through sub_809EC54

This commit is contained in:
PikalaxALT
2020-03-09 16:58:40 -04:00
parent 3a83a987b4
commit 1689cb55a7
3 changed files with 263 additions and 756 deletions
+15 -732
View File
@@ -5,723 +5,6 @@
.text
thumb_func_start sub_809E700
sub_809E700: @ 809E700
push {r4-r6,lr}
adds r5, r0, 0
adds r0, 0x3F
ldrb r1, [r0]
movs r0, 0x10
ands r0, r1
cmp r0, 0
beq _0809E718
adds r0, r5, 0
movs r1, 0
bl StartSpriteAnim
_0809E718:
ldrh r0, [r5, 0x36]
movs r1, 0xFF
ands r1, r0
adds r6, r5, 0
adds r6, 0x3E
movs r0, 0x1
ands r1, r0
lsls r1, 2
ldrb r2, [r6]
movs r0, 0x5
negs r0, r0
ands r0, r2
orrs r0, r1
strb r0, [r6]
movs r0, 0x2E
ldrsh r4, [r5, r0]
bl GetCurrentPageColumnCount
lsls r0, 24
lsrs r0, 24
cmp r4, r0
bne _0809E74C
ldrb r0, [r6]
movs r1, 0x4
orrs r0, r1
strb r0, [r6]
_0809E74C:
ldrb r1, [r6]
movs r0, 0x4
ands r0, r1
cmp r0, 0
bne _0809E77C
movs r1, 0x36
ldrsh r0, [r5, r1]
movs r1, 0xFF
lsls r1, 8
ands r0, r1
cmp r0, 0
beq _0809E77C
movs r2, 0x2E
ldrsh r1, [r5, r2]
movs r2, 0x32
ldrsh r0, [r5, r2]
cmp r1, r0
bne _0809E77C
movs r0, 0x30
ldrsh r1, [r5, r0]
movs r2, 0x34
ldrsh r0, [r5, r2]
cmp r1, r0
beq _0809E786
_0809E77C:
movs r0, 0
strh r0, [r5, 0x38]
movs r0, 0x2
strh r0, [r5, 0x3A]
strh r0, [r5, 0x3C]
_0809E786:
ldrh r0, [r5, 0x3C]
subs r0, 0x1
strh r0, [r5, 0x3C]
lsls r0, 16
cmp r0, 0
bne _0809E7AE
ldrh r1, [r5, 0x3A]
ldrh r2, [r5, 0x38]
adds r0, r1, r2
strh r0, [r5, 0x38]
lsls r0, 16
asrs r0, 16
cmp r0, 0x10
beq _0809E7A6
cmp r0, 0
bne _0809E7AA
_0809E7A6:
negs r0, r1
strh r0, [r5, 0x3A]
_0809E7AA:
movs r0, 0x2
strh r0, [r5, 0x3C]
_0809E7AE:
movs r1, 0x36
ldrsh r0, [r5, r1]
movs r1, 0xFF
lsls r1, 8
ands r0, r1
cmp r0, 0
beq _0809E7E4
ldrh r4, [r5, 0x38]
lsls r5, r4, 24
lsrs r5, 24
lsls r4, 16
asrs r4, 17
lsls r4, 24
lsrs r4, 24
movs r0, 0x5
bl IndexOfSpritePaletteTag
lsls r0, 24
lsrs r0, 4
ldr r2, _0809E7EC @ =0x01010000
adds r0, r2
lsrs r0, 16
adds r1, r4, 0
adds r2, r5, 0
adds r3, r5, 0
bl MultiplyInvertedPaletteRGBComponents
_0809E7E4:
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0809E7EC: .4byte 0x01010000
thumb_func_end sub_809E700
thumb_func_start sub_809E7F0
sub_809E7F0: @ 809E7F0
push {r4,lr}
sub sp, 0x8
adds r4, r0, 0
ldr r1, _0809E838 @ =gUnknown_83E2364
mov r0, sp
movs r2, 0x8
bl memcpy
ldrh r1, [r4, 0x2E]
movs r2, 0x2E
ldrsh r0, [r4, r2]
cmp r0, 0
beq _0809E814
subs r0, r1, 0x1
strh r0, [r4, 0x2E]
lsls r0, 16
cmp r0, 0
bne _0809E822
_0809E814:
movs r0, 0x8
strh r0, [r4, 0x2E]
ldrh r0, [r4, 0x30]
adds r0, 0x1
movs r1, 0x3
ands r0, r1
strh r0, [r4, 0x30]
_0809E822:
movs r1, 0x30
ldrsh r0, [r4, r1]
lsls r0, 1
add r0, sp
ldrh r0, [r0]
strh r0, [r4, 0x24]
add sp, 0x8
pop {r4}
pop {r0}
bx r0
.align 2, 0
_0809E838: .4byte gUnknown_83E2364
thumb_func_end sub_809E7F0
thumb_func_start sub_809E83C
