through sub_811D2D0
This commit is contained in:
@@ -5,167 +5,6 @@
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.text
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thumb_func_start sub_811D184
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sub_811D184: @ 811D184
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push {r4,r5,lr}
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sub sp, 0x8
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adds r4, r0, 0
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lsls r5, r1, 16
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lsrs r5, 16
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bl FreeAllWindowBuffers
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bl ResetTempTileDataBuffers
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movs r0, 0
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movs r1, 0
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bl SetGpuReg
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movs r0, 0
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bl ResetBgsAndClearDma3BusyFlags
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ldr r1, _0811D270 @ =gUnknown_8459980
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movs r0, 0
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movs r2, 0x2
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bl InitBgsFromTemplates
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ldr r0, _0811D274 @ =gUnknown_8459988
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bl InitWindows
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movs r0, 0
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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movs r0, 0x3
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movs r1, 0
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movs r2, 0
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bl ChangeBgX
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movs r0, 0x3
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movs r1, 0
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movs r2, 0
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bl ChangeBgY
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ldr r0, _0811D278 @ =0x00000914
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adds r1, r4, r0
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movs r0, 0
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bl SetBgTilemapBuffer
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ldr r0, _0811D27C @ =0x00001914
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adds r4, r0
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movs r0, 0x3
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adds r1, r4, 0
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bl SetBgTilemapBuffer
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movs r1, 0xC0
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lsls r1, 19
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movs r0, 0
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movs r2, 0x20
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movs r3, 0x1
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bl RequestDma3Fill
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movs r0, 0x20
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str r0, [sp]
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str r0, [sp, 0x4]
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movs r0, 0
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movs r1, 0
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movs r2, 0
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movs r3, 0
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bl FillBgTilemapBufferRect_Palette0
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adds r0, r5, 0
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bl sub_811D7D4
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movs r0, 0
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movs r1, 0
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bl FillWindowPixelBuffer
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movs r0, 0
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movs r1, 0
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movs r2, 0xE0
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bl TextWindow_SetUserSelectedFrame
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movs r0, 0
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movs r1, 0x3
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bl CopyWindowToVram
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movs r0, 0
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bl ShowBg
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movs r0, 0x3
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bl ShowBg
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movs r0, 0x1
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bl HideBg
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movs r0, 0x2
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bl HideBg
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movs r0, 0
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bl CopyBgTilemapBufferToVram
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movs r0, 0x3
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bl CopyBgTilemapBufferToVram
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movs r1, 0x82
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lsls r1, 5
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movs r0, 0
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bl SetGpuRegBits
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movs r0, 0x50
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movs r1, 0
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bl SetGpuReg
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add sp, 0x8
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pop {r4,r5}
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pop {r0}
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bx r0
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.align 2, 0
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_0811D270: .4byte gUnknown_8459980
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_0811D274: .4byte gUnknown_8459988
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_0811D278: .4byte 0x00000914
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_0811D27C: .4byte 0x00001914
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thumb_func_end sub_811D184
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thumb_func_start sub_811D280
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sub_811D280: @ 811D280
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push {lr}
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bl FreeTempTileDataBuffersIfPossible
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lsls r0, 24
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cmp r0, 0
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beq _0811D290
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movs r0, 0x1
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b _0811D298
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_0811D290:
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bl IsDma3ManagerBusyWithBgCopy
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lsls r0, 24
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lsrs r0, 24
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_0811D298:
