Document old man batttle controller
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@@ -199,7 +199,7 @@ struct BattleMsgData
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u16 lastItem;
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u8 lastAbility;
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u8 scrActive;
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u8 unk1605E;
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u8 bakScriptPartyIdx;
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u8 hpScale;
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u8 itemEffectBattler;
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u8 moveType;
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@@ -213,8 +213,8 @@ u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
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void BattleHandleAddTextPrinter(const u8* text, u8 arg1);
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void SetPpNumbersPaletteInMoveSelection(void);
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u8 GetCurrentPpToMaxPpState(u8 currentPp, u8 maxPp);
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void BattlePutTextOnWindow(const u8* text, u8 arg1);
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bool8 sub_80D89B0(u16);
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void BattlePutTextOnWindow(const u8* text, u8 windowId_flags);
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bool8 BattleStringShouldBeColored(u16);
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extern struct BattleMsgData *gBattleMsgDataPtr;
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