union_room_battle
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+3
-3
@@ -4598,14 +4598,14 @@ gText_WhichMoveShouldBeForgotten:: @ 841E50C
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gUnknown_841E52D:: @ 0x841E52D
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.string "----------$"
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gUnknown_841E538:: @ 841E538
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gText_CommStandbyAwaitingOtherPlayer:: @ 841E538
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.string "Communication standby‥\n"
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.string "Awaiting another player to choose.$"
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gUnknown_841E572:: @ 841E572
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gText_BattleWasRefused:: @ 841E572
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.string "The battle was refused.{PAUSE 0x3C}$"
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gUnknown_841E58D:: @ 841E58D
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gText_RefusedBattle:: @ 841E58D
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.string "Refused the battle.{PAUSE 0x3C}$"
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gFameCheckerText_MainScreenUI:: @ 841E5A4
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@@ -1,23 +0,0 @@
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#include "constants/region_map.h"
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#include "constants/flags.h"
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#include "constants/moves.h"
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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.align 2
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gUnknown_8457194:: @ 8457194
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.2byte 0x01FC, 0x0000 @ BgTemplate
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.align 2
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gUnknown_8457198:: @ 8457198
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.byte 0x00, 0x02, 0x0F, 0x1A, 0x04, 0x0E @ window template
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.2byte 0x0014
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.byte 0xFF, 0, 0, 0, 0, 0
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.2byte 0x0000
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.align 2
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gUnknown_84571A8:: @ 84571A8
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.byte 0x01, 0x02, 0x03, 0x00
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