Payload is now independent of agbsdk

Are you happy now @luckytyphlosion? Kappa
This commit is contained in:
PikalaxALT
2019-04-21 21:54:29 -04:00
parent 29dc2b2284
commit 1d28c9820f
44 changed files with 8273 additions and 41 deletions
+9 -3
View File
@@ -16,7 +16,7 @@ CPPFLAGS := -I ../../tools/agbcc/include -I ../../tools/agbcc -iquote include -n
ROM := payload.gba
OBJ_DIR := build
CC1 := ../../tools/agbcc/bin/agbcc$(EXE)
override CFLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
override CC1FLAGS += -mthumb-interwork -Wimplicit -Wparentheses -Werror -O2 -fhex-asm
ELF = $(ROM:.gba=.elf)
@@ -34,7 +34,7 @@ ASFLAGS := -mcpu=arm7tdmi
LDFLAGS = -Map ../$(MAP)
LIB := -L ../../../tools/agbcc/lib -lagb_flash -lsiirtc -lagbsyscall -lgcc
LIB := -L ../../../tools/agbcc/lib -lgcc
SHA1 := $(shell { command -v sha1sum || command -v shasum; } 2>/dev/null) -c
GFX := ../../tools/gbagfx/gbagfx$(EXE)
@@ -79,6 +79,12 @@ SUBDIRS := $(sort $(dir $(OBJS)))
$(shell mkdir -p $(SUBDIRS))
$(C_BUILDDIR)/siirtc.o: CC1FLAGS := -mthumb-interwork
$(C_BUILDDIR)/agb_flash.o: CC1FLAGS := -O1 -mthumb-interwork
$(C_BUILDDIR)/agb_flash_1m.o: CC1FLAGS := -O1 -mthumb-interwork
$(C_BUILDDIR)/agb_flash_mx.o: CC1FLAGS := -O1 -mthumb-interwork
$(C_BUILDDIR)/agb_flash_le.o: CC1FLAGS := -O1 -mthumb-interwork
rom: $(ROM)
# For contributors to make sure a change didn't affect the contents of the ROM.
@@ -116,7 +122,7 @@ endif
$(C_BUILDDIR)/%.o : $(C_SUBDIR)/%.c $$(c_dep)
@$(CPP) $(CPPFLAGS) $< -o $(C_BUILDDIR)/$*.i
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CFLAGS) -o $(C_BUILDDIR)/$*.s
@$(PREPROC) $(C_BUILDDIR)/$*.i charmap.txt | $(CC1) $(CC1FLAGS) -o $(C_BUILDDIR)/$*.s
$(AS) $(ASFLAGS) -o $@ $(C_BUILDDIR)/$*.s
ifeq ($(NODEP),1)
+46
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@@ -0,0 +1,46 @@
.include "constants/gba_constants.inc"
.include "asm/macros.inc"
.syntax unified
.text
thumb_func_start CpuSet
CpuSet: @ 81E3B64
swi 0xB
bx lr
thumb_func_end CpuSet
thumb_func_start Div
Div: @ 81E3B68
swi 0x6
bx lr
thumb_func_end Div
thumb_func_start Mod
Mod:
swi 0x6
adds r0, r1, 0
bx lr
thumb_func_end Mod
thumb_func_start LZ77UnCompVram
LZ77UnCompVram: @ 81E3B6C
swi 0x12
bx lr
thumb_func_end LZ77UnCompVram
thumb_func_start RegisterRamReset
RegisterRamReset: @ 81E3B80
swi 0x1
bx lr
thumb_func_end RegisterRamReset
thumb_func_start VBlankIntrWait
VBlankIntrWait: @ 81E3BA0
movs r2, 0
swi 0x5
bx lr
thumb_func_end VBlankIntrWait
.align 2, 0 @ Don't pad with nop.
+155
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@@ -0,0 +1,155 @@
.include "asm/macros/asm.inc"
.include "asm/macros/function.inc"
.include "asm/macros/movement.inc"
.include "asm/macros/pokemon_data.inc"
.include "asm/macros/ec.inc"
.include "asm/macros/map.inc"
.include "asm/macros/m4a.inc"
.macro region_map_location x, y, width, height, name
.byte \x
.byte \y
.byte \width
.byte \height
.4byte gMapName_\name
.endm
.macro obj_tiles address, uncompressed_size, tag
.4byte \address
.2byte \uncompressed_size
.2byte \tag
.endm
.macro null_obj_tiles
obj_tiles 0, 0, 0
.endm
.macro obj_pal address, tag
.4byte \address
.2byte \tag
.2byte 0 @ padding
.endm
.macro null_obj_pal
obj_pal 0, 0
.endm
.macro paired_pals tag, address
.2byte \tag
.2byte 0 @ padding
.4byte \address
.endm
@ For object animation frames.
.macro obj_frame_tiles address, uncompressed_size
.4byte \address
.2byte \uncompressed_size
.2byte 0 @ padding
.endm
.macro spr_template tile_tag, pal_tag, oam, anims, images, affine_anims, callback
.2byte \tile_tag
.2byte \pal_tag
.4byte \oam
.4byte \anims
.4byte \images
.4byte \affine_anims
.4byte \callback
.endm
@ Berry trees have a table defining the palette slot used for each of their 5
@ stages. However, the first 2 stages always use the same slots regardless of
@ the type of tree and the slots of the last 3 stages always equal each other.
.macro berry_tree_palette_slot_table slot
.byte 3, 4, \slot, \slot, \slot
.endm
.macro subsprite x, y, priority, tile_num_offset, size
.2byte \x
.2byte \y
.2byte ((\priority) << 14) | ((\tile_num_offset) << 4) | SPRITE_SIZE_\size
.2byte 0 @ padding
.endm
.macro obj_image_anim_frame pic_id, duration, flags = 0
.2byte \pic_id
.byte (\flags) | (\duration)
.byte 0 @ padding
.endm
.macro obj_image_anim_loop count
.2byte 0xfffd
.byte \count
.byte 0 @ padding
.endm
.macro obj_image_anim_jump target_index
.2byte 0xfffe
.byte \target_index
.byte 0 @ padding
.endm
.macro obj_image_anim_end
.2byte 0xffff
.2byte 0 @ padding
.endm
.macro obj_rot_scal_anim_frame delta_x_scale, delta_y_scale, delta_angle, duration
.2byte \delta_x_scale
.2byte \delta_y_scale
.byte \delta_angle
.byte \duration
.2byte 0 @ padding
.endm
.macro obj_rot_scal_anim_loop count
.2byte 0x7ffd
.2byte \count
.4byte 0 @ padding
.endm
.macro obj_rot_scal_anim_jump target_index
.2byte 0x7ffe
.2byte \target_index
.4byte 0 @ padding
.endm
.macro obj_rot_scal_anim_end unknown=0
.2byte 0x7fff
.2byte \unknown
.fill 4 @ padding
.endm
.macro credits_entry number, text
.4byte \number
.4byte \text
.endm
.macro door_anim_frame unknown, offset
.byte \unknown
.byte 0 @ padding
.2byte \offset
.endm
.macro door_anim_gfx metatile_num, unknown, tile_addr, palette_addr
.2byte \metatile_num
.2byte \unknown
.4byte \tile_addr
.4byte \palette_addr
.endm
.macro trainer_eye_trainer opp_1, opp_2, opp_3, opp_4, opp_5, map_name
.2byte OPPONENT_\opp_1
.2byte OPPONENT_\opp_2
.2byte OPPONENT_\opp_3
.2byte OPPONENT_\opp_4
.2byte OPPONENT_\opp_5
.2byte GROUP_\map_name
.2byte MAP_\map_name
.space 2
.endm
.macro window_template bg, top, left, height, width, palno, baseBlock
.byte \bg, \top, \left, \height, \width, \palno
.2byte \baseBlock
.endm
+17
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@@ -0,0 +1,17 @@
.ifndef GUARD_ASM_MACROS_ASM_INC
.set GUARD_ASM_MACROS_ASM_INC, 1
.macro inc x
.set \x, \x + 1
.endm
.macro enum_start x=0
.set __enum__, \x
.endm
.macro enum constant
.equiv \constant, __enum__
inc __enum__
.endm
.endif @ GUARD_ASM_MACROS_ASM_INC
@@ -0,0 +1,554 @@
.macro if_random_less_than percent, address
.byte 0x00
.byte \percent
.4byte \address
.endm
@ unused
.macro if_random_greater_than percent, address
.byte 0x01
.byte \percent
.4byte \address
.endm
@ unused
.macro if_random_equal address
.byte 0x02
.4byte \address
.endm
@ unused
.macro if_random_not_equal address
.byte 0x03
.4byte \address
.endm
.macro score score
.byte 0x04
.byte \score
.endm
.macro if_hp_less_than target, percent, address
.byte 0x05
.byte \target
.byte \percent
.4byte \address
.endm
.macro if_hp_more_than target, percent, address
.byte 0x06
.byte \target
.byte \percent
.4byte \address
.endm
.macro if_hp_equal target, percent, address
.byte 0x07
.byte \target
.byte \percent
.4byte \address
.endm
.macro if_hp_not_equal target, percent, address
.byte 0x08
.byte \target
.byte \percent
.4byte \address
.endm
.macro if_status target, status, address
.byte 0x09
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_not_status target, status, address
.byte 0x0a
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_status2 target, status, address
.byte 0x0b
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_not_status2 target, status, address
.byte 0x0c
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_status3 target, status, address
.byte 0x0d
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_not_status3 target, status, address
.byte 0x0e
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_status4 target, status, address
.byte 0x0f
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_not_status4 target, status, address
.byte 0x10
.byte \target
.4byte \status
.4byte \address
.endm
.macro if_less_than value, address
.byte 0x11
.byte \value
.4byte \address
.endm
.macro if_more_than value, address
.byte 0x12
.byte \value
.4byte \address
.endm
.macro if_equal value, address
.byte 0x13
.byte \value
.4byte \address
.endm
.macro if_not_equal value, address
.byte 0x14
.byte \value
.4byte \address
.endm
.macro if_less_than_32 value, address
.byte 0x15
.4byte \value
.4byte \address
.endm
.macro if_more_than_32 value, address
.byte 0x16
.4byte \value
.4byte \address
.endm
.macro if_equal_32 value, address
.byte 0x17
.4byte \value
.4byte \address
.endm
.macro if_not_equal_32 value, address
.byte 0x18
.4byte \value
.4byte \address
.endm
.macro if_move move, address
.byte 0x19
.2byte \move
.4byte \address
.endm
.macro if_not_move move, address
.byte 0x1a
.2byte \move
.4byte \address
.endm
.macro if_in_bytes list, address
.byte 0x1b
.4byte \list
.4byte \address
.endm
.macro if_not_in_bytes list, address
.byte 0x1c
.4byte \list
.4byte \address
.endm
.macro if_in_words list, address
.byte 0x1d
.4byte \list
.4byte \address
.endm
.macro if_not_in_words list, address
.byte 0x1e
.4byte \list
.4byte \address
.endm
.macro if_user_can_damage address
.byte 0x1f
.4byte \address
.endm
.macro if_user_cant_damage address
.byte 0x20
.4byte \address
.endm
.macro get_turn_count
.byte 0x21
.endm
.macro get_type byte
.byte 0x22
.byte \byte
.endm
@ unused
.macro get_move_power
.byte 0x23
.endm
.macro is_most_powerful_move
.byte 0x24
.endm
.macro get_move target
.byte 0x25
.byte \target
.endm
.macro if_arg_equal type, address
.byte 0x26
.byte \type
.4byte \address
.endm
@ unused
.macro if_arg_not_equal type, address
.byte 0x27
.byte \type
.4byte \address
.endm
.macro if_would_go_first target, address
.byte 0x28
.byte \target
.4byte \address
.endm
.macro if_would_not_go_first target, address
.byte 0x29
.byte \target
.4byte \address
.endm
@ nullsub
.macro ai_2a
.byte 0x2a
.endm
@ nullsub
.macro ai_2b
.byte 0x2b
.endm
.macro count_alive_pokemon target
.byte 0x2c
.byte \target
.endm
@ unused
.macro get_considered_move
.byte 0x2d
.endm
.macro get_effect
.byte 0x2e
.endm
.macro get_ability target
.byte 0x2f
.byte \target
.endm
@ unused
.macro get_highest_possible_damage
.byte 0x30
.endm
.macro if_damage_bonus value, address
.byte 0x31
.byte \value
.4byte \address
.endm
@ nullsub
.macro ai_32
.byte 0x32
.endm
@ nullsub
.macro ai_33
.byte 0x33
.endm
.macro if_status_in_party target, status, address
.byte 0x34
.byte \target
.4byte \status
.4byte \address
.endm
@ bugged
.macro if_status_not_in_party target, status, address
.byte 0x35
.byte \target
.4byte \status
.4byte \address
.endm
.macro get_weather
.byte 0x36
.endm
.macro if_effect byte, address
.byte 0x37
.byte \byte
.4byte \address
.endm
.macro if_not_effect byte, address
.byte 0x38
.byte \byte
.4byte \address
.endm
.macro if_stat_level_less_than target, stat, level, address
.byte 0x39
.byte \target
.byte \stat
.byte \level
.4byte \address
.endm
.macro if_stat_level_more_than target, stat, level, address
.byte 0x3a
.byte \target
.byte \stat
.byte \level
.4byte \address
.endm
.macro if_stat_level_equal target, stat, level, address
.byte 0x3b
.byte \target
.byte \stat
.byte \level
.4byte \address
.endm
.macro if_stat_level_not_equal target, stat, level, address
.byte 0x3c
.byte \target
.byte \stat
.byte \level
.4byte \address
.endm
.macro if_can_faint address
.byte 0x3d
.4byte \address
.endm
.macro if_cant_faint address
.byte 0x3e
.4byte \address
.endm
@ unused
.macro if_has_move, target, move, address
.byte 0x3f
.byte \target
.2byte \move
.4byte \address
.endm
@ unused
.macro if_dont_have_move, target, move, address
.byte 0x40
.byte \target
.2byte \move
.4byte \address
.endm
.macro if_move_effect target, effect, address
.byte 0x41
.byte \target
.byte \effect
.4byte \address
.endm
.macro if_not_move_effect target, effect, address
.byte 0x42
.byte \target
.byte \effect
.4byte \address
.endm
.macro if_last_move_did_damage target, byte, address
.byte 0x43
.byte \target
.byte \byte
.4byte \address
.endm
.macro if_encored target, address
.byte 0x44
.byte \target
.4byte \address
.endm
.macro flee
.byte 0x45
.endm
.macro if_random_100 address
.byte 0x46
.4byte \address
.endm
.macro watch
.byte 0x47
.endm
.macro get_hold_effect target
.byte 0x48
.byte \target
.endm
.macro get_gender target
.byte 0x49
.byte \target
.endm
.macro is_first_turn target
.byte 0x4a
.byte \target
.endm
.macro get_stockpile_count target
.byte 0x4b
.byte \target
.endm
.macro is_double_battle
.byte 0x4c
.endm
.macro get_item target
.byte 0x4d
.byte \target
.endm
.macro get_move_type_from_result
.byte 0x4e
.endm
.macro get_move_power_from_result
.byte 0x4f
.endm
.macro get_move_effect_from_result
.byte 0x50
.endm
.macro get_protect_count target
.byte 0x51
.byte \target
.endm
@ nullsub
.macro ai_52
.byte 0x52
.endm
@ nullsub
.macro ai_53
.byte 0x53
.endm
@ nullsub
.macro ai_54
.byte 0x54
.endm
@ nullsub
.macro ai_55
.byte 0x55
.endm
@ nullsub
.macro ai_56
.byte 0x56
.endm
@ nullsub
.macro ai_57
.byte 0x57
.endm
@ unused
.macro call address
.byte 0x58
.4byte \address
.endm
.macro jump address
.byte 0x59
.4byte \address
.endm
.macro end
.byte 0x5a
.endm
.macro if_level_cond cond, address
.byte 0x5b
.byte \cond
.4byte \address
.endm
.macro if_user_higher_level address
if_level_cond 0, \address
.endm
.macro if_target_higher_level address
if_level_cond 1, \address
.endm
.macro if_equal_levels address
if_level_cond 2, \address
.endm
@ unused
.macro if_taunted address
.byte 0x5c
.4byte \address
.endm
.macro if_not_taunted address
.byte 0x5d
.4byte \address
.endm
@@ -0,0 +1,266 @@
.macro loadsprite id
.byte 0x00
.2byte \id
.endm
.macro unloadsprite id
.byte 0x01
.2byte \id
.endm
.macro sprite template, priority, argv:vararg
.byte 0x02
.4byte \template
.byte \priority
.byte (.Lsprite_\@_2 - .Lsprite_\@_1) / 2
.Lsprite_\@_1:
.2byte \argv
.Lsprite_\@_2:
.endm
.macro createtask addr, priority, argv:vararg
.byte 0x03
.4byte \addr
.byte \priority
.byte (.Lcreatetask_\@_2 - .Lcreatetask_\@_1) / 2
.Lcreatetask_\@_1:
.2byte \argv
.Lcreatetask_\@_2:
.endm
.macro pause delay
.byte 0x04
.byte \delay
.endm
.macro wait
.byte 0x05
.endm
.macro hang1
.byte 0x06
.endm
.macro hang2
.byte 0x07
.endm
.macro end
.byte 0x08
.endm
.macro playse id
.byte 0x09
.2byte \id
.endm
.macro monbg which
.byte 0x0A
.byte \which
.endm
.macro clearmonbg which
.byte 0x0B
.byte \which
.endm
.macro setalpha eva, evb
.byte 0x0C
.2byte ((\evb) << 8) | (\eva)
.endm
.macro blendoff
.byte 0x0D
.endm
.macro call addr
.byte 0x0E
.4byte \addr
.endm
.macro ret
.byte 0x0F
.endm
.macro setvar var_num, value
.byte 0x10
.byte \var_num
.2byte \value
.endm
.macro ifelse addr1, addr2
.byte 0x11
.4byte \addr1
.4byte \addr2
.endm
.macro jumpif cond, addr
.byte 0x12
.byte \cond
.4byte \addr
.endm
.macro jump addr
.byte 0x13
.4byte \addr
.endm
.macro fadetobg id
.byte 0x14
.byte \id
.endm
.macro restorebg
.byte 0x15
.endm
.macro waitbgfadeout
.byte 0x16
.endm
.macro waitbgfadein
.byte 0x17
.endm
.macro changebg id
.byte 0x18
.byte \id
.endm
.macro panse_19 id, pan
.byte 0x19
.2byte \id
.byte \pan
.endm
.macro setpan pan
.byte 0x1A
.byte \pan
.endm
.macro panse_1B id, pan_start, pan_end, step, delay
.byte 0x1B
.2byte \id
.byte \pan_start
.byte \pan_end
.byte \step
.byte \delay
.endm
.macro panse_1C id, pan, delay, count
.byte 0x1C
.2byte \id
.byte \pan
.byte \delay
.byte \count
.endm
.macro panse_1D id, pan, count
.byte 0x1D
.2byte \id
.byte \pan
.byte \count
.endm
.macro setbldcnt bldcnt
.byte 0x1E
.2byte \bldcnt
.endm
.macro createtask_1F addr, argv:vararg
.byte 0x1F
.4byte \addr
.byte (.Lcreatetask_1F_\@_2 - .Lcreatetask_1F_\@_1) / 2
.Lcreatetask_1F_\@_1:
.2byte \argv
.Lcreatetask_1F_\@_2:
.endm
.macro waitsound
.byte 0x20
.endm
.macro jumpvareq var_num, value, addr
.byte 0x21
.byte \var_num
.2byte \value
.4byte \addr
.endm
.macro monbg_22 unk
.byte 0x22
.byte \unk
.endm
.macro clearmonbg_23 unk
.byte 0x23
.byte \unk
.endm
.macro jumpunkcond addr
.byte 0x24
.4byte \addr
.endm
.macro fadetobg_25 a, b, c
.byte 0x25
.byte \a
.byte \b
.byte \c
.endm
.macro panse_26 id, pan_start, pan_end, step, delay
.byte 0x26
.2byte \id
.byte \pan_start
.byte \pan_end
.byte \step
.byte \delay
.endm
.macro panse_27 id, pan_start, pan_end, step, delay
.byte 0x27
.2byte \id
.byte \pan_start
.byte \pan_end
.byte \step
.byte \delay
.endm
.macro monbgprio_28 unk
.byte 0x28
.byte \unk
.endm
.macro monbgprio_29
.byte 0x29
.endm
.macro monbgprio_2A unk
.byte 0x2A
.byte \unk
.endm
.macro invisible side
.byte 0x2B
.byte \side
.endm
.macro visible side
.byte 0x2C
.byte \side
.endm
.macro doublebattle_2D unk
.byte 0x2D
.byte \unk
.endm
.macro doublebattle_2E unk
.byte 0x2E
.byte \unk
.endm
.macro stopsound
.byte 0x2F
.endm
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,506 @@
@ Add a positive/negative value to the score of the move being evaluated.
.macro score score
.byte 0x00
.byte \score
.endm
@ turn (AKA "Appeal No.")
