union_room_battle

This commit is contained in:
PikalaxALT
2020-01-22 15:46:48 -05:00
parent 2037045ab0
commit 12d12e70a1
8 changed files with 239 additions and 586 deletions
-555
View File
@@ -1,555 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_811C04C
sub_811C04C: @ 811C04C
push {r4-r7,lr}
movs r0, 0xA
bl sub_81173C0
movs r4, 0
movs r7, 0x64
ldr r6, _0811C0CC @ =gPlayerParty
ldr r5, _0811C0D0 @ =gEnemyParty
_0811C05C:
ldr r0, _0811C0D4 @ =gSelectedOrderFromParty
adds r0, r4, r0
ldrb r0, [r0]
subs r0, 0x1
adds r1, r0, 0
muls r1, r7
adds r1, r6
adds r0, r5, 0
movs r2, 0x64
bl memcpy
adds r5, 0x64
adds r4, 0x1
cmp r4, 0x1
ble _0811C05C
ldr r4, _0811C0CC @ =gPlayerParty
movs r0, 0xFA
lsls r0, 1
adds r5, r4, r0
_0811C082:
adds r0, r4, 0
bl ZeroMonData
adds r4, 0x64
cmp r4, r5
ble _0811C082
ldr r4, _0811C0CC @ =gPlayerParty
movs r5, 0
adds r6, r4, 0
adds r6, 0x64
_0811C096:
ldr r1, _0811C0D0 @ =gEnemyParty
adds r1, r5, r1
adds r0, r4, 0
movs r2, 0x64
bl memcpy
adds r4, 0x64
adds r5, 0x64
cmp r4, r6
ble _0811C096
movs r0, 0x32
bl IncrementGameStat
bl CalculatePlayerPartyCount
ldr r0, _0811C0D8 @ =gTrainerBattleOpponent_A
movs r2, 0xC0
lsls r2, 4
adds r1, r2, 0
strh r1, [r0]
ldr r0, _0811C0DC @ =CB2_InitBattle
bl SetMainCallback2
pop {r4-r7}
pop {r0}
bx r0
.align 2, 0
_0811C0CC: .4byte gPlayerParty
_0811C0D0: .4byte gEnemyParty
_0811C0D4: .4byte gSelectedOrderFromParty
_0811C0D8: .4byte gTrainerBattleOpponent_A
_0811C0DC: .4byte CB2_InitBattle
thumb_func_end sub_811C04C
thumb_func_start sub_811C0E0
sub_811C0E0: @ 811C0E0
push {r4-r6,lr}
mov r6, r10
mov r5, r9
mov r4, r8
push {r4-r6}
sub sp, 0x18
adds r5, r0, 0
mov r10, r1
adds r6, r2, 0
ldr r4, [sp, 0x34]
lsls r5, 24
lsrs r5, 24
lsls r6, 24
lsrs r6, 24
lsls r3, 24
lsrs r3, 24
movs r0, 0x1
mov r8, r0
ldr r1, _0811C14C @ =gUnknown_84571A8
mov r9, r1
ldrb r0, [r1]
lsls r1, r0, 4
orrs r1, r0
lsls r1, 24
lsrs r1, 24
adds r0, r5, 0
str r3, [sp, 0x14]
bl FillWindowPixelBuffer
mov r0, r8
str r0, [sp]
str r0, [sp, 0x4]
mov r1, r9
str r1, [sp, 0x8]
lsls r4, 24
asrs r4, 24
str r4, [sp, 0xC]
mov r0, r10
str r0, [sp, 0x10]
adds r0, r5, 0
movs r1, 0x3
adds r2, r6, 0
ldr r3, [sp, 0x14]
bl AddTextPrinterParameterized4
add sp, 0x18
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0811C14C: .4byte gUnknown_84571A8
thumb_func_end sub_811C0E0
thumb_func_start sub_811C150
sub_811C150: @ 811C150
push {r4-r6,lr}
sub sp, 0x4
adds r4, r0, 0
adds r6, r1, 0
adds r5, r2, 0
movs r1, 0
ldrsh r0, [r4, r1]
cmp r0, 0
beq _0811C168
cmp r0, 0x1
beq _0811C196
b _0811C1AA
_0811C168:
movs r0, 0
movs r1, 0x1
movs r2, 0xD
