Document old man batttle controller

This commit is contained in:
PikalaxALT
2021-03-15 14:27:50 -04:00
parent 67cdab24f8
commit 2f4f63afdb
44 changed files with 672 additions and 646 deletions
+3 -3
View File
@@ -128,7 +128,7 @@ void FreeBattleSpritesData(void)
}
}
void sub_8033E3C(struct Sprite *sprite)
void SpriteCB_WaitForBattlerBallReleaseAnim(struct Sprite *sprite)
{
u8 spriteId = sprite->data[1];
@@ -158,7 +158,7 @@ static void sub_8033EB0(struct Sprite *sprite, bool8 arg1)
AnimateSprite(sprite);
}
void sub_8033EEC(struct Sprite *sprite)
void SpriteCB_TrainerSlideIn(struct Sprite *sprite)
{
if (!(gIntroSlideFlags & 1))
{
@@ -864,7 +864,7 @@ void HandleBattleLowHpMusicChange(void)
}
}
void sub_8035450(u8 affineMode)
void SetBattlerSpriteAffineMode(u8 affineMode)
{
s32 i;