sub_809E83C: @ 809E83C
push {r4,lr}
sub sp, 0x8
adds r4, r0, 0
ldr r1, _0809E864 @ =gUnknown_83E236C
mov r0, sp
movs r2, 0x8
bl memcpy
bl sub_809F668
lsls r0, 24
ldrh r1, [r4, 0x2E]
lsls r1, 24
cmp r0, r1
beq _0809E868
movs r0, 0
strh r0, [r4, 0x26]
strh r0, [r4, 0x30]
b _0809E88E
.align 2, 0
_0809E864: .4byte gUnknown_83E236C
_0809E868:
movs r1, 0x30
ldrsh r0, [r4, r1]
lsls r0, 1
add r0, sp
ldrh r0, [r0]
strh r0, [r4, 0x26]
ldrh r0, [r4, 0x32]
adds r0, 0x1
strh r0, [r4, 0x32]
lsls r0, 16
asrs r0, 16
cmp r0, 0x8
ble _0809E890
ldrh r0, [r4, 0x30]
adds r0, 0x1
movs r1, 0x3
ands r0, r1
strh r0, [r4, 0x30]
movs r0, 0
_0809E88E:
strh r0, [r4, 0x32]
_0809E890:
add sp, 0x8
pop {r4}
pop {r0}
bx r0
thumb_func_end sub_809E83C
thumb_func_start sub_809E898
sub_809E898: @ 809E898
push {lr}
bl sub_809E8B4
bl sub_809EB5C
bl sub_809EDE8
bl sub_809EE60
bl sub_809EF24
pop {r0}
bx r0
thumb_func_end sub_809E898
thumb_func_start sub_809E8B4
sub_809E8B4: @ 809E8B4
push {r4-r6,lr}
ldr r0, _0809E938 @ =gUnknown_83E25EC
movs r1, 0x26
movs r2, 0x58
movs r3, 0x1
bl CreateSprite
ldr r5, _0809E93C @ =gNamingScreenData
ldr r1, [r5]
ldr r4, _0809E940 @ =0x00001e23
adds r1, r4
strb r0, [r1]
movs r0, 0x1
bl sub_809EA0C
ldr r6, _0809E944 @ =gSprites
ldr r0, [r5]
adds r0, r4
ldrb r0, [r0]
lsls r1, r0, 4
adds r1, r0
lsls r1, 2
adds r1, r6
ldrb r3, [r1, 0x5]
movs r2, 0xD
negs r2, r2
adds r0, r2, 0
ands r0, r3
movs r3, 0x4
orrs r0, r3
strb r0, [r1, 0x5]
ldr r0, [r5]
adds r0, r4
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r6
ldrb r1, [r0, 0x1]
ands r2, r1
orrs r2, r3
strb r2, [r0, 0x1]
ldr r2, [r5]
adds r2, r4
ldrb r1, [r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r6
movs r1, 0x1
strh r1, [r0, 0x3A]
ldrb r1, [r2]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r6
movs r1, 0x2
strh r1, [r0, 0x3A]
movs r0, 0
movs r1, 0
bl SetCursorPos
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0809E938: .4byte gUnknown_83E25EC
_0809E93C: .4byte gNamingScreenData
_0809E940: .4byte 0x00001e23
_0809E944: .4byte gSprites
thumb_func_end sub_809E8B4
thumb_func_start SetCursorPos
SetCursorPos: @ 809E948
push {r4-r7,lr}
mov r7, r8
push {r7}
lsls r0, 16
lsls r1, 16
lsrs r7, r1, 16
ldr r1, _0809E994 @ =gNamingScreenData
ldr r1, [r1]
ldr r2, _0809E998 @ =0x00001e23
adds r1, r2
ldrb r2, [r1]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
ldr r2, _0809E99C @ =gSprites
adds r5, r1, r2
lsrs r1, r0, 16
mov r8, r1
asrs r6, r0, 16
ldr r4, _0809E9A0 @ =gUnknown_83E2330
bl sub_809DE50
lsls r0, 24
lsrs r0, 24
adds r0, r4
ldrb r0, [r0]
cmp r6, r0
bge _0809E9A8
bl sub_809DE50
ldr r1, _0809E9A4 @ =gUnknown_83E2333
lsls r0, 24
lsrs r0, 21
adds r0, r6, r0
adds r0, r1
ldrb r0, [r0]
adds r0, 0x26
b _0809E9AA
.align 2, 0
_0809E994: .4byte gNamingScreenData
_0809E998: .4byte 0x00001e23