bl DrawTextBorderOuter
str r5, [sp]
movs r0, 0
adds r1, r6, 0
movs r2, 0
movs r3, 0x2
bl sub_811C0E0
movs r0, 0
bl PutWindowTilemap
movs r0, 0
movs r1, 0x3
bl CopyWindowToVram
ldrh r0, [r4]
adds r0, 0x1
strh r0, [r4]
b _0811C1AA
_0811C196:
movs r0, 0
bl IsTextPrinterActive
lsls r0, 16
lsrs r0, 16
cmp r0, 0
bne _0811C1AA
strh r0, [r4]
movs r0, 0x1
b _0811C1AC
_0811C1AA:
movs r0, 0
_0811C1AC:
add sp, 0x4
pop {r4-r6}
pop {r1}
bx r1
thumb_func_end sub_811C150
thumb_func_start sub_811C1B4
sub_811C1B4: @ 811C1B4
push {lr}
bl LoadOam
bl ProcessSpriteCopyRequests
bl TransferPlttBuffer
pop {r0}
bx r0
thumb_func_end sub_811C1B4
thumb_func_start sub_811C1C8
sub_811C1C8: @ 811C1C8
push {r4,lr}
sub sp, 0xC
ldr r1, _0811C1E8 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r0, r1, r2
ldrb r0, [r0]
adds r2, r1, 0
cmp r0, 0x33
bls _0811C1DE
b _0811C516
_0811C1DE:
lsls r0, 2
ldr r1, _0811C1EC @ =_0811C1F0
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0811C1E8: .4byte gMain
_0811C1EC: .4byte _0811C1F0
.align 2, 0
_0811C1F0:
.4byte _0811C2C0
.4byte _0811C364
.4byte _0811C38C
.4byte _0811C3B0
.4byte _0811C400
.4byte _0811C516
.4byte _0811C4E4
.4byte _0811C4C0
.4byte _0811C4E4
.4byte _0811C500
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C516
.4byte _0811C48C
.4byte _0811C4A8
_0811C2C0:
movs r0, 0
movs r1, 0
bl SetGpuReg
ldr r4, _0811C350 @ =gUnknown_203B08C
movs r0, 0x4
bl AllocZeroed
str r0, [r4]
bl ResetSpriteData
bl FreeAllSpritePalettes
bl ResetTasks
movs r0, 0
bl ResetBgsAndClearDma3BusyFlags
ldr r1, _0811C354 @ =gUnknown_8457194
movs r0, 0
movs r2, 0x1
bl InitBgsFromTemplates
bl ResetTempTileDataBuffers
ldr r0, _0811C358 @ =gUnknown_8457198
bl InitWindows
lsls r0, 16
cmp r0, 0
bne _0811C300
b _0811C52A
_0811C300:
bl DeactivateAllTextPrinters
movs r0, 0
bl ClearWindowTilemap
movs r0, 0
movs r1, 0
bl FillWindowPixelBuffer
movs r0, 0
movs r1, 0x11
bl FillWindowPixelBuffer
movs r0, 0x1E
str r0, [sp]
movs r0, 0x14
str r0, [sp, 0x4]
movs r0, 0xF
str r0, [sp, 0x8]
movs r0, 0
movs r1, 0
movs r2, 0
movs r3, 0
bl FillBgTilemapBufferRect
movs r0, 0
movs r1, 0x1
movs r2, 0xD0
bl TextWindow_SetStdFrame0_WithPal
bl Menu_LoadStdPal
ldr r0, _0811C35C @ =sub_811C1B4
bl SetVBlankCallback
ldr r1, _0811C360 @ =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0811C4F2
.align 2, 0
_0811C350: .4byte gUnknown_203B08C
_0811C354: .4byte gUnknown_8457194
_0811C358: .4byte gUnknown_8457198
_0811C35C: .4byte sub_811C1B4
_0811C360: .4byte gMain
_0811C364:
ldr r0, _0811C380 @ =gUnknown_203B08C
ldr r0, [r0]
ldr r1, _0811C384 @ =gUnknown_841E538
