Revert erroneous use of SPRITE_INVALID_TAG
This commit is contained in:
1 parent
b3803dcc99
commit
2d820809d7
1 file changed
+1
-1
+1
-1
@@ -412,7 +412,7 @@ static u32 FieldEffectScript_ReadWord(const u8 **script)
|
||||
static void FieldEffectScript_LoadTiles(const u8 **script)
|
||||
{
|
||||
const struct SpriteSheet * spriteSheet = (const struct SpriteSheet * )FieldEffectScript_ReadWord(script);
|
||||
if (GetSpriteTileStartByTag(spriteSheet->tag) == SPRITE_INVALID_TAG)
|
||||
if (GetSpriteTileStartByTag(spriteSheet->tag) == 0xFFFF)
|
||||
LoadSpriteSheet(spriteSheet);
|
||||
*script += sizeof(u32);
|
||||
}
|
||||
|
||||
Reference in new issue
Block a user