Revert erroneous use of SPRITE_INVALID_TAG

This commit is contained in:
PikalaxALT
2020-03-02 12:01:57 -05:00
parent b3803dcc99
commit 2d820809d7
+1 -1
View File
@@ -412,7 +412,7 @@ static u32 FieldEffectScript_ReadWord(const u8 **script)
static void FieldEffectScript_LoadTiles(const u8 **script)
{
const struct SpriteSheet * spriteSheet = (const struct SpriteSheet * )FieldEffectScript_ReadWord(script);
if (GetSpriteTileStartByTag(spriteSheet->tag) == SPRITE_INVALID_TAG)
if (GetSpriteTileStartByTag(spriteSheet->tag) == 0xFFFF)
LoadSpriteSheet(spriteSheet);
*script += sizeof(u32);
}