckAddCoins
def_special GetDaycarePokemonCount
def_special sub_80CB63C
def_special sub_80CBD80
+3 -3
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@@ -582,13 +582,13 @@ gUnknown_8416425:: @ 8416425
gUnknown_8416451:: @ 8416451
.string "You can't dismount your BIKE here.{PAUSE_UNTIL_PRESS}$"
gUnknown_8416476:: @ 8416476
gText_ItemfinderResponding:: @ 8416476
.string "Huh?\nThe ITEMFINDER's responding!\pThere's an item buried around here!{PAUSE_UNTIL_PRESS}$"
gUnknown_84164BE:: @ 84164BE
gText_ItemfinderShakingWildly:: @ 84164BE
.string "Oh!\nThe ITEMFINDER's shaking wildly!\pThere's an item buried underfoot!\p {PAUSE_UNTIL_PRESS}$"
gUnknown_8416513:: @ 8416513
gText_NopeTheresNoResponse:: @ 8416513
.string " Nope!\nThere's no response.{PAUSE_UNTIL_PRESS}$"
gUnknown_8416537:: @ 8416537
+1 -1
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@@ -668,7 +668,7 @@
#define FLAG_0x240 0x240
#define FLAG_0x241 0x241
#define FLAG_0x242 0x242
#define FLAG_0x243 0x243
#define FLAG_GOT_COIN_CASE 0x243
#define FLAG_0x244 0x244
#define FLAG_0x245 0x245
#define FLAG_0x246 0x246
+2
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@@ -1153,4 +1153,6 @@ extern const u8 EventScript_SafariRetire[];
extern const u8 EventScript_SafariWarpOut[];
extern const u8 EventScript_SafariOutOfBalls[];
extern const u8 EventScript_ItemfinderDigUpUnderfootItem[];
#endif //GUARD_EVENT_SCRIPTS_H
+9
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@@ -3,6 +3,14 @@
#include "global.h"
enum HiddenItemAttr
{
HIDDEN_ITEM_ID = 0,
HIDDEN_ITEM_FLAG,
HIDDEN_ITEM_QUANTITY,
HIDDEN_ITEM_UNDERFOOT
};
u8 GetLeadMonIndex(void);
u8 CountDigits(u16 number);
void TV_PrintIntToStringVar(u8, int);
@@ -14,5 +22,6 @@ u8 ContextNpcGetTextColor(void);
void set_unknown_box_id(u8);
u16 get_unknown_box_id(void);
bool8 sub_80CC7B4(void);
u16 GetHiddenItemAttr(struct HiddenItemStruct hiddenItem, u8 attr);
#endif // GUARD_FIELD_SPECIALS_H
+2
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@@ -23,5 +23,7 @@ bool8 MapGridIsImpassableAt(s32, s32);
s32 GetMapBorderIdAt(s32, s32);
bool32 CanCameraMoveInDirection(s32);
u32 GetBehaviorByMetatileIdAndMapData(struct MapData *mapData, u16 metatile, u8 attr);
const struct MapHeader * mapconnection_get_mapheader(struct MapConnection * connection);
struct MapConnection * GetMapConnectionAtPos(s16 x, s16 y);
#endif //GUARD_FIELDMAP_H
+22 -14
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@@ -120,26 +120,34 @@ struct CoordEvent
u8 *script;
};
struct HiddenItemStruct
{
u32 itemId:16;
u32 hiddenItemId:8; // flag offset to determine flag lookup
u32 quantity:7;
u32 isUnderfoot:1;
};
union BgUnion
{ // carried over from diego's FR/LG work, seems to be the same struct
// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
u8 *script;
// hidden item type probably
struct HiddenItemStruct hiddenItem;
// secret base type
u32 secretBaseId;
};
struct BgEvent
{
u16 x, y;
u8 unk4;
u8 kind;
// 0x2 padding for the union beginning.
union { // carried over from diego's FR/LG work, seems to be the same struct
// in gen 3, "kind" (0x3 in BgEvent struct) determines the method to read the union.
