wild_pokemon_area and pokedex_area_markers
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#ifndef GUARD_POKEDEX_AREA_MARKERS_H
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#define GUARD_POKEDEX_AREA_MARKERS_H
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struct PAM_TaskData
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{
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struct SubspriteTable subsprites;
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void * buffer;
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u8 unk_0C;
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u8 spr_id;
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u16 tilesTag;
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u16 unk_10;
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};
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void SetAreaSubsprite(s32 i, s32 whichArea, struct Subsprite * subsprites);
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#endif //GUARD_POKEDEX_AREA_MARKERS_H
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