.macro get_turn
.byte 0x01
.endm
.macro if_turn_less_than param, addr
.byte 0x02
.byte \param
.4byte \addr
.endm
.macro if_turn_more_than param, addr
.byte 0x03
.byte \param
.4byte \addr
.endm
.macro if_turn_eq param, addr
.byte 0x04
.byte \param
.4byte \addr
.endm
.macro if_turn_not_eq param, addr
.byte 0x05
.byte \param
.4byte \addr
.endm
@ audience excitement
.macro get_excitement
.byte 0x06
.endm
.macro if_excitement_less_than param, addr
.byte 0x07
.byte \param
.4byte \addr
.endm
.macro if_excitement_more_than param, addr
.byte 0x08
.byte \param
.4byte \addr
.endm
.macro if_excitement_eq param, addr
.byte 0x09
.byte \param
.4byte \addr
.endm
.macro if_excitement_not_eq param, addr
.byte 0x0A
.byte \param
.4byte \addr
.endm
@ the order that the user goes in the current turn
.macro get_user_order
.byte 0x0B
.endm
.macro if_user_order_less_than param addr
.byte 0x0C
.byte \param
.4byte \addr
.endm
.macro if_user_order_more_than param addr
.byte 0x0D
.byte \param
.4byte \addr
.endm
.macro if_user_order_eq param addr
.byte 0x0E
.byte \param
.4byte \addr
.endm
.macro if_user_order_not_eq param addr
.byte 0x0F
.byte \param
.4byte \addr
.endm
@ user condition
.macro get_user_condition
.byte 0x10
.endm
.macro if_user_condition_less_than param, addr
.byte 0x11
.byte \param
.4byte \addr
.endm
.macro if_user_condition_more_than param, addr
.byte 0x12
.byte \param
.4byte \addr
.endm
.macro if_user_condition_eq param, addr
.byte 0x13
.byte \param
.4byte \addr
.endm
.macro if_user_condition_not_eq param, addr
.byte 0x14
.byte \param
.4byte \addr
.endm
@ 15
@ 16
@ 17
@ 18
@ 19
@ 1A
@ 1B
@ 1C
@ 1D
@ 1E
@ contest type
.macro get_contest_type
.byte 0x1F
.endm
.macro if_contest_type_eq param, addr
.byte 0x20
.byte \param
.4byte \addr
.endm
.macro if_contest_type_not_eq param, addr
.byte 0x21
.byte \param
.4byte \addr
.endm
@ move excitement (change in excitement due to move)
.macro get_move_excitement
.byte 0x22
.endm
.macro if_move_excitement_less_than param, addr
.byte 0x23
.byte \param
.4byte \addr
.endm
.macro if_move_excitement_more_than param, addr
.byte 0x24
.byte \param
.4byte \addr
.endm
.macro if_move_excitement_eq param, addr
.byte 0x25
.byte \param
.4byte \addr
.endm
.macro if_move_excitement_not_eq param, addr
.byte 0x26
.byte \param
.4byte \addr
.endm
@ move effect
.macro get_effect
.byte 0x27
.endm
.macro if_effect_eq param, addr
.byte 0x28
.byte \param
.4byte \addr
.endm
.macro if_effect_not_eq param, addr
.byte 0x29
.byte \param
.4byte \addr
.endm
@ move effect type
.macro get_effect_type
.byte 0x2A
.endm
.macro if_effect_type_eq param, addr
.byte 0x2B
.byte \param
.4byte \addr
.endm
.macro if_effect_type_not_eq param, addr
.byte 0x2C
.byte \param
.4byte \addr
.endm
@ whether the current move is the most appealing in the user's moveset
.macro check_most_appealing_move
.byte 0x2D
.endm
.macro if_most_appealing_move addr
.byte 0x2E
.4byte \addr
.endm
@ 2F
@ 30
@ 31
@ 32
@ 33
@ 34
@ 35
@ 36
@ 37
@ 38
@ 39
@ 3A
@ number of times current move has been used
.macro get_move_used_count
.byte 0x3B
.endm
.macro if_move_used_count_less_than param, addr
.byte 0x3C
.byte \param
.4byte \addr
.endm
.macro if_move_used_count_more_than param, addr
.byte 0x3D
.byte \param
.4byte \addr
.endm
.macro if_move_used_count_eq param, addr
.byte 0x3E
.byte \param
.4byte \addr
.endm
.macro if_move_used_count_not_eq param, addr
.byte 0x3F
.byte \param
.4byte \addr
.endm
@ whether the current move is a combo starter (with another move in the moveset)
.macro check_combo_starter
.byte 0x40
.endm
.macro if_combo_starter addr
.byte 0x41
.4byte \addr
.endm
.macro if_not_combo_starter addr
.byte 0x42
.4byte \addr
.endm
@ whether the current move is a combo finisher (with another move in the moveset)
.macro check_combo_finisher
.byte 0x43
.endm
.macro if_combo_finisher addr
.byte 0x44
.4byte \addr
.endm
.macro if_not_combo_finisher addr
.byte 0x45
.4byte \addr
.endm
@ whether the current move would finish a combo
.macro check_would_finish_combo
.byte 0x46
.endm
.macro if_would_finish_combo addr
.byte 0x47
.4byte \addr
.endm
.macro if_would_not_finish_combo addr
.byte 0x48
.4byte \addr
.endm
@ condition of mon (indexed by order)
.macro get_condition mon
.byte 0x49
.byte \mon
.endm
.macro if_condition_less_than mon, value, addr
.byte 0x4A
.byte \mon
.byte \value
.4byte \addr
.endm
.macro if_condition_more_than mon, value, addr
.byte 0x4B
.byte \mon
.byte \value
.4byte \addr
.endm
.macro if_condition_eq mon, value, addr
.byte 0x4C
.byte \mon
.byte \value
.4byte \addr
.endm
.macro if_condition_not_eq mon, value, addr
.byte 0x4D
.byte \mon
.byte \value
.4byte \addr
.endm
@ whether the mon used a combo starter move
@ Even though this value is always 1 or 0 (i.e. TRUE/FALSE),
@ there are less-than and greater-than comparison operations for some reason.
.macro get_used_combo_starter mon
.byte 0x4E
.byte \mon
.endm
.macro if_used_combo_starter_less_than mon, value, addr
.byte 0x4F
.byte \mon
.byte \value
.4byte \addr
.endm
.macro if_used_combo_starter_more_than mon, value, addr
.byte 0x50
.byte \mon
.byte \value
.4byte \addr
.endm
.macro if_used_combo_starter_eq mon, value, addr
.byte 0x51
.byte \mon
.byte \value
.4byte \addr
.endm
.macro if_used_combo_starter_not_eq mon, value, addr
.byte 0x52
.byte \mon
.byte \value
.4byte \addr
.endm
@ whether the mon can make an appeal
.macro check_can_participate mon
.byte 0x53
.byte \mon
.endm
.macro if_can_participate mon, addr
.byte 0x54
.byte \mon
.4byte \addr
.endm
.macro if_cannot_participate mon, addr
.byte 0x55
.byte \mon
.4byte \addr
.endm
@ 56
@ 57
.macro contest_58 param addr
.byte 0x58
.byte \param
.4byte \addr
.endm
@ 59
@ 5A
@ 5B
@ 5C
@ 5D
@ 5E
@ 5F
@ 60
@ 61
@ 62
@ 63
@ 64
@ 65
@ 66
@ 67
@ 68
@ 69
@ 6A
@ 6B
@ 6C
@ 6D
@ 6E
@ 6F
@ 70
@ 71
@ 72
@ 73
@ 74
@ 75
@ 76
@ 77
@ 78
@ 79
@ 7A
@ 7B
@ 7C
.macro if_random param addr
.byte 0x7D
.byte \param
.4byte \addr
.endm
@ 7E
.macro jump addr
.byte 0x7F
.4byte \addr
.endm
.macro call addr
.byte 0x80
.4byte \addr
.endm
.macro end
.byte 0x81
.endm
.macro check_user_has_exciting_move
.byte 0x82
.endm
.macro if_user_has_exciting_move addr
.byte 0x83
.4byte \addr
.endm
.macro if_user_doesnt_have_exciting_move addr
.byte 0x84
.4byte \addr
.endm
@ 85
@ 86
.macro if_effect_in_user_moveset param addr
.byte 0x87
.2byte \param
.4byte \addr
.endm
+8
View File
@@ -0,0 +1,8 @@
.macro ec_duplicates count
.2byte 0xff00 + \count
.endm
.macro ec_words_by_letter label
.2byte (gEasyChatWordsByLetter_\label - gEasyChatWordsAlphabetized) / 2
.endm
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,42 @@
.macro loadtiles address
.byte 0
.4byte \address
.endm
.macro loadfadedpal address
.byte 1
.4byte \address
.endm
.macro loadpal address
.byte 2
.4byte \address
.endm
.macro callnative address
.byte 3
.4byte \address
.endm
.macro end
.byte 4
.endm
.macro loadgfx_callnative tiles_address, palette_address, function_address
.byte 5
.4byte \tiles_address
.4byte \palette_address
.4byte \function_address
.endm
.macro loadtiles_callnative tiles_address, function_address
.byte 6
.4byte \tiles_address
.4byte \function_address
.endm
.macro loadfadedpal_callnative palette_address, function_address
.byte 7
.4byte \palette_address
.4byte \function_address
.endm
+29
View File
@@ -0,0 +1,29 @@
.macro arm_func_start name
.align 2, 0
.global \name
.arm
.type \name, function
.endm
.macro arm_func_end name
.size \name, .-\name
.endm
.macro thumb_func_start name
.align 2, 0
.global \name
.thumb
.thumb_func
.type \name, function
.endm
.macro non_word_aligned_thumb_func_start name
.global \name
.thumb
.thumb_func
.type \name, function
.endm
.macro thumb_func_end name
.size \name, .-\name
.endm
+13
View File
@@ -0,0 +1,13 @@
.macro song label, music_player, unknown
.4byte \label
.2byte \music_player
.2byte \unknown
.endm
.macro music_player info_struct, track_struct, unknown_1, unknown_2
.4byte \info_struct
.4byte \track_struct
.byte \unknown_1
.space 1
.2byte \unknown_2
.endm
+84
View File
@@ -0,0 +1,84 @@
.macro map map_id
.byte \map_id >> 8 @ map group
.byte \map_id & 0xFF @ map num
.endm
.macro map_script type, address
.byte \type
.4byte \address
.endm
.macro map_script_2 word1, word2, address
.2byte \word1
.2byte \word2
.4byte \address
.endm
.macro object_event byte1, word1, byte2, byte3, byte4, byte5, byte6, byte7, byte8, byte9, byte10, byte11, byte12, byte13, byte14, script, word2, byte15, byte16
.byte \byte1
.2byte \word1
.byte \byte2, \byte3, \byte4, \byte5, \byte6, \byte7, \byte8, \byte9, \byte10, \byte11, \byte12, \byte13, \byte14
.4byte \script
.2byte \word2
.byte \byte15, \byte16
inc _num_npcs
.endm
.macro warp_def x, y, byte, warp, map_id
.2byte \x, \y
.byte \byte, \warp
.byte \map_id & 0xFF @ map num
.byte \map_id >> 8 @ map group
inc _num_warps
.endm
.macro coord_event x, y, byte1, byte2, word1, word2, word3, script
.2byte \x, \y
.byte \byte1, \byte2
.2byte \word1, \word2, \word3
.4byte \script
inc _num_traps
.endm
.macro bg_event x, y, byte, kind, word, arg6, arg7, arg8
.2byte \x, \y
.byte \byte, \kind
.2byte \word
.if \kind < 5
.4byte \arg6
.else
.2byte \arg6
.byte \arg7, \arg8
.endif
inc _num_signs
.endm
.macro map_events npcs, warps, traps, signs
.byte _num_npcs, _num_warps, _num_traps, _num_signs
.4byte \npcs, \warps, \traps, \signs
reset_map_events
.endm
.macro reset_map_events
.set _num_npcs, 0
.set _num_warps, 0
.set _num_traps, 0
.set _num_signs, 0
.endm
reset_map_events
.equiv connection_down, 1
.equiv connection_up, 2
.equiv connection_left, 3
.equiv connection_right, 4
.equiv connection_dive, 5
.equiv connection_emerge, 6
.macro connection direction, offset, map, filler
.4byte connection_\direction
.4byte \offset
map \map
.space 2
.endm
+120
View File
@@ -0,0 +1,120 @@
.macro create_movement name
enum _\name
.macro \name
.byte _\name
.endm
.endm
enum_start
create_movement step_00
create_movement step_01
create_movement step_02
create_movement step_03
create_movement slow_step_down
create_movement slow_step_up
create_movement slow_step_left
create_movement slow_step_right
create_movement step_down
create_movement step_up
create_movement step_left
create_movement step_right
create_movement fast_step_down
create_movement fast_step_up
create_movement fast_step_left
create_movement fast_step_right
create_movement step_10
create_movement step_11
create_movement step_12
create_movement step_13
create_movement step_14
create_movement step_15
create_movement step_16
create_movement step_17
create_movement step_18
create_movement step_19
create_movement step_1a
create_movement step_1b
create_movement step_1c
create_movement step_1d
create_movement step_1e
create_movement step_1f
create_movement step_20
create_movement step_21
create_movement step_22
create_movement step_23
create_movement step_24
create_movement step_25
create_movement step_26
create_movement step_27
create_movement step_28
create_movement step_29
create_movement step_2a
create_movement step_2b
create_movement step_2c
create_movement step_2d
create_movement step_2e
create_movement step_2f
create_movement step_30
create_movement step_31
create_movement step_32
create_movement step_33
create_movement step_34
create_movement step_35
create_movement step_36
create_movement step_37
create_movement step_38
create_movement step_39
create_movement step_3a
create_movement step_3b
create_movement step_3c
create_movement step_3d
create_movement step_3e
create_movement step_3f
create_movement step_40
create_movement step_41
create_movement step_42
create_movement step_43
create_movement step_44
create_movement step_45
create_movement step_46
create_movement step_47
create_movement step_48
create_movement step_49
create_movement step_4a
create_movement step_4b
create_movement step_4c
create_movement step_4d
create_movement step_4e
create_movement step_4f
create_movement step_50
create_movement step_51
create_movement step_52
create_movement step_53
create_movement step_54
create_movement step_55
create_movement step_56
create_movement step_57
create_movement step_58
create_movement step_59
create_movement step_5a
create_movement step_5b
create_movement step_5c
create_movement step_5d
create_movement step_5e
create_movement step_5f
create_movement step_60
create_movement step_61
create_movement step_62
create_movement step_63
create_movement step_64
create_movement step_65
enum_start 0x91
create_movement step_91
create_movement step_92
enum_start 0x96
create_movement step_96
enum_start 0xfe
create_movement step_end
@@ -0,0 +1,125 @@
.macro voice_directsound base_midi_key, pan, sample_data_pointer, attack, decay, sustain, release
.byte 0
_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
.endm
.macro voice_directsound_no_resample base_midi_key, pan, sample_data_pointer, attack, decay, sustain, release
.byte 8
_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
.endm
.macro voice_directsound_alt base_midi_key, pan, sample_data_pointer, attack, decay, sustain, release
.byte 16
_voice_directsound \base_midi_key, \pan, \sample_data_pointer, \attack, \decay, \sustain, \release
.endm
.macro _voice_directsound base_midi_key, pan, sample_data_pointer, attack, decay, sustain, release
.byte \base_midi_key
.byte 0
.if \pan != 0
.byte (0x80 | \pan)
.else
.byte 0
.endif
.4byte \sample_data_pointer
.byte \attack
.byte \decay
.byte \sustain
.byte \release
.endm
.macro voice_square_1 sweep, duty_cycle, attack, decay, sustain, release
_voice_square_1 1, \sweep, \duty_cycle, \attack, \decay, \sustain, \release
.endm
.macro voice_square_1_alt sweep, duty_cycle, attack, decay, sustain, release
_voice_square_1 9, \sweep, \duty_cycle, \attack, \decay, \sustain, \release
.endm
.macro _voice_square_1 type, sweep, duty_cycle, attack, decay, sustain, release
.byte \type, 60, 0
.byte \sweep
.byte (\duty_cycle & 0x3)
.byte 0, 0, 0
.byte (\attack & 0x7)
.byte (\decay & 0x7)
.byte (\sustain & 0xF)
.byte (\release & 0x7)
.endm
.macro voice_square_2 duty_cycle, attack, decay, sustain, release
_voice_square_2 2, \duty_cycle, \attack, \decay, \sustain, \release
.endm
.macro voice_square_2_alt duty_cycle, attack, decay, sustain, release
_voice_square_2 10, \duty_cycle, \attack, \decay, \sustain, \release
.endm
.macro _voice_square_2 type, duty_cycle, attack, decay, sustain, release
.byte \type, 60, 0, 0
.byte (\duty_cycle & 0x3)
.byte 0, 0, 0
.byte (\attack & 0x7)
.byte (\decay & 0x7)
.byte (\sustain & 0xF)
.byte (\release & 0x7)
.endm
.macro voice_programmable_wave wave_samples_pointer, attack, decay, sustain, release
_voice_programmable_wave 3, \wave_samples_pointer, \attack, \decay, \sustain, \release
.endm
.macro voice_programmable_wave_alt wave_samples_pointer, attack, decay, sustain, release
_voice_programmable_wave 11, \wave_samples_pointer, \attack, \decay, \sustain, \release
.endm
.macro _voice_programmable_wave type, wave_samples_pointer, attack, decay, sustain, release
.byte \type, 60, 0, 0
.4byte \wave_samples_pointer
.byte (\attack & 0x7)
.byte (\decay & 0x7)
.byte (\sustain & 0xF)
.byte (\release & 0x7)
.endm
.macro voice_noise period, attack, decay, sustain, release
_voice_noise 4, \period, \attack, \decay, \sustain, \release
.endm
.macro voice_noise_alt period, attack, decay, sustain, release
_voice_noise 12, \period, \attack, \decay, \sustain, \release
.endm
.macro _voice_noise type, period, attack, decay, sustain, release
.byte \type, 60, 0, 0
.byte (\period & 0x1)
.byte 0, 0, 0
.byte (\attack & 0x7)
.byte (\decay & 0x7)
.byte (\sustain & 0xF)
.byte (\release & 0x7)
.endm
.macro voice_keysplit voice_group_pointer, keysplit_table_pointer
.byte 0x40, 0, 0, 0
.4byte \voice_group_pointer
.4byte \keysplit_table_pointer
.endm
.macro voice_keysplit_all voice_group_pointer
.byte 0x80, 0, 0, 0
.4byte \voice_group_pointer
.4byte 0
.endm
.macro cry sample
.byte 0x20, 60, 0, 0
.4byte \sample
.byte 0xff, 0, 0xff, 0
.endm
.macro cry2 sample
.byte 0x30, 60, 0, 0
.4byte \sample
.byte 0xff, 0, 0xff, 0
.endm
@@ -0,0 +1,57 @@
.macro pokedex_entry pokemon_name, height, weight, pokemon_scale, pokemon_offset, trainer_scale, trainer_offset
.2byte \height @ in decimeters
.2byte \weight @ in hectograms
.4byte DexDescription_\pokemon_name\()_1
.4byte DexDescription_\pokemon_name\()_2
.2byte 0 @ unused
.2byte \pokemon_scale
.2byte \pokemon_offset
.2byte \trainer_scale
.2byte \trainer_offset
.2byte 0 @ padding
.endm
.macro base_stats hp, attack, defense, speed, sp_attack, sp_defense
.byte \hp
.byte \attack
.byte \defense
.byte \speed
.byte \sp_attack
.byte \sp_defense
.endm
.macro ev_yield hp, attack, defense, speed, sp_attack, sp_defense
.2byte (\sp_defense << 10) | (\sp_attack << 8) | (\speed << 6) | (\defense << 4) | (\attack << 2) | \hp
.endm
.macro level_up_move level, move
.2byte (\level << 9) | \move
.endm
.macro evo_entry method, parameter, target_species
.2byte \method
.2byte \parameter
.2byte \target_species
.2byte 0 @ padding
.endm
.macro empty_evo_entries count
.fill 8 * \count, 1, 0
.endm
.macro egg_moves_begin species
.2byte 20000 + \species
.endm
@ If the min level equals the max level, only one level argument is needed.