u8 *script;
// hidden item type probably
struct {
u8 filler6[0x2];
u16 hiddenItemId; // flag offset to determine flag lookup
} hiddenItem;
// secret base type
u32 secretBaseId;
} bgUnion;
union BgUnion bgUnion;
};
struct MapEvents
+1 -1
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@@ -1,6 +1,6 @@
#ifndef GUARD_ITEMFINDER_H
#define GUARD_ITEMFINDER_H
void sub_813EC8C(u8 taskId);
void ItemUseOnFieldCB_Itemfinder(u8 taskId);
#endif //GUARD_ITEMFINDER_H
+5
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@@ -324,4 +324,9 @@ extern const u8 gText_ThrowAwayStrVar2OfThisItemQM[];
extern const u8 gText_BerryPouch[];
extern const u8 gText_TheBerryPouchWillBePutAway[];
// itemfinder
extern const u8 gText_ItemfinderResponding[];
extern const u8 gText_ItemfinderShakingWildly[];
extern const u8 gText_NopeTheresNoResponse[];
#endif //GUARD_STRINGS_H
+2 -2
View File
@@ -252,7 +252,7 @@ SECTIONS {
asm/wild_pokemon_area.o(.text);
src/dynamic_placeholder_text_util.o(.text);
src/berry_pouch.o(.text);
asm/itemfinder.o(.text);
src/itemfinder.o(.text);
src/buy_menu_helpers.o(.text);
src/slot_machine.o(.text);
src/roamer.o(.text);
@@ -467,7 +467,7 @@ SECTIONS {
data/wild_pokemon_area.o(.rodata);
src/dynamic_placeholder_text_util.o(.rodata);
src/berry_pouch.o(.rodata);
data/itemfinder.o(.rodata);
src/itemfinder.o(.rodata);
src/buy_menu_helpers.o(.rodata);
src/slot_machine.o(.rodata);
src/roamer.o(.rodata);
+1 -1
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@@ -833,7 +833,7 @@ s32 sub_80596FC(struct MapConnection *connection, s32 x, s32 y)
return FALSE;
}
struct MapConnection *sub_805973C(s16 x, s16 y)
struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
{
s32 count;
struct MapConnection *connection;
+1 -1
View File
@@ -274,7 +274,7 @@ void ItemUseOnFieldCB_Rod(u8 taskId)
void ItemUseOutOfBattle_Itemfinder(u8 taskId)
{
IncrementGameStat(GAME_STAT_USED_ITEMFINDER);
sItemUseOnFieldCB = sub_813EC8C;
sItemUseOnFieldCB = ItemUseOnFieldCB_Itemfinder;
sub_80A103C(taskId);
}
+659
View File
@@ -0,0 +1,659 @@
#include "global.h"
#include "task.h"
#include "new_menu_helpers.h"
#include "strings.h"
#include "event_scripts.h"
#include "map_obj_lock.h"
#include "script.h"
#include "sound.h"
#include "event_data.h"
#include "field_player_avatar.h"
#include "field_specials.h"
#include "fieldmap.h"
#include "itemfinder.h"
#include "constants/songs.h"
static void Task_NoResponse_CleanUp(u8 taskId);
static void Task_ItemfinderResponseSoundsAndAnims(u8 taskId);
static void Task_ItemfinderUnderfootSoundsAndAnims(u8 taskId);
static bool8 HiddenItemIsWithinRangeOfPlayer(struct MapEvents * events, u8 taskId);
static void SetUnderfootHiddenItem(u8 taskId, struct HiddenItemStruct hiddenItem);
static void SetNormalHiddenItem(u8 taskId);
static void FindHiddenItemsInConnectedMaps(u8 taskId);
