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@@ -22,14 +22,8 @@
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* ------------------------
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*
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* CB2_MoveRelearner_Init
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* - Creates moveDisplayArrowTask to listen to right/left buttons.
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* - Creates moveListScrollArrowTask to listen to up/down buttons.
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* - Whenever the selected move changes (and once on init), the MoveRelearnerCursorCallback
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* is called (see sMoveRelearnerMovesListTemplate). That callback will reload the contest
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* display and battle display windows for the new move. Both are always loaded in
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* memory, but only the currently active one is copied to VRAM. The exception to this
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* is the appeal and jam hearts, which are sprites. MoveRelearnerShowHideHearts is called
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* while reloading the contest display to control them.
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* - Creates listMenuScrollPos to listen to right/left buttons.
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* - Creates listMenuScrollRow to listen to up/down buttons.
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* MoveRelearnerStateMachine: MENU_STATE_FADE_TO_BLACK
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* MoveRelearnerStateMachine: MENU_STATE_WAIT_FOR_FADE
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* - Go to MENU_STATE_IDLE_BATTLE_MODE
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