Fix leading whitespace in INSTALL.md
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@@ -18,36 +18,36 @@ In the case of Cygwin, [include](https://cygwin.com/cygwin-ug-net/setup-net.html
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Install the **devkitARM** toolchain of [devkitPro](https://devkitpro.org/wiki/Getting_Started) and add its environment variables. For Windows versions without the Linux subsystem, the devkitPro [graphical installer](https://github.com/devkitPro/installer/releases) includes a preconfigured MSYS2 environment, thus the steps below are not required.
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sudo (dkp-)pacman -S gba-dev
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export DEVKITPRO=/opt/devkitpro
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echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
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export DEVKITARM=$DEVKITPRO/devkitARM
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echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
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export DEVKITPRO=/opt/devkitpro
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echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
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export DEVKITARM=$DEVKITPRO/devkitARM
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echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
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## Installation
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To set up the repository:
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git clone https://github.com/pret/pokefirered
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git clone https://github.com/pret/agbcc
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git clone https://github.com/pret/pokefirered
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git clone https://github.com/pret/agbcc
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cd ./agbcc
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sh build.sh
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sh install.sh ../pokefirered
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cd ./agbcc
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sh build.sh
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sh install.sh ../pokefirered
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cd ../pokefirered
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cd ../pokefirered
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To build **pokefirered.gba**:
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make -j$(nproc)
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make -j$(nproc)
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To confirm it matches the official ROM image while building, do this instead:
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make compare -j$(nproc)
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make compare -j$(nproc)
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If only `.c` or `.s` files were changed, turn off the dependency scanning temporarily. Changes to any other files will be ignored and the build will either fail or not reflect those changes.
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make -j$(nproc) NODEP=1
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make -j$(nproc) NODEP=1
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Convenient targets have been defined to build Pokémon LeafGreen and the 1.1 revisions of both games:
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