static void RegisterHiddenItemRelativeCoordsIfCloser(u8 taskId, s16 dx, s16 dy);
static u8 GetPlayerDirectionTowardsHiddenItem(s16 itemX, s16 itemY);
static void Task_ItemfinderResponsePrintMessage(u8 taskId);
static void Task_ItemfinderResponseCleanUp(u8 taskId);
static void Task_ItemfinderUnderfootPrintMessage(u8 taskId);
static void Task_ItemfinderUnderfootDigUpItem(u8 taskId);
static void DestroyArrowAndStarTiles(void);
static void LoadArrowAndStarTiles(void);
static void CreateArrowSprite(u8 animNum, u8 direction);
static void SpriteCallback_Arrow(struct Sprite * sprite);
static void SpriteCallback_DestroyArrow(struct Sprite * sprite);
static u8 CreateStarSprite(void);
static void SpriteCallback_Star(struct Sprite * sprite);
static void SpriteCallback_DestroyStar(struct Sprite * sprite);
#define ARROW_TILE_TAG 2000
static const u16 sArrowAndStarSpriteTiles[] = INCBIN_U16("data/itemfinder/spr_tiles.4bpp");
static const union AnimCmd sArrowAnim0[] = {
ANIMCMD_FRAME( 0, 10),
ANIMCMD_END
};
static const union AnimCmd sArrowAnim1[] = {
ANIMCMD_FRAME( 4, 10),
ANIMCMD_END
};
static const union AnimCmd sArrowAnim2[] = {
ANIMCMD_FRAME( 8, 10),
ANIMCMD_END
};
static const union AnimCmd sArrowAnim3[] = {
ANIMCMD_FRAME(12, 10),
ANIMCMD_END
};
static const union AnimCmd sStarAnim[] = {
ANIMCMD_FRAME(16, 10),
ANIMCMD_END
};
static const union AnimCmd *const sArrowAndStarSpriteAnimTable[] = {
sArrowAnim0,
sArrowAnim1,
sArrowAnim2,
sArrowAnim3,
sStarAnim
};
static const struct OamData sArrowAndStarSpriteOamData = {
.affineMode = ST_OAM_AFFINE_NORMAL,
.shape = ST_OAM_SQUARE,
.size = ST_OAM_SIZE_1
};
static const union AffineAnimCmd sAffineAnim_Left[] = {
AFFINEANIMCMD_FRAME(0, 0, 0x00, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_Down[] = {
AFFINEANIMCMD_FRAME(0, 0, 0x40, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_Right[] = {
AFFINEANIMCMD_FRAME(0, 0, 0x80, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sAffineAnim_Up[] = {
AFFINEANIMCMD_FRAME(0, 0, 0xc0, 1),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sArrowAndStarSpriteAffineAnimTable[] = {
sAffineAnim_Left,
sAffineAnim_Down,
sAffineAnim_Right,
sAffineAnim_Up
};
static const struct SpriteTemplate gUnknown_84647E4 = {
.tileTag = ARROW_TILE_TAG,
.paletteTag = 0xFFFF,
.oam = &sArrowAndStarSpriteOamData,
.anims = sArrowAndStarSpriteAnimTable,
.affineAnims = sArrowAndStarSpriteAffineAnimTable,
.callback = SpriteCallback_Arrow
};
static const struct SpriteSheet sArrowAndStarSpriteSheet = {
.data = sArrowAndStarSpriteTiles,
.size = sizeof(sArrowAndStarSpriteTiles),
.tag = ARROW_TILE_TAG
};
#define tItemX data[0]
#define tItemY data[1]
#define tHiddenItemFound data[2]
#define tDingTimer data[3]
#define tNumDingsRemaining data[4]
#define tDingNum data[5]
#define tUnderfoot data[6]
#define tStartSpriteId data[7]
void ItemUseOnFieldCB_Itemfinder(u8 taskId)
{
u8 i;
