Sync jump movement functions
This commit is contained in:
@@ -759,8 +759,17 @@ static bool8 (*const sMovementActionFuncs_x13[])(struct ObjectEvent *, struct Sp
|
||||
MovementAction_PauseSpriteAnim,
|
||||
};
|
||||
|
||||
const s16 gUnknown_83A6958[] = {0, 1, 1};
|
||||
const s16 gUnknown_83A695E[] = {0, 0, 1};
|
||||
static const s16 sJumpInitDisplacements[] = {
|
||||
[JUMP_DISTANCE_IN_PLACE] = 0,
|
||||
[JUMP_DISTANCE_NORMAL] = 1,
|
||||
[JUMP_DISTANCE_FAR] = 1,
|
||||
};
|
||||
|
||||
static const s16 sJumpDisplacements[] = {
|
||||
[JUMP_DISTANCE_IN_PLACE] = 0,
|
||||
[JUMP_DISTANCE_NORMAL] = 0,
|
||||
[JUMP_DISTANCE_FAR] = 1,
|
||||
};
|
||||
|
||||
static bool8 (*const sMovementActionFuncs_x14[])(struct ObjectEvent *, struct Sprite *) = {
|
||||
MovementAction_Jump2Down_Step0,
|
||||
|
||||
Reference in New Issue
Block a user