Port sub_805232C

This commit is contained in:
PikalaxALT
2019-10-30 06:36:12 -04:00
parent e7a66b2941
commit 0f0fb927a9
2 changed files with 528 additions and 2229 deletions
+3 -2228
View File
File diff suppressed because it is too large Load Diff
+525 -1
View File
@@ -208,6 +208,9 @@ void CheckPartnersMonForRibbons(void);
void BufferInGameTradeMonName(void);
void SpriteCB_TradePokeball_Outbound(struct Sprite * sprite);
void SpriteCB_TradePokeball_Inbound(struct Sprite * sprite);
void Task_AnimateWirelessSignal(u8 taskId);
void c3_0805465C(u8 taskId);
void sub_8054734(u8 taskId);
extern const u16 gUnknown_8260C30[];
extern const u16 gUnknown_8261430[];
@@ -262,6 +265,7 @@ extern const struct SpriteTemplate sGameLinkCableEndSpriteTemplate;
extern const struct SpriteTemplate gUnknown_826CE44;
extern const struct SpriteTemplate sGlowBallSpriteTemplate;
extern const union AffineAnimCmd *const gUnknown_826CF88[];
extern const struct SpriteTemplate gUnknown_826CF48;
void sub_804C600(void)
{
@@ -4749,7 +4753,6 @@ bool8 sub_8050F14(void)
return sub_805232C();
}
bool8 sub_8050F3C(void)
{
u16 evoTarget;
@@ -5246,3 +5249,524 @@ bool8 sub_8050F3C(void)
}
return FALSE;
}
bool8 sub_805232C(void)
{
u16 evoTarget;
switch (sTradeData->state)
{
case 0:
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = -180;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y = gMonFrontPicCoords[sTradeData->tradeSpecies[0]].y_offset;
sTradeData->state++;
sTradeData->cachedMapMusic = GetCurrentMapMusic();
PlayNewMapMusic(MUS_SHINKA);
break;
case 1:
if (sTradeData->bg2hofs > 0)
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x += 3;
sTradeData->bg2hofs -= 3;
}
else
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.x = 0;
sTradeData->bg2hofs = 0;
sTradeData->state = 10;
}
break;
case 10:
StringExpandPlaceholders(gStringVar4, gText_XWillBeSentToY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
if (sTradeData->tradeSpecies[0] != SPECIES_EGG)
{
PlayCry1(sTradeData->tradeSpecies[0], 0);
}
sTradeData->state = 11;
sTradeData->timer = 0;
break;
case 11:
if (++sTradeData->timer == 80)
{
sTradeData->pokeballSpriteId = CreateTradePokeballSprite(sTradeData->pokePicSpriteIdxs[0], gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.paletteNum, 120, 32, 2, 1, 0x14, 0xfffff);
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_ByeByeVar1);
DrawTextOnTradeWindow(0, gStringVar4, 0);
}
break;
case 12:
if (gSprites[sTradeData->pokeballSpriteId].callback == SpriteCallbackDummy)
{
sTradeData->unk_D3 = CreateSprite(&sTradePokeballSpriteTemplate, 120, 32, 0);
gSprites[sTradeData->unk_D3].callback = SpriteCB_TradePokeball_Outbound;
DestroySprite(&gSprites[sTradeData->pokeballSpriteId]);
sTradeData->state++;
}
break;
case 13:
// The game waits here for the sprite to finish its animation sequence.