_0809E99C: .4byte gSprites
_0809E9A0: .4byte gUnknown_83E2330
_0809E9A4: .4byte gUnknown_83E2333
_0809E9A8:
movs r0, 0
_0809E9AA:
strh r0, [r5, 0x20]
lsls r0, r7, 16
asrs r0, 12
adds r0, 0x58
strh r0, [r5, 0x22]
ldrh r0, [r5, 0x2E]
strh r0, [r5, 0x32]
ldrh r0, [r5, 0x30]
strh r0, [r5, 0x34]
mov r2, r8
strh r2, [r5, 0x2E]
strh r7, [r5, 0x30]
pop {r3}
mov r8, r3
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end SetCursorPos
thumb_func_start GetCursorPos
GetCursorPos: @ 809E9CC
ldr r2, _0809E9EC @ =gNamingScreenData
ldr r2, [r2]
ldr r3, _0809E9F0 @ =0x00001e23
adds r2, r3
ldrb r3, [r2]
lsls r2, r3, 4
adds r2, r3
lsls r2, 2
ldr r3, _0809E9F4 @ =gSprites
adds r2, r3
ldrh r3, [r2, 0x2E]
strh r3, [r0]
ldrh r0, [r2, 0x30]
strh r0, [r1]
bx lr
.align 2, 0
_0809E9EC: .4byte gNamingScreenData
_0809E9F0: .4byte 0x00001e23
_0809E9F4: .4byte gSprites
thumb_func_end GetCursorPos
thumb_func_start MoveCursorToOKButton
MoveCursorToOKButton: @ 809E9F8
push {lr}
bl GetCurrentPageColumnCount
lsls r0, 24
lsrs r0, 24
movs r1, 0x2
bl SetCursorPos
pop {r0}
bx r0
thumb_func_end MoveCursorToOKButton
thumb_func_start sub_809EA0C
sub_809EA0C: @ 809EA0C
push {r4,r5,lr}
lsls r0, 24
lsrs r0, 24
ldr r5, _0809EA54 @ =gSprites
ldr r1, _0809EA58 @ =gNamingScreenData
ldr r4, [r1]
ldr r1, _0809EA5C @ =0x00001e23
adds r4, r1
ldrb r1, [r4]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
adds r2, r5
ldrh r3, [r2, 0x36]
ldr r1, _0809EA60 @ =0xffffff00
ands r1, r3
strh r1, [r2, 0x36]
ldrb r2, [r4]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r5
ldrh r2, [r1, 0x36]
orrs r0, r2
strh r0, [r1, 0x36]
ldrb r1, [r4]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r5
movs r1, 0
bl StartSpriteAnim
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0809EA54: .4byte gSprites
_0809EA58: .4byte gNamingScreenData
_0809EA5C: .4byte 0x00001e23
_0809EA60: .4byte 0xffffff00
thumb_func_end sub_809EA0C
thumb_func_start sub_809EA64
sub_809EA64: @ 809EA64
push {r4,r5,lr}
lsls r0, 24
ldr r5, _0809EA9C @ =gSprites
ldr r1, _0809EAA0 @ =gNamingScreenData
ldr r4, [r1]
ldr r1, _0809EAA4 @ =0x00001e23
adds r4, r1
ldrb r1, [r4]
lsls r2, r1, 4
adds r2, r1
lsls r2, 2
adds r2, r5
ldrh r3, [r2, 0x36]
movs r1, 0xFF
ands r1, r3
strh r1, [r2, 0x36]
ldrb r2, [r4]
lsls r1, r2, 4
adds r1, r2
lsls r1, 2
adds r1, r5
lsrs r0, 16
ldrh r2, [r1, 0x36]
orrs r0, r2
strh r0, [r1, 0x36]
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0809EA9C: .4byte gSprites
_0809EAA0: .4byte gNamingScreenData
_0809EAA4: .4byte 0x00001e23
thumb_func_end sub_809EA64
thumb_func_start sub_809EAA8
sub_809EAA8: @ 809EAA8
push {lr}
ldr r0, _0809EAC8 @ =gNamingScreenData
ldr r0, [r0]
ldr r1, _0809EACC @ =0x00001e23
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0809EAD0 @ =gSprites
adds r0, r1