movs r2, 0
bl sub_811C150
cmp r0, 0
bne _0811C376
b _0811C516
_0811C376:
ldr r1, _0811C388 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
b _0811C4F2
.align 2, 0
_0811C380: .4byte gUnknown_203B08C
_0811C384: .4byte gUnknown_841E538
_0811C388: .4byte gMain
_0811C38C:
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0x10
movs r3, 0
bl BeginNormalPaletteFade
movs r0, 0
bl ShowBg
ldr r1, _0811C3AC @ =gMain
movs r0, 0x87
lsls r0, 3
adds r1, r0
b _0811C4F2
.align 2, 0
_0811C3AC: .4byte gMain
_0811C3B0:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
beq _0811C3BC
b _0811C516
_0811C3BC:
ldr r4, _0811C3D8 @ =gBlockSendBuffer
adds r0, r4, 0
movs r1, 0
movs r2, 0x20
bl memset
ldr r0, _0811C3DC @ =gSelectedOrderFromParty
ldrb r1, [r0]
ldrb r0, [r0, 0x1]
cmn r1, r0
bne _0811C3E0
movs r0, 0x52
b _0811C3E2
.align 2, 0
_0811C3D8: .4byte gBlockSendBuffer
_0811C3DC: .4byte gSelectedOrderFromParty
_0811C3E0:
movs r0, 0x51
_0811C3E2:
strb r0, [r4]
ldr r1, _0811C3F8 @ =gBlockSendBuffer
movs r0, 0
movs r2, 0x20
bl SendBlock
ldr r1, _0811C3FC @ =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
b _0811C4F2
.align 2, 0
_0811C3F8: .4byte gBlockSendBuffer
_0811C3FC: .4byte gMain
_0811C400:
bl GetBlockReceivedStatus
lsls r0, 24
lsrs r0, 24
cmp r0, 0x3
beq _0811C40E
b _0811C516
_0811C40E:
ldr r1, _0811C440 @ =gBlockRecvBuffer
ldrh r0, [r1]
cmp r0, 0x51
bne _0811C448
movs r2, 0x80
lsls r2, 1
adds r0, r1, r2
ldrh r0, [r0]
cmp r0, 0x51
bne _0811C448
movs r0, 0x1
negs r0, r0
movs r1, 0
str r1, [sp]
movs r2, 0
movs r3, 0x10
bl BeginNormalPaletteFade
ldr r0, _0811C444 @ =gMain
movs r1, 0x87
lsls r1, 3
adds r0, r1
movs r1, 0x32
b _0811C47E
.align 2, 0
_0811C440: .4byte gBlockRecvBuffer
_0811C444: .4byte gMain
_0811C448:
bl sub_800AAC0
ldr r4, _0811C46C @ =gBlockRecvBuffer
bl GetMultiplayerId
lsls r0, 24
lsrs r0, 16
adds r0, r4
ldrh r0, [r0]
cmp r0, 0x52
bne _0811C474
ldr r0, _0811C470 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r0, r2
movs r1, 0x6
b _0811C47E
.align 2, 0
_0811C46C: .4byte gBlockRecvBuffer
_0811C470: .4byte gMain
_0811C474:
ldr r0, _0811C488 @ =gMain
movs r1, 0x87
lsls r1, 3
adds r0, r1
movs r1, 0x8
_0811C47E:
strb r1, [r0]
bl ResetBlockReceivedFlags
b _0811C516
.align 2, 0
_0811C488: .4byte gMain
_0811C48C:
bl UpdatePaletteFade
lsls r0, 24
cmp r0, 0
bne _0811C516
bl sub_800AB9C
ldr r1, _0811C4A4 @ =gMain
movs r2, 0x87
lsls r2, 3
adds r1, r2
b _0811C4F2
.align 2, 0
_0811C4A4: .4byte gMain
_0811C4A8:
bl IsLinkTaskFinished
lsls r0, 24
cmp r0, 0
beq _0811C516
ldr r0, _0811C4BC @ =sub_811C04C
bl SetMainCallback2
b _0811C516