for (i = 0; i < 16; i++)
gTasks[taskId].data[i] = 0;
if (HiddenItemIsWithinRangeOfPlayer(gMapHeader.events, taskId) == TRUE)
{
LoadArrowAndStarTiles();
if (gTasks[taskId].tUnderfoot == TRUE)
gTasks[taskId].func = Task_ItemfinderUnderfootSoundsAndAnims;
else
gTasks[taskId].func = Task_ItemfinderResponseSoundsAndAnims;
}
else
{
DisplayItemMessageOnField(taskId, 2, gText_NopeTheresNoResponse, Task_NoResponse_CleanUp);
}
}
static void Task_NoResponse_CleanUp(u8 taskId)
{
ClearDialogWindowAndFrame(0, TRUE);
sub_80696C0();
ScriptContext2_Disable();
DestroyTask(taskId);
}
static void Task_ItemfinderResponseSoundsAndAnims(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u8 direction;
if (tDingTimer % 25 == 0)
{
direction = GetPlayerDirectionTowardsHiddenItem(tItemX, tItemY);
if (tNumDingsRemaining == 0)
{
gTasks[taskId].func = Task_ItemfinderResponsePrintMessage;
return;
}
else
{
PlaySE(SE_TOY_F);
CreateArrowSprite(tDingNum, direction);
tDingNum++;
tNumDingsRemaining--;
}
}
tDingTimer++;
}
static void Task_ItemfinderUnderfootSoundsAndAnims(u8 taskId)
{
s16 *data = gTasks[taskId].data;
if (tDingTimer % 25 == 0)
{
if (tNumDingsRemaining == 0)
{
gTasks[taskId].func = Task_ItemfinderUnderfootPrintMessage;
return;
}
else
{
PlaySE(SE_TOY_F);
tStartSpriteId = CreateStarSprite();
tDingNum++;
tNumDingsRemaining--;
}
}
tDingTimer++;
}
static bool8 HiddenItemIsWithinRangeOfPlayer(struct MapEvents * events, u8 taskId)
{
s16 x, y, i, dx, dy;
PlayerGetDestCoords(&x, &y);
gTasks[taskId].tHiddenItemFound = FALSE;
for (i = 0; i < events->bgEventCount; i++)
{
if (events->bgEvents[i].kind == 7 && !FlagGet(GetHiddenItemAttr(events->bgEvents[i].bgUnion.hiddenItem, HIDDEN_ITEM_FLAG)))
{
dx = events->bgEvents[i].x + 7 - x;
dy = events->bgEvents[i].y + 7 - y;
if (GetHiddenItemAttr(events->bgEvents[i].bgUnion.hiddenItem, HIDDEN_ITEM_UNDERFOOT) == TRUE)
{
if (dx == 0 && dy == 0)
{
SetUnderfootHiddenItem(taskId, events->bgEvents[i].bgUnion.hiddenItem);
return TRUE;
}
}
else if (
dx >= -7
&& dx <= 7
&& dy >= -5
&& dy <= 5
)
{
RegisterHiddenItemRelativeCoordsIfCloser(taskId, dx, dy);
}
}
}
FindHiddenItemsInConnectedMaps(taskId);
if (gTasks[taskId].tHiddenItemFound == TRUE)
{
SetNormalHiddenItem(taskId);
return TRUE;
}
return FALSE;
}
static void SetUnderfootHiddenItem(u8 taskId, struct HiddenItemStruct hiddenItem)
{
s16 *data = gTasks[taskId].data;
gSpecialVar_0x8004 = GetHiddenItemAttr(hiddenItem, HIDDEN_ITEM_FLAG);
gSpecialVar_0x8005 = GetHiddenItemAttr(hiddenItem, HIDDEN_ITEM_ID);
gSpecialVar_0x8006 = 1;
TV_PrintIntToStringVar(0, gSpecialVar_0x8005);
tHiddenItemFound = TRUE;
tItemX = 0;
tItemY = 0;
tNumDingsRemaining = 3;
tUnderfoot = TRUE;
}
static void SetNormalHiddenItem(u8 taskId)
{
s16 *data = gTasks[taskId].data;
s16 absY = tItemY;
s16 absX = tItemX;
// The strength of the response increases inversely with distance to the item.