.macro wild_mon species, min_level, max_level
.byte \min_level
.ifb \max_level
.byte \min_level
.else
.byte \max_level
.endif
.2byte SPECIES_\species
.endm
@@ -0,0 +1,490 @@
.set PSR_USR_MODE, 0x00000010
.set PSR_FIQ_MODE, 0x00000011
.set PSR_IRQ_MODE, 0x00000012
.set PSR_SVC_MODE, 0x00000013
.set PSR_ABT_MODE, 0x00000017
.set PSR_UND_MODE, 0x0000001b
.set PSR_SYS_MODE, 0x0000001f
.set PSR_MODE_MASK, 0x0000001f
.set PSR_T_BIT, 0x00000020
.set PSR_F_BIT, 0x00000040
.set PSR_I_BIT, 0x00000080
.set EWRAM_START, 0x02000000
.set EWRAM_END, EWRAM_START + 0x40000
.set IWRAM_START, 0x03000000
.set IWRAM_END, IWRAM_START + 0x8000
.set PLTT, 0x5000000
.set BG_PLTT, PLTT
.set OBJ_PLTT, PLTT + 0x200
.set VRAM, 0x6000000
.set BG_VRAM, VRAM
.set OBJ_VRAM0, VRAM + 0x10000 @ text-mode BG
.set OBJ_VRAM1, VRAM + 0x14000 @ bitmap-mode BG
.set OAM, 0x7000000
.set SOUND_INFO_PTR, 0x3007FF0
.set INTR_CHECK, 0x3007FF8
.set INTR_VECTOR, 0x3007FFC
.set INTR_FLAG_VBLANK, 1 << 0
.set INTR_FLAG_HBLANK, 1 << 1
.set INTR_FLAG_VCOUNT, 1 << 2
.set INTR_FLAG_TIMER0, 1 << 3
.set INTR_FLAG_TIMER1, 1 << 4
.set INTR_FLAG_TIMER2, 1 << 5
.set INTR_FLAG_TIMER3, 1 << 6
.set INTR_FLAG_SERIAL, 1 << 7
.set INTR_FLAG_DMA0, 1 << 8
.set INTR_FLAG_DMA1, 1 << 9
.set INTR_FLAG_DMA2, 1 << 10
.set INTR_FLAG_DMA3, 1 << 11
.set INTR_FLAG_KEYPAD, 1 << 12
.set INTR_FLAG_GAMEPAK, 1 << 13
.set VCOUNT_VBLANK, 160
.set TOTAL_SCANLINES, 228
.set REG_BASE, 0x4000000 @ I/O register base address
@ I/O register offsets
.set OFFSET_REG_DISPCNT, 0x0
.set OFFSET_REG_DISPSTAT, 0x4
.set OFFSET_REG_VCOUNT, 0x6
.set OFFSET_REG_BG0CNT, 0x8
.set OFFSET_REG_BG1CNT, 0xa
.set OFFSET_REG_BG2CNT, 0xc
.set OFFSET_REG_BG3CNT, 0xe
.set OFFSET_REG_BG0HOFS, 0x10
.set OFFSET_REG_BG0VOFS, 0x12
.set OFFSET_REG_BG1HOFS, 0x14
.set OFFSET_REG_BG1VOFS, 0x16
.set OFFSET_REG_BG2HOFS, 0x18
.set OFFSET_REG_BG2VOFS, 0x1a
.set OFFSET_REG_BG3HOFS, 0x1c
.set OFFSET_REG_BG3VOFS, 0x1e
.set OFFSET_REG_BG2PA, 0x20
.set OFFSET_REG_BG2PB, 0x22
.set OFFSET_REG_BG2PC, 0x24
.set OFFSET_REG_BG2PD, 0x26
.set OFFSET_REG_BG2X_L, 0x28
.set OFFSET_REG_BG2X_H, 0x2a
.set OFFSET_REG_BG2Y_L, 0x2c
.set OFFSET_REG_BG2Y_H, 0x2e
.set OFFSET_REG_BG3PA, 0x30
.set OFFSET_REG_BG3PB, 0x32
.set OFFSET_REG_BG3PC, 0x34
.set OFFSET_REG_BG3PD, 0x36
.set OFFSET_REG_BG3X_L, 0x38
.set OFFSET_REG_BG3X_H, 0x3a
.set OFFSET_REG_BG3Y_L, 0x3c
.set OFFSET_REG_BG3Y_H, 0x3e
.set OFFSET_REG_WIN0H, 0x40
.set OFFSET_REG_WIN1H, 0x42
.set OFFSET_REG_WIN0V, 0x44
.set OFFSET_REG_WIN1V, 0x46
.set OFFSET_REG_WININ, 0x48
.set OFFSET_REG_WINOUT, 0x4a
.set OFFSET_REG_MOSAIC, 0x4c
.set OFFSET_REG_BLDCNT, 0x50
.set OFFSET_REG_BLDALPHA, 0x52
.set OFFSET_REG_BLDY, 0x54
.set OFFSET_REG_SOUND1CNT, 0x60
.set OFFSET_REG_SOUND1CNT_L, 0x60
.set OFFSET_REG_NR10, 0x60
.set OFFSET_REG_SOUND1CNT_H, 0x62
.set OFFSET_REG_NR11, 0x62
.set OFFSET_REG_NR12, 0x63
.set OFFSET_REG_SOUND1CNT_X, 0x64
.set OFFSET_REG_NR13, 0x64
.set OFFSET_REG_NR14, 0x65
.set OFFSET_REG_SOUND2CNT, 0x68
.set OFFSET_REG_SOUND2CNT_L, 0x68
.set OFFSET_REG_NR21, 0x68
.set OFFSET_REG_NR22, 0x69
.set OFFSET_REG_SOUND2CNT_H, 0x6c
.set OFFSET_REG_NR23, 0x6c
.set OFFSET_REG_NR24, 0x6d
.set OFFSET_REG_SOUND3CNT, 0x70
.set OFFSET_REG_SOUND3CNT_L, 0x70
.set OFFSET_REG_NR30, 0x70
.set OFFSET_REG_SOUND3CNT_H, 0x72
.set OFFSET_REG_NR31, 0x72
.set OFFSET_REG_NR32, 0x73
.set OFFSET_REG_SOUND3CNT_X, 0x74
.set OFFSET_REG_NR33, 0x74
.set OFFSET_REG_NR34, 0x75
.set OFFSET_REG_SOUND4CNT, 0x78
.set OFFSET_REG_SOUND4CNT_L, 0x78
.set OFFSET_REG_NR41, 0x78
.set OFFSET_REG_NR42, 0x79
.set OFFSET_REG_SOUND4CNT_H, 0x7c
.set OFFSET_REG_NR43, 0x7c
.set OFFSET_REG_NR44, 0x7d
.set OFFSET_REG_SOUNDCNT, 0x80
.set OFFSET_REG_SOUNDCNT_L, 0x80
.set OFFSET_REG_NR50, 0x80
.set OFFSET_REG_NR51, 0x81
.set OFFSET_REG_SOUNDCNT_H, 0x82
.set OFFSET_REG_SOUNDCNT_X, 0x84
.set OFFSET_REG_NR52, 0x84
.set OFFSET_REG_SOUNDBIAS, 0x88
.set OFFSET_REG_WAVE_RAM, 0x90
.set OFFSET_REG_WAVE_RAM0, 0x90
.set OFFSET_REG_WAVE_RAM0_L, 0x90
.set OFFSET_REG_WAVE_RAM0_H, 0x92
.set OFFSET_REG_WAVE_RAM1, 0x94
.set OFFSET_REG_WAVE_RAM1_L, 0x94
.set OFFSET_REG_WAVE_RAM1_H, 0x96
.set OFFSET_REG_WAVE_RAM2, 0x98
.set OFFSET_REG_WAVE_RAM2_L, 0x98
.set OFFSET_REG_WAVE_RAM2_H, 0x9a
.set OFFSET_REG_WAVE_RAM3, 0x9c
.set OFFSET_REG_WAVE_RAM3_L, 0x9c
.set OFFSET_REG_WAVE_RAM3_H, 0x9e
.set OFFSET_REG_FIFO, 0xa0
.set OFFSET_REG_FIFO_A, 0xa0
.set OFFSET_REG_FIFO_A_L, 0xa0
.set OFFSET_REG_FIFO_A_H, 0xa2
.set OFFSET_REG_FIFO_B, 0xa4
.set OFFSET_REG_FIFO_B_L, 0xa4
.set OFFSET_REG_FIFO_B_H, 0xa6
.set OFFSET_REG_DMA0, 0xb0
.set OFFSET_REG_DMA0SAD, 0xb0
.set OFFSET_REG_DMA0SAD_L, 0xb0
.set OFFSET_REG_DMA0SAD_H, 0xb2
.set OFFSET_REG_DMA0DAD, 0xb4
.set OFFSET_REG_DMA0DAD_L, 0xb4
.set OFFSET_REG_DMA0DAD_H, 0xb6
.set OFFSET_REG_DMA0CNT, 0xb8
.set OFFSET_REG_DMA0CNT_L, 0xb8
.set OFFSET_REG_DMA0CNT_H, 0xba
.set OFFSET_REG_DMA1, 0xbc
.set OFFSET_REG_DMA1SAD, 0xbc
.set OFFSET_REG_DMA1SAD_L, 0xbc
.set OFFSET_REG_DMA1SAD_H, 0xbe
.set OFFSET_REG_DMA1DAD, 0xc0
.set OFFSET_REG_DMA1DAD_L, 0xc0
.set OFFSET_REG_DMA1DAD_H, 0xc2
.set OFFSET_REG_DMA1CNT, 0xc4
.set OFFSET_REG_DMA1CNT_L, 0xc4
.set OFFSET_REG_DMA1CNT_H, 0xc6
.set OFFSET_REG_DMA2, 0xc8
.set OFFSET_REG_DMA2SAD, 0xc8
.set OFFSET_REG_DMA2SAD_L, 0xc8
.set OFFSET_REG_DMA2SAD_H, 0xca
.set OFFSET_REG_DMA2DAD, 0xcc
.set OFFSET_REG_DMA2DAD_L, 0xcc
.set OFFSET_REG_DMA2DAD_H, 0xce
.set OFFSET_REG_DMA2CNT, 0xd0
.set OFFSET_REG_DMA2CNT_L, 0xd0
.set OFFSET_REG_DMA2CNT_H, 0xd2
.set OFFSET_REG_DMA3, 0xd4
.set OFFSET_REG_DMA3SAD, 0xd4
.set OFFSET_REG_DMA3SAD_L, 0xd4
.set OFFSET_REG_DMA3SAD_H, 0xd6
.set OFFSET_REG_DMA3DAD, 0xd8
.set OFFSET_REG_DMA3DAD_L, 0xd8
.set OFFSET_REG_DMA3DAD_H, 0xda
.set OFFSET_REG_DMA3CNT, 0xdc
.set OFFSET_REG_DMA3CNT_L, 0xdc
.set OFFSET_REG_DMA3CNT_H, 0xde
.set OFFSET_REG_TM0CNT, 0x100
.set OFFSET_REG_TM0CNT_L, 0x100
.set OFFSET_REG_TM0CNT_H, 0x102
.set OFFSET_REG_TM1CNT, 0x104
.set OFFSET_REG_TM1CNT_L, 0x104
.set OFFSET_REG_TM1CNT_H, 0x106
.set OFFSET_REG_TM2CNT, 0x108
.set OFFSET_REG_TM2CNT_L, 0x108
.set OFFSET_REG_TM2CNT_H, 0x10a
.set OFFSET_REG_TM3CNT, 0x10c
.set OFFSET_REG_TM3CNT_L, 0x10c
.set OFFSET_REG_TM3CNT_H, 0x10e
.set OFFSET_REG_SIOCNT, 0x128
.set OFFSET_REG_SIODATA8, 0x12a
.set OFFSET_REG_SIODATA32, 0x120
.set OFFSET_REG_SIOMLT_SEND, 0x12a
.set OFFSET_REG_SIOMLT_RECV, 0x120
.set OFFSET_REG_SIOMULTI0, 0x120
.set OFFSET_REG_SIOMULTI1, 0x122
.set OFFSET_REG_SIOMULTI2, 0x124
.set OFFSET_REG_SIOMULTI3, 0x126
.set OFFSET_REG_KEYINPUT, 0x130
.set OFFSET_REG_KEYCNT, 0x132
.set OFFSET_REG_RCNT, 0x134
.set OFFSET_REG_JOYCNT, 0x140
.set OFFSET_REG_JOYSTAT, 0x158
.set OFFSET_REG_JOY_RECV, 0x150
.set OFFSET_REG_JOY_RECV_L, 0x150
.set OFFSET_REG_JOY_RECV_H, 0x152
.set OFFSET_REG_JOY_TRANS, 0x154
.set OFFSET_REG_JOY_TRANS_L, 0x154
.set OFFSET_REG_JOY_TRANS_H, 0x156
.set OFFSET_REG_IME, 0x208
.set OFFSET_REG_IE, 0x200
.set OFFSET_REG_IF, 0x202
.set OFFSET_REG_WAITCNT, 0x204
@ I/O register addresses
.set REG_DISPCNT, REG_BASE + OFFSET_REG_DISPCNT
.set REG_DISPSTAT, REG_BASE + OFFSET_REG_DISPSTAT
.set REG_VCOUNT, REG_BASE + OFFSET_REG_VCOUNT
.set REG_BG0CNT, REG_BASE + OFFSET_REG_BG0CNT
.set REG_BG1CNT, REG_BASE + OFFSET_REG_BG1CNT
.set REG_BG2CNT, REG_BASE + OFFSET_REG_BG2CNT
.set REG_BG3CNT, REG_BASE + OFFSET_REG_BG3CNT
.set REG_BG0HOFS, REG_BASE + OFFSET_REG_BG0HOFS
.set REG_BG0VOFS, REG_BASE + OFFSET_REG_BG0VOFS
.set REG_BG1HOFS, REG_BASE + OFFSET_REG_BG1HOFS
.set REG_BG1VOFS, REG_BASE + OFFSET_REG_BG1VOFS
.set REG_BG2HOFS, REG_BASE + OFFSET_REG_BG2HOFS
.set REG_BG2VOFS, REG_BASE + OFFSET_REG_BG2VOFS
.set REG_BG3HOFS, REG_BASE + OFFSET_REG_BG3HOFS
.set REG_BG3VOFS, REG_BASE + OFFSET_REG_BG3VOFS
.set REG_BG2PA, REG_BASE + OFFSET_REG_BG2PA
.set REG_BG2PB, REG_BASE + OFFSET_REG_BG2PB
.set REG_BG2PC, REG_BASE + OFFSET_REG_BG2PC
.set REG_BG2PD, REG_BASE + OFFSET_REG_BG2PD
.set REG_BG2X_L, REG_BASE + OFFSET_REG_BG2X_L
.set REG_BG2X_H, REG_BASE + OFFSET_REG_BG2X_H
.set REG_BG2Y_L, REG_BASE + OFFSET_REG_BG2Y_L
.set REG_BG2Y_H, REG_BASE + OFFSET_REG_BG2Y_H
.set REG_BG3PA, REG_BASE + OFFSET_REG_BG3PA
.set REG_BG3PB, REG_BASE + OFFSET_REG_BG3PB
.set REG_BG3PC, REG_BASE + OFFSET_REG_BG3PC
.set REG_BG3PD, REG_BASE + OFFSET_REG_BG3PD
.set REG_BG3X_L, REG_BASE + OFFSET_REG_BG3X_L
.set REG_BG3X_H, REG_BASE + OFFSET_REG_BG3X_H
.set REG_BG3Y_L, REG_BASE + OFFSET_REG_BG3Y_L
.set REG_BG3Y_H, REG_BASE + OFFSET_REG_BG3Y_H
.set REG_WIN0H, REG_BASE + OFFSET_REG_WIN0H
.set REG_WIN1H, REG_BASE + OFFSET_REG_WIN1H
.set REG_WIN0V, REG_BASE + OFFSET_REG_WIN0V
.set REG_WIN1V, REG_BASE + OFFSET_REG_WIN1V
.set REG_WININ, REG_BASE + OFFSET_REG_WININ
.set REG_WINOUT, REG_BASE + OFFSET_REG_WINOUT
.set REG_MOSAIC, REG_BASE + OFFSET_REG_MOSAIC
.set REG_BLDCNT, REG_BASE + OFFSET_REG_BLDCNT
.set REG_BLDALPHA, REG_BASE + OFFSET_REG_BLDALPHA
.set REG_BLDY, REG_BASE + OFFSET_REG_BLDY
.set REG_SOUND1CNT, REG_BASE + OFFSET_REG_SOUND1CNT
.set REG_SOUND1CNT_L, REG_BASE + OFFSET_REG_SOUND1CNT_L
.set REG_NR10, REG_BASE + OFFSET_REG_NR10
.set REG_SOUND1CNT_H, REG_BASE + OFFSET_REG_SOUND1CNT_H
.set REG_NR11, REG_BASE + OFFSET_REG_NR11
.set REG_NR12, REG_BASE + OFFSET_REG_NR12
.set REG_SOUND1CNT_X, REG_BASE + OFFSET_REG_SOUND1CNT_X
.set REG_NR13, REG_BASE + OFFSET_REG_NR13
.set REG_NR14, REG_BASE + OFFSET_REG_NR14
.set REG_SOUND2CNT, REG_BASE + OFFSET_REG_SOUND2CNT
.set REG_SOUND2CNT_L, REG_BASE + OFFSET_REG_SOUND2CNT_L
.set REG_NR21, REG_BASE + OFFSET_REG_NR21
.set REG_NR22, REG_BASE + OFFSET_REG_NR22
.set REG_SOUND2CNT_H, REG_BASE + OFFSET_REG_SOUND2CNT_H
.set REG_NR23, REG_BASE + OFFSET_REG_NR23
.set REG_NR24, REG_BASE + OFFSET_REG_NR24
.set REG_SOUND3CNT, REG_BASE + OFFSET_REG_SOUND3CNT
.set REG_SOUND3CNT_L, REG_BASE + OFFSET_REG_SOUND3CNT_L
.set REG_NR30, REG_BASE + OFFSET_REG_NR30
.set REG_SOUND3CNT_H, REG_BASE + OFFSET_REG_SOUND3CNT_H
.set REG_NR31, REG_BASE + OFFSET_REG_NR31
.set REG_NR32, REG_BASE + OFFSET_REG_NR32
.set REG_SOUND3CNT_X, REG_BASE + OFFSET_REG_SOUND3CNT_X
.set REG_NR33, REG_BASE + OFFSET_REG_NR33
.set REG_NR34, REG_BASE + OFFSET_REG_NR34
.set REG_SOUND4CNT, REG_BASE + OFFSET_REG_SOUND4CNT
.set REG_SOUND4CNT_L, REG_BASE + OFFSET_REG_SOUND4CNT_L
.set REG_NR41, REG_BASE + OFFSET_REG_NR41
.set REG_NR42, REG_BASE + OFFSET_REG_NR42
.set REG_SOUND4CNT_H, REG_BASE + OFFSET_REG_SOUND4CNT_H
.set REG_NR43, REG_BASE + OFFSET_REG_NR43
.set REG_NR44, REG_BASE + OFFSET_REG_NR44
.set REG_SOUNDCNT, REG_BASE + OFFSET_REG_SOUNDCNT
.set REG_SOUNDCNT_L, REG_BASE + OFFSET_REG_SOUNDCNT_L
.set REG_NR50, REG_BASE + OFFSET_REG_NR50
.set REG_NR51, REG_BASE + OFFSET_REG_NR51
.set REG_SOUNDCNT_H, REG_BASE + OFFSET_REG_SOUNDCNT_H
.set REG_SOUNDCNT_X, REG_BASE + OFFSET_REG_SOUNDCNT_X
.set REG_NR52, REG_BASE + OFFSET_REG_NR52
.set REG_SOUNDBIAS, REG_BASE + OFFSET_REG_SOUNDBIAS
.set REG_WAVE_RAM, REG_BASE + OFFSET_REG_WAVE_RAM
.set REG_WAVE_RAM0, REG_BASE + OFFSET_REG_WAVE_RAM0
.set REG_WAVE_RAM0_L, REG_BASE + OFFSET_REG_WAVE_RAM0_L
.set REG_WAVE_RAM0_H, REG_BASE + OFFSET_REG_WAVE_RAM0_H
.set REG_WAVE_RAM1, REG_BASE + OFFSET_REG_WAVE_RAM1
.set REG_WAVE_RAM1_L, REG_BASE + OFFSET_REG_WAVE_RAM1_L
.set REG_WAVE_RAM1_H, REG_BASE + OFFSET_REG_WAVE_RAM1_H
.set REG_WAVE_RAM2, REG_BASE + OFFSET_REG_WAVE_RAM2
.set REG_WAVE_RAM2_L, REG_BASE + OFFSET_REG_WAVE_RAM2_L
.set REG_WAVE_RAM2_H, REG_BASE + OFFSET_REG_WAVE_RAM2_H
.set REG_WAVE_RAM3, REG_BASE + OFFSET_REG_WAVE_RAM3
.set REG_WAVE_RAM3_L, REG_BASE + OFFSET_REG_WAVE_RAM3_L
.set REG_WAVE_RAM3_H, REG_BASE + OFFSET_REG_WAVE_RAM3_H
.set REG_FIFO, REG_BASE + OFFSET_REG_FIFO
.set REG_FIFO_A, REG_BASE + OFFSET_REG_FIFO_A
.set REG_FIFO_A_L, REG_BASE + OFFSET_REG_FIFO_A_L
.set REG_FIFO_A_H, REG_BASE + OFFSET_REG_FIFO_A_H
.set REG_FIFO_B, REG_BASE + OFFSET_REG_FIFO_B
.set REG_FIFO_B_L, REG_BASE + OFFSET_REG_FIFO_B_L
.set REG_FIFO_B_H, REG_BASE + OFFSET_REG_FIFO_B_H
.set REG_DMA0, REG_BASE + OFFSET_REG_DMA0
.set REG_DMA0SAD, REG_BASE + OFFSET_REG_DMA0SAD
.set REG_DMA0SAD_L, REG_BASE + OFFSET_REG_DMA0SAD_L
.set REG_DMA0SAD_H, REG_BASE + OFFSET_REG_DMA0SAD_H
.set REG_DMA0DAD, REG_BASE + OFFSET_REG_DMA0DAD
.set REG_DMA0DAD_L, REG_BASE + OFFSET_REG_DMA0DAD_L
.set REG_DMA0DAD_H, REG_BASE + OFFSET_REG_DMA0DAD_H
.set REG_DMA0CNT, REG_BASE + OFFSET_REG_DMA0CNT
.set REG_DMA0CNT_L, REG_BASE + OFFSET_REG_DMA0CNT_L
.set REG_DMA0CNT_H, REG_BASE + OFFSET_REG_DMA0CNT_H
.set REG_DMA1, REG_BASE + OFFSET_REG_DMA1
.set REG_DMA1SAD, REG_BASE + OFFSET_REG_DMA1SAD
.set REG_DMA1SAD_L, REG_BASE + OFFSET_REG_DMA1SAD_L
.set REG_DMA1SAD_H, REG_BASE + OFFSET_REG_DMA1SAD_H
.set REG_DMA1DAD, REG_BASE + OFFSET_REG_DMA1DAD
.set REG_DMA1DAD_L, REG_BASE + OFFSET_REG_DMA1DAD_L
.set REG_DMA1DAD_H, REG_BASE + OFFSET_REG_DMA1DAD_H
.set REG_DMA1CNT, REG_BASE + OFFSET_REG_DMA1CNT
.set REG_DMA1CNT_L, REG_BASE + OFFSET_REG_DMA1CNT_L
.set REG_DMA1CNT_H, REG_BASE + OFFSET_REG_DMA1CNT_H
.set REG_DMA2, REG_BASE + OFFSET_REG_DMA2
.set REG_DMA2SAD, REG_BASE + OFFSET_REG_DMA2SAD
.set REG_DMA2SAD_L, REG_BASE + OFFSET_REG_DMA2SAD_L
.set REG_DMA2SAD_H, REG_BASE + OFFSET_REG_DMA2SAD_H
.set REG_DMA2DAD, REG_BASE + OFFSET_REG_DMA2DAD
.set REG_DMA2DAD_L, REG_BASE + OFFSET_REG_DMA2DAD_L
.set REG_DMA2DAD_H, REG_BASE + OFFSET_REG_DMA2DAD_H
.set REG_DMA2CNT, REG_BASE + OFFSET_REG_DMA2CNT
.set REG_DMA2CNT_L, REG_BASE + OFFSET_REG_DMA2CNT_L
.set REG_DMA2CNT_H, REG_BASE + OFFSET_REG_DMA2CNT_H
.set REG_DMA3, REG_BASE + OFFSET_REG_DMA3
.set REG_DMA3SAD, REG_BASE + OFFSET_REG_DMA3SAD
.set REG_DMA3SAD_L, REG_BASE + OFFSET_REG_DMA3SAD_L
.set REG_DMA3SAD_H, REG_BASE + OFFSET_REG_DMA3SAD_H
.set REG_DMA3DAD, REG_BASE + OFFSET_REG_DMA3DAD
.set REG_DMA3DAD_L, REG_BASE + OFFSET_REG_DMA3DAD_L
.set REG_DMA3DAD_H, REG_BASE + OFFSET_REG_DMA3DAD_H
.set REG_DMA3CNT, REG_BASE + OFFSET_REG_DMA3CNT
.set REG_DMA3CNT_L, REG_BASE + OFFSET_REG_DMA3CNT_L
.set REG_DMA3CNT_H, REG_BASE + OFFSET_REG_DMA3CNT_H
.set REG_TM0CNT, REG_BASE + OFFSET_REG_TM0CNT
.set REG_TM0CNT_L, REG_BASE + OFFSET_REG_TM0CNT_L
.set REG_TM0CNT_H, REG_BASE + OFFSET_REG_TM0CNT_H
.set REG_TM1CNT, REG_BASE + OFFSET_REG_TM1CNT
.set REG_TM1CNT_L, REG_BASE + OFFSET_REG_TM1CNT_L
.set REG_TM1CNT_H, REG_BASE + OFFSET_REG_TM1CNT_H
.set REG_TM2CNT, REG_BASE + OFFSET_REG_TM2CNT
.set REG_TM2CNT_L, REG_BASE + OFFSET_REG_TM2CNT_L
.set REG_TM2CNT_H, REG_BASE + OFFSET_REG_TM2CNT_H
.set REG_TM3CNT, REG_BASE + OFFSET_REG_TM3CNT
.set REG_TM3CNT_L, REG_BASE + OFFSET_REG_TM3CNT_L
.set REG_TM3CNT_H, REG_BASE + OFFSET_REG_TM3CNT_H
.set REG_SIOCNT, REG_BASE + OFFSET_REG_SIOCNT
.set REG_SIODATA8, REG_BASE + OFFSET_REG_SIODATA8
.set REG_SIODATA32, REG_BASE + OFFSET_REG_SIODATA32
.set REG_SIOMLT_SEND, REG_BASE + OFFSET_REG_SIOMLT_SEND
.set REG_SIOMLT_RECV, REG_BASE + OFFSET_REG_SIOMLT_RECV
.set REG_SIOMULTI0, REG_BASE + OFFSET_REG_SIOMULTI0
.set REG_SIOMULTI1, REG_BASE + OFFSET_REG_SIOMULTI1
.set REG_SIOMULTI2, REG_BASE + OFFSET_REG_SIOMULTI2
.set REG_SIOMULTI3, REG_BASE + OFFSET_REG_SIOMULTI3