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pop {r1}
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bx r1
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thumb_func_end sub_811D280
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thumb_func_start sub_811D29C
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sub_811D29C: @ 811D29C
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push {lr}
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bl FreeAllWindowBuffers
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pop {r0}
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bx r0
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thumb_func_end sub_811D29C
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thumb_func_start sub_811D2A8
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sub_811D2A8: @ 811D2A8
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push {lr}
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movs r0, 0
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bl PutWindowTilemap
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movs r0, 0
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movs r1, 0x11
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bl FillWindowPixelBuffer
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movs r0, 0
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movs r1, 0x1
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movs r2, 0xE
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bl DrawTextBorderOuter
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movs r0, 0
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movs r1, 0x3
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bl CopyWindowToVram
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pop {r0}
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bx r0
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thumb_func_end sub_811D2A8
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thumb_func_start sub_811D2D0
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sub_811D2D0: @ 811D2D0
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push {lr}
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movs r0, 0
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bl ClearWindowTilemap
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movs r0, 0
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movs r1, 0
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bl ClearStdWindowAndFrameToTransparent
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movs r0, 0
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movs r1, 0x1
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bl CopyWindowToVram
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pop {r0}
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bx r0
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thumb_func_end sub_811D2D0
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thumb_func_start sub_811D2EC
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sub_811D2EC: @ 811D2EC
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push {r4-r7,lr}
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@@ -6,69 +6,6 @@
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.section .rodata
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.align 2
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gUnknown_845963C:: @ 845963C gbapal
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.incbin "graphics/pokemon_special_anim/unk_845963C.gbapal"
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gUnknown_845965C:: @ 845965C gbapal
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.incbin "graphics/pokemon_special_anim/unk_845965C.gbapal"
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gUnknown_845967C:: @ 845967C 4bpp.lz
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.incbin "graphics/pokemon_special_anim/unk_845967C.4bpp.lz"
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gUnknown_845973C:: @ 845973C bin.lz
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.incbin "graphics/pokemon_special_anim/unk_845973C.bin.lz"
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gUnknown_8459868:: @ 8459868 gbapal
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.incbin "graphics/pokemon_special_anim/unk_8459868.gbapal"
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gUnknown_8459888:: @ 8459888 4bpp.lz
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.incbin "graphics/pokemon_special_anim/unk_8459888.4bpp.lz"
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gUnknown_84598A4:: @ 84598A4 gbapal
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.incbin "graphics/pokemon_special_anim/unk_84598A4.gbapal"
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gUnknown_84598C4:: @ 84598C4 4bpp.lz
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.incbin "graphics/pokemon_special_anim/unk_84598C4.4bpp.lz"
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gUnknown_8459940:: @ 8459940 gbapal
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.incbin "graphics/pokemon_special_anim/unk_8459940.gbapal"
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gUnknown_8459960:: @ 8459960 4bpp.lz
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.incbin "graphics/pokemon_special_anim/unk_8459960.4bpp.lz"
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gUnknown_8459980:: @ 8459980 bg_template
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.4byte 0x000041f0
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@ {
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@ .bg = 0,
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@ .charBaseIndex = 0,
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@ .mapBaseIndex = 31,
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@ .screenSize = 0,
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@ .paletteMode = 0,
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@ .priority = 0,
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@ .baseTile = 0x0001
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@ }
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.4byte 0x000031cf
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@ {
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@ .bg = 3,
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@ .charBaseIndex = 3,
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@ .mapBaseIndex = 28,
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@ .screenSize = 0,
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@ .paletteMode = 0,
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@ .priority = 3,
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@ .baseTile = 0x0000
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@ }
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gUnknown_8459988:: @ 8459988 window_template
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.byte 0, 1, 15, 28, 4, 15
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.2byte 0x000a
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.byte 255, 0, 0, 0, 0, 0
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.2byte 0x0000
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gUnknown_8459998:: @ 8459998 dataptr
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.4byte gUnknown_841B2ED @ 1,
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.4byte gUnknown_841B2F1 @ 2, and ‥ ‥ ‥
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.4byte gUnknown_841B2FF @ Poof!