if (tItemX == 0 && tItemY == 0)
tNumDingsRemaining = 4;
else
{
if (tItemX < 0)
absX = tItemX * -1;
if (tItemY < 0)
absY = tItemY * -1;
if (absX > absY)
{
if (absX > 3)
tNumDingsRemaining = 2;
else
tNumDingsRemaining = 4;
}
else
{
if (absY > 3)
tNumDingsRemaining = 2;
else
tNumDingsRemaining = 4;
}
}
}
static bool8 HiddenItemAtPos(struct MapEvents * events, s16 x, s16 y)
{
u8 bgEventCount = events->bgEventCount;
struct BgEvent * bgEvents = events->bgEvents;
u16 eventFlag;
int i;
for (i = 0; i < bgEventCount; i++)
{
if (
bgEvents[i].kind == 7
&& x == bgEvents[i].x
&& y == bgEvents[i].y
)
{
eventFlag = GetHiddenItemAttr(bgEvents[i].bgUnion.hiddenItem, HIDDEN_ITEM_FLAG);
if (GetHiddenItemAttr(bgEvents[i].bgUnion.hiddenItem, HIDDEN_ITEM_UNDERFOOT) != TRUE && !FlagGet(eventFlag))
return TRUE;
else
return FALSE;
}
}
return FALSE;
}
static bool8 HiddenItemInConnectedMapAtPos(struct MapConnection * connection, s32 x, s32 y)
{
const struct MapHeader * mapHeader;
u16 localX, localY;
u32 localOffset;
s32 localLength;
mapHeader = mapconnection_get_mapheader(connection);
switch (connection->direction)
{
// same weird temp variable behavior seen in HiddenItemAtPos
case 2:
localOffset = connection->offset + 7;
localX = x - localOffset;
localLength = mapHeader->mapData->height - 7;
localY = localLength + y; // additions are reversed for some reason
break;
case 1:
localOffset = connection->offset + 7;
localX = x - localOffset;
localLength = gMapHeader.mapData->height + 7;
localY = y - localLength;
break;
case 3:
localLength = mapHeader->mapData->width - 7;
localX = localLength + x; // additions are reversed for some reason
localOffset = connection->offset + 7;
localY = y - localOffset;
break;
case 4:
localLength = gMapHeader.mapData->width + 7;
localX = x - localLength;
localOffset = connection->offset + 7;
localY = y - localOffset;
break;
default:
return FALSE;
}
return HiddenItemAtPos(mapHeader->events, localX, localY);
}
static void FindHiddenItemsInConnectedMaps(u8 taskId)
{
s16 x, y;
s16 curX, curY;
s16 width = gMapHeader.mapData->width + 7;
s16 height = gMapHeader.mapData->height + 7;
s16 var1 = 7;
s16 var2 = 7;
PlayerGetDestCoords(&x, &y);
for (curX = x - 7; curX <= x + 7; curX++)
{
for (curY = y - 5; curY <= y + 5; curY++)
{
if (var1 > curX
|| curX >= width
|| var2 > curY
|| curY >= height)
{
struct MapConnection * conn = GetMapConnectionAtPos(curX, curY);
if (conn != NULL && HiddenItemInConnectedMapAtPos(conn, curX, curY) == TRUE)
RegisterHiddenItemRelativeCoordsIfCloser(taskId, curX - x, curY - y);
}
}
}
}
static void RegisterHiddenItemRelativeCoordsIfCloser(u8 taskId, s16 dx, s16 dy)
{
s16 *data = gTasks[taskId].data;
s16 dx2, dy2, dx3, dy3;
if (tHiddenItemFound == FALSE)
{
tItemX = dx;
tItemY = dy;
tHiddenItemFound = TRUE;
}
else
{
// tItemX and tItemY contain the player's coordinates.