break;
case 14:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state = 20;
break;
case 20:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(4);
FillWindowPixelBuffer(0, PIXEL_FILL(15));
CopyWindowToVram(0, 3);
sTradeData->state++;
}
break;
case 21:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 22:
if (!gPaletteFade.active)
{
sTradeData->state = 23;
}
break;
case 23:
if (sTradeData->unk_EA > 0x100)
{
sTradeData->unk_EA -= 0x34;
}
else
{
SetTradeSequenceBgGpuRegs(1);
sTradeData->unk_EA = 0x80;
sTradeData->state = 124;
sTradeData->timer = 0;
}
sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
break;
case 124:
if (++sTradeData->timer > 20)
{
SetTradeSequenceBgGpuRegs(3);
sTradeData->unk_91 = CreateSprite(&gUnknown_826CF48, 120, 80, 0);
sTradeData->state++;
}
break;
case 125:
if (gSprites[sTradeData->unk_91].animEnded)
{
DestroySprite(&gSprites[sTradeData->unk_91]);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG1 |
BLDCNT_TGT1_OBJ |
BLDCNT_EFFECT_BLEND |
BLDCNT_TGT2_BG2);
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 4));
CreateTask(Task_AnimateWirelessSignal, 5);
sTradeData->state++;
}
break;
case 126:
if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
{
sTradeData->state = 26;
}
break;
case 26:
if (--sTradeData->bg1vofs == 316)
{
sTradeData->state++;
}
break;
case 27:
sTradeData->unk_90 = CreateSprite(&gUnknown_826CE44, 120, 80, 3);
gSprites[sTradeData->unk_90].callback = SpriteCB_TradeGlowWireless;
sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, 80, 0);
StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
sTradeData->state++;
break;
case 28:
if ((sTradeData->bg1vofs -= 3) == 166)
{
sTradeData->state = 200;
}
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_1 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
break;
case 200:
gSprites[sTradeData->unk_90].pos1.y -= 2;
gSprites[sTradeData->unk_91].pos1.y -= 2;
if (gSprites[sTradeData->unk_90].pos1.y < -8)
{
sTradeData->state = 29;
}
break;
case 29:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
sTradeData->state = 30;
break;
case 30:
if (!gPaletteFade.active)
{
DestroySprite(&gSprites[sTradeData->unk_90]);
DestroySprite(&gSprites[sTradeData->unk_91]);
SetTradeSequenceBgGpuRegs(2);
sTradeData->state++;
}
break;
case 31:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->unk_90 = CreateSprite(&sGlowBallSpriteTemplate, 111, 170, 0);
sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 129, -10, 0);
sTradeData->state++;
break;
case 32:
if (!gPaletteFade.active)
{
PlaySE(SE_TK_WARPOUT);
sTradeData->state++;
}
gSprites[sTradeData->unk_90].pos2.y -= 3;
gSprites[sTradeData->unk_91].pos2.y += 3;
break;
case 33:
gSprites[sTradeData->unk_90].pos2.y -= 3;
gSprites[sTradeData->unk_91].pos2.y += 3;
if (gSprites[sTradeData->unk_90].pos2.y <= -90)
{
gSprites[sTradeData->unk_90].data[1] = 1;
gSprites[sTradeData->unk_91].data[1] = 1;
sTradeData->state++;
CreateTask(c3_0805465C, 5);
}
break;
case 34:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 35:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 36:
BlendPalettes(0x8, 16, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 37:
if (!IsPokeSpriteNotFlipped(sTradeData->tradeSpecies[0]))
{
gSprites[sTradeData->pokePicSpriteIdxs[0]].affineAnims = gUnknown_826CF88;
gSprites[sTradeData->pokePicSpriteIdxs[0]].oam.affineMode = 3;
CalcCenterToCornerVec(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0, 3, 3);
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
}
else
{
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[0]], 0);
}
StartSpriteAffineAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.x = 40;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 200;