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gUnknown_84599A4:: @ 84599A4
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.2byte 0x0000, 0x0010
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@@ -3,6 +3,15 @@
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#include "pokemon_special_anim.h"
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struct PokemonSpecialAnimScene
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{
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u8 filler_0000[0x914];
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u8 field_0914[BG_SCREEN_SIZE];
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u8 field_1114[BG_SCREEN_SIZE];
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u8 field_1914[BG_SCREEN_SIZE];
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u8 field_2114[0x720];
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}; // size=0x2834
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struct PokemonSpecialAnim
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{
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/*0x0000*/ u8 filler_0000[0x4];
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@@ -21,10 +30,10 @@ struct PokemonSpecialAnim
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/*0x009e*/ u16 field_009e;
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/*0x00a0*/ u32 personality;
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/*0x00a4*/ u32 field_00a4;
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/*0x00a8*/ u8 field_00a8[0x2834];
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/*0x00a8*/ struct PokemonSpecialAnimScene field_00a8;
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}; // size=0x28dc
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void sub_811D184(u8 *buffer, u16 animType);
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void sub_811D184(struct PokemonSpecialAnimScene * buffer, u16 animType);
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bool8 sub_811D280(void);
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void sub_811D29C(void);
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void sub_811D2A8(void);
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@@ -1441,4 +1441,10 @@ extern const u8 gPCText_Pokecenter[];
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extern const u8 gPCText_Machine[];
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extern const u8 gPCText_Simple[];
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// pokemon_special_anim
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extern const u8 gUnknown_841B2ED[];
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extern const u8 gUnknown_841B2F1[];
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extern const u8 gUnknown_841B2FF[];
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#endif //GUARD_STRINGS_H
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@@ -252,6 +252,7 @@ SECTIONS {
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src/rfu_union_tool.o(.text);
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src/union_room_battle.o(.text);
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src/pokemon_special_anim.o(.text);
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src/pokemon_special_anim_scene.o(.text);
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asm/pokemon_special_anim.o(.text);
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src/party_menu.o(.text);
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src/union_room_chat.o(.text);
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@@ -555,6 +556,7 @@ SECTIONS {
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src/union_room_battle.o(.rodata);
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src/union_room_message.o(.rodata);
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src/pokemon_special_anim.o(.rodata);
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src/pokemon_special_anim_scene.o(.rodata);
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data/pokemon_special_anim.o(.rodata);
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src/party_menu.o(.rodata);
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src/union_room_chat.o(.rodata);
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@@ -172,7 +172,7 @@ void sub_811C834(u8 taskId)
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{
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case 0:
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SetVBlankCallback(NULL);
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sub_811D184(ptr->field_00a8, ptr->animType);
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sub_811D184(&ptr->field_00a8, ptr->animType);
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sub_811D830(0);
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ptr->state++;
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break;
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@@ -282,7 +282,7 @@ void sub_811CA20(u8 taskId)
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{
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case 0:
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SetVBlankCallback(NULL);
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sub_811D184(ptr->field_00a8, ptr->animType);
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sub_811D184(&ptr->field_00a8, ptr->animType);
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sub_811D830(3);
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ptr->state++;
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break;
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@@ -391,7 +391,7 @@ void sub_811CBE4(u8 taskId)
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{
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case 0:
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SetVBlankCallback(NULL);
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sub_811D184(ptr->field_00a8, ptr->animType);
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sub_811D184(&ptr->field_00a8, ptr->animType);
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sub_811D830(0);
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ptr->state++;
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break;
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@@ -468,7 +468,7 @@ void sub_811CD68(u8 taskId)
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{
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case 0:
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SetVBlankCallback(NULL);
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sub_811D184(ptr->field_00a8, ptr->animType);
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sub_811D184(&ptr->field_00a8, ptr->animType);
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sub_811D830(3);
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ptr->state++;
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break;
