Document old man batttle controller

This commit is contained in:
PikalaxALT
2021-03-15 14:27:50 -04:00
parent 67cdab24f8
commit 2f4f63afdb
44 changed files with 672 additions and 646 deletions
+3 -3
View File
@@ -3,8 +3,8 @@
void AllocateBattleSpritesData(void);
void FreeBattleSpritesData(void);
void sub_8033E3C(struct Sprite *sprite);
void sub_8033EEC(struct Sprite *sprite);
void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite);
void SpriteCB_TrainerSlideIn(struct Sprite *sprite);
void InitAndLaunchChosenStatusAnimation(bool8 isStatus2, u32 status);
bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId, u16 argument);
void InitAndLaunchSpecialAnimation(u8 activeBattler, u8 atkBattler, u8 defBattler, u8 tableId);
@@ -31,7 +31,7 @@ void ClearBehindSubstituteBit(u8 battlerId);
void HandleLowHpMusicChange(struct Pokemon *mon, u8 battlerId);
void BattleStopLowHpSound(void);
void HandleBattleLowHpMusicChange(void);
void sub_8035450(u8 affineMode);
void SetBattlerSpriteAffineMode(u8 affineMode);
void LoadAndCreateEnemyShadowSprites(void);
void SpriteCB_SetInvisible(struct Sprite *sprite);
void SetBattlerShadowSpriteCallback(u8 battlerId, u16 species);