through sub_809EC54

This commit is contained in:
PikalaxALT
2020-03-09 16:58:40 -04:00
parent 3a83a987b4
commit 1689cb55a7
3 changed files with 263 additions and 756 deletions
+248 -8
View File
@@ -46,6 +46,14 @@ enum
INPUT_STATE_2,
};
enum
{
KEY_ROLE_CHAR,
KEY_ROLE_PAGE,
KEY_ROLE_BACKSPACE,
KEY_ROLE_OK,
};
struct NamingScreenTemplate
{
u8 copyExistingString;
@@ -115,23 +123,36 @@ void Task_809E58C(u8 taskId);
u16 sub_809E644(u8 tag);
void sub_809E6B8(u8 a0);
void sub_809E6E0(struct Task * task, u8 a1, u8 a2);
void GetCursorPos(s16 *xP, s16 *yP);
u8 GetCurrentPageColumnCount(void);
void sub_809E700(struct Sprite * sprite);
void sub_809E7F0(struct Sprite * sprite);
void sub_809E83C(struct Sprite * sprite);
void sub_809E898(void);
void CursorInit(void);
void SetCursorPos(s16 x, s16 y);
void GetCursorPos(s16 *xP, s16 *yP);
void MoveCursorToOKButton();
void sub_809EA0C(u8 a0);
void sub_809EA64(u8 a0);
bool8 IsCursorAnimFinished();
u8 GetCurrentPageColumnCount(void);
void CreatePageSwitcherSprites(void);
void sub_809EC20(void);
bool8 sub_809EC7C(struct Sprite * sprite);
bool8 sub_809ECD0(struct Sprite * sprite);
bool8 sub_809ECD4(struct Sprite * sprite);
bool8 sub_809ED48(struct Sprite * sprite);
void CreateBackOkSprites(void);
void CreateUnderscoreSprites(void);
void CreateInputTargetIcon(void);
void sub_809FA60(void);
bool8 NamingScreen_InitDisplayMode(void);
void NamingScreen_TurnOffScreen(void);
void choose_name_or_words_screen_apply_bg_pals(void);
void choose_name_or_words_screen_load_bg_tile_patterns(void);
void sub_809E898(void);
bool8 IsCursorAnimFinished();
void MoveCursorToOKButton();
void sub_809EA0C(u8 a0);
void sub_809EA64(u8 a0);
void sub_809EC20(void);
bool8 HandleKeyboardEvent(void);
void SetInputState(u8 state);
void sub_809F56C(void);
u8 GetTextCaretPosition(void);
void sub_809F7EC(void);
void sub_809F8C0(void);
void sub_809F900(u8 bgId, const u32 * tmap);
@@ -141,6 +162,19 @@ void sub_809FAE4(void);
void sub_809FB70(void);
void sub_809FC34(void);
extern const struct SubspriteTable gUnknown_83E2504[];
extern const struct SubspriteTable gUnknown_83E250C[];
extern const struct SpriteTemplate gUnknown_83E2574;
extern const struct SpriteTemplate gUnknown_83E258C;
extern const struct SpriteTemplate gUnknown_83E25A4;
extern const struct SpriteTemplate gUnknown_83E25BC;
extern const struct SpriteTemplate gUnknown_83E25D4;
extern const struct SpriteTemplate gUnknown_83E25EC;
extern const struct SpriteTemplate gUnknown_83E2604;
extern const struct SpriteTemplate gUnknown_83E261C;
extern const struct SpriteTemplate gUnknown_83E2634;
const u16 gUnknown_83E1800[] = INCBIN_U16("graphics/interface/naming_screen_83E1800.4bpp");
const u16 gUnknown_83E18C0[] = INCBIN_U16("graphics/interface/naming_screen_83E18C0.4bpp");
const u16 gUnknown_83E1980[] = INCBIN_U16("graphics/interface/naming_screen_83E1980.4bpp");
@@ -887,3 +921,209 @@ void sub_809E6E0(struct Task *task, u8 b, u8 c)
task->data[5] = 0;
task->data[6] = 4;
}
//--------------------------------------------------
// Cursor
//--------------------------------------------------
void sub_809E700(struct Sprite *sprite)
{
if (sprite->animEnded)
StartSpriteAnim(sprite, 0);
sprite->invisible = (sprite->data[4] & 0xFF);
if (sprite->data[0] == GetCurrentPageColumnCount())
sprite->invisible = TRUE;
if (sprite->invisible || (sprite->data[4] & 0xFF00) == 0
|| sprite->data[0] != sprite->data[2] || sprite->data[1] != sprite->data[3])
{
sprite->data[5] = 0;
sprite->data[6] = 2;
sprite->data[7] = 2;
}
sprite->data[7]--;
if (sprite->data[7] == 0)
{
sprite->data[5] += sprite->data[6];
if (sprite->data[5] == 16 || sprite->data[5] == 0)
sprite->data[6] = -sprite->data[6];
sprite->data[7] = 2;
}
if ((sprite->data[4] & 0xFF00) != 0)
{
s8 gb = sprite->data[5];
s8 r = sprite->data[5] >> 1;
u16 index = IndexOfSpritePaletteTag(5) * 16 + 0x0101;