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos1.y = 192;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = -32;
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = FALSE;
gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = FALSE;
sTradeData->state++;
break;
case 38:
gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y -= 3;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y += 3;
if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -160 && gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y >= -163)
{
PlaySE(SE_TK_WARPIN);
}
if (gSprites[sTradeData->pokePicSpriteIdxs[0]].pos2.y < -222)
{
gSprites[sTradeData->unk_90].data[1] = 0;
gSprites[sTradeData->unk_91].data[1] = 0;
sTradeData->state++;
gSprites[sTradeData->pokePicSpriteIdxs[0]].invisible = TRUE;
gSprites[sTradeData->pokePicSpriteIdxs[1]].invisible = TRUE;
CreateTask(sub_8054734, 5);
}
break;
case 39:
gSprites[sTradeData->unk_90].pos2.y -= 3;
gSprites[sTradeData->unk_91].pos2.y += 3;
if (gSprites[sTradeData->unk_90].pos2.y <= -222)
{
BeginNormalPaletteFade(0xFFFFFFFF, -1, 0, 16, RGB_BLACK);
sTradeData->state++;
DestroySprite(&gSprites[sTradeData->unk_90]);
DestroySprite(&gSprites[sTradeData->unk_91]);
}
break;
case 40:
if (!gPaletteFade.active)
{
sTradeData->state++;
SetTradeSequenceBgGpuRegs(1);
sTradeData->bg1vofs = 166;
SetTradeSequenceBgGpuRegs(3);
sTradeData->bg2vofs = 412;
sTradeData->unk_90 = CreateSprite(&gUnknown_826CE44, 120, -20, 3);
gSprites[sTradeData->unk_90].callback = SpriteCB_TradeGlowWireless;
sTradeData->unk_91 = CreateSprite(&sGlowBallSpriteTemplate, 120, -20, 0);
StartSpriteAnim(&gSprites[sTradeData->unk_91], 1);
}
break;
case 41:
BeginNormalPaletteFade(0xFFFFFFFF, -1, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 42:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
{
sTradeData->state++;
}
break;
case 43:
gSprites[sTradeData->unk_90].pos2.y += 4;
gSprites[sTradeData->unk_91].pos2.y += 4;
if (gSprites[sTradeData->unk_90].pos2.y + gSprites[sTradeData->unk_90].pos1.y == 64)
{
sTradeData->state = 144;
sTradeData->timer = 0;
}
break;
case 144:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG1_ON |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
sTradeData->bg1vofs += 3;
sTradeData->bg2vofs += 3;
if (++sTradeData->timer == 10)
{
u8 taskId = CreateTask(Task_AnimateWirelessSignal, 5);
gTasks[taskId].data[2] = TRUE;
}
if (sTradeData->bg1vofs > 316)
{
sTradeData->bg1vofs = 316;
sTradeData->state++;
}
break;
case 145:
DestroySprite(&gSprites[sTradeData->unk_90]);
DestroySprite(&gSprites[sTradeData->unk_91]);
sTradeData->state++;
sTradeData->timer = 0;
break;
case 146:
if (!FuncIsActiveTask(Task_AnimateWirelessSignal))
{
sTradeData->state = 46;
sTradeData->timer = 0;
}
break;
case 46:
if (++sTradeData->timer == 10)
{
sTradeData->state++;
}
break;
case 47:
if (++sTradeData->bg1vofs > 348)
{
sTradeData->bg1vofs = 348;
sTradeData->state++;
}
break;
case 48:
sTradeData->unk_91 = CreateSprite(&gUnknown_826CF30, 120, 80, 0);
sTradeData->state = 50;
break;
case 50:
if (gSprites[sTradeData->unk_91].animEnded)
{
DestroySprite(&gSprites[sTradeData->unk_91]);
SetTradeSequenceBgGpuRegs(6);
sTradeData->state++;
PlaySE(SE_W028);
}
break;
case 51:
if (sTradeData->unk_EA < 0x400)
{
sTradeData->unk_EA += 0x34;
}
else
{
sTradeData->unk_EA = 0x400;
sTradeData->state++;
}
sTradeData->sXY = 0x8000 / sTradeData->unk_EA;
break;
case 52:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state = 60;
break;
case 60:
if (!gPaletteFade.active)
{
SetTradeSequenceBgGpuRegs(5);
SetTradeSequenceBgGpuRegs(7);
gPaletteFade.bufferTransferDisabled = TRUE;
sTradeData->state++;
}
break;
case 61:
gPaletteFade.bufferTransferDisabled = FALSE;
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, RGB_BLACK);