movs r1, 0x1
bl StartSpriteAnim
pop {r0}
bx r0
.align 2, 0
_0809EAC8: .4byte gNamingScreenData
_0809EACC: .4byte 0x00001e23
_0809EAD0: .4byte gSprites
thumb_func_end sub_809EAA8
thumb_func_start IsCursorAnimFinished
IsCursorAnimFinished: @ 809EAD4
ldr r2, _0809EAF4 @ =gSprites
ldr r0, _0809EAF8 @ =gNamingScreenData
ldr r0, [r0]
ldr r1, _0809EAFC @ =0x00001e23
adds r0, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
adds r0, r2
adds r0, 0x3F
ldrb r0, [r0]
lsls r0, 27
lsrs r0, 31
bx lr
.align 2, 0
_0809EAF4: .4byte gSprites
_0809EAF8: .4byte gNamingScreenData
_0809EAFC: .4byte 0x00001e23
thumb_func_end IsCursorAnimFinished
thumb_func_start sub_809EB00
sub_809EB00: @ 809EB00
push {r4,r5,lr}
sub sp, 0x4
mov r5, sp
adds r5, 0x2
mov r0, sp
adds r1, r5, 0
bl GetCursorPos
mov r0, sp
movs r1, 0
ldrsh r4, [r0, r1]
bl GetCurrentPageColumnCount
lsls r0, 24
lsrs r0, 24
cmp r4, r0
blt _0809EB34
ldr r0, _0809EB30 @ =gUnknown_83E2374
movs r2, 0
ldrsh r1, [r5, r2]
adds r1, r0
ldrb r0, [r1]
b _0809EB36
.align 2, 0
_0809EB30: .4byte gUnknown_83E2374
_0809EB34:
movs r0, 0
_0809EB36:
add sp, 0x4
pop {r4,r5}
pop {r1}
bx r1
thumb_func_end sub_809EB00
thumb_func_start GetCurrentPageColumnCount
GetCurrentPageColumnCount: @ 809EB40
push {r4,lr}
ldr r4, _0809EB58 @ =gUnknown_83E2330
bl sub_809DE50
lsls r0, 24
lsrs r0, 24
adds r0, r4
ldrb r0, [r0]
pop {r4}
pop {r1}
bx r1
.align 2, 0
_0809EB58: .4byte gUnknown_83E2330
thumb_func_end GetCurrentPageColumnCount
thumb_func_start sub_809EB5C
sub_809EB5C: @ 809EB5C
push {r4-r6,lr}
mov r6, r8
push {r6}
ldr r0, _0809EC00 @ =gUnknown_83E2574
movs r1, 0xCC
movs r2, 0x58
movs r3, 0
bl CreateSprite
lsls r0, 24
lsrs r0, 24
ldr r1, _0809EC04 @ =gNamingScreenData
ldr r1, [r1]
ldr r2, _0809EC08 @ =0x00001e24
adds r1, r2
strb r0, [r1]
lsls r5, r0, 4
adds r5, r0
lsls r5, 2
ldr r0, _0809EC0C @ =gSprites
mov r8, r0
add r5, r8
ldr r1, _0809EC10 @ =gUnknown_83E2504
adds r0, r5, 0
bl SetSubspriteTables
adds r1, r5, 0
adds r1, 0x3E
ldrb r0, [r1]
movs r6, 0x4
orrs r0, r6
strb r0, [r1]
ldr r0, _0809EC14 @ =gUnknown_83E25A4
movs r1, 0xCC
movs r2, 0x54
movs r3, 0x1
bl CreateSprite
lsls r0, 24
lsrs r0, 24
strh r0, [r5, 0x3A]
lsls r4, r0, 4
adds r4, r0
lsls r4, 2
add r4, r8
ldr r1, _0809EC18 @ =gUnknown_83E250C
adds r0, r4, 0
bl SetSubspriteTables
adds r4, 0x3E
ldrb r0, [r4]
orrs r0, r6
strb r0, [r4]
ldr r0, _0809EC1C @ =gUnknown_83E258C
movs r1, 0xCC
movs r2, 0x53
movs r3, 0x2
bl CreateSprite
lsls r0, 24
lsrs r0, 24
lsls r2, r0, 4
adds r2, r0
lsls r2, 2
add r2, r8
ldrb r3, [r2, 0x5]
movs r1, 0xD
negs r1, r1
ands r1, r3
orrs r1, r6
strb r1, [r2, 0x5]
strh r0, [r5, 0x3C]
adds r2, 0x3E
ldrb r0, [r2]
orrs r0, r6
strb r0, [r2]
pop {r3}
mov r8, r3
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_0809EC00: .4byte gUnknown_83E2574