.align 2, 0
_0811C4BC: .4byte sub_811C04C
_0811C4C0:
ldr r0, _0811C4D8 @ =gUnknown_203B08C
ldr r0, [r0]
ldr r1, _0811C4DC @ =gUnknown_841E58D
movs r2, 0x1
bl sub_811C150
cmp r0, 0
beq _0811C516
ldr r0, _0811C4E0 @ =CB2_ReturnToField
bl SetMainCallback2
b _0811C516
.align 2, 0
_0811C4D8: .4byte gUnknown_203B08C
_0811C4DC: .4byte gUnknown_841E58D
_0811C4E0: .4byte CB2_ReturnToField
_0811C4E4:
ldr r0, _0811C4FC @ =gReceivedRemoteLinkPlayers
ldrb r0, [r0]
cmp r0, 0
bne _0811C516
movs r0, 0x87
lsls r0, 3
adds r1, r2, r0
_0811C4F2:
ldrb r0, [r1]
adds r0, 0x1
strb r0, [r1]
b _0811C516
.align 2, 0
_0811C4FC: .4byte gReceivedRemoteLinkPlayers
_0811C500:
ldr r0, _0811C534 @ =gUnknown_203B08C
ldr r0, [r0]
ldr r1, _0811C538 @ =gUnknown_841E572
movs r2, 0x1
bl sub_811C150
cmp r0, 0
beq _0811C516
ldr r0, _0811C53C @ =CB2_ReturnToField
bl SetMainCallback2
_0811C516:
bl RunTasks
bl RunTextPrinters
bl AnimateSprites
bl BuildOamBuffer
bl UpdatePaletteFade
_0811C52A:
add sp, 0xC
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0811C534: .4byte gUnknown_203B08C
_0811C538: .4byte gUnknown_841E572
_0811C53C: .4byte CB2_ReturnToField
thumb_func_end sub_811C1C8
.align 2, 0 @ Don't pad with nop.
+3 -3
View File
@@ -4598,14 +4598,14 @@ gText_WhichMoveShouldBeForgotten:: @ 841E50C
gUnknown_841E52D:: @ 0x841E52D
.string "----------$"
gUnknown_841E538:: @ 841E538
gText_CommStandbyAwaitingOtherPlayer:: @ 841E538
.string "Communication standby\n"
.string "Awaiting another player to choose.$"
gUnknown_841E572:: @ 841E572
gText_BattleWasRefused:: @ 841E572
.string "The battle was refused.{PAUSE 0x3C}$"
gUnknown_841E58D:: @ 841E58D
gText_RefusedBattle:: @ 841E58D
.string "Refused the battle.{PAUSE 0x3C}$"
gFameCheckerText_MainScreenUI:: @ 841E5A4
-23
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@@ -1,23 +0,0 @@
#include "constants/region_map.h"
#include "constants/flags.h"
#include "constants/moves.h"
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
.align 2
gUnknown_8457194:: @ 8457194
.2byte 0x01FC, 0x0000 @ BgTemplate
.align 2
gUnknown_8457198:: @ 8457198
.byte 0x00, 0x02, 0x0F, 0x1A, 0x04, 0x0E @ window template
.2byte 0x0014
.byte 0xFF, 0, 0, 0, 0, 0
.2byte 0x0000
.align 2
gUnknown_84571A8:: @ 84571A8
.byte 0x01, 0x02, 0x03, 0x00
+5
View File
@@ -1056,4 +1056,9 @@ extern const u8 gText_DepositHowManyStrVars1[];
extern const u8 gText_DepositedStrVar2StrVar1s[];
extern const u8 gText_NoRoomToStoreItems[];
// union_room_battle
extern const u8 gText_CommStandbyAwaitingOtherPlayer[];
extern const u8 gText_RefusedBattle[];
extern const u8 gText_BattleWasRefused[];