.set REG_KEYINPUT, REG_BASE + OFFSET_REG_KEYINPUT
.set REG_KEYCNT, REG_BASE + OFFSET_REG_KEYCNT
.set REG_RCNT, REG_BASE + OFFSET_REG_RCNT
.set REG_JOYCNT, REG_BASE + OFFSET_REG_JOYCNT
.set REG_JOYSTAT, REG_BASE + OFFSET_REG_JOYSTAT
.set REG_JOY_RECV, REG_BASE + OFFSET_REG_JOY_RECV
.set REG_JOY_RECV_L, REG_BASE + OFFSET_REG_JOY_RECV_L
.set REG_JOY_RECV_H, REG_BASE + OFFSET_REG_JOY_RECV_H
.set REG_JOY_TRANS, REG_BASE + OFFSET_REG_JOY_TRANS
.set REG_JOY_TRANS_L, REG_BASE + OFFSET_REG_JOY_TRANS_L
.set REG_JOY_TRANS_H, REG_BASE + OFFSET_REG_JOY_TRANS_H
.set REG_IME, REG_BASE + OFFSET_REG_IME
.set REG_IE, REG_BASE + OFFSET_REG_IE
.set REG_IF, REG_BASE + OFFSET_REG_IF
.set REG_WAITCNT, REG_BASE + OFFSET_REG_WAITCNT
@ DMA register constants
.set DMA_DEST_INC, 0x0000
.set DMA_DEST_DEC, 0x0020
.set DMA_DEST_FIXED, 0x0040
.set DMA_DEST_RELOAD, 0x0060
.set DMA_SRC_INC, 0x0000
.set DMA_SRC_DEC, 0x0080
.set DMA_SRC_FIXED, 0x0100
.set DMA_REPEAT, 0x0200
.set DMA_16BIT, 0x0000
.set DMA_32BIT, 0x0400
.set DMA_DREQ_ON, 0x0800
.set DMA_START_NOW, 0x0000
.set DMA_START_VBLANK, 0x1000
.set DMA_START_HBLANK, 0x2000
.set DMA_START_SPECIAL, 0x3000
.set DMA_INTR_ENABLE, 0x4000
.set DMA_ENABLE, 0x8000
@ OAM attribute constants
.set OAM_OBJ_NORMAL, 0x00000000
.set OAM_OBJ_BLEND, 0x00000400
.set OAM_OBJ_WINDOW, 0x00000800
.set OAM_AFFINE_NONE, 0x00000000
.set OAM_AFFINE_NORMAL_SIZE, 0x00000100
.set OAM_OBJ_DISABLED, 0x00000200
.set OAM_AFFINE_DOUBLE_SIZE, 0x00000300
.set OAM_MOSAIC_OFF, 0x00000000
.set OAM_MOSAIC_ON, 0x00001000
.set OAM_4BPP, 0x00000000
.set OAM_8BPP, 0x00002000
.set OAM_H_FLIP, 0x10000000
.set OAM_V_FLIP, 0x20000000
.set OAM_SQUARE, 0x00000000
.set OAM_H_RECTANGLE, 0x00004000
.set OAM_V_RECTANGLE, 0x00008000
.set OAM_SIZE_0, 0x00000000
.set OAM_SIZE_1, 0x40000000
.set OAM_SIZE_2, 0x80000000
.set OAM_SIZE_3, 0xc0000000
.set OAM_SIZE_8x8, OAM_SIZE_0 | OAM_SQUARE
.set OAM_SIZE_16x16, OAM_SIZE_1 | OAM_SQUARE
.set OAM_SIZE_32x32, OAM_SIZE_2 | OAM_SQUARE
.set OAM_SIZE_64x64, OAM_SIZE_3 | OAM_SQUARE
.set OAM_SIZE_16x8, OAM_SIZE_0 | OAM_H_RECTANGLE
.set OAM_SIZE_32x8, OAM_SIZE_1 | OAM_H_RECTANGLE
.set OAM_SIZE_32x16, OAM_SIZE_2 | OAM_H_RECTANGLE
.set OAM_SIZE_64x32, OAM_SIZE_3 | OAM_H_RECTANGLE
.set OAM_SIZE_8x16, OAM_SIZE_0 | OAM_V_RECTANGLE
.set OAM_SIZE_8x32, OAM_SIZE_1 | OAM_V_RECTANGLE
.set OAM_SIZE_16x32, OAM_SIZE_2 | OAM_V_RECTANGLE
.set OAM_SIZE_32x64, OAM_SIZE_3 | OAM_V_RECTANGLE
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef GUARD_FLASH_H
#define GUARD_FLASH_H
#include <gba/gba.h>
#include "gba/gba.h"
enum
{
+87
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@@ -0,0 +1,87 @@
#ifndef GUARD_GBA_DEFINES
#define GUARD_GBA_DEFINES
#include <stddef.h>
#define TRUE 1
#define FALSE 0
#define BSS_DATA __attribute__((section(".bss")))
#define IWRAM_DATA __attribute__((section("iwram_data")))
#define EWRAM_DATA __attribute__((section("ewram_data")))
#define UNUSED __attribute__((unused))
#define NAKED __attribute__((naked))
#define ALIGNED(n) __attribute__((aligned(n)))
#define SOUND_INFO_PTR (*(struct SoundInfo **)0x3007FF0)
#define INTR_CHECK (*(u16 *)0x3007FF8)
#define INTR_VECTOR (*(void **)0x3007FFC)
#define EWRAM_START 0x02000000
#define EWRAM_END (EWRAM_START + 0x40000)
#define IWRAM_START 0x03000000
#define IWRAM_END (IWRAM_START + 0x8000)
#define PLTT 0x5000000
#define PLTT_SIZE 0x400
#define BG_PLTT PLTT
#define BG_PLTT_SIZE 0x200
#define OBJ_PLTT (PLTT + 0x200)
#define OBJ_PLTT_SIZE 0x200
#define VRAM 0x6000000
#define VRAM_SIZE 0x18000
#define BG_VRAM VRAM
#define BG_VRAM_SIZE 0x10000
#define BG_CHAR_SIZE 0x4000
#define BG_SCREEN_SIZE 0x800
#define BG_CHAR_ADDR(n) (void *)(BG_VRAM + (0x4000 * (n)))
#define BG_SCREEN_ADDR(n) (void *)(BG_VRAM + (0x800 * (n)))
#define BG_TILE_ADDR(n) (void *)(BG_VRAM + (0x80 * (n)))
#define BG_TILE_H_FLIP(n) (0x400 + (n))
#define BG_TILE_V_FLIP(n) (0x800 + (n))
// text-mode BG
#define OBJ_VRAM0 (void *)(VRAM + 0x10000)
#define OBJ_VRAM0_SIZE 0x8000
// bitmap-mode BG
#define OBJ_VRAM1 (void *)(VRAM + 0x14000)
#define OBJ_VRAM1_SIZE 0x4000
#define OAM 0x7000000
#define OAM_SIZE 0x400
#define ROM_HEADER_SIZE 0xC0
#define DISPLAY_WIDTH 240
#define DISPLAY_HEIGHT 160
#define TILE_SIZE_4BPP 32
#define TILE_SIZE_8BPP 64
#define TILE_OFFSET_4BPP(n) ((n) * TILE_SIZE_4BPP)
#define TILE_OFFSET_8BPP(n) ((n) * TILE_SIZE_8BPP)
#define TOTAL_OBJ_TILE_COUNT 1024
#define RGB(r, g, b) ((r) | ((g) << 5) | ((b) << 10))
#define RGB2(r, g, b) (((b) << 10) | ((g) << 5) | (r))
#define _RGB(r, g, b) ((((b) & 0x1F) << 10) + (((g) & 0x1F) << 5) + ((r) & 0x1F))
#define RGB_BLACK RGB(0, 0, 0)
#define RGB_WHITE RGB(31, 31, 31)
#define RGB_RED RGB(31, 0, 0)
#define RGB_GREEN RGB(0, 31, 0)
#define RGB_BLUE RGB(0, 0, 31)
#define RGB_YELLOW RGB(31, 31, 0)
#define RGB_MAGENTA RGB(31, 0, 31)
#define RGB_CYAN RGB(0, 31, 31)
#define RGB_WHITEALPHA (RGB_WHITE | 0x8000)
#endif // GUARD_GBA_DEFINES
@@ -0,0 +1,85 @@
#ifndef GUARD_GBA_FLASH_INTERNAL_H
#define GUARD_GBA_FLASH_INTERNAL_H
#include "gba/gba.h"
#define FLASH_BASE ((u8 *)0xE000000)
#define FLASH_WRITE(addr, data) ((*(vu8 *)(FLASH_BASE + (addr))) = (data))
#define FLASH_ROM_SIZE_1M 131072 // 1 megabit ROM
#define SECTORS_PER_BANK 16
struct FlashSector
{
u32 size;
u8 shift;
u16 count;
u16 top;
};
struct FlashType {
u32 romSize;
struct FlashSector sector;
u16 wait[2]; // game pak bus read/write wait
// TODO: add support for anonymous unions/structs if possible
union {
struct {
u8 makerId;
u8 deviceId;
} separate;
u16 joined;
} ids;
};
struct FlashSetupInfo
{
u16 (*programFlashByte)(u16, u32, u8);
u16 (*programFlashSector)(u16, void *);
u16 (*eraseFlashChip)(void);
u16 (*eraseFlashSector)(u16);
u16 (*WaitForFlashWrite)(u8, u8 *, u8);
const u16 *maxTime;
struct FlashType type;
};
extern u16 gFlashNumRemainingBytes;
extern u16 (*ProgramFlashByte)(u16, u32, u8);
extern u16 (*ProgramFlashSector)(u16, void *);
extern u16 (*EraseFlashChip)(void);
extern u16 (*EraseFlashSector)(u16);
extern u16 (*WaitForFlashWrite)(u8, u8 *, u8);
extern const u16 *gFlashMaxTime;
extern const struct FlashType *gFlash;
extern u8 (*PollFlashStatus)(u8 *);
extern u8 gFlashTimeoutFlag;
extern const struct FlashSetupInfo MX29L010;
extern const struct FlashSetupInfo LE26FV10N1TS;
extern const struct FlashSetupInfo DefaultFlash;
void SwitchFlashBank(u8 bankNum);
u16 ReadFlashId(void);
void StartFlashTimer(u8 phase);
void SetReadFlash1(u16 *dest);
void StopFlashTimer(void);
u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void));
u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src);
void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size);
u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *dataSrc, u32 n);
u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData);
u16 EraseFlashChip_MX(void);
u16 EraseFlashSector_MX(u16 sectorNum);
u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data);
u16 ProgramFlashSector_MX(u16 sectorNum, void *src);
// agb_flash_1m
u32 IdentifyFlash(void);
#endif // GUARD_GBA_FLASH_INTERNAL_H
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#ifndef GUARD_GBA_GBA_H
#define GUARD_GBA_GBA_H
#include "gba/defines.h"
#include "gba/io_reg.h"
#include "gba/types.h"
#include "gba/multiboot.h"
#include "gba/syscall.h"
#include "gba/macro.h"
#include "gba/isagbprint.h"
#endif // GUARD_GBA_GBA_H
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#ifndef GUARD_GBA_IO_REG_H
#define GUARD_GBA_IO_REG_H
#define REG_BASE 0x4000000 // I/O register base address
// I/O register offsets
#define REG_OFFSET_DISPCNT 0x0
#define REG_OFFSET_DISPSTAT 0x4
#define REG_OFFSET_VCOUNT 0x6
#define REG_OFFSET_BG0CNT 0x8
#define REG_OFFSET_BG1CNT 0xa
#define REG_OFFSET_BG2CNT 0xc
#define REG_OFFSET_BG3CNT 0xe
#define REG_OFFSET_BG0HOFS 0x10
#define REG_OFFSET_BG0VOFS 0x12
#define REG_OFFSET_BG1HOFS 0x14
#define REG_OFFSET_BG1VOFS 0x16
#define REG_OFFSET_BG2HOFS 0x18
#define REG_OFFSET_BG2VOFS 0x1a
#define REG_OFFSET_BG3HOFS 0x1c
#define REG_OFFSET_BG3VOFS 0x1e
#define REG_OFFSET_BG2PA 0x20
#define REG_OFFSET_BG2PB 0x22
#define REG_OFFSET_BG2PC 0x24
#define REG_OFFSET_BG2PD 0x26
#define REG_OFFSET_BG2X 0x28
#define REG_OFFSET_BG2X_L 0x28
#define REG_OFFSET_BG2X_H 0x2a
#define REG_OFFSET_BG2Y 0x2c
#define REG_OFFSET_BG2Y_L 0x2c
#define REG_OFFSET_BG2Y_H 0x2e
#define REG_OFFSET_BG3PA 0x30
#define REG_OFFSET_BG3PB 0x32
#define REG_OFFSET_BG3PC 0x34
#define REG_OFFSET_BG3PD 0x36
#define REG_OFFSET_BG3X 0x38
#define REG_OFFSET_BG3X_L 0x38
#define REG_OFFSET_BG3X_H 0x3a
#define REG_OFFSET_BG3Y 0x3c
#define REG_OFFSET_BG3Y_L 0x3c
#define REG_OFFSET_BG3Y_H 0x3e
#define REG_OFFSET_WIN0H 0x40
#define REG_OFFSET_WIN1H 0x42
#define REG_OFFSET_WIN0V 0x44
#define REG_OFFSET_WIN1V 0x46
#define REG_OFFSET_WININ 0x48
#define REG_OFFSET_WINOUT 0x4a
#define REG_OFFSET_MOSAIC 0x4c
#define REG_OFFSET_BLDCNT 0x50
#define REG_OFFSET_BLDALPHA 0x52
#define REG_OFFSET_BLDY 0x54
#define REG_OFFSET_SOUND1CNT_L 0x60
#define REG_OFFSET_NR10 0x60
#define REG_OFFSET_SOUND1CNT_H 0x62
#define REG_OFFSET_NR11 0x62
#define REG_OFFSET_NR12 0x63
#define REG_OFFSET_SOUND1CNT_X 0x64
#define REG_OFFSET_NR13 0x64
#define REG_OFFSET_NR14 0x65
#define REG_OFFSET_SOUND2CNT_L 0x68
#define REG_OFFSET_NR21 0x68
#define REG_OFFSET_NR22 0x69
#define REG_OFFSET_SOUND2CNT_H 0x6c
#define REG_OFFSET_NR23 0x6c
#define REG_OFFSET_NR24 0x6d
#define REG_OFFSET_SOUND3CNT_L 0x70
#define REG_OFFSET_NR30 0x70
#define REG_OFFSET_SOUND3CNT_H 0x72
#define REG_OFFSET_NR31 0x72
#define REG_OFFSET_NR32 0x73
#define REG_OFFSET_SOUND3CNT_X 0x74
#define REG_OFFSET_NR33 0x74
#define REG_OFFSET_NR34 0x75
#define REG_OFFSET_SOUND4CNT_L 0x78
#define REG_OFFSET_NR41 0x78
#define REG_OFFSET_NR42 0x79
#define REG_OFFSET_SOUND4CNT_H 0x7c
#define REG_OFFSET_NR43 0x7c
#define REG_OFFSET_NR44 0x7d
#define REG_OFFSET_SOUNDCNT_L 0x80
#define REG_OFFSET_NR50 0x80
#define REG_OFFSET_NR51 0x81
#define REG_OFFSET_SOUNDCNT_H 0x82
#define REG_OFFSET_SOUNDCNT_X 0x84
#define REG_OFFSET_NR52 0x84
#define REG_OFFSET_SOUNDBIAS 0x88
#define REG_OFFSET_SOUNDBIAS_L 0x88
#define REG_OFFSET_SOUNDBIAS_H 0x89
#define REG_OFFSET_WAVE_RAM0 0x90
#define REG_OFFSET_WAVE_RAM1 0x94
#define REG_OFFSET_WAVE_RAM2 0x98
#define REG_OFFSET_WAVE_RAM3 0x9c
#define REG_OFFSET_FIFO_A 0xa0
#define REG_OFFSET_FIFO_B 0xa4
#define REG_OFFSET_DMA0 0xb0
#define REG_OFFSET_DMA0SAD 0xb0
#define REG_OFFSET_DMA0SAD_L 0xb0
#define REG_OFFSET_DMA0SAD_H 0xb2
#define REG_OFFSET_DMA0DAD 0xb4
#define REG_OFFSET_DMA0DAD_L 0xb4
#define REG_OFFSET_DMA0DAD_H 0xb6
#define REG_OFFSET_DMA0CNT 0xb8
#define REG_OFFSET_DMA0CNT_L 0xb8
#define REG_OFFSET_DMA0CNT_H 0xba
#define REG_OFFSET_DMA1 0xbc
#define REG_OFFSET_DMA1SAD 0xbc
#define REG_OFFSET_DMA1SAD_L 0xbc
#define REG_OFFSET_DMA1SAD_H 0xbe
#define REG_OFFSET_DMA1DAD 0xc0
#define REG_OFFSET_DMA1DAD_L 0xc0
#define REG_OFFSET_DMA1DAD_H 0xc2
#define REG_OFFSET_DMA1CNT 0xc4
#define REG_OFFSET_DMA1CNT_L 0xc4
#define REG_OFFSET_DMA1CNT_H 0xc6
#define REG_OFFSET_DMA2 0xc8
#define REG_OFFSET_DMA2SAD 0xc8
#define REG_OFFSET_DMA2SAD_L 0xc8
#define REG_OFFSET_DMA2SAD_H 0xca
#define REG_OFFSET_DMA2DAD 0xcc
#define REG_OFFSET_DMA2DAD_L 0xcc
#define REG_OFFSET_DMA2DAD_H 0xce
#define REG_OFFSET_DMA2CNT 0xd0
#define REG_OFFSET_DMA2CNT_L 0xd0
#define REG_OFFSET_DMA2CNT_H 0xd2
#define REG_OFFSET_DMA3 0xd4
#define REG_OFFSET_DMA3SAD 0xd4
#define REG_OFFSET_DMA3SAD_L 0xd4
#define REG_OFFSET_DMA3SAD_H 0xd6
#define REG_OFFSET_DMA3DAD 0xd8
#define REG_OFFSET_DMA3DAD_L 0xd8
#define REG_OFFSET_DMA3DAD_H 0xda
#define REG_OFFSET_DMA3CNT 0xdc
#define REG_OFFSET_DMA3CNT_L 0xdc
#define REG_OFFSET_DMA3CNT_H 0xde
#define REG_OFFSET_TMCNT 0x100
#define REG_OFFSET_TMCNT_L 0x100
#define REG_OFFSET_TMCNT_H 0x102
#define REG_OFFSET_TM0CNT 0x100
#define REG_OFFSET_TM0CNT_L 0x100
#define REG_OFFSET_TM0CNT_H 0x102
#define REG_OFFSET_TM1CNT 0x104
#define REG_OFFSET_TM1CNT_L 0x104
#define REG_OFFSET_TM1CNT_H 0x106
#define REG_OFFSET_TM2CNT 0x108
#define REG_OFFSET_TM2CNT_L 0x108
#define REG_OFFSET_TM2CNT_H 0x10a
#define REG_OFFSET_TM3CNT 0x10c
#define REG_OFFSET_TM3CNT_L 0x10c
#define REG_OFFSET_TM3CNT_H 0x10e
#define REG_OFFSET_SIOCNT 0x128
#define REG_OFFSET_SIODATA8 0x12a
#define REG_OFFSET_SIODATA32 0x120
#define REG_OFFSET_SIOMLT_SEND 0x12a
#define REG_OFFSET_SIOMLT_RECV 0x120
#define REG_OFFSET_SIOMULTI0 0x120
#define REG_OFFSET_SIOMULTI1 0x122
#define REG_OFFSET_SIOMULTI2 0x124
#define REG_OFFSET_SIOMULTI3 0x126
#define REG_OFFSET_KEYINPUT 0x130
#define REG_OFFSET_KEYCNT 0x132
#define REG_OFFSET_RCNT 0x134
#define REG_OFFSET_JOYCNT 0x140
#define REG_OFFSET_JOYSTAT 0x158
#define REG_OFFSET_JOY_RECV 0x150
#define REG_OFFSET_JOY_RECV_L 0x150
#define REG_OFFSET_JOY_RECV_H 0x152
#define REG_OFFSET_JOY_TRANS 0x154
#define REG_OFFSET_JOY_TRANS_L 0x154
#define REG_OFFSET_JOY_TRANS_H 0x156
#define REG_OFFSET_IME 0x208
#define REG_OFFSET_IE 0x200
#define REG_OFFSET_IF 0x202
#define REG_OFFSET_WAITCNT 0x204
// I/O register addresses
#define REG_ADDR_DISPCNT (REG_BASE + REG_OFFSET_DISPCNT)
#define REG_ADDR_DISPSTAT (REG_BASE + REG_OFFSET_DISPSTAT)
#define REG_ADDR_VCOUNT (REG_BASE + REG_OFFSET_VCOUNT)
#define REG_ADDR_BG0CNT (REG_BASE + REG_OFFSET_BG0CNT)
#define REG_ADDR_BG1CNT (REG_BASE + REG_OFFSET_BG1CNT)
#define REG_ADDR_BG2CNT (REG_BASE + REG_OFFSET_BG2CNT)
#define REG_ADDR_BG3CNT (REG_BASE + REG_OFFSET_BG3CNT)
#define REG_ADDR_BG0HOFS (REG_BASE + REG_OFFSET_BG0HOFS)
#define REG_ADDR_BG0VOFS (REG_BASE + REG_OFFSET_BG0VOFS)
#define REG_ADDR_BG1HOFS (REG_BASE + REG_OFFSET_BG1HOFS)
#define REG_ADDR_BG1VOFS (REG_BASE + REG_OFFSET_BG1VOFS)
#define REG_ADDR_BG2HOFS (REG_BASE + REG_OFFSET_BG2HOFS)
#define REG_ADDR_BG2VOFS (REG_BASE + REG_OFFSET_BG2VOFS)
#define REG_ADDR_BG3HOFS (REG_BASE + REG_OFFSET_BG3HOFS)
#define REG_ADDR_BG3VOFS (REG_BASE + REG_OFFSET_BG3VOFS)
#define REG_ADDR_BG2PA (REG_BASE + REG_OFFSET_BG2PA)
#define REG_ADDR_BG2PB (REG_BASE + REG_OFFSET_BG2PB)
#define REG_ADDR_BG2PC (REG_BASE + REG_OFFSET_BG2PC)
#define REG_ADDR_BG2PD (REG_BASE + REG_OFFSET_BG2PD)
#define REG_ADDR_BG2X (REG_BASE + REG_OFFSET_BG2X)
#define REG_ADDR_BG2X_L (REG_BASE + REG_OFFSET_BG2X_L)
#define REG_ADDR_BG2X_H (REG_BASE + REG_OFFSET_BG2X_H)
#define REG_ADDR_BG2Y (REG_BASE + REG_OFFSET_BG2Y)
#define REG_ADDR_BG2Y_L (REG_BASE + REG_OFFSET_BG2Y_L)
#define REG_ADDR_BG2Y_H (REG_BASE + REG_OFFSET_BG2Y_H)
#define REG_ADDR_BG3PA (REG_BASE + REG_OFFSET_BG3PA)
#define REG_ADDR_BG3PB (REG_BASE + REG_OFFSET_BG3PB)
#define REG_ADDR_BG3PC (REG_BASE + REG_OFFSET_BG3PC)
#define REG_ADDR_BG3PD (REG_BASE + REG_OFFSET_BG3PD)
#define REG_ADDR_BG3X (REG_BASE + REG_OFFSET_BG3X)
#define REG_ADDR_BG3X_L (REG_BASE + REG_OFFSET_BG3X_L)
#define REG_ADDR_BG3X_H (REG_BASE + REG_OFFSET_BG3X_H)
#define REG_ADDR_BG3Y (REG_BASE + REG_OFFSET_BG3Y)
#define REG_ADDR_BG3Y_L (REG_BASE + REG_OFFSET_BG3Y_L)