// dx and dy contain the item's coordinates.
if (tItemX < 0)
dx2 = tItemX * -1; // item is to the left
else
dx2 = tItemX; // item is to the right
if (tItemY < 0)
dy2 = tItemY * -1; // item is to the north
else
dy2 = tItemY; // item is to the south
if (dx < 0)
dx3 = dx * -1;
else
dx3 = dx;
if (dy < 0)
dy3 = dy * -1;
else
dy3 = dy;
if (dx2 + dy2 > dx3 + dy3)
{
tItemX = dx;
tItemY = dy;
}
else
{
if (dx2 + dy2 == dx3 + dy3 && (dy2 > dy3 || (dy2 == dy3 && tItemY < dy)))
{
tItemX = dx;
tItemY = dy;
}
}
}
}
static u8 GetPlayerDirectionTowardsHiddenItem(s16 itemX, s16 itemY)
{
s16 abX, abY;
if (itemX == 0 && itemY == 0)
return DIR_NONE; // player is standing on the item.
// get absolute X distance.
if (itemX < 0)
abX = itemX * -1;
else
abX = itemX;
// get absolute Y distance.
if (itemY < 0)
abY = itemY * -1;
else
abY = itemY;
if (abX > abY)
{
if (itemX < 0)
return DIR_EAST;
else
return DIR_NORTH;
}
else
{
if (abX < abY)
{
if (itemY < 0)
return DIR_SOUTH;
else
return DIR_WEST;
}
if (abX == abY)
{
if (itemY < 0)
return DIR_SOUTH;
else
return DIR_WEST;
}
return DIR_NONE; // should never get here. return something so it doesnt crash.
}
}
static void Task_ItemfinderResponsePrintMessage(u8 taskId)
{
DisplayItemMessageOnField(taskId, 2, gText_ItemfinderResponding, Task_ItemfinderResponseCleanUp);
}
static void Task_ItemfinderResponseCleanUp(u8 taskId)
{
DestroyArrowAndStarTiles();
ClearDialogWindowAndFrame(0, TRUE);
sub_80696C0();
ScriptContext2_Disable();
DestroyTask(taskId);
}
static void Task_ItemfinderUnderfootPrintMessage(u8 taskId)
{
DisplayItemMessageOnField(taskId, 2, gText_ItemfinderShakingWildly, Task_ItemfinderUnderfootDigUpItem);
}
static void Task_ItemfinderUnderfootDigUpItem(u8 taskId)
{
DestroyArrowAndStarTiles();
DestroyTask(taskId);
ScriptContext1_SetupScript(EventScript_ItemfinderDigUpUnderfootItem);
ScriptContext2_Enable();
}
#undef tStartSpriteId
#undef tUnderfoot
#undef tDingNum
#undef tNumDingsRemaining
#undef tDingTimer
#undef tHiddenItemFound
#undef tItemY
#undef tItemX
#define spData0 data[0]
#define spDeltaX data[1]
#define spDeltaY data[2]
#define spCurX data[3]
#define spCurY data[4]
#define spCenterX data[5]
#define spCenterY data[6]
#define spAnimNum data[7]
static void LoadArrowAndStarTiles(void)
{
LoadSpriteSheet(&sArrowAndStarSpriteSheet);
}
static void DestroyArrowAndStarTiles(void)
{
FreeSpriteTilesByTag(ARROW_TILE_TAG);
}
static void CreateArrowSprite(u8 animNum, u8 direction)
{
u8 spriteId = CreateSprite(&gUnknown_84647E4, 120, 76, 0);
gSprites[spriteId].oam.paletteNum = 0;
StartSpriteAnim(&gSprites[spriteId], animNum);
gSprites[spriteId].spAnimNum = animNum;
gSprites[spriteId].spData0 = 0;
gSprites[spriteId].spCurX = 0;
gSprites[spriteId].spCurY = 0;
gSprites[spriteId].spCenterX = 120;
gSprites[spriteId].spCenterY = 76;