#endif //GUARD_STRINGS_H
+2
View File
@@ -153,4 +153,6 @@ extern struct GFtgtGnameSub gUnknown_203B064;
extern u16 gUnionRoomOfferedSpecies;
extern u8 gUnionRoomRequestedMonType;
void sub_81173C0(u16 battleFlags);
#endif //GUARD_UNION_ROOM_H
+2 -2
View File
@@ -243,7 +243,7 @@ SECTIONS {
src/quest_log.o(.text);
src/union_room.o(.text);
src/rfu_union_tool.o(.text);
asm/union_room_battle.o(.text);
src/union_room_battle.o(.text);
asm/pokemon_special_anim.o(.text);
src/party_menu.o(.text);
asm/union_room_chat.o(.text);
@@ -530,7 +530,7 @@ SECTIONS {
src/quest_log.o(.rodata);
src/union_room.o(.rodata);
src/rfu_union_tool.o(.rodata);
data/union_room_battle.o(.rodata);
src/union_room_battle.o(.rodata);
data/union_room_message.o(.rodata);
data/pokemon_special_anim.o(.rodata);
src/party_menu.o(.rodata);
+225
View File
@@ -0,0 +1,225 @@
#include "global.h"
#include "bg.h"
#include "battle.h"
#include "gpu_regs.h"
#include "link.h"
#include "malloc.h"
#include "menu.h"
#include "new_menu_helpers.h"
#include "overworld.h"
#include "palette.h"
#include "party_menu.h"
#include "strings.h"
#include "text_window.h"
#include "union_room.h"
#include "window.h"
struct UnkStruct_203B08C
{
s16 a0;
};
static EWRAM_DATA struct UnkStruct_203B08C * gUnknown_203B08C = NULL;
static const struct BgTemplate gUnknown_8457194[] = {
{
.bg = 0,
.charBaseIndex = 3,
.mapBaseIndex = 31
}
};
static const struct WindowTemplate gUnknown_8457198[] = {
{
.bg = 0,
.tilemapLeft = 2,
.tilemapTop = 15,
.width = 26,
.height = 4,
.paletteNum = 14,
.baseBlock = 0x014
}, DUMMY_WIN_TEMPLATE
};
static const u8 gUnknown_84571A8[] = {1, 2, 3};
static void sub_811C04C(void)
{
s32 i;
sub_81173C0(BATTLE_TYPE_LINK | BATTLE_TYPE_TRAINER);
for (i = 0; i < 2; i++)
{
gEnemyParty[i] = gPlayerParty[gSelectedOrderFromParty[i] - 1];
}
for (i = 0; i < 6; i++)
{
ZeroMonData(&gPlayerParty[i]);
}
for (i = 0; i < 2; i++)
{
gPlayerParty[i] = gEnemyParty[i];
}
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
CalculatePlayerPartyCount();
gTrainerBattleOpponent_A = TRAINER_OPPONENT_C00;
SetMainCallback2(CB2_InitBattle);
}
static void sub_811C0E0(u8 windowId, const u8 * str, u8 x, u8 y, s32 speed)
{
s32 letterSpacing = 1;
s32 lineSpacing = 1;
FillWindowPixelBuffer(windowId, PIXEL_FILL(gUnknown_84571A8[0]));
AddTextPrinterParameterized4(windowId, 3, x, y, letterSpacing, lineSpacing, gUnknown_84571A8, speed, str);
}
static bool32 sub_811C150(s16 * state, const u8 * str, s32 speed)
{
switch (*state)
{
case 0:
DrawTextBorderOuter(0, 0x001, 0xD);
sub_811C0E0(0, str, 0, 2, speed);
PutWindowTilemap(0);