MultiplyInvertedPaletteRGBComponents(index, r, gb, gb);
}
}
void sub_809E7F0(struct Sprite *sprite)
{
const s16 arr[] = {0, -4, -2, -1};
if (sprite->data[0] == 0 || --sprite->data[0] == 0)
{
sprite->data[0] = 8;
sprite->data[1] = (sprite->data[1] + 1) & 3;
}
sprite->pos2.x = arr[sprite->data[1]];
}
void sub_809E83C(struct Sprite *sprite)
{
const s16 arr[] = {2, 3, 2, 1};
u8 var;
var = GetTextCaretPosition();
if (var != (u8)sprite->data[0])
{
sprite->pos2.y = 0;
sprite->data[1] = 0;
sprite->data[2] = 0;
}
else
{
sprite->pos2.y = arr[sprite->data[1]];
sprite->data[2]++;
if (sprite->data[2] > 8)
{
sprite->data[1] = (sprite->data[1] + 1) & 3;
sprite->data[2] = 0;
}
}
}
void sub_809E898(void)
{
CursorInit();
CreatePageSwitcherSprites();
CreateBackOkSprites();
CreateUnderscoreSprites();
CreateInputTargetIcon();
}
void CursorInit(void)
{
gNamingScreenData->cursorSpriteId = CreateSprite(&gUnknown_83E25EC, 38, 88, 1);
sub_809EA0C(1);
gSprites[gNamingScreenData->cursorSpriteId].oam.priority = 1;
gSprites[gNamingScreenData->cursorSpriteId].oam.objMode = ST_OAM_OBJ_BLEND;
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 1;
gSprites[gNamingScreenData->cursorSpriteId].data[6] = 2;
SetCursorPos(0, 0);
}
void SetCursorPos(s16 x, s16 y)
{
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
if (x < gUnknown_83E2330[sub_809DE50()])
cursorSprite->pos1.x = gUnknown_83E2333[sub_809DE50()][x] + 38;
else
cursorSprite->pos1.x = 0;
cursorSprite->pos1.y = y * 16 + 88;
cursorSprite->data[2] = cursorSprite->data[0];
cursorSprite->data[3] = cursorSprite->data[1];
cursorSprite->data[0] = x;
cursorSprite->data[1] = y;
}
void GetCursorPos(s16 *x, s16 *y)
{
struct Sprite *cursorSprite = &gSprites[gNamingScreenData->cursorSpriteId];
*x = cursorSprite->data[0];
*y = cursorSprite->data[1];
}
void MoveCursorToOKButton(void)
{
SetCursorPos(GetCurrentPageColumnCount(), 2);
}
void sub_809EA0C(u8 a)
{
gSprites[gNamingScreenData->cursorSpriteId].data[4] &= ~0xFF;
gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a;
StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 0);
}
void sub_809EA64(u8 a)
{
gSprites[gNamingScreenData->cursorSpriteId].data[4] &= 0xFF;
gSprites[gNamingScreenData->cursorSpriteId].data[4] |= a << 8;
}
void sub_809EAA8(void)
{
StartSpriteAnim(&gSprites[gNamingScreenData->cursorSpriteId], 1);
}
bool8 IsCursorAnimFinished(void)
{
return gSprites[gNamingScreenData->cursorSpriteId].animEnded;
}
const u8 sKeyRoles[] = {KEY_ROLE_PAGE, KEY_ROLE_BACKSPACE, KEY_ROLE_OK};
u8 GetKeyRoleAtCursorPos(void)
{
s16 cursorX;
s16 cursorY;
GetCursorPos(&cursorX, &cursorY);
if (cursorX < GetCurrentPageColumnCount())
return KEY_ROLE_CHAR;
else
return sKeyRoles[cursorY];
}
u8 GetCurrentPageColumnCount(void)
{
return gUnknown_83E2330[sub_809DE50()];
}
void CreatePageSwitcherSprites(void)
{
u8 spriteId1;
u8 spriteId2;
u8 spriteId3;
spriteId1 = CreateSprite(&gUnknown_83E2574, 0xCC, 0x58, 0);
gNamingScreenData->selectBtnFrameSpriteId = spriteId1;
SetSubspriteTables(&gSprites[spriteId1], gUnknown_83E2504);
gSprites[spriteId1].invisible = TRUE;
spriteId2 = CreateSprite(&gUnknown_83E25A4, 0xCC, 0x54, 1);
gSprites[spriteId1].data[6] = spriteId2;
SetSubspriteTables(&gSprites[spriteId2], gUnknown_83E250C);
gSprites[spriteId2].invisible = TRUE;
spriteId3 = CreateSprite(&gUnknown_83E258C, 0xCC, 0x53, 2);
gSprites[spriteId3].oam.priority = 1;
gSprites[spriteId1].data[7] = spriteId3;
gSprites[spriteId3].invisible = TRUE;
}
void sub_809EC20(void)
{
struct Sprite *sprite = &gSprites[gNamingScreenData->selectBtnFrameSpriteId];
sprite->data[0] = 2;
sprite->data[1] = gNamingScreenData->currentPage;
}
bool8 (*const gUnknown_83E2378[])(struct Sprite * sprite) = {
sub_809EC7C,
sub_809ECD0,
sub_809ECD4,
sub_809ED48
};
void sub_809EC54(struct Sprite *sprite)
{
while (gUnknown_83E2378[sprite->data[0]](sprite))
;
}