sTradeData->state++;
break;
case 62:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
if (!gPaletteFade.active)
{
sTradeData->state++;
}
break;
case 63:
sTradeData->unk_D3 = CreateSprite(&sTradePokeballSpriteTemplate, 120, -8, 0);
gSprites[sTradeData->unk_D3].data[3] = 74;
gSprites[sTradeData->unk_D3].callback = SpriteCB_TradePokeball_Inbound;
StartSpriteAnim(&gSprites[sTradeData->unk_D3], 1);
StartSpriteAffineAnim(&gSprites[sTradeData->unk_D3], 2);
BlendPalettes(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 16, RGB_WHITEALPHA);
sTradeData->state++;
sTradeData->timer = 0;
break;
case 64:
BeginNormalPaletteFade(1 << (16 + gSprites[sTradeData->unk_D3].oam.paletteNum), 1, 16, 0, RGB_WHITEALPHA);
sTradeData->state++;
break;
case 65:
if (gSprites[sTradeData->unk_D3].callback == SpriteCallbackDummy)
{
HandleLoadSpecialPokePic(&gMonFrontPicTable[sTradeData->tradeSpecies[1]], gMonSpritesGfxPtr->sprites[3], sTradeData->tradeSpecies[1], sTradeData->monPersonalities[1]);
sTradeData->state++;
}
break;
case 66:
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.x = 120;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos1.y = gMonFrontPicCoords[sTradeData->tradeSpecies[1]].y_offset + 60;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.x = 0;
gSprites[sTradeData->pokePicSpriteIdxs[1]].pos2.y = 0;
StartSpriteAnim(&gSprites[sTradeData->pokePicSpriteIdxs[1]], 0);
CreatePokeballSpriteToReleaseMon(sTradeData->pokePicSpriteIdxs[1], gSprites[sTradeData->pokePicSpriteIdxs[1]].oam.paletteNum, 120, 84, 2, 1, 20, 0xFFFFF);
FreeSpriteOamMatrix(&gSprites[sTradeData->unk_D3]);
DestroySprite(&gSprites[sTradeData->unk_D3]);
sTradeData->state++;
break;
case 67:
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 |
DISPCNT_OBJ_1D_MAP |
DISPCNT_BG0_ON |
DISPCNT_BG2_ON |
DISPCNT_OBJ_ON);
StringExpandPlaceholders(gStringVar4, gText_XSentOverY);
DrawTextOnTradeWindow(0, gStringVar4, 0);
sTradeData->state = 167;
sTradeData->timer = 0;
break;
// 167 and 267 are extra cases added in for animations
case 167:
if (++sTradeData->timer > 60)
{
if (sTradeData->tradeSpecies[1] != SPECIES_EGG)
{
PlayCry1(sTradeData->tradeSpecies[1], 0);
}
sTradeData->state = 267;
sTradeData->timer = 0;
}
break;
case 267:
if (IsCryFinished())
{
sTradeData->state = 68;
}
break;
case 68:
if (++sTradeData->timer == 10)
{
PlayFanfare(MUS_FANFA5);
}
if (sTradeData->timer == 250)
{
sTradeData->state++;
StringExpandPlaceholders(gStringVar4, gText_TakeGoodCareOfX);
DrawTextOnTradeWindow(0, gStringVar4, 0);
sTradeData->timer = 0;
}
break;
case 69:
if (++sTradeData->timer == 60)
{
sTradeData->state++;
}
break;
case 70:
CheckPartnersMonForRibbons();
sTradeData->state++;
break;
case 71:
if (sTradeData->isLinkTrade)
{
return TRUE;
}
else if (JOY_NEW(A_BUTTON))
{
sTradeData->state++;
}
break;
case 72: // Only if in-game trade
TradeMons(gSpecialVar_0x8005, 0);
gCB2_AfterEvolution = CB2_RunTradeAnim_InGameTrade;
evoTarget = GetEvolutionTargetSpecies(&gPlayerParty[gSelectedTradeMonPositions[0]], TRUE, ITEM_NONE);
if (evoTarget != SPECIES_NONE)
{
TradeEvolutionScene(&gPlayerParty[gSelectedTradeMonPositions[0]], evoTarget, sTradeData->pokePicSpriteIdxs[1], gSelectedTradeMonPositions[0]);
}
sTradeData->state++;
break;
case 73:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, RGB_BLACK);
sTradeData->state++;
break;
case 74:
if (!gPaletteFade.active)
{
PlayNewMapMusic(sTradeData->cachedMapMusic);
if (sTradeData)
{
FreeAllWindowBuffers();
Free(GetBgTilemapBuffer(3));
Free(GetBgTilemapBuffer(1));
Free(GetBgTilemapBuffer(0));
FreeMonSpritesGfx();
FREE_AND_SET_NULL(sTradeData);
}
SetMainCallback2(CB2_ReturnToField);
BufferInGameTradeMonName();
HelpSystem_Enable();
}
break;
}
return FALSE;
}