through sub_811D5C0
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@@ -211,7 +211,6 @@
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#define PARTY_SIZE 6
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#define MAX_TOTAL_EVS 510
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#define UNOWN_FORM_COUNT 28
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#define MAX_MON_LEVEL 100
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#define BOX_NAME_LENGTH 8
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#endif // GUARD_CONSTANTS_POKEMON_H
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+1
-1
@@ -322,7 +322,7 @@ extern const struct Evolution gEvolutionTable[][EVOS_PER_MON];
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extern const u8 gStatStageRatios[][2];
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extern struct SpriteTemplate gMultiuseSpriteTemplate;
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extern struct PokemonStorage* gPokemonStoragePtr;
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extern const u32 gExperienceTables[][MAX_MON_LEVEL + 1];
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extern const u32 gExperienceTables[][MAX_LEVEL + 1];
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extern const u16 *const gLevelUpLearnsets[];
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extern const u8 gFacilityClassToPicIndex[];
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extern const u8 gFacilityClassToTrainerClass[];
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@@ -5,7 +5,12 @@
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struct PokemonSpecialAnimScene
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{
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u8 filler_0000[0x914];
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u16 field_0000;
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u8 filler_0002[2];
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u16 field_0004;
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u8 filler_0006[0xA];
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struct Sprite * field_0010;
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u8 field_0014[0x900];
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u8 field_0914[BG_SCREEN_SIZE];
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u8 field_1114[BG_SCREEN_SIZE];
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u8 field_1914[BG_SCREEN_SIZE];
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@@ -33,6 +38,20 @@ struct PokemonSpecialAnim
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/*0x00a8*/ struct PokemonSpecialAnimScene field_00a8;
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}; // size=0x28dc
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struct PokemonSpecialAnim * sub_811D080(void);
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struct Pokemon * sub_811D094(void);
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struct PokemonSpecialAnimScene * sub_811D0A8(void);
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u16 sub_811D0B4(void);
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u8 *sub_811D0C4(void);
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u8 *sub_811D0D0(void);
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u8 *sub_811D0DC(u8 *dest);
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u8 *sub_811D0F4(void);
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u8 sub_811D100(void);
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u16 sub_811D110(void);
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u32 sub_811D120(void);
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void BufferMonStatsToTaskData(struct Pokemon * pokemon, u16 *data);
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bool32 sub_811D178(void);
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void sub_811D184(struct PokemonSpecialAnimScene * buffer, u16 animType);
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bool8 sub_811D280(void);
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void sub_811D29C(void);
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+9
-1
@@ -1442,9 +1442,17 @@ extern const u8 gPCText_Machine[];
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extern const u8 gPCText_Simple[];
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// pokemon_special_anim
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extern const u8 gUnknown_841B2ED[];
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extern const u8 gUnknown_841B2F1[];
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extern const u8 gUnknown_841B2FF[];
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extern const u8 gUnknown_841B285[];
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extern const u8 gUnknown_841B293[];
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extern const u8 gUnknown_841B295[];
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extern const u8 gUnknown_841B2A7[];
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extern const u8 gUnknown_841B32E[];
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extern const u8 gUnknown_841B306[];
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extern const u8 gUnknown_841B315[];
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extern const u8 gUnknown_841B31B[];
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extern const u8 gUnknown_841B329[];
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#endif //GUARD_STRINGS_H
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