#define REG_ADDR_BG3Y_H (REG_BASE + REG_OFFSET_BG3Y_H)
#define REG_ADDR_WIN0H (REG_BASE + REG_OFFSET_WIN0H)
#define REG_ADDR_WIN1H (REG_BASE + REG_OFFSET_WIN1H)
#define REG_ADDR_WIN0V (REG_BASE + REG_OFFSET_WIN0V)
#define REG_ADDR_WIN1V (REG_BASE + REG_OFFSET_WIN1V)
#define REG_ADDR_WININ (REG_BASE + REG_OFFSET_WININ)
#define REG_ADDR_WINOUT (REG_BASE + REG_OFFSET_WINOUT)
#define REG_ADDR_MOSAIC (REG_BASE + REG_OFFSET_MOSAIC)
#define REG_ADDR_BLDCNT (REG_BASE + REG_OFFSET_BLDCNT)
#define REG_ADDR_BLDALPHA (REG_BASE + REG_OFFSET_BLDALPHA)
#define REG_ADDR_BLDY (REG_BASE + REG_OFFSET_BLDY)
#define REG_ADDR_SOUND1CNT_L (REG_BASE + REG_OFFSET_SOUND1CNT_L)
#define REG_ADDR_NR10 (REG_BASE + REG_OFFSET_NR10)
#define REG_ADDR_SOUND1CNT_H (REG_BASE + REG_OFFSET_SOUND1CNT_H)
#define REG_ADDR_NR11 (REG_BASE + REG_OFFSET_NR11)
#define REG_ADDR_NR12 (REG_BASE + REG_OFFSET_NR12)
#define REG_ADDR_SOUND1CNT_X (REG_BASE + REG_OFFSET_SOUND1CNT_X)
#define REG_ADDR_NR13 (REG_BASE + REG_OFFSET_NR13)
#define REG_ADDR_NR14 (REG_BASE + REG_OFFSET_NR14)
#define REG_ADDR_SOUND2CNT_L (REG_BASE + REG_OFFSET_SOUND2CNT_L)
#define REG_ADDR_NR21 (REG_BASE + REG_OFFSET_NR21)
#define REG_ADDR_NR22 (REG_BASE + REG_OFFSET_NR22)
#define REG_ADDR_SOUND2CNT_H (REG_BASE + REG_OFFSET_SOUND2CNT_H)
#define REG_ADDR_NR23 (REG_BASE + REG_OFFSET_NR23)
#define REG_ADDR_NR24 (REG_BASE + REG_OFFSET_NR24)
#define REG_ADDR_SOUND3CNT_L (REG_BASE + REG_OFFSET_SOUND3CNT_L)
#define REG_ADDR_NR30 (REG_BASE + REG_OFFSET_NR30)
#define REG_ADDR_SOUND3CNT_H (REG_BASE + REG_OFFSET_SOUND3CNT_H)
#define REG_ADDR_NR31 (REG_BASE + REG_OFFSET_NR31)
#define REG_ADDR_NR32 (REG_BASE + REG_OFFSET_NR32)
#define REG_ADDR_SOUND3CNT_X (REG_BASE + REG_OFFSET_SOUND3CNT_X)
#define REG_ADDR_NR33 (REG_BASE + REG_OFFSET_NR33)
#define REG_ADDR_NR34 (REG_BASE + REG_OFFSET_NR34)
#define REG_ADDR_SOUND4CNT_L (REG_BASE + REG_OFFSET_SOUND4CNT_L)
#define REG_ADDR_NR41 (REG_BASE + REG_OFFSET_NR41)
#define REG_ADDR_NR42 (REG_BASE + REG_OFFSET_NR42)
#define REG_ADDR_SOUND4CNT_H (REG_BASE + REG_OFFSET_SOUND4CNT_H)
#define REG_ADDR_NR43 (REG_BASE + REG_OFFSET_NR43)
#define REG_ADDR_NR44 (REG_BASE + REG_OFFSET_NR44)
#define REG_ADDR_SOUNDCNT_L (REG_BASE + REG_OFFSET_SOUNDCNT_L)
#define REG_ADDR_NR50 (REG_BASE + REG_OFFSET_NR50)
#define REG_ADDR_NR51 (REG_BASE + REG_OFFSET_NR51)
#define REG_ADDR_SOUNDCNT_H (REG_BASE + REG_OFFSET_SOUNDCNT_H)
#define REG_ADDR_SOUNDCNT_X (REG_BASE + REG_OFFSET_SOUNDCNT_X)
#define REG_ADDR_NR52 (REG_BASE + REG_OFFSET_NR52)
#define REG_ADDR_SOUNDBIAS (REG_BASE + REG_OFFSET_SOUNDBIAS)
#define REG_ADDR_SOUNDBIAS_L (REG_BASE + REG_OFFSET_SOUNDBIAS_L)
#define REG_ADDR_SOUNDBIAS_H (REG_BASE + REG_OFFSET_SOUNDBIAS_H)
#define REG_ADDR_WAVE_RAM0 (REG_BASE + REG_OFFSET_WAVE_RAM0)
#define REG_ADDR_WAVE_RAM1 (REG_BASE + REG_OFFSET_WAVE_RAM1)
#define REG_ADDR_WAVE_RAM2 (REG_BASE + REG_OFFSET_WAVE_RAM2)
#define REG_ADDR_WAVE_RAM3 (REG_BASE + REG_OFFSET_WAVE_RAM3)
#define REG_ADDR_FIFO_A (REG_BASE + REG_OFFSET_FIFO_A)
#define REG_ADDR_FIFO_B (REG_BASE + REG_OFFSET_FIFO_B)
#define REG_ADDR_DMA0 (REG_BASE + REG_OFFSET_DMA0)
#define REG_ADDR_DMA0SAD (REG_BASE + REG_OFFSET_DMA0SAD)
#define REG_ADDR_DMA0DAD (REG_BASE + REG_OFFSET_DMA0DAD)
#define REG_ADDR_DMA0CNT (REG_BASE + REG_OFFSET_DMA0CNT)
#define REG_ADDR_DMA0CNT_L (REG_BASE + REG_OFFSET_DMA0CNT_L)
#define REG_ADDR_DMA0CNT_H (REG_BASE + REG_OFFSET_DMA0CNT_H)
#define REG_ADDR_DMA1 (REG_BASE + REG_OFFSET_DMA1)
#define REG_ADDR_DMA1SAD (REG_BASE + REG_OFFSET_DMA1SAD)
#define REG_ADDR_DMA1DAD (REG_BASE + REG_OFFSET_DMA1DAD)
#define REG_ADDR_DMA1CNT (REG_BASE + REG_OFFSET_DMA1CNT)
#define REG_ADDR_DMA1CNT_L (REG_BASE + REG_OFFSET_DMA1CNT_L)
#define REG_ADDR_DMA1CNT_H (REG_BASE + REG_OFFSET_DMA1CNT_H)
#define REG_ADDR_DMA2 (REG_BASE + REG_OFFSET_DMA2)
#define REG_ADDR_DMA2SAD (REG_BASE + REG_OFFSET_DMA2SAD)
#define REG_ADDR_DMA2DAD (REG_BASE + REG_OFFSET_DMA2DAD)
#define REG_ADDR_DMA2CNT (REG_BASE + REG_OFFSET_DMA2CNT)
#define REG_ADDR_DMA2CNT_L (REG_BASE + REG_OFFSET_DMA2CNT_L)
#define REG_ADDR_DMA2CNT_H (REG_BASE + REG_OFFSET_DMA2CNT_H)
#define REG_ADDR_DMA3 (REG_BASE + REG_OFFSET_DMA3)
#define REG_ADDR_DMA3SAD (REG_BASE + REG_OFFSET_DMA3SAD)
#define REG_ADDR_DMA3DAD (REG_BASE + REG_OFFSET_DMA3DAD)
#define REG_ADDR_DMA3CNT (REG_BASE + REG_OFFSET_DMA3CNT)
#define REG_ADDR_DMA3CNT_L (REG_BASE + REG_OFFSET_DMA3CNT_L)
#define REG_ADDR_DMA3CNT_H (REG_BASE + REG_OFFSET_DMA3CNT_H)
#define REG_ADDR_TMCNT (REG_BASE + REG_OFFSET_TMCNT)
#define REG_ADDR_TMCNT_L (REG_BASE + REG_OFFSET_TMCNT_L)
#define REG_ADDR_TMCNT_H (REG_BASE + REG_OFFSET_TMCNT_H)
#define REG_ADDR_TM0CNT (REG_BASE + REG_OFFSET_TM0CNT)
#define REG_ADDR_TM0CNT_L (REG_BASE + REG_OFFSET_TM0CNT_L)
#define REG_ADDR_TM0CNT_H (REG_BASE + REG_OFFSET_TM0CNT_H)
#define REG_ADDR_TM1CNT (REG_BASE + REG_OFFSET_TM1CNT)
#define REG_ADDR_TM1CNT_L (REG_BASE + REG_OFFSET_TM1CNT_L)
#define REG_ADDR_TM1CNT_H (REG_BASE + REG_OFFSET_TM1CNT_H)
#define REG_ADDR_TM2CNT (REG_BASE + REG_OFFSET_TM2CNT)
#define REG_ADDR_TM2CNT_L (REG_BASE + REG_OFFSET_TM2CNT_L)
#define REG_ADDR_TM2CNT_H (REG_BASE + REG_OFFSET_TM2CNT_H)
#define REG_ADDR_TM3CNT (REG_BASE + REG_OFFSET_TM3CNT)
#define REG_ADDR_TM3CNT_L (REG_BASE + REG_OFFSET_TM3CNT_L)
#define REG_ADDR_TM3CNT_H (REG_BASE + REG_OFFSET_TM3CNT_H)
#define REG_ADDR_SIOCNT (REG_BASE + REG_OFFSET_SIOCNT)
#define REG_ADDR_SIODATA8 (REG_BASE + REG_OFFSET_SIODATA8)
#define REG_ADDR_SIODATA32 (REG_BASE + REG_OFFSET_SIODATA32)
#define REG_ADDR_SIOMLT_SEND (REG_BASE + REG_OFFSET_SIOMLT_SEND)
#define REG_ADDR_SIOMLT_RECV (REG_BASE + REG_OFFSET_SIOMLT_RECV)
#define REG_ADDR_SIOMULTI0 (REG_BASE + REG_OFFSET_SIOMULTI0)
#define REG_ADDR_SIOMULTI1 (REG_BASE + REG_OFFSET_SIOMULTI1)
#define REG_ADDR_SIOMULTI2 (REG_BASE + REG_OFFSET_SIOMULTI2)
#define REG_ADDR_SIOMULTI3 (REG_BASE + REG_OFFSET_SIOMULTI3)
#define REG_ADDR_KEYINPUT (REG_BASE + REG_OFFSET_KEYINPUT)
#define REG_ADDR_KEYCNT (REG_BASE + REG_OFFSET_KEYCNT)
#define REG_ADDR_RCNT (REG_BASE + REG_OFFSET_RCNT)
#define REG_ADDR_JOYCNT (REG_BASE + REG_OFFSET_JOYCNT)
#define REG_ADDR_JOYSTAT (REG_BASE + REG_OFFSET_JOYSTAT)
#define REG_ADDR_JOY_RECV (REG_BASE + REG_OFFSET_JOY_RECV)
#define REG_ADDR_JOY_RECV_L (REG_BASE + REG_OFFSET_JOY_RECV_L)
#define REG_ADDR_JOY_RECV_H (REG_BASE + REG_OFFSET_JOY_RECV_H)
#define REG_ADDR_JOY_TRANS (REG_BASE + REG_OFFSET_JOY_TRANS)
#define REG_ADDR_JOY_TRANS_L (REG_BASE + REG_OFFSET_JOY_TRANS_L)
#define REG_ADDR_JOY_TRANS_H (REG_BASE + REG_OFFSET_JOY_TRANS_H)
#define REG_ADDR_IME (REG_BASE + REG_OFFSET_IME)
#define REG_ADDR_IE (REG_BASE + REG_OFFSET_IE)
#define REG_ADDR_IF (REG_BASE + REG_OFFSET_IF)
#define REG_ADDR_WAITCNT (REG_BASE + REG_OFFSET_WAITCNT)
// I/O registers
#define REG_DISPCNT (*(vu16 *)REG_ADDR_DISPCNT)
#define REG_DISPSTAT (*(vu16 *)REG_ADDR_DISPSTAT)
#define REG_VCOUNT (*(vu16 *)REG_ADDR_VCOUNT)
#define REG_BG0CNT (*(vu16 *)REG_ADDR_BG0CNT)
#define REG_BG1CNT (*(vu16 *)REG_ADDR_BG1CNT)
#define REG_BG2CNT (*(vu16 *)REG_ADDR_BG2CNT)
#define REG_BG3CNT (*(vu16 *)REG_ADDR_BG3CNT)
#define REG_BG0HOFS (*(vu16 *)REG_ADDR_BG0HOFS)
#define REG_BG0VOFS (*(vu16 *)REG_ADDR_BG0VOFS)
#define REG_BG1HOFS (*(vu16 *)REG_ADDR_BG1HOFS)
#define REG_BG1VOFS (*(vu16 *)REG_ADDR_BG1VOFS)
#define REG_BG2HOFS (*(vu16 *)REG_ADDR_BG2HOFS)
#define REG_BG2VOFS (*(vu16 *)REG_ADDR_BG2VOFS)
#define REG_BG3HOFS (*(vu16 *)REG_ADDR_BG3HOFS)
#define REG_BG3VOFS (*(vu16 *)REG_ADDR_BG3VOFS)
#define REG_BG2PA (*(vu16 *)REG_ADDR_BG2PA)
#define REG_BG2PB (*(vu16 *)REG_ADDR_BG2PB)
#define REG_BG2PC (*(vu16 *)REG_ADDR_BG2PC)
#define REG_BG2PD (*(vu16 *)REG_ADDR_BG2PD)
#define REG_BG2X (*(vu32 *)REG_ADDR_BG2X)
#define REG_BG2X_L (*(vu16 *)REG_ADDR_BG2X_L)
#define REG_BG2X_H (*(vu16 *)REG_ADDR_BG2X_H)
#define REG_BG2Y (*(vu32 *)REG_ADDR_BG2Y)
#define REG_BG2Y_L (*(vu16 *)REG_ADDR_BG2Y_L)
#define REG_BG2Y_H (*(vu16 *)REG_ADDR_BG2Y_H)
#define REG_BG3PA (*(vu16 *)REG_ADDR_BG3PA)
#define REG_BG3PB (*(vu16 *)REG_ADDR_BG3PB)
#define REG_BG3PC (*(vu16 *)REG_ADDR_BG3PC)
#define REG_BG3PD (*(vu16 *)REG_ADDR_BG3PD)
#define REG_BG3X (*(vu32 *)REG_ADDR_BG3X)
#define REG_BG3X_L (*(vu16 *)REG_ADDR_BG3X_L)
#define REG_BG3X_H (*(vu16 *)REG_ADDR_BG3X_H)
#define REG_BG3Y (*(vu32 *)REG_ADDR_BG3Y)
#define REG_BG3Y_L (*(vu16 *)REG_ADDR_BG3Y_L)
#define REG_BG3Y_H (*(vu16 *)REG_ADDR_BG3Y_H)
#define REG_WIN0H (*(vu16 *)REG_ADDR_WIN0H)
#define REG_WIN1H (*(vu16 *)REG_ADDR_WIN1H)
#define REG_WIN0V (*(vu16 *)REG_ADDR_WIN0V)
#define REG_WIN1V (*(vu16 *)REG_ADDR_WIN1V)
#define REG_WININ (*(vu16 *)REG_ADDR_WININ)
#define REG_WINOUT (*(vu16 *)REG_ADDR_WINOUT)
#define REG_MOSAIC (*(vu16 *)REG_ADDR_MOSAIC)
#define REG_BLDCNT (*(vu16 *)REG_ADDR_BLDCNT)
#define REG_BLDALPHA (*(vu16 *)REG_ADDR_BLDALPHA)
#define REG_BLDY (*(vu16 *)REG_ADDR_BLDY)
#define REG_SOUND1CNT_L (*(vu16 *)REG_ADDR_SOUND1CNT_L)
#define REG_NR10 (*(vu8 *)REG_ADDR_NR10)
#define REG_SOUND1CNT_H (*(vu16 *)REG_ADDR_SOUND1CNT_H)
#define REG_NR11 (*(vu8 *)REG_ADDR_NR11)
#define REG_NR12 (*(vu8 *)REG_ADDR_NR12)
#define REG_SOUND1CNT_X (*(vu16 *)REG_ADDR_SOUND1CNT_X)
#define REG_NR13 (*(vu8 *)REG_ADDR_NR13)
#define REG_NR14 (*(vu8 *)REG_ADDR_NR14)
#define REG_SOUND2CNT_L (*(vu16 *)REG_ADDR_SOUND2CNT_L)
#define REG_NR21 (*(vu8 *)REG_ADDR_NR21)
#define REG_NR22 (*(vu8 *)REG_ADDR_NR22)
#define REG_SOUND2CNT_H (*(vu16 *)REG_ADDR_SOUND2CNT_H)
#define REG_NR23 (*(vu8 *)REG_ADDR_NR23)
#define REG_NR24 (*(vu8 *)REG_ADDR_NR24)
#define REG_SOUND3CNT_L (*(vu16 *)REG_ADDR_SOUND3CNT_L)
#define REG_NR30 (*(vu8 *)REG_ADDR_NR30)
#define REG_SOUND3CNT_H (*(vu16 *)REG_ADDR_SOUND3CNT_H)
#define REG_NR31 (*(vu8 *)REG_ADDR_NR31)
#define REG_NR32 (*(vu8 *)REG_ADDR_NR32)
#define REG_SOUND3CNT_X (*(vu16 *)REG_ADDR_SOUND3CNT_X)
#define REG_NR33 (*(vu8 *)REG_ADDR_NR33)
#define REG_NR34 (*(vu8 *)REG_ADDR_NR34)
#define REG_SOUND4CNT_L (*(vu16 *)REG_ADDR_SOUND4CNT_L)
#define REG_NR41 (*(vu8 *)REG_ADDR_NR41)
#define REG_NR42 (*(vu8 *)REG_ADDR_NR42)
#define REG_SOUND4CNT_H (*(vu16 *)REG_ADDR_SOUND4CNT_H)
#define REG_NR43 (*(vu8 *)REG_ADDR_NR43)
#define REG_NR44 (*(vu8 *)REG_ADDR_NR44)
#define REG_SOUNDCNT_L (*(vu16 *)REG_ADDR_SOUNDCNT_L)
#define REG_NR50 (*(vu8 *)REG_ADDR_NR50)
#define REG_NR51 (*(vu8 *)REG_ADDR_NR51)
#define REG_SOUNDCNT_H (*(vu16 *)REG_ADDR_SOUNDCNT_H)
#define REG_SOUNDCNT_X (*(vu16 *)REG_ADDR_SOUNDCNT_X)
#define REG_NR52 (*(vu8 *)REG_ADDR_NR52)
#define REG_SOUNDBIAS (*(vu16 *)REG_ADDR_SOUNDBIAS)
#define REG_SOUNDBIAS_L (*(vu8 *)REG_ADDR_SOUNDBIAS_L)
#define REG_SOUNDBIAS_H (*(vu8 *)REG_ADDR_SOUNDBIAS_H)
#define REG_WAVE_RAM0 (*(vu32 *)REG_ADDR_WAVE_RAM0)
#define REG_WAVE_RAM1 (*(vu32 *)REG_ADDR_WAVE_RAM1)
#define REG_WAVE_RAM2 (*(vu32 *)REG_ADDR_WAVE_RAM2)
#define REG_WAVE_RAM3 (*(vu32 *)REG_ADDR_WAVE_RAM3)
#define REG_FIFO_A (*(vu32 *)REG_ADDR_FIFO_A)
#define REG_FIFO_B (*(vu32 *)REG_ADDR_FIFO_B)
#define REG_DMA0SAD (*(vu32 *)REG_ADDR_DMA0SAD)
#define REG_DMA0DAD (*(vu32 *)REG_ADDR_DMA0DAD)
#define REG_DMA0CNT (*(vu32 *)REG_ADDR_DMA0CNT)
#define REG_DMA0CNT_L (*(vu16 *)REG_ADDR_DMA0CNT_L)
#define REG_DMA0CNT_H (*(vu16 *)REG_ADDR_DMA0CNT_H)
#define REG_DMA1SAD (*(vu32 *)REG_ADDR_DMA1SAD)
#define REG_DMA1DAD (*(vu32 *)REG_ADDR_DMA1DAD)
#define REG_DMA1CNT (*(vu32 *)REG_ADDR_DMA1CNT)
#define REG_DMA1CNT_L (*(vu16 *)REG_ADDR_DMA1CNT_L)
#define REG_DMA1CNT_H (*(vu16 *)REG_ADDR_DMA1CNT_H)
#define REG_DMA2SAD (*(vu32 *)REG_ADDR_DMA2SAD)
#define REG_DMA2DAD (*(vu32 *)REG_ADDR_DMA2DAD)
#define REG_DMA2CNT (*(vu32 *)REG_ADDR_DMA2CNT)
#define REG_DMA2CNT_L (*(vu16 *)REG_ADDR_DMA2CNT_L)
#define REG_DMA2CNT_H (*(vu16 *)REG_ADDR_DMA2CNT_H)
#define REG_DMA3SAD (*(vu32 *)REG_ADDR_DMA3SAD)
#define REG_DMA3DAD (*(vu32 *)REG_ADDR_DMA3DAD)
#define REG_DMA3CNT (*(vu32 *)REG_ADDR_DMA3CNT)
#define REG_DMA3CNT_L (*(vu16 *)REG_ADDR_DMA3CNT_L)
#define REG_DMA3CNT_H (*(vu16 *)REG_ADDR_DMA3CNT_H)
#define REG_TMCNT(n) (*(vu16 *)(REG_ADDR_TMCNT + ((n) * 4)))
#define REG_TMCNT_L(n) (*(vu16 *)(REG_ADDR_TMCNT_L + ((n) * 4)))
#define REG_TMCNT_H(n) (*(vu16 *)(REG_ADDR_TMCNT_H + ((n) * 4)))
#define REG_TM0CNT (*(vu32 *)REG_ADDR_TM0CNT)
#define REG_TM0CNT_L (*(vu16 *)REG_ADDR_TM0CNT_L)
#define REG_TM0CNT_H (*(vu16 *)REG_ADDR_TM0CNT_H)
#define REG_TM1CNT (*(vu32 *)REG_ADDR_TM1CNT)
#define REG_TM1CNT_L (*(vu16 *)REG_ADDR_TM1CNT_L)
#define REG_TM1CNT_H (*(vu16 *)REG_ADDR_TM1CNT_H)
#define REG_TM2CNT (*(vu32 *)REG_ADDR_TM2CNT)
#define REG_TM2CNT_L (*(vu16 *)REG_ADDR_TM2CNT_L)
#define REG_TM2CNT_H (*(vu16 *)REG_ADDR_TM2CNT_H)
#define REG_TM3CNT (*(vu32 *)REG_ADDR_TM3CNT)
#define REG_TM3CNT_L (*(vu16 *)REG_ADDR_TM3CNT_L)
#define REG_TM3CNT_H (*(vu16 *)REG_ADDR_TM3CNT_H)
#define REG_SIOCNT (*(vu16 *)REG_ADDR_SIOCNT)
#define REG_SIODATA8 (*(vu16 *)REG_ADDR_SIODATA8)
#define REG_SIODATA32 (*(vu32 *)REG_ADDR_SIODATA32)
#define REG_SIOMLT_SEND (*(vu16 *)REG_ADDR_SIOMLT_SEND)
#define REG_SIOMLT_RECV (*(vu64 *)REG_ADDR_SIOMLT_RECV)
#define REG_SIOMULTI0 (*(vu16 *)REG_ADDR_SIOMULTI0)
#define REG_SIOMULTI1 (*(vu16 *)REG_ADDR_SIOMULTI1)
#define REG_SIOMULTI2 (*(vu16 *)REG_ADDR_SIOMULTI2)
#define REG_SIOMULTI3 (*(vu16 *)REG_ADDR_SIOMULTI3)
#define REG_KEYINPUT (*(vu16 *)REG_ADDR_KEYINPUT)
#define REG_KEYCNT (*(vu16 *)REG_ADDR_KEYCNT)
#define REG_RCNT (*(vu16 *)REG_ADDR_RCNT)
#define REG_IME (*(vu16 *)REG_ADDR_IME)
#define REG_IE (*(vu16 *)REG_ADDR_IE)
#define REG_IF (*(vu16 *)REG_ADDR_IF)
#define REG_WAITCNT (*(vu16 *)REG_ADDR_WAITCNT)
// I/O register fields
// DISPCNT
#define DISPCNT_MODE_0 0x0000 // BG0: text, BG1: text, BG2: text, BG3: text
#define DISPCNT_MODE_1 0x0001 // BG0: text, BG1: text, BG2: affine, BG3: off
#define DISPCNT_MODE_2 0x0002 // BG0: off, BG1: off, BG2: affine, BG3: affine
#define DISPCNT_MODE_3 0x0003 // Bitmap mode, 240x160, BGR555 color
#define DISPCNT_MODE_4 0x0004 // Bitmap mode, 240x160, 256 color palette
#define DISPCNT_MODE_5 0x0005 // Bitmap mode, 160x128, BGR555 color
#define DISPCNT_HBLANK_INTERVAL 0x0020 // Allow access to OAM during H-Blank
#define DISPCNT_OBJ_1D_MAP 0x0040
#define DISPCNT_FORCED_BLANK 0x0080
#define DISPCNT_BG0_ON 0x0100
#define DISPCNT_BG1_ON 0x0200
#define DISPCNT_BG2_ON 0x0400
#define DISPCNT_BG3_ON 0x0800
#define DISPCNT_BG_ALL_ON 0x0F00
#define DISPCNT_OBJ_ON 0x1000
#define DISPCNT_WIN0_ON 0x2000
#define DISPCNT_WIN1_ON 0x4000
#define DISPCNT_OBJWIN_ON 0x8000
// DISPSTAT
#define DISPSTAT_VBLANK 0x0001 // in V-Blank
#define DISPSTAT_HBLANK 0x0002 // in H-Blank
#define DISPSTAT_VCOUNT 0x0004 // V-Count match
#define DISPSTAT_VBLANK_INTR 0x0008 // V-Blank interrupt enabled
#define DISPSTAT_HBLANK_INTR 0x0010 // H-Blank interrupt enabled
#define DISPSTAT_VCOUNT_INTR 0x0020 // V-Count interrupt enabled
// BGCNT
#define BGCNT_PRIORITY(n) (n) // Values 0 - 3. Lower priority BGs will be drawn on top of higher priority BGs.
#define BGCNT_CHARBASE(n) ((n) << 2) // Values 0 - 3. Base block for tile pixel data.