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@@ -647,9 +647,9 @@ struct Pokemon * sub_811D094(void)
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return &gUnknown_203B098->pokemon;
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}
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u8 *sub_811D0A8(void)
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struct PokemonSpecialAnimScene * sub_811D0A8(void)
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{
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return sub_811D080()->field_00a8;
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return &sub_811D080()->field_00a8;
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}
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u16 sub_811D0B4(void)
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@@ -0,0 +1,116 @@
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#include "global.h"
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#include "gflib.h"
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#include "menu.h"
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#include "new_menu_helpers.h"
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#include "pokemon_special_anim_internal.h"
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#include "strings.h"
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#include "text_window.h"
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void sub_811D7D4(u16 animType);
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const u16 gUnknown_845963C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845963C.gbapal");
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const u16 gUnknown_845965C[] = INCBIN_U16("graphics/pokemon_special_anim/unk_845965C.gbapal");
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const u32 gUnknown_845967C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845967C.4bpp.lz");
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const u32 gUnknown_845973C[] = INCBIN_U32("graphics/pokemon_special_anim/unk_845973C.bin.lz");
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const u16 gUnknown_8459868[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459868.gbapal");
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const u32 gUnknown_8459888[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459888.4bpp.lz");
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const u16 gUnknown_84598A4[] = INCBIN_U16("graphics/pokemon_special_anim/unk_84598A4.gbapal");
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const u32 gUnknown_84598C4[] = INCBIN_U32("graphics/pokemon_special_anim/unk_84598C4.4bpp.lz");
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const u16 gUnknown_8459940[] = INCBIN_U16("graphics/pokemon_special_anim/unk_8459940.gbapal");
|
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const u32 gUnknown_8459960[] = INCBIN_U32("graphics/pokemon_special_anim/unk_8459960.4bpp.lz");
|
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const struct BgTemplate gUnknown_8459980[] = {
|
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{
|
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.bg = 0,
|
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.charBaseIndex = 0,
|
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.mapBaseIndex = 31,
|
||||
.screenSize = 0,
|
||||
.paletteMode = 0,
|
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.priority = 0,
|
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.baseTile = 0x001
|
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}, {
|
||||
.bg = 3,
|
||||
.charBaseIndex = 3,
|
||||
.mapBaseIndex = 28,
|
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.screenSize = 0,
|
||||
.paletteMode = 0,
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.priority = 3,
|
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.baseTile = 0x000
|
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}
|
||||
};
|
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|
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const struct WindowTemplate gUnknown_8459988[] = {
|
||||
{
|
||||
.bg = 0,
|
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.tilemapLeft = 1,
|
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.tilemapTop = 15,
|
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.width = 28,
|
||||
.height = 4,
|
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.paletteNum = 15,
|
||||
.baseBlock = 0x00a
|
||||
}, DUMMY_WIN_TEMPLATE
|
||||
};
|
||||
|
||||
const u8 *const gUnknown_8459998[] = {
|
||||
gUnknown_841B2ED, // 1,
|
||||
gUnknown_841B2F1, // 2, and ‥ ‥ ‥
|
||||
gUnknown_841B2FF, // Poof!
|
||||
};
|
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|
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void sub_811D184(struct PokemonSpecialAnimScene * buffer, u16 animType)
|
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{
|
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FreeAllWindowBuffers();
|
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ResetTempTileDataBuffers();
|
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SetGpuReg(REG_OFFSET_DISPCNT, 0);
|
||||
ResetBgsAndClearDma3BusyFlags(FALSE);
|
||||
InitBgsFromTemplates(0, gUnknown_8459980, NELEMS(gUnknown_8459980));
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InitWindows(gUnknown_8459988);
|
||||
ChangeBgX(0, 0, 0);
|
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ChangeBgY(0, 0, 0);
|
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ChangeBgX(3, 0, 0);
|
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ChangeBgY(3, 0, 0);
|
||||
SetBgTilemapBuffer(0, buffer->field_0914);
|
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SetBgTilemapBuffer(3, buffer->field_1914);
|
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RequestDma3Fill(0, (void *)BG_VRAM, 0x20, TRUE);
|
||||
FillBgTilemapBufferRect_Palette0(0, 0x000, 0, 0, 32, 32);
|
||||
sub_811D7D4(animType);
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(0));
|
||||
TextWindow_SetUserSelectedFrame(0, 0x000, 0xe0);
|
||||
CopyWindowToVram(0, 3);
|
||||
ShowBg(0);
|
||||
ShowBg(3);
|
||||
HideBg(1);
|
||||
HideBg(2);
|
||||
CopyBgTilemapBufferToVram(0);
|
||||
CopyBgTilemapBufferToVram(3);
|
||||
SetGpuRegBits(REG_OFFSET_DISPCNT, DISPCNT_MODE_0 | DISPCNT_OBJ_1D_MAP | DISPCNT_OBJ_ON);
|
||||
SetGpuReg(REG_OFFSET_BLDCNT, 0);
|
||||
}
|
||||
|
||||
bool8 sub_811D280(void)
|
||||
{
|
||||
if (!FreeTempTileDataBuffersIfPossible())
|
||||
return IsDma3ManagerBusyWithBgCopy();
|
||||
else
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void sub_811D29C(void)
|
||||
{
|
||||
FreeAllWindowBuffers();
|
||||
}
|
||||
|
||||
void sub_811D2A8(void)
|
||||
{
|
||||
PutWindowTilemap(0);
|
||||
FillWindowPixelBuffer(0, PIXEL_FILL(1));
|
||||
DrawTextBorderOuter(0, 0x001, 0xE);
|
||||
CopyWindowToVram(0, 3);
|
||||
}
|
||||
|
||||
void sub_811D2D0(void)
|
||||
{
|
||||
ClearWindowTilemap(0);
|
||||
ClearStdWindowAndFrameToTransparent(0, FALSE);
|
||||
CopyWindowToVram(0, 1);
|
||||
}
|
||||
Reference in New Issue
Block a user