_0809EC04: .4byte gNamingScreenData
_0809EC08: .4byte 0x00001e24
_0809EC0C: .4byte gSprites
_0809EC10: .4byte gUnknown_83E2504
_0809EC14: .4byte gUnknown_83E25A4
_0809EC18: .4byte gUnknown_83E250C
_0809EC1C: .4byte gUnknown_83E258C
thumb_func_end sub_809EB5C
thumb_func_start sub_809EC20
sub_809EC20: @ 809EC20
ldr r0, _0809EC44 @ =gNamingScreenData
ldr r2, [r0]
ldr r1, _0809EC48 @ =0x00001e24
adds r0, r2, r1
ldrb r1, [r0]
lsls r0, r1, 4
adds r0, r1
lsls r0, 2
ldr r1, _0809EC4C @ =gSprites
adds r0, r1
movs r1, 0x2
strh r1, [r0, 0x2E]
ldr r1, _0809EC50 @ =0x00001e22
adds r2, r1
ldrb r1, [r2]
strh r1, [r0, 0x30]
bx lr
.align 2, 0
_0809EC44: .4byte gNamingScreenData
_0809EC48: .4byte 0x00001e24
_0809EC4C: .4byte gSprites
_0809EC50: .4byte 0x00001e22
thumb_func_end sub_809EC20
thumb_func_start sub_809EC54
sub_809EC54: @ 809EC54
push {r4,r5,lr}
adds r4, r0, 0
ldr r5, _0809EC78 @ =gUnknown_83E2378
_0809EC5A:
movs r1, 0x2E
ldrsh r0, [r4, r1]
lsls r0, 2
adds r0, r5
ldr r1, [r0]
adds r0, r4, 0
bl _call_via_r1
lsls r0, 24
cmp r0, 0
bne _0809EC5A
pop {r4,r5}
pop {r0}
bx r0
.align 2, 0
_0809EC78: .4byte gUnknown_83E2378
thumb_func_end sub_809EC54
thumb_func_start sub_809EC7C
sub_809EC7C: @ 809EC7C
push {r4-r6,lr}
@@ -914,8 +197,8 @@ _0809EDE0: .4byte gUnknown_83E2388
_0809EDE4: .4byte gUnknown_83E238E
thumb_func_end sub_809ED88
thumb_func_start sub_809EDE8
sub_809EDE8: @ 809EDE8
thumb_func_start CreateBackOkSprites
CreateBackOkSprites: @ 809EDE8
push {r4-r6,lr}
mov r6, r8
push {r6}
@@ -969,10 +252,10 @@ _0809EE50: .4byte gUnknown_83E25BC
_0809EE54: .4byte gSprites
_0809EE58: .4byte gUnknown_83E2524
_0809EE5C: .4byte gUnknown_83E25D4
thumb_func_end sub_809EDE8
thumb_func_end CreateBackOkSprites
thumb_func_start sub_809EE60
sub_809EE60: @ 809EE60
thumb_func_start CreateUnderscoreSprites
CreateUnderscoreSprites: @ 809EE60
push {r4-r6,lr}
ldr r5, _0809EF0C @ =gNamingScreenData
ldr r0, [r5]
@@ -1065,10 +348,10 @@ _0809EF14: .4byte gUnknown_83E2604
_0809EF18: .4byte gSprites
_0809EF1C: .4byte 0x00001e28
_0809EF20: .4byte gUnknown_83E261C
thumb_func_end sub_809EE60
thumb_func_end CreateUnderscoreSprites
thumb_func_start sub_809EF24
sub_809EF24: @ 809EF24
thumb_func_start CreateInputTargetIcon
CreateInputTargetIcon: @ 809EF24
push {lr}
ldr r1, _0809EF44 @ =gUnknown_83E2394
ldr r0, _0809EF48 @ =gNamingScreenData
@@ -1087,7 +370,7 @@ sub_809EF24: @ 809EF24
_0809EF44: .4byte gUnknown_83E2394
_0809EF48: .4byte gNamingScreenData
_0809EF4C: .4byte 0x00001e28
thumb_func_end sub_809EF24
thumb_func_end CreateInputTargetIcon
thumb_func_start nullsub_54
nullsub_54: @ 809EF50
@@ -1278,7 +561,7 @@ HandleKeyboardEvent: @ 809F0CC
lsls r0, 24
lsrs r4, r0, 24
adds r5, r4, 0
bl sub_809EB00
bl GetKeyRoleAtCursorPos
lsls r0, 24
lsrs r0, 24
cmp r4, 0x8