#define BGCNT_MOSAIC 0x0040
#define BGCNT_16COLOR 0x0000 // 4 bits per pixel
#define BGCNT_256COLOR 0x0080 // 8 bits per pixel
#define BGCNT_SCREENBASE(n) ((n) << 8) // Values 0 - 31. Base block for tile map.
#define BGCNT_WRAP 0x2000 // Only affects affine BGs. Text BGs wrap by default.
#define BGCNT_TXT256x256 0x0000 // Internal screen size size of text mode BG in pixels.
#define BGCNT_TXT512x256 0x4000
#define BGCNT_TXT256x512 0x8000
#define BGCNT_TXT512x512 0xC000
#define BGCNT_AFF128x128 0x0000 // Internal screen size size of affine mode BG in pixels.
#define BGCNT_AFF256x256 0x4000
#define BGCNT_AFF512x512 0x8000
#define BGCNT_AFF1024x1024 0xC000
// WININ/OUT
#define WININ_WIN0_BG0 (1 << 0)
#define WININ_WIN0_BG1 (1 << 1)
#define WININ_WIN0_BG2 (1 << 2)
#define WININ_WIN0_BG3 (1 << 3)
#define WININ_WIN0_BG_ALL (WININ_WIN0_BG0 | WININ_WIN0_BG1 | WININ_WIN0_BG2 | WININ_WIN0_BG3)
#define WININ_WIN0_OBJ (1 << 4)
#define WININ_WIN0_CLR (1 << 5)
#define WININ_WIN1_BG0 (1 << 8)
#define WININ_WIN1_BG1 (1 << 9)
#define WININ_WIN1_BG2 (1 << 10)
#define WININ_WIN1_BG3 (1 << 11)
#define WININ_WIN1_BG_ALL (WININ_WIN1_BG0 | WININ_WIN1_BG1 | WININ_WIN1_BG2 | WININ_WIN1_BG3)
#define WININ_WIN1_OBJ (1 << 12)
#define WININ_WIN1_CLR (1 << 13)
#define WINOUT_WIN01_BG0 (1 << 0)
#define WINOUT_WIN01_BG1 (1 << 1)
#define WINOUT_WIN01_BG2 (1 << 2)
#define WINOUT_WIN01_BG3 (1 << 3)
#define WINOUT_WIN01_BG_ALL (WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG2 | WINOUT_WIN01_BG3)
#define WINOUT_WIN01_OBJ (1 << 4)
#define WINOUT_WIN01_CLR (1 << 5)
#define WINOUT_WINOBJ_BG0 (1 << 8)
#define WINOUT_WINOBJ_BG1 (1 << 9)
#define WINOUT_WINOBJ_BG2 (1 << 10)
#define WINOUT_WINOBJ_BG3 (1 << 11)
#define WINOUT_WINOBJ_BG_ALL (WINOUT_WINOBJ_BG0 | WINOUT_WINOBJ_BG1 | WINOUT_WINOBJ_BG2 | WINOUT_WINOBJ_BG3)
#define WINOUT_WINOBJ_OBJ (1 << 12)
#define WINOUT_WINOBJ_CLR (1 << 13)
#define WIN_RANGE(a, b) (((a) << 8) | (b))
#define WIN_RANGE2(a, b) ((b) | ((a) << 8))
// BLDCNT
// Bits 0-5 select layers for the 1st target
#define BLDCNT_TGT1_BG0 (1 << 0)
#define BLDCNT_TGT1_BG1 (1 << 1)
#define BLDCNT_TGT1_BG2 (1 << 2)
#define BLDCNT_TGT1_BG3 (1 << 3)
#define BLDCNT_TGT1_OBJ (1 << 4)
#define BLDCNT_TGT1_BD (1 << 5)
#define BLDCNT_TGT1_ALL (BLDCNT_TGT1_BG0 | BLDCNT_TGT1_BG1 | BLDCNT_TGT1_BG2 | BLDCNT_TGT1_BG3 | BLDCNT_TGT1_OBJ | BLDCNT_TGT1_BD)
// Bits 6-7 select the special effect
#define BLDCNT_EFFECT_NONE (0 << 6) // no special effect
#define BLDCNT_EFFECT_BLEND (1 << 6) // 1st+2nd targets mixed (controlled by BLDALPHA)
#define BLDCNT_EFFECT_LIGHTEN (2 << 6) // 1st target becomes whiter (controlled by BLDY)
#define BLDCNT_EFFECT_DARKEN (3 << 6) // 1st target becomes blacker (controlled by BLDY)
// Bits 8-13 select layers for the 2nd target
#define BLDCNT_TGT2_BG0 (1 << 8)
#define BLDCNT_TGT2_BG1 (1 << 9)
#define BLDCNT_TGT2_BG2 (1 << 10)
#define BLDCNT_TGT2_BG3 (1 << 11)
#define BLDCNT_TGT2_OBJ (1 << 12)
#define BLDCNT_TGT2_BD (1 << 13)
#define BLDCNT_TGT2_ALL (BLDCNT_TGT2_BG0 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG3 | BLDCNT_TGT2_OBJ | BLDCNT_TGT2_BD)
// BLDALPHA
#define BLDALPHA_BLEND(target1, target2) (((target2) << 8) | (target1))
// SOUNDCNT_H
#define SOUND_CGB_MIX_QUARTER 0x0000
#define SOUND_CGB_MIX_HALF 0x0001
#define SOUND_CGB_MIX_FULL 0x0002
#define SOUND_A_MIX_HALF 0x0000
#define SOUND_A_MIX_FULL 0x0004
#define SOUND_B_MIX_HALF 0x0000
#define SOUND_B_MIX_FULL 0x0008
#define SOUND_ALL_MIX_FULL 0x000E
#define SOUND_A_RIGHT_OUTPUT 0x0100
#define SOUND_A_LEFT_OUTPUT 0x0200
#define SOUND_A_TIMER_0 0x0000
#define SOUND_A_TIMER_1 0x0400
#define SOUND_A_FIFO_RESET 0x0800
#define SOUND_B_RIGHT_OUTPUT 0x1000
#define SOUND_B_LEFT_OUTPUT 0x2000
#define SOUND_B_TIMER_0 0x0000
#define SOUND_B_TIMER_1 0x4000
#define SOUND_B_FIFO_RESET 0x8000
// SOUNDCNT_X
#define SOUND_1_ON 0x0001
#define SOUND_2_ON 0x0002
#define SOUND_3_ON 0x0004
#define SOUND_4_ON 0x0008
#define SOUND_MASTER_ENABLE 0x0080
// DMA
#define DMA_DEST_INC 0x0000
#define DMA_DEST_DEC 0x0020
#define DMA_DEST_FIXED 0x0040
#define DMA_DEST_RELOAD 0x0060
#define DMA_SRC_INC 0x0000
#define DMA_SRC_DEC 0x0080
#define DMA_SRC_FIXED 0x0100
#define DMA_REPEAT 0x0200
#define DMA_16BIT 0x0000
#define DMA_32BIT 0x0400
#define DMA_DREQ_ON 0x0800
#define DMA_START_NOW 0x0000
#define DMA_START_VBLANK 0x1000
#define DMA_START_HBLANK 0x2000
#define DMA_START_SPECIAL 0x3000
#define DMA_START_MASK 0x3000
#define DMA_INTR_ENABLE 0x4000
#define DMA_ENABLE 0x8000
// timer
#define TIMER_1CLK 0x00
#define TIMER_64CLK 0x01
#define TIMER_256CLK 0x02
#define TIMER_1024CLK 0x03
#define TIMER_INTR_ENABLE 0x40
#define TIMER_ENABLE 0x80
// serial
#define SIO_ID 0x0030 // Communication ID
#define SIO_8BIT_MODE 0x0000 // Normal 8-bit communication mode
#define SIO_32BIT_MODE 0x1000 // Normal 32-bit communication mode
#define SIO_MULTI_MODE 0x2000 // Multi-player communication mode
#define SIO_UART_MODE 0x3000 // UART communication mode
#define SIO_9600_BPS 0x0000 // baud rate 9600 bps
#define SIO_38400_BPS 0x0001 // 38400 bps
#define SIO_57600_BPS 0x0002 // 57600 bps
#define SIO_115200_BPS 0x0003 // 115200 bps
#define SIO_MULTI_SI 0x0004 // Multi-player communication SI terminal
#define SIO_MULTI_SD 0x0008 // SD terminal
#define SIO_MULTI_BUSY 0x0080
#define SIO_ERROR 0x0040 // Detect error
#define SIO_START 0x0080 // Start transfer
#define SIO_ENABLE 0x0080 // Enable SIO
#define SIO_INTR_ENABLE 0x4000
#define SIO_MULTI_SI_SHIFT 2
#define SIO_MULTI_SI_MASK 0x1
#define SIO_MULTI_DI_SHIFT 3
#define SIO_MULTI_DI_MASK 0x1
// keys
#define A_BUTTON 0x0001
#define B_BUTTON 0x0002
#define SELECT_BUTTON 0x0004
#define START_BUTTON 0x0008
#define DPAD_RIGHT 0x0010
#define DPAD_LEFT 0x0020
#define DPAD_UP 0x0040
#define DPAD_DOWN 0x0080
#define R_BUTTON 0x0100
#define L_BUTTON 0x0200
#define KEYS_MASK 0x03FF
#define KEY_INTR_ENABLE 0x0400
#define KEY_OR_INTR 0x0000
#define KEY_AND_INTR 0x8000
#define DPAD_ANY ((DPAD_RIGHT | DPAD_LEFT | DPAD_UP | DPAD_DOWN))
#define JOY_EXCL_DPAD 0x030F
// interrupt flags
#define INTR_FLAG_VBLANK (1 << 0)
#define INTR_FLAG_HBLANK (1 << 1)
#define INTR_FLAG_VCOUNT (1 << 2)
#define INTR_FLAG_TIMER0 (1 << 3)
#define INTR_FLAG_TIMER1 (1 << 4)
#define INTR_FLAG_TIMER2 (1 << 5)
#define INTR_FLAG_TIMER3 (1 << 6)
#define INTR_FLAG_SERIAL (1 << 7)
#define INTR_FLAG_DMA0 (1 << 8)
#define INTR_FLAG_DMA1 (1 << 9)
#define INTR_FLAG_DMA2 (1 << 10)
#define INTR_FLAG_DMA3 (1 << 11)
#define INTR_FLAG_KEYPAD (1 << 12)
#define INTR_FLAG_GAMEPAK (1 << 13)
// WAITCNT
#define WAITCNT_SRAM_4 (0 << 0)
#define WAITCNT_SRAM_3 (1 << 0)
#define WAITCNT_SRAM_2 (2 << 0)
#define WAITCNT_SRAM_8 (3 << 0)
#define WAITCNT_SRAM_MASK (3 << 0)
#define WAITCNT_WS0_N_4 (0 << 2)
#define WAITCNT_WS0_N_3 (1 << 2)
#define WAITCNT_WS0_N_2 (2 << 2)
#define WAITCNT_WS0_N_8 (3 << 2)
#define WAITCNT_WS0_N_MASK (3 << 2)
#define WAITCNT_WS0_S_2 (0 << 4)
#define WAITCNT_WS0_S_1 (1 << 4)
#define WAITCNT_WS1_N_4 (0 << 5)
#define WAITCNT_WS1_N_3 (1 << 5)
#define WAITCNT_WS1_N_2 (2 << 5)
#define WAITCNT_WS1_N_8 (3 << 5)
#define WAITCNT_WS1_N_MASK (3 << 5)
#define WAITCNT_WS1_S_4 (0 << 7)
#define WAITCNT_WS1_S_1 (1 << 7)
#define WAITCNT_WS2_N_4 (0 << 8)
#define WAITCNT_WS2_N_3 (1 << 8)
#define WAITCNT_WS2_N_2 (2 << 8)
#define WAITCNT_WS2_N_8 (3 << 8)
#define WAITCNT_WS2_N_MASK (3 << 8)
#define WAITCNT_WS2_S_8 (0 << 10)
#define WAITCNT_WS2_S_1 (1 << 10)
#define WAITCNT_PHI_OUT_NONE (0 << 11)
#define WAITCNT_PHI_OUT_4MHZ (1 << 11)
#define WAITCNT_PHI_OUT_8MHZ (2 << 11)
#define WAITCNT_PHI_OUT_16MHZ (3 << 11)
#define WAITCNT_PHI_OUT_MASK (3 << 11)
#define WAITCNT_PREFETCH_ENABLE (1 << 14)
#define WAITCNT_AGB (0 << 15)
#define WAITCNT_CGB (1 << 15)
#endif // GUARD_GBA_IO_REG_H
@@ -0,0 +1,50 @@
#ifndef GUARD_GBA_ISAGBPRINT_H
#define GUARD_GBA_ISAGBPRINT_H
#ifdef NDEBUG
#define AGBPrintInit()
#define AGBPutc(cChr)
#define AGBPrint(pBuf)
#define AGBPrintf(pBuf, ...)
#define AGBPrintFlush1Block()
#define AGBPrintFlush()
#define AGBAssert(pFile, nLine, pExpression, nStopProgram)
#else
void AGBPrintInit(void);
void AGBPutc(const char cChr);
void AGBPrint(const char *pBuf);
void AGBPrintf(const char *pBuf, ...);
void AGBPrintFlush1Block(void);
void AGBPrintFlush(void);
void AGBAssert(const char *pFile, int nLine, const char *pExpression, int nStopProgram);
#endif
#undef AGB_ASSERT
#ifdef NDEBUG
#define AGB_ASSERT(exp)
#else
#define AGB_ASSERT(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 1);
#endif
#undef AGB_WARNING
#ifdef NDEBUG
#define AGB_WARNING(exp)
#else
#define AGB_WARNING(exp) (exp) ? ((void*)0) : AGBAssert(__FILE__, __LINE__, #exp, 0);
#endif
// for matching purposes
#ifdef NDEBUG
#define AGB_ASSERT_EX(exp, file, line)
#else
#define AGB_ASSERT_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 1);
#endif
#ifdef NDEBUG
#define AGB_WARNING_EX(exp, file, line)
#else
#define AGB_WARNING_EX(exp, file, line) (exp) ? ((void*)0) : AGBAssert(file, line, #exp, 0);
#endif
#endif // GUARD_GBA_ISAGBPRINT_H
@@ -0,0 +1,467 @@
#ifndef GUARD_GBA_M4A_INTERNAL_H
#define GUARD_GBA_M4A_INTERNAL_H
#include "gba/gba.h"
// ASCII encoding of 'Smsh' in reverse
// This is presumably short for SMASH, the developer of MKS4AGB.
#define ID_NUMBER 0x68736D53
#define C_V 0x40 // center value for PAN, BEND, and TUNE
#define SOUND_MODE_REVERB_VAL 0x0000007F
#define SOUND_MODE_REVERB_SET 0x00000080
#define SOUND_MODE_MAXCHN 0x00000F00
#define SOUND_MODE_MAXCHN_SHIFT 8
#define SOUND_MODE_MASVOL 0x0000F000
#define SOUND_MODE_MASVOL_SHIFT 12
#define SOUND_MODE_FREQ_05734 0x00010000
#define SOUND_MODE_FREQ_07884 0x00020000
#define SOUND_MODE_FREQ_10512 0x00030000
#define SOUND_MODE_FREQ_13379 0x00040000
#define SOUND_MODE_FREQ_15768 0x00050000
#define SOUND_MODE_FREQ_18157 0x00060000
#define SOUND_MODE_FREQ_21024 0x00070000
#define SOUND_MODE_FREQ_26758 0x00080000
#define SOUND_MODE_FREQ_31536 0x00090000
#define SOUND_MODE_FREQ_36314 0x000A0000
#define SOUND_MODE_FREQ_40137 0x000B0000
#define SOUND_MODE_FREQ_42048 0x000C0000
#define SOUND_MODE_FREQ 0x000F0000
#define SOUND_MODE_FREQ_SHIFT 16
#define SOUND_MODE_DA_BIT_9 0x00800000
#define SOUND_MODE_DA_BIT_8 0x00900000
#define SOUND_MODE_DA_BIT_7 0x00A00000
#define SOUND_MODE_DA_BIT_6 0x00B00000
#define SOUND_MODE_DA_BIT 0x00B00000
#define SOUND_MODE_DA_BIT_SHIFT 20
struct WaveData
{
u16 type;
u16 status;
u32 freq;
u32 loopStart;
u32 size; // number of samples
s8 data[1]; // samples
};
#define TONEDATA_TYPE_CGB 0x07
#define TONEDATA_TYPE_FIX 0x08
#define TONEDATA_TYPE_SPL 0x40 // key split
#define TONEDATA_TYPE_RHY 0x80 // rhythm
#define TONEDATA_P_S_PAN 0xc0
#define TONEDATA_P_S_PAM TONEDATA_P_S_PAN
struct ToneData
{
u8 type;
u8 key;
u8 length; // sound length (compatible sound)
u8 pan_sweep; // pan or sweep (compatible sound ch. 1)
struct WaveData *wav;
u8 attack;
u8 decay;
u8 sustain;
u8 release;
};
struct CgbChannel
{
u8 sf;
u8 ty;
u8 rightVolume;
u8 leftVolume;
u8 at;
u8 de;
u8 su;
u8 re;
u8 ky;
u8 ev;
u8 eg;
u8 ec;
u8 echoVolume;
u8 echoLength;
u8 d1;
u8 d2;
u8 gt;
u8 mk;
u8 ve;
u8 pr;
u8 rp;
u8 d3[3];
u8 d5;
u8 sg;
u8 n4;
u8 pan;
u8 panMask;
u8 mo;
u8 le;
u8 sw;
u32 fr;
u32 wp;
u32 cp;
u32 tp;
u32 pp;
u32 np;
u8 d4[8];
};
struct MusicPlayerTrack;
struct SoundChannel
{
u8 status;
u8 type;
u8 rightVolume;
u8 leftVolume;
u8 attack;
u8 decay;
u8 sustain;
u8 release;
u8 ky;
u8 ev;
u8 er;
u8 el;
u8 echoVolume;
u8 echoLength;
u8 d1;
u8 d2;
u8 gt;
u8 mk;
u8 ve;
u8 pr;
u8 rp;
u8 d3[3];
u32 ct;
u32 fw;
u32 freq;
struct WaveData *wav;
u32 cp;
struct MusicPlayerTrack *track;
u32 pp;
u32 np;
u32 d4;
u16 xpi;
u16 xpc;
};
#define MAX_DIRECTSOUND_CHANNELS 12
#define PCM_DMA_BUF_SIZE 1584 // size of Direct Sound buffer
struct SoundInfo
{
// This field is normally equal to ID_NUMBER but it is set to other
// values during sensitive operations for locking purposes.
// This field should be volatile but isn't. This could potentially cause
// race conditions.