switch (direction)
{
case DIR_NONE:
switch (GetPlayerFacingDirection())
{
case DIR_WEST:
gSprites[spriteId].spDeltaX = -100;
gSprites[spriteId].spDeltaY = 0;
StartSpriteAffineAnim(&gSprites[spriteId], 0);
break;
case DIR_NORTH:
gSprites[spriteId].spDeltaX = 0;
gSprites[spriteId].spDeltaY = -100;
StartSpriteAffineAnim(&gSprites[spriteId], 3);
break;
case DIR_EAST:
gSprites[spriteId].spDeltaX = 100;
gSprites[spriteId].spDeltaY = 0;
StartSpriteAffineAnim(&gSprites[spriteId], 2);
break;
case DIR_SOUTH:
gSprites[spriteId].spDeltaX = 0;
gSprites[spriteId].spDeltaY = 100;
StartSpriteAffineAnim(&gSprites[spriteId], 1);
break;
}
break;
case DIR_SOUTH:
gSprites[spriteId].spDeltaX = 0;
gSprites[spriteId].spDeltaY = -100;
StartSpriteAffineAnim(&gSprites[spriteId], 3);
break;
case DIR_NORTH:
gSprites[spriteId].spDeltaX = 100;
gSprites[spriteId].spDeltaY = 0;
StartSpriteAffineAnim(&gSprites[spriteId], 2);
break;
case DIR_WEST:
gSprites[spriteId].spDeltaX = 0;
gSprites[spriteId].spDeltaY = 100;
StartSpriteAffineAnim(&gSprites[spriteId], 1);
break;
case DIR_EAST:
gSprites[spriteId].spDeltaX = -100;
gSprites[spriteId].spDeltaY = 0;
break;
}
}
static void SpriteCallback_Arrow(struct Sprite * sprite)
{
s16 x, y;
sprite->spCurX += sprite->spDeltaX;
sprite->spCurY += sprite->spDeltaY;
sprite->pos1.x = sprite->spCenterX + (sprite->spCurX >> 8);
sprite->pos1.y = sprite->spCenterY + (sprite->spCurY >> 8);
if (sprite->pos1.x <= 104
|| sprite->pos1.x > 132
|| sprite->pos1.y <= 60
|| sprite->pos1.y > 88)
sprite->callback = SpriteCallback_DestroyArrow;
}
static void SpriteCallback_DestroyArrow(struct Sprite * sprite)
{
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
}
static u8 CreateStarSprite(void)
{
u8 spriteId = CreateSprite(&gUnknown_84647E4, 120, 76, 0);
gSprites[spriteId].oam.paletteNum = 0;
gSprites[spriteId].callback = SpriteCallback_Star;
StartSpriteAnim(&gSprites[spriteId], 4);
gSprites[spriteId].spAnimNum = 0;
gSprites[spriteId].spData0 = 0;
gSprites[spriteId].spCurX = 0;
gSprites[spriteId].spCurY = 0;
gSprites[spriteId].spCenterX = 120;
gSprites[spriteId].spCenterY = 76;
gSprites[spriteId].spDeltaX = 0;
gSprites[spriteId].spDeltaY = -100;
return spriteId;
}
static void SpriteCallback_Star(struct Sprite * sprite)
{
s16 x, y;
sprite->spCurX += sprite->spDeltaX;
sprite->spCurY += sprite->spDeltaY;
sprite->pos1.x = sprite->spCenterX + (sprite->spCurX >> 8);
sprite->pos1.y = sprite->spCenterY + (sprite->spCurY >> 8);
if (sprite->pos1.x <= 104
|| sprite->pos1.x > 132
|| sprite->pos1.y <= 60
|| sprite->pos1.y > 88)
sprite->callback = SpriteCallback_DestroyStar;
}
static void SpriteCallback_DestroyStar(struct Sprite * sprite)
{
DestroySprite(sprite);
}
#undef spAnimNum
#undef spCenterY
#undef spCenterX
#undef spCurY
#undef spCurX
#undef spDeltaY
#undef spDeltaX
#undef spData0