@@ -2023,8 +1306,8 @@ sub_809F634: @ 809F634
_0809F664: .4byte gUnknown_83E22D0
thumb_func_end sub_809F634
thumb_func_start sub_809F668
sub_809F668: @ 809F668
thumb_func_start GetTextCaretPosition
GetTextCaretPosition: @ 809F668
push {r4,r5,lr}
movs r2, 0
ldr r0, _0809F690 @ =gNamingScreenData
@@ -2070,7 +1353,7 @@ _0809F6B2:
bx r1
.align 2, 0
_0809F6B8: .4byte 0x00001e28
thumb_func_end sub_809F668
thumb_func_end GetTextCaretPosition
thumb_func_start sub_809F6BC
sub_809F6BC: @ 809F6BC
@@ -2134,7 +1417,7 @@ sub_809F700: @ 809F700
adds r0, r4
movs r1, 0xFF
strb r1, [r0]
bl sub_809EB00
bl GetKeyRoleAtCursorPos
lsls r0, 24
lsrs r0, 24
cmp r0, 0
@@ -2211,7 +1494,7 @@ sub_809F7C4: @ 809F7C4
adds r4, r0, 0
lsls r4, 24
lsrs r4, 24
bl sub_809F668
bl GetTextCaretPosition
lsls r0, 24
lsrs r0, 24
ldr r1, _0809F7E8 @ =gNamingScreenData
-16
View File
@@ -6,22 +6,6 @@
.section .rodata
.align 2
gUnknown_83E2364:: @ 83E2364
.2byte 0x0000, 0xfffc, 0xfffe, 0xffff
gUnknown_83E236C:: @ 83E236C
.2byte 0x0002, 0x0003, 0x0002, 0x0001
gUnknown_83E2374:: @ 83E2374
.byte 0x01, 0x02, 0x03
.align 2
gUnknown_83E2378:: @ 83E2378
.4byte sub_809EC7C
.4byte sub_809ECD0
.4byte sub_809ECD4
.4byte sub_809ED48
gUnknown_83E2388:: @ 83E2388
.2byte 0x0001, 0x0003, 0x0002
+248 -8
View File
@@ -46,6 +46,14 @@ enum
INPUT_STATE_2,
};
enum
{
KEY_ROLE_CHAR,
KEY_ROLE_PAGE,
KEY_ROLE_BACKSPACE,
KEY_ROLE_OK,
};
struct NamingScreenTemplate
{
u8 copyExistingString;
@@ -115,23 +123,36 @@ void Task_809E58C(u8 taskId);
u16 sub_809E644(u8 tag);
void sub_809E6B8(u8 a0);
void sub_809E6E0(struct Task * task, u8 a1, u8 a2);
void GetCursorPos(s16 *xP, s16 *yP);
u8 GetCurrentPageColumnCount(void);
void sub_809E700(struct Sprite * sprite);
void sub_809E7F0(struct Sprite * sprite);
void sub_809E83C(struct Sprite * sprite);
void sub_809E898(void);
void CursorInit(void);
void SetCursorPos(s16 x, s16 y);
void GetCursorPos(s16 *xP, s16 *yP);
void MoveCursorToOKButton();
void sub_809EA0C(u8 a0);
void sub_809EA64(u8 a0);
bool8 IsCursorAnimFinished();
u8 GetCurrentPageColumnCount(void);
void CreatePageSwitcherSprites(void);
void sub_809EC20(void);
bool8 sub_809EC7C(struct Sprite * sprite);
bool8 sub_809ECD0(struct Sprite * sprite);
bool8 sub_809ECD4(struct Sprite * sprite);
bool8 sub_809ED48(struct Sprite * sprite);
void CreateBackOkSprites(void);
void CreateUnderscoreSprites(void);
void CreateInputTargetIcon(void);
void sub_809FA60(void);
bool8 NamingScreen_InitDisplayMode(void);
void NamingScreen_TurnOffScreen(void);
void choose_name_or_words_screen_apply_bg_pals(void);
void choose_name_or_words_screen_load_bg_tile_patterns(void);
void sub_809E898(void);
bool8 IsCursorAnimFinished();
void MoveCursorToOKButton();
void sub_809EA0C(u8 a0);
void sub_809EA64(u8 a0);
void sub_809EC20(void);
bool8 HandleKeyboardEvent(void);