u32 ident;
vu8 pcmDmaCounter;
// Direct Sound
u8 reverb;
u8 maxChans;
u8 masterVolume;
u8 freq;
u8 mode;
u8 c15;
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
u8 maxLines;
u8 gap[3];
s32 pcmSamplesPerVBlank;
s32 pcmFreq;
s32 divFreq;
struct CgbChannel *cgbChans;
u32 func;
u32 intp;
void (*CgbSound)(void);
void (*CgbOscOff)(u8);
u32 (*MidiKeyToCgbFreq)(u8, u8, u8);
u32 MPlayJumpTable;
u32 plynote;
u32 ExtVolPit;
u8 gap2[16];
struct SoundChannel chans[MAX_DIRECTSOUND_CHANNELS];
s8 pcmBuffer[PCM_DMA_BUF_SIZE * 2];
};
struct SongHeader
{
u8 trackCount;
u8 blockCount;
u8 priority;
u8 reverb;
struct ToneData *tone;
u8 *part[1];
};
struct PokemonCrySong
{
u8 trackCount;
u8 blockCount;
u8 priority;
u8 reverb;
struct ToneData *tone;
u8 *part[2];
u8 gap;
u8 part0; // 0x11
u8 tuneValue; // 0x12
u8 gotoCmd; // 0x13
u32 gotoTarget; // 0x14
u8 part1; // 0x18
u8 tuneValue2; // 0x19
u8 cont[2]; // 0x1A
u8 volCmd; // 0x1C
u8 volumeValue; // 0x1D
u8 unkCmd0D[2]; // 0x1E
u32 unkCmd0DParam; // 0x20
u8 xreleCmd[2]; // 0x24
u8 releaseValue; // 0x26
u8 panCmd;
u8 panValue; // 0x28
u8 tieCmd; // 0x29
u8 tieKeyValue; // 0x2A
u8 tieVelocityValue; // 0x2B
u8 unkCmd0C[2]; // 0x2C
u16 unkCmd0CParam; // 0x2E
u8 end[2]; // 0x30
};
#define MPT_FLG_VOLSET 0x01
#define MPT_FLG_VOLCHG 0x03
#define MPT_FLG_PITSET 0x04
#define MPT_FLG_PITCHG 0x0C
#define MPT_FLG_START 0x40
#define MPT_FLG_EXIST 0x80
struct MusicPlayerTrack
{
u8 flags;
u8 wait;
u8 patternLevel;
u8 repN;
u8 gateTime;
u8 key;
u8 velocity;
u8 runningStatus;
u8 keyM;
u8 pitM;
s8 keyShift;
s8 keyShiftX;
s8 tune;
u8 pitX;
s8 bend;
u8 bendRange;
u8 volMR;
u8 volML;
u8 vol;
u8 volX;
s8 pan;
s8 panX;
s8 modM;
u8 mod;
u8 modT;
u8 lfoSpeed;
u8 lfoSpeedC;
u8 lfoDelay;
u8 lfoDelayC;
u8 priority;
u8 echoVolume;
u8 echoLength;
struct SoundChannel *chan;
struct ToneData tone;
u8 gap[10];
u16 unk_3A;
u32 unk_3C;
u8 *cmdPtr;
u8 *patternStack[3];
};
#define MUSICPLAYER_STATUS_TRACK 0x0000ffff
#define MUSICPLAYER_STATUS_PAUSE 0x80000000
#define MAX_MUSICPLAYER_TRACKS 16
#define TEMPORARY_FADE 0x0001
#define FADE_IN 0x0002
#define FADE_VOL_MAX 64
#define FADE_VOL_SHIFT 2
struct MusicPlayerInfo
{
struct SongHeader *songHeader;
u32 status;
u8 trackCount;
u8 priority;
u8 cmd;
u8 unk_B;
u32 clock;
u8 gap[8];
u8 *memAccArea;
u16 tempoD;
u16 tempoU;
u16 tempoI;
u16 tempoC;
u16 fadeOI;
u16 fadeOC;
u16 fadeOV;
struct MusicPlayerTrack *tracks;
struct ToneData *tone;
u32 ident;
u32 func;
u32 intp;
};
struct MusicPlayer
{
struct MusicPlayerInfo *info;
struct MusicPlayerTrack *track;
u8 unk_8;
u16 unk_A;
};
struct Song
{
struct SongHeader *header;
u16 ms;
u16 me;
};
extern const struct MusicPlayer gMPlayTable[];
extern const struct Song gSongTable[];
extern u8 gMPlayMemAccArea[];
//u8 gPokemonCrySong[52];
//u8 gPokemonCrySongs[52 * MAX_POKEMON_CRIES];
#define MAX_POKEMON_CRIES 2
extern struct PokemonCrySong gPokemonCrySong;
extern struct PokemonCrySong gPokemonCrySongs[];
extern struct MusicPlayerInfo gPokemonCryMusicPlayers[];
extern struct MusicPlayerTrack gPokemonCryTracks[];
extern char SoundMainRAM[];
extern void *gMPlayJumpTable[];
typedef void (*XcmdFunc)(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
extern const XcmdFunc gXcmdTable[];
extern struct CgbChannel gCgbChans[];
extern const u8 gScaleTable[];
extern const u32 gFreqTable[];
extern const u16 gPcmSamplesPerVBlankTable[];
extern const u8 gCgbScaleTable[];
extern const s16 gCgbFreqTable[];
extern const u8 gNoiseTable[];
extern const struct PokemonCrySong gPokemonCrySongTemplate;
extern const struct ToneData voicegroup000;
extern char gNumMusicPlayers[];
extern char gMaxLines[];
#define NUM_MUSIC_PLAYERS ((u16)gNumMusicPlayers)
#define MAX_LINES ((u32)gMaxLines)
u32 umul3232H32(u32 multiplier, u32 multiplicand);
void SoundMain(void);
void SoundMainBTM(void);
void TrackStop(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void MPlayMain(void);
void RealClearChain(void *x);
void MPlayContinue(struct MusicPlayerInfo *mplayInfo);
void MPlayStart(struct MusicPlayerInfo *mplayInfo, struct SongHeader *songHeader);
void m4aMPlayStop(struct MusicPlayerInfo *mplayInfo);
void FadeOutBody(struct MusicPlayerInfo *mplayInfo);
void TrkVolPitSet(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track);
void MPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
void ClearChain(void *x);
void Clear64byte(void *addr);
void SoundInit(struct SoundInfo *soundInfo);
void MPlayExtender(struct CgbChannel *cgbChans);
void m4aSoundMode(u32 mode);
void MPlayOpen(struct MusicPlayerInfo *mplayInfo, struct MusicPlayerTrack *track, u8 a3);
void CgbSound(void);
void CgbOscOff(u8);
u32 MidiKeyToCgbFreq(u8, u8, u8);
void DummyFunc(void);
void MPlayJumpTableCopy(void **mplayJumpTable);
void SampleFreqSet(u32 freq);
void m4aSoundVSyncOn(void);
void m4aSoundVSyncOff(void);
void m4aMPlayTempoControl(struct MusicPlayerInfo *mplayInfo, u16 tempo);
void m4aMPlayVolumeControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u16 volume);
void m4aMPlayPitchControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s16 pitch);
void m4aMPlayPanpotControl(struct MusicPlayerInfo *mplayInfo, u16 trackBits, s8 pan);
void ClearModM(struct MusicPlayerTrack *track);
void m4aMPlayModDepthSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 modDepth);
void m4aMPlayLFOSpeedSet(struct MusicPlayerInfo *mplayInfo, u16 trackBits, u8 lfoSpeed);
struct MusicPlayerInfo *SetPokemonCryTone(struct ToneData *tone);
void SetPokemonCryVolume(u8 val);
void SetPokemonCryPanpot(s8 val);
void SetPokemonCryPitch(s16 val);
void SetPokemonCryLength(u16 val);
void SetPokemonCryRelease(u8 val);
void SetPokemonCryProgress(u32 val);
int IsPokemonCryPlaying(struct MusicPlayerInfo *mplayInfo);
void SetPokemonCryChorus(s8 val);
void SetPokemonCryStereo(u32 val);
void SetPokemonCryPriority(u8 val);
// sound command handler functions
void ply_fine(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_goto(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_patt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_pend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_rept(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_memacc(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_prio(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_tempo(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_keysh(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_voice(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_vol(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_pan(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_bend(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_bendr(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_lfos(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_lfodl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_mod(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_modt(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_tune(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_port(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_endtie(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_note(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
// extended sound command handler functions
void ply_xxx(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xwave(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xtype(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xatta(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xdeca(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xsust(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xrele(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xiecv(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xiecl(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xleng(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xswee(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd_0C(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
void ply_xcmd_0D(struct MusicPlayerInfo *, struct MusicPlayerTrack *);
#endif // GUARD_GBA_M4A_INTERNAL_H
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#ifndef GUARD_GBA_MACRO_H
#define GUARD_GBA_MACRO_H
#define CPU_FILL(value, dest, size, bit) \
{ \
vu##bit tmp = (vu##bit)(value); \
CpuSet((void *)&tmp, \
dest, \
CPU_SET_##bit##BIT | CPU_SET_SRC_FIXED | ((size)/(bit/8) & 0x1FFFFF)); \
}
#define CpuFill16(value, dest, size) CPU_FILL(value, dest, size, 16)
#define CpuFill32(value, dest, size) CPU_FILL(value, dest, size, 32)
#define CPU_COPY(src, dest, size, bit) CpuSet(src, dest, CPU_SET_##bit##BIT | ((size)/(bit/8) & 0x1FFFFF))
#define CpuCopy16(src, dest, size) CPU_COPY(src, dest, size, 16)
#define CpuCopy32(src, dest, size) CPU_COPY(src, dest, size, 32)
#define CpuFastFill(value, dest, size) \
{ \
vu32 tmp = (vu32)(value); \
CpuFastSet((void *)&tmp, \
dest, \
CPU_FAST_SET_SRC_FIXED | ((size)/(32/8) & 0x1FFFFF)); \
}
#define CpuFastFill16(value, dest, size) CpuFastFill(((value) << 16) | (value), (dest), (size))
#define CpuFastFill8(value, dest, size) CpuFastFill(((value) << 24) | ((value) << 16) | ((value) << 8) | (value), (dest), (size))
#define CpuFastCopy(src, dest, size) CpuFastSet(src, dest, ((size)/(32/8) & 0x1FFFFF))
#define DmaSet(dmaNum, src, dest, control) \
{ \
vu32 *dmaRegs = (vu32 *)REG_ADDR_DMA##dmaNum; \
dmaRegs[0] = (vu32)(src); \
dmaRegs[1] = (vu32)(dest); \
dmaRegs[2] = (vu32)(control); \
dmaRegs[2]; \
}
#define DMA_FILL(dmaNum, value, dest, size, bit) \
{ \
vu##bit tmp = (vu##bit)(value); \
DmaSet(dmaNum, \
&tmp, \
dest, \
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_FIXED | DMA_DEST_INC) << 16 \
| ((size)/(bit/8))); \
}
#define DmaFill16(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 16)
#define DmaFill32(dmaNum, value, dest, size) DMA_FILL(dmaNum, value, dest, size, 32)
// Note that the DMA clear macros cause the DMA control value to be calculated
// at runtime rather than compile time. The size is divided by the DMA transfer
// unit size (2 or 4 bytes) and then combined with the DMA control flags using a
// bitwise OR operation.
#define DMA_CLEAR(dmaNum, dest, size, bit) \
{ \
vu##bit *_dest = (vu##bit *)(dest); \
u32 _size = size; \
DmaFill##bit(dmaNum, 0, _dest, _size); \
}
#define DmaClear16(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 16)
#define DmaClear32(dmaNum, dest, size) DMA_CLEAR(dmaNum, dest, size, 32)
#define DMA_COPY(dmaNum, src, dest, size, bit) \
DmaSet(dmaNum, \
src, \
dest, \
(DMA_ENABLE | DMA_START_NOW | DMA_##bit##BIT | DMA_SRC_INC | DMA_DEST_INC) << 16 \
| ((size)/(bit/8)))
#define DmaCopy16(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 16)
#define DmaCopy32(dmaNum, src, dest, size) DMA_COPY(dmaNum, src, dest, size, 32)
#define DmaCopyLarge(dmaNum, src, dest, size, block, bit) \
{ \
const void *_src = src; \
void *_dest = (void *)dest; \
u32 _size = size; \
while (1) \
{ \
DmaCopy##bit(dmaNum, _src, _dest, (block)); \
_src += (block); \
_dest += (block); \
_size -= (block); \
if (_size <= (block)) \
{ \
DmaCopy##bit(dmaNum, _src, _dest, _size); \
break; \
} \
} \
}
#define DmaCopyLarge16(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 16)
#define DmaCopyLarge32(dmaNum, src, dest, size, block) DmaCopyLarge(dmaNum, src, dest, size, block, 32)
#define DmaFillLarge(dmaNum, value, dest, size, block, bit) \
{ \
void *_dest = (void *)dest; \
u32 _size = size; \
while (1) \
{ \
DmaFill##bit(dmaNum, value, _dest, (block)); \
_dest += (block); \
_size -= (block); \
if (_size <= (block)) \
{ \
DmaFill##bit(dmaNum, value, _dest, _size); \
break; \
} \
} \
}
#define DmaFillLarge16(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 16)
#define DmaFillLarge32(dmaNum, value, dest, size, block) DmaFillLarge(dmaNum, value, dest, size, block, 32)
#define DmaClearLarge(dmaNum, dest, size, block, bit) \
{ \
void *_dest = (void *)dest; \
u32 _size = size; \
while (1) \
{ \
DmaFill##bit(dmaNum, 0, _dest, (block)); \
_dest += (block); \
_size -= (block); \
if (_size <= (block)) \
{ \
DmaFill##bit(dmaNum, 0, _dest, _size); \
break; \
} \
} \
}
#define DmaClearLarge16(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 16)
#define DmaClearLarge32(dmaNum, dest, size, block) DmaClearLarge(dmaNum, dest, size, block, 32)
#define DmaCopyDefvars(dmaNum, src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = (void *)(dest); \
u32 _size = size; \
DmaCopy##bit(dmaNum, _src, _dest, _size); \
}
#define DmaCopy16Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 16)
#define DmaCopy32Defvars(dmaNum, src, dest, size) DmaCopyDefvars(dmaNum, src, dest, size, 32)
#define DmaFillDefvars(dmaNum, value, dest, size, bit) \
{ \
void *_dest = (void *)dest; \
u32 _size = size; \
DmaFill##bit(dmaNum, value, _dest, _size); \
}
#define DmaFill16Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 16)
#define DmaFill32Defvars(dmaNum, value, dest, size) DmaFillDefvars(dmaNum, value, dest, size, 32)
#define DmaClearDefvars(dmaNum, dest, size, bit) \
{ \
void *_dest = (void *)dest; \
u32 _size = size; \
DmaClear##bit(dmaNum, _dest, _size); \
}
#define DmaClear16Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 16)
#define DmaClear32Defvars(dmaNum, dest, size) DmaClearDefvars(dmaNum, dest, size, 32)
#define DmaStop(dmaNum) \
{ \
vu16 *dmaRegs = (vu16 *)REG_ADDR_DMA##dmaNum; \
dmaRegs[5] &= ~(DMA_START_MASK | DMA_DREQ_ON | DMA_REPEAT); \
dmaRegs[5] &= ~DMA_ENABLE; \
dmaRegs[5]; \
}
#define IntrEnable(flags) \
{ \
u16 imeTemp; \
\
imeTemp = REG_IME; \
REG_IME = 0; \
REG_IE |= flags; \
REG_IME = imeTemp; \
} \
// from pokeemerald
// Maximum amount of data we will transfer in one operation
#define MAX_DMA_BLOCK_SIZE 0x1000
#define MAX_DMA_REQUESTS 128
#define DMA_REQUEST_COPY32 1
#define DMA_REQUEST_FILL32 2
#define DMA_REQUEST_COPY16 3
#define DMA_REQUEST_FILL16 4
#define Dma3CopyLarge_(src, dest, size, bit) \
{ \
const void *_src = src; \
void *_dest = (void *)dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaCopy##bit(3, _src, _dest, _size); \
break; \
} \
DmaCopy##bit(3, _src, _dest, MAX_DMA_BLOCK_SIZE); \
_src += MAX_DMA_BLOCK_SIZE; \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3CopyLarge16_(src, dest, size) Dma3CopyLarge_(src, dest, size, 16)
#define Dma3CopyLarge32_(src, dest, size) Dma3CopyLarge_(src, dest, size, 32)
#define Dma3FillLarge_(value, dest, size, bit) \
{ \
void *_dest = (void *)dest; \
u32 _size = size; \
while (1) \
{ \
if (_size <= MAX_DMA_BLOCK_SIZE) \
{ \
DmaFill##bit(3, value, _dest, _size); \
break; \
} \
DmaFill##bit(3, value, _dest, MAX_DMA_BLOCK_SIZE); \
_dest += MAX_DMA_BLOCK_SIZE; \
_size -= MAX_DMA_BLOCK_SIZE; \
} \
}
#define Dma3FillLarge16_(value, dest, size) Dma3FillLarge_(value, dest, size, 16)
#define Dma3FillLarge32_(value, dest, size) Dma3FillLarge_(value, dest, size, 32)
#endif // GUARD_GBA_MACRO_H
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#ifndef GUARD_GBA_MULTIBOOT_H
#define GUARD_GBA_MULTIBOOT_H
#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
#define MULTIBOOT_SEND_SIZE_MAX 0x40000 // Maximum transmission size
struct MultiBootParam
{
u32 system_work[5]; // 00
u8 handshake_data; // 14
u8 padding; // 15
u16 handshake_timeout; // 16
u8 probe_count; // 18
u8 client_data[MULTIBOOT_NCHILD]; // 19
u8 palette_data; // 1c
u8 response_bit; // 1d
u8 client_bit; // 1e
u8 reserved1; // 1f
const u8 *boot_srcp; // 20
const u8 *boot_endp; // 24
const u8 *masterp;
u8 *reserved2[MULTIBOOT_NCHILD];
u32 system_work2[4];
u8 sendflag;
u8 probe_target_bit;
u8 check_wait;
u8 server_type;
};
#define MULTIBOOT_ERROR_04 0x04
#define MULTIBOOT_ERROR_08 0x08
#define MULTIBOOT_ERROR_0c 0x0c
#define MULTIBOOT_ERROR_40 0x40
#define MULTIBOOT_ERROR_44 0x44
#define MULTIBOOT_ERROR_48 0x48
#define MULTIBOOT_ERROR_4c 0x4c
#define MULTIBOOT_ERROR_80 0x80
#define MULTIBOOT_ERROR_84 0x84
#define MULTIBOOT_ERROR_88 0x88
#define MULTIBOOT_ERROR_8c 0x8c
#define MULTIBOOT_ERROR_NO_PROBE_TARGET 0x50
#define MULTIBOOT_ERROR_NO_DLREADY 0x60
#define MULTIBOOT_ERROR_BOOT_FAILURE 0x70
#define MULTIBOOT_ERROR_HANDSHAKE_FAILURE 0x71
#define MULTIBOOT_CONNECTION_CHECK_WAIT 15
#define MULTIBOOT_SERVER_TYPE_NORMAL 0
#define MULTIBOOT_SERVER_TYPE_QUICK 1
#define MULTIBOOT_HANDSHAKE_TIMEOUT 400
#endif // GUARD_GBA_MULTIBOOT_H
+57
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@@ -0,0 +1,57 @@
#ifndef GUARD_GBA_SYSCALL_H
#define GUARD_GBA_SYSCALL_H
#include "gba/types.h"
#define RESET_EWRAM 0x01
#define RESET_IWRAM 0x02
#define RESET_PALETTE 0x04
#define RESET_VRAM 0x08
#define RESET_OAM 0x10
#define RESET_SIO_REGS 0x20
#define RESET_SOUND_REGS 0x40
#define RESET_REGS 0x80
#define RESET_ALL 0xFF
void SoftReset(u32 resetFlags);
void RegisterRamReset(u32 resetFlags);
void VBlankIntrWait(void);
u16 Sqrt(u32 num);
u16 ArcTan2(s16 x, s16 y);
#define CPU_SET_SRC_FIXED 0x01000000
#define CPU_SET_16BIT 0x00000000
#define CPU_SET_32BIT 0x04000000
void CpuSet(const void *src, void *dest, u32 control);
#define CPU_FAST_SET_SRC_FIXED 0x01000000
void CpuFastSet(const void *src, void *dest, u32 control);
void BgAffineSet(struct BgAffineSrcData *src, struct BgAffineDstData *dest, s32 count);
void ObjAffineSet(struct ObjAffineSrcData *src, void *dest, s32 count, s32 offset);
void LZ77UnCompWram(const void *src, void *dest);
void LZ77UnCompVram(const void *src, void *dest);
void RLUnCompWram(const void *src, void *dest);
void RLUnCompVram(const void *src, void *dest);
int MultiBoot(struct MultiBootParam *mp);
void SoundBiasReset(void);
void SoundBiasSet(void);
u32 Div(u32 divisor, u32 dividend);
u32 Mod(u32 divisor, u32 dividend);
#endif // GUARD_GBA_SYSCALL_H
+146
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@@ -0,0 +1,146 @@
#ifndef GUARD_GBA_TYPES_H
#define GUARD_GBA_TYPES_H
#include <stdint.h>
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
typedef uint64_t u64;
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef int64_t s64;
typedef volatile u8 vu8;
typedef volatile u16 vu16;
typedef volatile u32 vu32;
typedef volatile u64 vu64;
typedef volatile s8 vs8;
typedef volatile s16 vs16;
typedef volatile s32 vs32;
typedef volatile s64 vs64;
typedef float f32;
typedef double f64;
typedef u8 bool8;
typedef u16 bool16;
typedef u32 bool32;
struct BgCnt
{
u16 priority:2;
u16 charBaseBlock:2;
u16 dummy:2;
u16 mosaic:1;
u16 palettes:1;
u16 screenBaseBlock:5;
u16 areaOverflowMode:1;
u16 screenSize:2;
};
typedef volatile struct BgCnt vBgCnt;
struct PlttData
{
u16 r:5; // red
u16 g:5; // green
u16 b:5; // blue
u16 unused_15:1;
};
struct OamData
{
/*0x00*/ u32 y:8;
/*0x01*/ u32 affineMode:2; // 0x1, 0x2 -> 0x4
u32 objMode:2; // 0x4, 0x8 -> 0xC
u32 mosaic:1; // 0x10
u32 bpp:1; // 0x20
u32 shape:2; // 0x40, 0x80 -> 0xC0
/*0x02*/ u32 x:9;
u32 matrixNum:5; // bits 3/4 are h-flip/v-flip if not in affine mode
u32 size:2;
/*0x04*/ u16 tileNum:10; // 0x3FF
u16 priority:2; // 0x400, 0x800 -> 0xC00
u16 paletteNum:4;
/*0x06*/ u16 affineParam;
};
#define ST_OAM_OBJ_NORMAL 0
#define ST_OAM_OBJ_BLEND 1
#define ST_OAM_OBJ_WINDOW 2
#define ST_OAM_AFFINE_OFF 0
#define ST_OAM_AFFINE_NORMAL 1
#define ST_OAM_AFFINE_ERASE 2
#define ST_OAM_AFFINE_DOUBLE 3
#define ST_OAM_AFFINE_ON_MASK 1
#define ST_OAM_AFFINE_DOUBLE_MASK 2
#define ST_OAM_4BPP 0
#define ST_OAM_8BPP 1
#define ST_OAM_SQUARE 0
#define ST_OAM_H_RECTANGLE 1
#define ST_OAM_V_RECTANGLE 2
struct BgAffineSrcData
{
s32 texX;
s32 texY;
s16 scrX;
s16 scrY;
s16 sx;
s16 sy;
u16 alpha;
};
struct BgAffineDstData
{
s16 pa;
s16 pb;
s16 pc;
s16 pd;
s32 dx;
s32 dy;
};
struct ObjAffineSrcData
{
s16 xScale;
s16 yScale;
u16 rotation;
};
// Multi-player SIO Control Structure
struct SioMultiCnt
{
u16 baudRate:2; // baud rate
u16 si:1; // SI terminal
u16 sd:1; // SD terminal
u16 id:2; // ID
u16 error:1; // error flag
u16 enable:1; // SIO enable
u16 unused_11_8:4;
u16 mode:2; // communication mode (should equal 2)
u16 intrEnable:1; // IRQ enable
u16 unused_15:1;
u16 data; // data
};
#define ST_SIO_MULTI_MODE 2 // Multi-player communication mode
// baud rate
#define ST_SIO_9600_BPS 0 // 9600 bps
#define ST_SIO_38400_BPS 1 // 38400 bps
#define ST_SIO_57600_BPS 2 // 57600 bps
#define ST_SIO_115200_BPS 3 // 115200 bps
typedef void (*MainCallback)(void);
typedef void (*IntrCallback)(void);
typedef void (*IntrFunc)(void);
#endif // GUARD_GBA_TYPES_H
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef GUARD_GLOBAL_H
#define GUARD_GLOBAL_H
#include <gba/gba.h>
#include "gba/gba.h"
// global.h from pokemon ruby
+1 -1
View File
@@ -1,7 +1,7 @@
#ifndef GUARD_MAIN_H
#define GUARD_MAIN_H
#include <gba/gba.h>
#include "gba/gba.h"
enum RomHeaderValidationResult
{
+2 -2
View File
@@ -1,8 +1,8 @@
#ifndef GUARD_RTC_H
#define GUARD_RTC_H
#include <gba/gba.h>
#include <siirtc.h>
#include "gba/gba.h"
#include "siirtc.h"
#include "global.h"
extern struct Time gTimeSinceBerryUpdate;
+54
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@@ -0,0 +1,54 @@
#ifndef GUARD_RTC_H
#define GUARD_RTC_H
#include "gba/gba.h"
#define SIIRTCINFO_INTFE 0x01 // frequency interrupt enable
#define SIIRTCINFO_INTME 0x02 // per-minute interrupt enable
#define SIIRTCINFO_INTAE 0x04 // alarm interrupt enable
#define SIIRTCINFO_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode
#define SIIRTCINFO_POWER 0x80 // power on or power failure occurred
enum
{
MONTH_JAN = 1,
MONTH_FEB,
MONTH_MAR,
MONTH_APR,
MONTH_MAY,
MONTH_JUN,
MONTH_JUL,
MONTH_AUG,
MONTH_SEP,
MONTH_OCT,
MONTH_NOV,
MONTH_DEC
};
struct SiiRtcInfo
{
u8 year;
u8 month;
u8 day;
u8 dayOfWeek;
u8 hour;
u8 minute;
u8 second;
u8 status;
u8 alarmHour;
u8 alarmMinute;
};
void SiiRtcUnprotect(void);
void SiiRtcProtect(void);
u8 SiiRtcProbe(void);
bool8 SiiRtcReset(void);
bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc);
bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc);
bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc);
bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc);
bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc);
bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc);
bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc);
#endif // GUARD_RTC_H
+10 -25
View File
@@ -15,26 +15,11 @@ SECTIONS {
lib_text :
ALIGN(4)
{
*libagb_flash.a:agb_flash.o(.text);
*libagb_flash.a:agb_flash_1m.o(.text);
*libagb_flash.a:agb_flash_mx.o(.text);
*libagbsyscall.a:ArcTan2.o(.text);
*libagbsyscall.a:BgAffineSet.o(.text);
*libagbsyscall.a:CpuFastSet.o(.text);
*libagbsyscall.a:CpuSet.o(.text);
*libagbsyscall.a:Div.o(.text);
*libagbsyscall.a:Mod.o(.text);
*libagbsyscall.a:LZ77UnCompVram.o(.text);
*libagbsyscall.a:LZ77UnCompWram.o(.text);
*libagbsyscall.a:MultiBoot.o(.text);
*libagbsyscall.a:ObjAffineSet.o(.text);
*libagbsyscall.a:RLUnCompVram.o(.text);
*libagbsyscall.a:RLUnCompWram.o(.text);
*libagbsyscall.a:RegisterRamReset.o(.text);
*libagbsyscall.a:SoftReset.o(.text);
*libagbsyscall.a:Sqrt.o(.text);
*libagbsyscall.a:VBlankIntrWait.o(.text);
*libsiirtc.a:siirtc.o(.text);
src/agb_flash.o(.text);
src/agb_flash_1m.o(.text);
src/agb_flash_mx.o(.text);
asm/libagbsyscall.o(.text);
src/siirtc.o(.text);
*libgcc.a:_call_via_rX.o(.text);
*libgcc.a:_modsi3.o(.text);
*libgcc.a:_umodsi3.o(.text);
@@ -52,11 +37,11 @@ SECTIONS {
lib_rodata :
ALIGN(4)
{
*libagb_flash.a:agb_flash.o(.rodata);
*libagb_flash.a:agb_flash_1m.o(.rodata);
*libagb_flash.a:agb_flash_mx.o(.rodata);
*libagb_flash.a:agb_flash_le.o(.rodata);
*libsiirtc.a:siirtc.o(.rodata);
src/agb_flash.o(.rodata);
src/agb_flash_1m.o(.rodata);
src/agb_flash_mx.o(.rodata);
src/agb_flash_le.o(.rodata);
src/siirtc.o(.rodata);
}
. = 0x2020000;
+296
View File
@@ -0,0 +1,296 @@
#include <gba/gba.h>
#include <gba/flash_internal.h>
static u8 sTimerNum;
static u16 sTimerCount;
static vu16 *sTimerReg;
static u16 sSavedIme;
u8 gFlashTimeoutFlag;
u8 (*PollFlashStatus)(u8 *);
const struct FlashType *gFlash;
u16 gFlashNumRemainingBytes;
const u16 *gFlashMaxTime;
u16 (*ProgramFlashByte)(u16, u32, u8);
u16 (*ProgramFlashSector)(u16, void *);
u16 (*EraseFlashChip)(void);
u16 (*EraseFlashSector)(u16);
u16 (*WaitForFlashWrite)(u8, u8 *, u8);
void SetReadFlash1(u16 *dest);
void SwitchFlashBank(u8 bankNum)
{
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0xB0);
FLASH_WRITE(0x0000, bankNum);
}
#define DELAY() \
do { \
vu16 i; \
for (i = 20000; i != 0; i--) \
; \
} while (0)
u16 ReadFlashId(void)
{
u16 flashId;
u16 readFlash1Buffer[0x20];
u8 (*readFlash1)(u8 *);
SetReadFlash1(readFlash1Buffer);
readFlash1 = (u8 (*)(u8 *))((s32)readFlash1Buffer + 1);
// Enter ID mode.
