This commit is contained in:
Petuuuhhh
2020-04-12 22:37:49 -04:00
parent 355b210b02
commit 1137346fca
+2 -8
View File
@@ -22,14 +22,8 @@
* ------------------------
*
* CB2_MoveRelearner_Init
* - Creates moveDisplayArrowTask to listen to right/left buttons.
* - Creates moveListScrollArrowTask to listen to up/down buttons.
* - Whenever the selected move changes (and once on init), the MoveRelearnerCursorCallback
* is called (see sMoveRelearnerMovesListTemplate). That callback will reload the contest
* display and battle display windows for the new move. Both are always loaded in
* memory, but only the currently active one is copied to VRAM. The exception to this
* is the appeal and jam hearts, which are sprites. MoveRelearnerShowHideHearts is called
* while reloading the contest display to control them.
* - Creates listMenuScrollPos to listen to right/left buttons.
* - Creates listMenuScrollRow to listen to up/down buttons.
* MoveRelearnerStateMachine: MENU_STATE_FADE_TO_BLACK
* MoveRelearnerStateMachine: MENU_STATE_WAIT_FOR_FADE
* - Go to MENU_STATE_IDLE_BATTLE_MODE