void SetInputState(u8 state);
void sub_809F56C(void);
u8 GetTextCaretPosition(void);
void sub_809F7EC(void);
void sub_809F8C0(void);
void sub_809F900(u8 bgId, const u32 * tmap);
@@ -141,6 +162,19 @@ void sub_809FAE4(void);
void sub_809FB70(void);
void sub_809FC34(void);
extern const struct SubspriteTable gUnknown_83E2504[];
extern const struct SubspriteTable gUnknown_83E250C[];
extern const struct SpriteTemplate gUnknown_83E2574;
extern const struct SpriteTemplate gUnknown_83E258C;
extern const struct SpriteTemplate gUnknown_83E25A4;
extern const struct SpriteTemplate gUnknown_83E25BC;
extern const struct SpriteTemplate gUnknown_83E25D4;
extern const struct SpriteTemplate gUnknown_83E25EC;
extern const struct SpriteTemplate gUnknown_83E2604;
extern const struct SpriteTemplate gUnknown_83E261C;
extern const struct SpriteTemplate gUnknown_83E2634;
const u16 gUnknown_83E1800[] = INCBIN_U16("graphics/interface/naming_screen_83E1800.4bpp");
const u16 gUnknown_83E18C0[] = INCBIN_U16("graphics/interface/naming_screen_83E18C0.4bpp");
const u16 gUnknown_83E1980[] = INCBIN_U16("graphics/interface/naming_screen_83E1980.4bpp");
@@ -887,3 +921,209 @@ void sub_809E6E0(struct Task *task, u8 b, u8 c)
task->data[5] = 0;
task->data[6] = 4;
}
//--------------------------------------------------
// Cursor
//--------------------------------------------------
void sub_809E700(struct Sprite *sprite)
{
if (sprite->animEnded)
StartSpriteAnim(sprite, 0);
sprite->invisible = (sprite->data[4] & 0xFF);
if (sprite->data[0] == GetCurrentPageColumnCount())
sprite->invisible = TRUE;
if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0
|| sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3])
{
sprite->data[5] = 0;
sprite->data[6] = 2;
sprite->data[7] = 2;
}
sprite->data[7]--;
if (sprite->data[7] == 0)
{
sprite->data[5] += sprite->data[6];
if (sprite->data[5] == 16 || sprite->data[5] == 0)
sprite->data[6] = -sprite->data[6];
sprite->data[7] = 2;
}
if ((sprite->data[4] & 0xFF00) != 0)
{
s8 gb = sprite->data[5];
s8 r = sprite->data[5] >> 1;
u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101;
MultiplyInvertedPaletteRGBComponents(index, r, gb, gb);
}
}
void sub_809E7F0(struct Sprite *sprite)
{
const s16 arr[] = {0, -4, -2, -1};
if (sprite->data[0] == 0 || --sprite->data[0] == 0)
{
sprite->data[0] = 8;
sprite->data[1] = (sprite->data[1] + 1) & 3;
}
sprite->pos2.x = arr[sprite->data[1]];
}
void sub_809E83C(struct Sprite *sprite)
{
const s16 arr[] = {2, 3, 2, 1};
u8 var;
var = GetTextCaretPosition();
if (var != (u8)sprite->data[0])
{
sprite->pos2.y = 0;
sprite->data[1] = 0;
sprite->data[2] = 0;
}
else
{
sprite->pos2.y = arr[sprite->data[1]];
sprite->data[2]++;
if (sprite->data[2] > 8)
{
sprite->data[1] = (sprite->data[1] + 1) & 3;