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0x90);
DELAY();
flashId = readFlash1(FLASH_BASE + 1) << 8;
flashId |= readFlash1(FLASH_BASE);
// Leave ID mode.
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0xF0);
FLASH_WRITE(0x5555, 0xF0);
DELAY();
return flashId;
}
void FlashTimerIntr(void)
{
if (sTimerCount != 0 && --sTimerCount == 0)
gFlashTimeoutFlag = 1;
}
u16 SetFlashTimerIntr(u8 timerNum, void (**intrFunc)(void))
{
if (timerNum >= 4)
return 1;
sTimerNum = timerNum;
sTimerReg = &REG_TMCNT(sTimerNum);
*intrFunc = FlashTimerIntr;
return 0;
}
void StartFlashTimer(u8 phase)
{
const u16 *maxTime = &gFlashMaxTime[phase * 3];
sSavedIme = REG_IME;
REG_IME = 0;
sTimerReg[1] = 0;
REG_IE |= (INTR_FLAG_TIMER0 << sTimerNum);
gFlashTimeoutFlag = 0;
sTimerCount = *maxTime++;
*sTimerReg++ = *maxTime++;
*sTimerReg-- = *maxTime++;
REG_IF = (INTR_FLAG_TIMER0 << sTimerNum);
REG_IME = 1;
}
void StopFlashTimer(void)
{
REG_IME = 0;
*sTimerReg++ = 0;
*sTimerReg-- = 0;
REG_IE &= ~(INTR_FLAG_TIMER0 << sTimerNum);
REG_IME = sSavedIme;
}
u8 ReadFlash1(u8 *addr)
{
return *addr;
}
void SetReadFlash1(u16 *dest)
{
u16 *src;
u16 i;
PollFlashStatus = (u8 (*)(u8 *))((s32)dest + 1);
src = (u16 *)ReadFlash1;
src = (u16 *)((s32)src ^ 1);
i = ((s32)SetReadFlash1 - (s32)ReadFlash1) >> 1;
while (i != 0)
{
*dest++ = *src++;
i--;
}
}
void ReadFlash_Core(u8 *src, u8 *dest, u32 size)
{
while (size-- != 0)
{
*dest++ = *src++;
}
}
void ReadFlash(u16 sectorNum, u32 offset, void *dest, u32 size)
{
u8 *src;
u16 i;
u16 readFlash_Core_Buffer[0x40];
u16 *funcSrc;
u16 *funcDest;
void (*readFlash_Core)(u8 *, u8 *, u32);
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
if (gFlash->romSize == FLASH_ROM_SIZE_1M)
{
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
sectorNum %= SECTORS_PER_BANK;
}
funcSrc = (u16 *)ReadFlash_Core;
funcSrc = (u16 *)((s32)funcSrc ^ 1);
funcDest = readFlash_Core_Buffer;
i = ((s32)ReadFlash - (s32)ReadFlash_Core) >> 1;
while (i != 0)
{
*funcDest++ = *funcSrc++;
i--;
}
readFlash_Core = (void (*)(u8 *, u8 *, u32))((s32)readFlash_Core_Buffer + 1);
src = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
readFlash_Core(src, dest, size);
}
u32 VerifyFlashSector_Core(u8 *src, u8 *tgt, u32 size)
{
while (size-- != 0)
{
if (*tgt++ != *src++)
return (u32)(tgt - 1);
}
return 0;
}
u32 VerifyFlashSector(u16 sectorNum, u8 *src)
{
u16 i;
u16 verifyFlashSector_Core_Buffer[0x80];
u16 *funcSrc;
u16 *funcDest;
u8 *tgt;
u16 size;
u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
if (gFlash->romSize == FLASH_ROM_SIZE_1M)
{
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
sectorNum %= SECTORS_PER_BANK;
}
funcSrc = (u16 *)VerifyFlashSector_Core;
funcSrc = (u16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
*funcDest++ = *funcSrc++;
i--;
}
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
size = gFlash->sector.size;
return verifyFlashSector_Core(src, tgt, size);
}
u32 VerifyFlashSectorNBytes(u16 sectorNum, u8 *src, u32 n)
{
u16 i;
u16 verifyFlashSector_Core_Buffer[0x80];
u16 *funcSrc;
u16 *funcDest;
u8 *tgt;
u32 (*verifyFlashSector_Core)(u8 *, u8 *, u32);
if (gFlash->romSize == FLASH_ROM_SIZE_1M)
{
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
sectorNum %= SECTORS_PER_BANK;
}
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
funcSrc = (u16 *)VerifyFlashSector_Core;
funcSrc = (u16 *)((s32)funcSrc ^ 1);
funcDest = verifyFlashSector_Core_Buffer;
i = ((s32)VerifyFlashSector - (s32)VerifyFlashSector_Core) >> 1;
while (i != 0)
{
*funcDest++ = *funcSrc++;
i--;
}
verifyFlashSector_Core = (u32 (*)(u8 *, u8 *, u32))((s32)verifyFlashSector_Core_Buffer + 1);
tgt = FLASH_BASE + (sectorNum << gFlash->sector.shift);
return verifyFlashSector_Core(src, tgt, n);
}
u32 ProgramFlashSectorAndVerify(u16 sectorNum, u8 *src)
{
u8 i;
u32 result;
for (i = 0; i < 3; i++)
{
result = ProgramFlashSector(sectorNum, src);
if (result != 0)
continue;
result = VerifyFlashSector(sectorNum, src);
if (result == 0)
break;
}
return result;
}
u32 ProgramFlashSectorAndVerifyNBytes(u16 sectorNum, void *src, u32 n)
{
u8 i;
u32 result;
for (i = 0; i < 3; i++)
{
result = ProgramFlashSector(sectorNum, src);
if (result != 0)
continue;
result = VerifyFlashSectorNBytes(sectorNum, src, n);
if (result == 0)
break;
}
return result;
}
+86
View File
@@ -0,0 +1,86 @@
#include "gba/gba.h"
#include "gba/flash_internal.h"
static const char AgbLibFlashVersion[] = "FLASH1M_V103";
const struct FlashSetupInfo * const sSetupInfos[] =
{
&MX29L010,
&LE26FV10N1TS,
&DefaultFlash
};
u32 IdentifyFlash(void)
{
u16 result;
u16 flashId;
const struct FlashSetupInfo * const *setupInfo;
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
flashId = ReadFlashId();
setupInfo = sSetupInfos;
result = 1;
for (;;)
{
if ((*setupInfo)->type.ids.separate.makerId == 0)
break;
if (flashId == (*setupInfo)->type.ids.joined)
{
result = 0;
break;
}
setupInfo++;
}
ProgramFlashByte = (*setupInfo)->programFlashByte;
ProgramFlashSector = (*setupInfo)->programFlashSector;
EraseFlashChip = (*setupInfo)->eraseFlashChip;
EraseFlashSector = (*setupInfo)->eraseFlashSector;
WaitForFlashWrite = (*setupInfo)->WaitForFlashWrite;
gFlashMaxTime = (*setupInfo)->maxTime;
gFlash = &(*setupInfo)->type;
return result;
}
u16 WaitForFlashWrite_Common(u8 phase, u8 *addr, u8 lastData)
{
u16 result = 0;
u8 status;
StartFlashTimer(phase);
while ((status = PollFlashStatus(addr)) != lastData)
{
if (status & 0x20)
{
// The write operation exceeded the flash chip's time limit.
if (PollFlashStatus(addr) == lastData)
break;
FLASH_WRITE(0x5555, 0xF0);
result = phase | 0xA000u;
break;
}
if (gFlashTimeoutFlag)
{
if (PollFlashStatus(addr) == lastData)
break;
FLASH_WRITE(0x5555, 0xF0);
result = phase | 0xC000u;
break;
}
}
StopFlashTimer();
return result;
}
+31
View File
@@ -0,0 +1,31 @@
#include "gba/gba.h"
#include "gba/flash_internal.h"
const u16 leMaxTime[] =
{
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
};
const struct FlashSetupInfo LE26FV10N1TS =
{
ProgramFlashByte_MX,
ProgramFlashSector_MX,
EraseFlashChip_MX,
EraseFlashSector_MX,
WaitForFlashWrite_Common,
leMaxTime,
{
131072, // ROM size
{
4096, // sector size
12, // bit shift to multiply by sector size (4096 == 1 << 12)
32, // number of sectors
0 // appears to be unused
},
{ 3, 1 }, // wait state setup data
{ { 0x62, 0x13 } } // ID
}
};
+193
View File
@@ -0,0 +1,193 @@
#include "gba/gba.h"
#include "gba/flash_internal.h"
const u16 mxMaxTime[] =
{
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
10, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
2000, 65469, TIMER_ENABLE | TIMER_INTR_ENABLE | TIMER_256CLK,
};
const struct FlashSetupInfo MX29L010 =
{
ProgramFlashByte_MX,
ProgramFlashSector_MX,
EraseFlashChip_MX,
EraseFlashSector_MX,
WaitForFlashWrite_Common,
mxMaxTime,
{
131072, // ROM size
{
4096, // sector size
12, // bit shift to multiply by sector size (4096 == 1 << 12)
32, // number of sectors
0 // appears to be unused
},
{ 3, 1 }, // wait state setup data
{ { 0xC2, 0x09 } } // ID
}
};
const struct FlashSetupInfo DefaultFlash =
{
ProgramFlashByte_MX,
ProgramFlashSector_MX,
EraseFlashChip_MX,
EraseFlashSector_MX,
WaitForFlashWrite_Common,
mxMaxTime,
{
131072, // ROM size
{
4096, // sector size
12, // bit shift to multiply by sector size (4096 == 1 << 12)
32, // number of sectors
0 // appears to be unused
},
{ 3, 1 }, // wait state setup data
{ { 0x00, 0x00 } } // ID of 0
}
};
u16 EraseFlashChip_MX(void)
{
u16 result;
u16 readFlash1Buffer[0x20];
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0x80);
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0x10);
SetReadFlash1(readFlash1Buffer);
result = WaitForFlashWrite(3, FLASH_BASE, 0xFF);
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
return result;
}
u16 EraseFlashSector_MX(u16 sectorNum)
{
u16 numTries;
u16 result;
u8 *addr;
u16 readFlash1Buffer[0x20];
if (sectorNum >= gFlash->sector.count)
return 0x80FF;
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
sectorNum %= SECTORS_PER_BANK;
numTries = 0;
try_erase:
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
addr = FLASH_BASE + (sectorNum << gFlash->sector.shift);
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0x80);
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
*addr = 0x30;
SetReadFlash1(readFlash1Buffer);
result = WaitForFlashWrite(2, addr, 0xFF);
if (!(result & 0xA000) || numTries > 3)
goto done;
numTries++;
goto try_erase;
done:
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | WAITCNT_SRAM_8;
return result;
}
u16 ProgramFlashByte_MX(u16 sectorNum, u32 offset, u8 data)
{
u8 *addr;
u16 readFlash1Buffer[0x20];
if (offset >= gFlash->sector.size)
return 0x8000;
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
sectorNum %= SECTORS_PER_BANK;
addr = FLASH_BASE + (sectorNum << gFlash->sector.shift) + offset;
SetReadFlash1(readFlash1Buffer);
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0xA0);
*addr = data;
return WaitForFlashWrite(1, addr, data);
}
static u16 ProgramByte(u8 *src, u8 *dest)
{
FLASH_WRITE(0x5555, 0xAA);
FLASH_WRITE(0x2AAA, 0x55);
FLASH_WRITE(0x5555, 0xA0);
*dest = *src;
return WaitForFlashWrite(1, dest, *src);
}
u16 ProgramFlashSector_MX(u16 sectorNum, void *src)
{
u16 result;
u8 *dest;
u16 readFlash1Buffer[0x20];
if (sectorNum >= gFlash->sector.count)
return 0x80FF;
result = EraseFlashSector_MX(sectorNum);
if (result != 0)
return result;
SwitchFlashBank(sectorNum / SECTORS_PER_BANK);
sectorNum %= SECTORS_PER_BANK;
SetReadFlash1(readFlash1Buffer);
REG_WAITCNT = (REG_WAITCNT & ~WAITCNT_SRAM_MASK) | gFlash->wait[0];
gFlashNumRemainingBytes = gFlash->sector.size;
dest = FLASH_BASE + (sectorNum << gFlash->sector.shift);
while (gFlashNumRemainingBytes > 0)
{
result = ProgramByte(src, dest);
if (result != 0)
break;
gFlashNumRemainingBytes--;
src++;
dest++;
}
return result;
}
+2 -2
View File
@@ -1,5 +1,5 @@
#include <gba/gba.h>
#include <agb_flash.h>
#include "gba/gba.h"
#include "gba/flash_internal.h"
#include "constants/vars.h"
#include "global.h"
#include "main.h"
+1 -1
View File
@@ -1,4 +1,4 @@
#include <gba/gba.h>
#include "gba/gba.h"
#include "global.h"
#include "main.h"
#include "rtc.h"
+2 -2
View File
@@ -1,5 +1,5 @@
#include <gba/gba.h>
#include <siirtc.h>
#include "gba/gba.h"
#include "siirtc.h"
#include "global.h"
#include "main.h"
+432
View File
@@ -0,0 +1,432 @@
// Ruby/Sapphire/Emerald cartridges contain a Seiko Instruments Inc. (SII)
// S-3511A real-time clock (RTC). This library ("SIIRTC_V001") is for
// communicating with the RTC.
#include "gba/gba.h"
#include "siirtc.h"
#define STATUS_INTFE 0x02 // frequency interrupt enable
#define STATUS_INTME 0x08 // per-minute interrupt enable
#define STATUS_INTAE 0x20 // alarm interrupt enable
#define STATUS_24HOUR 0x40 // 0: 12-hour mode, 1: 24-hour mode
#define STATUS_POWER 0x80 // power on or power failure occurred
#define TEST_MODE 0x80 // flag in the "second" byte
#define ALARM_AM 0x00
#define ALARM_PM 0x80
#define OFFSET_YEAR offsetof(struct SiiRtcInfo, year)
#define OFFSET_MONTH offsetof(struct SiiRtcInfo, month)
#define OFFSET_DAY offsetof(struct SiiRtcInfo, day)
#define OFFSET_DAY_OF_WEEK offsetof(struct SiiRtcInfo, dayOfWeek)
#define OFFSET_HOUR offsetof(struct SiiRtcInfo, hour)
#define OFFSET_MINUTE offsetof(struct SiiRtcInfo, minute)
#define OFFSET_SECOND offsetof(struct SiiRtcInfo, second)
#define OFFSET_STATUS offsetof(struct SiiRtcInfo, status)
#define OFFSET_ALARM_HOUR offsetof(struct SiiRtcInfo, alarmHour)
#define OFFSET_ALARM_MINUTE offsetof(struct SiiRtcInfo, alarmMinute)
#define INFO_BUF(info, index) (*((u8 *)(info) + (index)))
#define DATETIME_BUF(info, index) INFO_BUF(info, OFFSET_YEAR + index)
#define DATETIME_BUF_LEN (OFFSET_SECOND - OFFSET_YEAR + 1)
#define TIME_BUF(info, index) INFO_BUF(info, OFFSET_HOUR + index)
#define TIME_BUF_LEN (OFFSET_SECOND - OFFSET_HOUR + 1)
#define WR 0 // command for writing data
#define RD 1 // command for reading data
#define CMD(n) (0x60 | (n << 1))
#define CMD_RESET CMD(0)
#define CMD_STATUS CMD(1)
#define CMD_DATETIME CMD(2)
#define CMD_TIME CMD(3)
#define CMD_ALARM CMD(4)
#define GPIO_PORT_DATA (*(vu16 *)0x80000C4)
#define GPIO_PORT_DIRECTION (*(vu16 *)0x80000C6)
#define GPIO_PORT_READ_ENABLE (*(vu16 *)0x80000C8)
extern vu16 GPIOPortDirection;
static u16 sDummy; // unused variable
static bool8 sLocked;
static int WriteCommand(u8 value);
static int WriteData(u8 value);
static u8 ReadData();
static void EnableGpioPortRead();
static void DisableGpioPortRead();
static const char AgbLibRtcVersion[] = "SIIRTC_V001";
void SiiRtcUnprotect()
{
EnableGpioPortRead();
sLocked = FALSE;
}
void SiiRtcProtect()
{
DisableGpioPortRead();
sLocked = TRUE;
}
u8 SiiRtcProbe()
{
u8 errorCode;
struct SiiRtcInfo rtc;
if (!SiiRtcGetStatus(&rtc))
return 0;
errorCode = 0;
if ((rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == SIIRTCINFO_POWER
|| (rtc.status & (SIIRTCINFO_POWER | SIIRTCINFO_24HOUR)) == 0)
{
// The RTC is in 12-hour mode. Reset it and switch to 24-hour mode.
// Note that the conditions are redundant and equivalent to simply
// "(rtc.status & SIIRTCINFO_24HOUR) == 0". It's possible that this
// was also intended to handle resetting the clock after power failure
// but a mistake was made.
if (!SiiRtcReset())
return 0;
errorCode++;
}
SiiRtcGetTime(&rtc);
if (rtc.second & TEST_MODE)
{
// The RTC is in test mode. Reset it to leave test mode.
if (!SiiRtcReset())
return (errorCode << 4) & 0xF0;
errorCode++;
}
return (errorCode << 4) | 1;
}
bool8 SiiRtcReset()
{
u8 result;
struct SiiRtcInfo rtc;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_RESET | WR);
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
rtc.status = SIIRTCINFO_24HOUR;
result = SiiRtcSetStatus(&rtc);
return result;
}
bool8 SiiRtcGetStatus(struct SiiRtcInfo *rtc)
{
u8 statusData;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_STATUS | RD);
GPIO_PORT_DIRECTION = 5;
statusData = ReadData();
rtc->status = (statusData & (STATUS_POWER | STATUS_24HOUR))
| ((statusData & STATUS_INTAE) >> 3)
| ((statusData & STATUS_INTME) >> 2)
| ((statusData & STATUS_INTFE) >> 1);
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
bool8 SiiRtcSetStatus(struct SiiRtcInfo *rtc)
{
u8 statusData;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
statusData = STATUS_24HOUR
| ((rtc->status & SIIRTCINFO_INTAE) << 3)
| ((rtc->status & SIIRTCINFO_INTME) << 2)
| ((rtc->status & SIIRTCINFO_INTFE) << 1);
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_STATUS | WR);
WriteData(statusData);
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
bool8 SiiRtcGetDateTime(struct SiiRtcInfo *rtc)
{
u8 i;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_DATETIME | RD);
GPIO_PORT_DIRECTION = 5;
for (i = 0; i < DATETIME_BUF_LEN; i++)
DATETIME_BUF(rtc, i) = ReadData();
INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
bool8 SiiRtcSetDateTime(struct SiiRtcInfo *rtc)
{
u8 i;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_DATETIME | WR);
for (i = 0; i < DATETIME_BUF_LEN; i++)
WriteData(DATETIME_BUF(rtc, i));
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
bool8 SiiRtcGetTime(struct SiiRtcInfo *rtc)
{
u8 i;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_TIME | RD);
GPIO_PORT_DIRECTION = 5;
for (i = 0; i < TIME_BUF_LEN; i++)
TIME_BUF(rtc, i) = ReadData();
INFO_BUF(rtc, OFFSET_HOUR) &= 0x7F;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
bool8 SiiRtcSetTime(struct SiiRtcInfo *rtc)
{
u8 i;
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIO_PORT_DIRECTION = 7;
WriteCommand(CMD_TIME | WR);
for (i = 0; i < TIME_BUF_LEN; i++)
WriteData(TIME_BUF(rtc, i));
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
bool8 SiiRtcSetAlarm(struct SiiRtcInfo *rtc)
{
u8 i;
u8 alarmData[2];
if (sLocked == TRUE)
return FALSE;
sLocked = TRUE;
// Decode BCD.
alarmData[0] = (rtc->alarmHour & 0xF) + 10 * ((rtc->alarmHour >> 4) & 0xF);
// The AM/PM flag must be set correctly even in 24-hour mode.
if (alarmData[0] < 12)
alarmData[0] = rtc->alarmHour | ALARM_AM;
else
alarmData[0] = rtc->alarmHour | ALARM_PM;
alarmData[1] = rtc->alarmMinute;
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 5;
GPIOPortDirection = 7; // Why is this the only instance that uses a symbol?
WriteCommand(CMD_ALARM | WR);
for (i = 0; i < 2; i++)
WriteData(alarmData[i]);
GPIO_PORT_DATA = 1;
GPIO_PORT_DATA = 1;
sLocked = FALSE;
return TRUE;
}
static int WriteCommand(u8 value)
{
u8 i;
u8 temp;
for (i = 0; i < 8; i++)
{
temp = ((value >> (7 - i)) & 1);
GPIO_PORT_DATA = (temp << 1) | 4;
GPIO_PORT_DATA = (temp << 1) | 4;
GPIO_PORT_DATA = (temp << 1) | 4;
GPIO_PORT_DATA = (temp << 1) | 5;
}
// control reaches end of non-void function
}
static int WriteData(u8 value)
{
u8 i;
u8 temp;
for (i = 0; i < 8; i++)
{
temp = ((value >> i) & 1);
GPIO_PORT_DATA = (temp << 1) | 4;
GPIO_PORT_DATA = (temp << 1) | 4;
GPIO_PORT_DATA = (temp << 1) | 4;
GPIO_PORT_DATA = (temp << 1) | 5;
}
// control reaches end of non-void function
}
static u8 ReadData()
{
u8 i;
u8 temp;
u8 value;
for (i = 0; i < 8; i++)
{
GPIO_PORT_DATA = 4;
GPIO_PORT_DATA = 4;
GPIO_PORT_DATA = 4;
GPIO_PORT_DATA = 4;
GPIO_PORT_DATA = 4;
GPIO_PORT_DATA = 5;
temp = ((GPIO_PORT_DATA & 2) >> 1);
value = (value >> 1) | (temp << 7); // UB: accessing uninitialized var
}
return value;
}
static void EnableGpioPortRead()
{
GPIO_PORT_READ_ENABLE = 1;
}
static void DisableGpioPortRead()
{
GPIO_PORT_READ_ENABLE = 0;
}
+2 -2
View File
@@ -1,5 +1,5 @@
.include "src/main.o"
.include "src/rtc.o"
.include "src/flash.o"
.include "*libagb_flash.a:agb_flash.o"
.include "*libsiirtc.a:siirtc.o"
.include "src/agb_flash.o"
.include "src/siirtc.o"
+1 -1
View File
@@ -26,4 +26,4 @@ gCurSaveChunk:
gFlashIdentIsValid: @ 0x0300123C
.space 0x4
.include "*libagb_flash.a:agb_flash.o"
.include "agb_flash.o"