resolve review comments

This commit is contained in:
jiangzhengwenjz
2019-10-26 06:02:05 +08:00
parent 1230a5c48a
commit 1481f9e819
82 changed files with 862 additions and 871 deletions
+2 -2
View File
@@ -1663,7 +1663,7 @@ static void OakOldManHandleSuccessBallThrowAnim(void)
{
gBattleSpritesDataPtr->animationData->ballThrowCaseId = BALL_3_SHAKES_SUCCESS;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SP_4);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}
@@ -1673,7 +1673,7 @@ static void OakOldManHandleBallThrowAnim(void)
gBattleSpritesDataPtr->animationData->ballThrowCaseId = ballThrowCaseId;
gDoingBattleAnim = TRUE;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SP_4);
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT), B_ANIM_SAFARI_BALL_THROW);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnSpecialAnimDone;
}