CopyWindowToVram(0, 3);
(*state)++;
break;
case 1:
if (!IsTextPrinterActive(0))
{
*state = 0;
return TRUE;
}
break;
}
return FALSE;
}
static void sub_811C1B4(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void sub_811C1C8(void)
{
switch (gMain.state)
{
case 0:
SetGpuReg(REG_OFFSET_DISPCNT, 0x0000);
gUnknown_203B08C = AllocZeroed(sizeof(struct UnkStruct_203B08C));
ResetSpriteData();
FreeAllSpritePalettes();
ResetTasks();
ResetBgsAndClearDma3BusyFlags(0);
InitBgsFromTemplates(0, gUnknown_8457194, 1);
ResetTempTileDataBuffers();
if (!InitWindows(gUnknown_8457198))
{
return;
}
DeactivateAllTextPrinters();
ClearWindowTilemap(0);
FillWindowPixelBuffer(0, 0x00);
FillWindowPixelBuffer(0, 0x11);
FillBgTilemapBufferRect(0, 0, 0, 0, 30, 20, 0xF);
TextWindow_SetStdFrame0_WithPal(0, 1, 0xD0);
Menu_LoadStdPal();
SetVBlankCallback(sub_811C1B4);
gMain.state++;
break;
case 1:
if (sub_811C150(&gUnknown_203B08C->a0, gText_CommStandbyAwaitingOtherPlayer, 0))
{
gMain.state++;
}
break;
case 2:
BeginNormalPaletteFade(0xFFFFFFFF, 0, 16, 0, 0);
ShowBg(0);
gMain.state++;
break;
case 3:
if (!UpdatePaletteFade())
{
memset(gBlockSendBuffer, 0, 0x20);
if (gSelectedOrderFromParty[0] == -gSelectedOrderFromParty[1])
{
gBlockSendBuffer[0] = 0x52;
}
else
{
gBlockSendBuffer[0] = 0x51;
}
SendBlock(0, gBlockSendBuffer, 0x20);
gMain.state++;
}
break;
case 4:
if (GetBlockReceivedStatus() == 3)
{
if (gBlockRecvBuffer[0][0] == 0x51 && gBlockRecvBuffer[1][0] == 0x51)
{
BeginNormalPaletteFade(0xFFFFFFFF, 0, 0, 16, 0);
gMain.state = 50;
}
else
{
sub_800AAC0();
if (gBlockRecvBuffer[GetMultiplayerId()][0] == 0x52)
{
gMain.state = 6;
}
else
{
gMain.state = 8;
}
}
ResetBlockReceivedFlags();
}
break;
case 50:
if (!UpdatePaletteFade())
{
sub_800AB9C();
gMain.state++;
}
break;
case 51:
if (IsLinkTaskFinished())
{
SetMainCallback2(sub_811C04C);
}
break;
case 6:
if (gReceivedRemoteLinkPlayers == 0)
{
gMain.state++;
}
break;
case 7:
if (sub_811C150(&gUnknown_203B08C->a0, gText_RefusedBattle, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
case 8:
if (gReceivedRemoteLinkPlayers == 0)
{
gMain.state++;
}
break;
case 9:
if (sub_811C150(&gUnknown_203B08C->a0, gText_BattleWasRefused, 1))
{
SetMainCallback2(CB2_ReturnToField);
}
break;
}
RunTasks();
RunTextPrinters();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
+2 -3
View File
@@ -354,11 +354,10 @@ gUnknown_203ACF0: @ 203ACF0
.include "src/union_room.o"
.align 2
.include "src/rfu_union_tool.o"
.align 2
.include "src/union_room_battle.o"
.align 2
gUnknown_203B08C: @ 203B08C
.space 0x4
gUnknown_203B090: @ 203B090
.space 0x4