sprite->data[2] = 0;
}
}
}
void sub_809E898(void)
{
CursorInit();
CreatePageSwitcherSprites();
CreateBackOkSprites();
CreateUnderscoreSprites();
CreateInputTargetIcon();
}
void CursorInit(void)
{
gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_83E25EC, 38, 88, 1);
sub_809EA0C(1);
gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
SetCursorPos(0, 0);
}
void SetCursorPos(s16 x, s16 y)
{
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
if (x < gUnknown_83E2330[sub_809DE50()])
cursorSprite->pos1.x = gUnknown_83E2333[sub_809DE50()][x] + 38;
else
cursorSprite->pos1.x = 0;
cursorSprite->pos1.y = y * 16 + 88;
cursorSprite->data[2] = cursorSprite->data[0];
cursorSprite->data[3] = cursorSprite->data[1];
cursorSprite->data[0] = x;
cursorSprite->data[1] = y;
}
void GetCursorPos(s16 *x, s16 *y)
{
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
*x = cursorSprite->data[0];
*y = cursorSprite->data[1];
}
void MoveCursorToOKButton(void)
{
SetCursorPos(GetCurrentPageColumnCount(), 2);
}
void sub_809EA0C(u8 a)
{
gSprites[gNamingScreenData->cursorSpriteId].data[4] &= ~0xFF;
gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
}
void sub_809EA64(u8 a)
{
gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
}
void sub_809EAA8(void)
{
StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
}
bool8 IsCursorAnimFinished(void)
{
return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
}
const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
u8 GetKeyRoleAtCursorPos(void)
{
s16 cursorX;
s16 cursorY;
GetCursorPos(&cursorX, &cursorY);
if (cursorX < GetCurrentPageColumnCount())
return KEY_ROLE_CHAR;
else
return sKeyRoles[cursorY];
}
u8 GetCurrentPageColumnCount(void)
{
return gUnknown_83E2330[sub_809DE50()];
}
void CreatePageSwitcherSprites(void)
{
u8 spriteId1;
u8 spriteId2;
u8 spriteId3;
spriteId1 = CreateSprite(&gUnknown_83E2574, 0xCC, 0x58, 0);
gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
SetSubspriteTables(&gSprites[spriteId1], gUnknown_83E2504);
gSprites[spriteId1].invisible = TRUE;
spriteId2 = CreateSprite(&gUnknown_83E25A4, 0xCC, 0x54, 1);
gSprites[spriteId1].data[6] = spriteId2;
SetSubspriteTables(&gSprites[spriteId2], gUnknown_83E250C);
gSprites[spriteId2].invisible = TRUE;
spriteId3 = CreateSprite(&gUnknown_83E258C, 0xCC, 0x53, 2);
gSprites[spriteId3].oam.priority = 1;
gSprites[spriteId1].data[7] = spriteId3;
gSprites[spriteId3].invisible = TRUE;
}
void sub_809EC20(void)
{
struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
sprite->data[0] = 2;
sprite->data[1] = gNamingScreenData->currentPage;
}
bool8 (*const gUnknown_83E2378[])(struct Sprite * sprite) = {
sub_809EC7C,
sub_809ECD0,
sub_809ECD4,
sub_809ED48
};
void sub_809EC54(struct Sprite *sprite)
{
while (gUnknown_83E2378[sprite->data[0]](sprite))
;
}